mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-16 07:14:07 +10:00
22 lines
743 B
C
22 lines
743 B
C
#pragma once
|
|
|
|
#include "toy_common.h"
|
|
|
|
#include "toy_literal.h"
|
|
|
|
typedef struct Toy_LiteralArray {
|
|
Toy_Literal* literals;
|
|
int capacity;
|
|
int count;
|
|
} Toy_LiteralArray;
|
|
|
|
TOY_API void Toy_initLiteralArray(Toy_LiteralArray* array);
|
|
TOY_API void Toy_freeLiteralArray(Toy_LiteralArray* array);
|
|
TOY_API int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal);
|
|
TOY_API Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array);
|
|
TOY_API bool Toy_setLiteralArray(Toy_LiteralArray* array, Toy_Literal index, Toy_Literal value);
|
|
TOY_API Toy_Literal Toy_getLiteralArray(Toy_LiteralArray* array, Toy_Literal index);
|
|
|
|
int Toy_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal);
|
|
|
|
//TODO: add a function to get the capacity & count
|