Files
Toy/tests/cases/test_table.c
Kayne Ruse 196b5f86f1 Wrote tests for Toy_Table
I hope that's it, I don't wanna do that again XD
2024-10-04 16:50:54 +10:00

653 lines
20 KiB
C

#include "toy_table.h"
#include "toy_console_colors.h"
#include <stdio.h>
int test_table_allocation() {
//allocate and free a table
{
//setup
Toy_Table* table = Toy_allocateTable();
//check
if (table == NULL)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to allocate a table\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
return 0;
}
int test_table_simple_insert_lookup_and_remove() {
//simple insert
{
//setup
Toy_Table* table = Toy_allocateTable();
Toy_Value key = TOY_VALUE_TO_INTEGER(1);
Toy_Value value = TOY_VALUE_TO_INTEGER(42);
//insert
Toy_insertTable(&table, key, value);
if (table == NULL ||
table->capacity != 16 ||
table->count != 1)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to insert into a table\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//lookup
Toy_Value result = Toy_lookupTable(&table, TOY_VALUE_TO_INTEGER(1));
//check lookup
if (table == NULL ||
table->capacity != 16 ||
table->count != 1 ||
TOY_VALUE_AS_INTEGER(result) != 42)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to lookup from a table\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//remove
Toy_removeTable(&table, TOY_VALUE_TO_INTEGER(1));
//check remove
if (table == NULL ||
table->capacity != 16 ||
table->count != 0)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to remove from a table\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
return 0;
}
//macros are a godsend
#define TEST_ENTRY_STATE(i, k, v, p) \
TOY_VALUE_IS_INTEGER(table->data[i].key) != true || \
TOY_VALUE_AS_INTEGER(table->data[i].key) != k || \
TOY_VALUE_IS_INTEGER(table->data[i].value) != true || \
TOY_VALUE_AS_INTEGER(table->data[i].value) != v || \
table->data[i].psl != p
int test_table_contents_no_expansion() {
//single insert
{
//setup
Toy_Table* table = Toy_allocateTable();
//insert a key and value
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42));
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 1 ||
TEST_ENTRY_STATE(7, 1, 42, 0)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, single insert {1:42}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, no collisions
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(2), TOY_VALUE_TO_INTEGER(69)); //hash: 8
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(3), TOY_VALUE_TO_INTEGER(420)); //hash: 5
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 3 ||
TEST_ENTRY_STATE(7, 1, 42, 0) ||
TEST_ENTRY_STATE(8, 2, 69, 0) ||
TEST_ENTRY_STATE(5, 3, 420, 0)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, multiple inserts, no collisions {1:42},{2:69},{3:420}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(14), TOY_VALUE_TO_INTEGER(69)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(76), TOY_VALUE_TO_INTEGER(420)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(80), TOY_VALUE_TO_INTEGER(8891)); //hash: 7
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 4 ||
TEST_ENTRY_STATE(7, 1, 42, 0) ||
TEST_ENTRY_STATE(8, 14, 69, 1) ||
TEST_ENTRY_STATE(9, 76, 420, 2) ||
TEST_ENTRY_STATE(10, 80, 8891, 3)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, muiltiple inserts, with collisions {1:42},{14:69},{76:420},{80:8891}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions, modulo wrap
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(33), TOY_VALUE_TO_INTEGER(69)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(70), TOY_VALUE_TO_INTEGER(420)); //hash: 15
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 3 ||
TEST_ENTRY_STATE(15, 17, 42, 0) ||
TEST_ENTRY_STATE(0, 33, 69, 1) ||
TEST_ENTRY_STATE(1, 70, 420, 2)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, muiltiple inserts, with collisions, modulo wrap {17:42},{33:69},{70:420}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//lookup, with collisions, modulo wrap
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(33), TOY_VALUE_TO_INTEGER(69)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(70), TOY_VALUE_TO_INTEGER(420)); //hash: 15
//lookup
Toy_Value result = Toy_lookupTable(&table, TOY_VALUE_TO_INTEGER(33));
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 3 ||
TOY_VALUE_IS_INTEGER(result) != true ||
TOY_VALUE_AS_INTEGER(result) != 69
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Bad result from table lookup with collisions and modulo wrap\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions, modulo wrap, psl overlap
