2.2 KiB
Toy v2.x
The Toy Programming Language is an imperative, bytecode-interpreted, embeddable scripting language. Rather than functioning independently, it serves as part of another program, the "host". This design allows for straightforward customization by both the host's developers and end users, achieved by exposing program logic through external scripts.
This repository holds the reference implementation for Toy version 2.x, written in C - alpha testing is currently underway.
Nifty Features
- Simple C-like syntax
- Intermediate AST and bytecode representations
- Strong, but optional type system
- First-class functions and closures
- Extensible with native C-bindings
- Can re-direct output, error and assertion messages
- Open-Source under the zlib license
Syntax
fn makeCounter() {
var counter: Int = 0;
fn increment() {
return ++counter;
}
return increment;
}
var tally = makeCounter();
while (true) {
var result = tally();
print result; //prints 1 to 10
if (result >= 10) {
break;
}
}
Building
This project requires gcc and make by default, but should also work in other environments. Officially supported platforms include linux, windows and macOS, see source/toy_common.h for implementation details.
Run make in the root directory to build the shared library named libToy.so and a useable REPL named repl.out.
Documentation
The contents of docs/ is also available on the official website toylang.com.
License
This source code is covered by the Zlib license (see LICENSE for details).
Contributors and Special Thanks
@NishiOwO - Unofficial NetBSD support
@Gipson62 - v1 docs spell checking
@8051Enthusiast - fixAlignment() trick
@hiperiondev - v1 Disassembler, v1 porting support and feedback
@add00 - v1 Library support
@gruelingpine185 - Unofficial v1 MacOS support
@solar-mist - v1 Minor bugfixes
Various Anons - Feedback
@munificent - For writing the book that sparked my interest in langdev
Patreon Supporters
You can show your support and be listed here by joining my Patreon.
