Files
Toy/source/toy_literal_array.h

22 lines
743 B
C

#pragma once
#include "toy_common.h"
#include "toy_literal.h"
typedef struct Toy_LiteralArray {
Toy_Literal* literals;
int capacity;
int count;
} Toy_LiteralArray;
TOY_API void Toy_initLiteralArray(Toy_LiteralArray* array);
TOY_API void Toy_freeLiteralArray(Toy_LiteralArray* array);
TOY_API int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal);
TOY_API Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array);
TOY_API bool Toy_setLiteralArray(Toy_LiteralArray* array, Toy_Literal index, Toy_Literal value);
TOY_API Toy_Literal Toy_getLiteralArray(Toy_LiteralArray* array, Toy_Literal index);
int Toy_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal);
//TODO: add a function to get the capacity & count