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(33), TOY_VALUE_TO_INTEGER(69)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(70), TOY_VALUE_TO_INTEGER(420)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(35), TOY_VALUE_TO_INTEGER(8891)); //hash: 1
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 4 ||
TEST_ENTRY_STATE(15, 17, 42, 0) ||
TEST_ENTRY_STATE(0, 33, 69, 1) ||
TEST_ENTRY_STATE(1, 70, 420, 2) ||
TEST_ENTRY_STATE(2, 35, 8891, 1)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, muiltiple inserts, with collisions, modulo wrap, psl overlap {17:42},{33:69},{70:420},{35:8891}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions, modulo wrap, psl overlap, psl shift
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(33), TOY_VALUE_TO_INTEGER(69)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(70), TOY_VALUE_TO_INTEGER(420)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(35), TOY_VALUE_TO_INTEGER(8891)); //hash: 1
//remove
Toy_removeTable(&table, TOY_VALUE_TO_INTEGER(33));
//check the state
if (table == NULL ||
table->capacity != 16 ||
table->count != 3 ||
TEST_ENTRY_STATE(15, 17, 42, 0) ||
TEST_ENTRY_STATE(0, 70, 420, 1) ||
TEST_ENTRY_STATE(1, 35, 8891, 0)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data, muiltiple inserts, with collisions, modulo wrap, psl overlap, psl shift {17:42},{*33:69},{70:420},{35:8891}\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
return 0;
}
int test_table_contents_with_expansions() {
//simple expansion
{
//setup
Toy_Table* table = Toy_allocateTable();
//insert a key and value
for (int i = 0; i < 20; i++) {
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(i), TOY_VALUE_TO_INTEGER(42));
}
//check the state
if (table == NULL ||
table->capacity != 32 ||
table->count != 20
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to expand table capacity\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//expansion, multiple inserts, no collisions
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(0), TOY_VALUE_TO_INTEGER(42)); //hash: 0
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(35), TOY_VALUE_TO_INTEGER(42)); //hash: 1
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(19), TOY_VALUE_TO_INTEGER(42)); //hash: 2
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(8), TOY_VALUE_TO_INTEGER(42)); //hash: 3
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(10), TOY_VALUE_TO_INTEGER(42)); //hash: 4
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(3), TOY_VALUE_TO_INTEGER(42)); //hash: 5
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(28), TOY_VALUE_TO_INTEGER(42)); //hash: 6
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(6), TOY_VALUE_TO_INTEGER(42)); //hash: 8
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(93), TOY_VALUE_TO_INTEGER(42)); //hash: 9
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(85), TOY_VALUE_TO_INTEGER(42)); //hash: 10
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(9), TOY_VALUE_TO_INTEGER(42)); //hash: 11
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(11), TOY_VALUE_TO_INTEGER(42)); //hash: 12
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(22), TOY_VALUE_TO_INTEGER(42)); //hash: 13
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(13), TOY_VALUE_TO_INTEGER(42)); //hash: 14
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(43), TOY_VALUE_TO_INTEGER(42)); //hash: 16
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(4), TOY_VALUE_TO_INTEGER(42)); //hash: 17
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(5), TOY_VALUE_TO_INTEGER(42)); //hash: 18
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(7), TOY_VALUE_TO_INTEGER(42)); //hash: 19
//check the state
if (table == NULL ||
table->capacity != 32 ||
table->count != 20 ||
//effectively, check that each key was placed in the correct position after the expansion
TEST_ENTRY_STATE(0, 0, 42, 0) ||
TEST_ENTRY_STATE(1, 35, 42, 0) ||
TEST_ENTRY_STATE(2, 19, 42, 0) ||
TEST_ENTRY_STATE(3, 8, 42, 0) ||
TEST_ENTRY_STATE(4, 10, 42, 0) ||
TEST_ENTRY_STATE(5, 3, 42, 0) ||
TEST_ENTRY_STATE(6, 28, 42, 0) ||
TEST_ENTRY_STATE(7, 1, 42, 0) ||
TEST_ENTRY_STATE(8, 6, 42, 0) ||
TEST_ENTRY_STATE(9, 93, 42, 0) ||
TEST_ENTRY_STATE(10, 85, 42, 0) ||
TEST_ENTRY_STATE(11, 9, 42, 0) ||
TEST_ENTRY_STATE(12, 11, 42, 0) ||
TEST_ENTRY_STATE(13, 22, 42, 0) ||
TEST_ENTRY_STATE(14, 13, 42, 0) ||
TEST_ENTRY_STATE(15, 17, 42, 0) ||
TEST_ENTRY_STATE(16, 43, 42, 0) ||
TEST_ENTRY_STATE(17, 4, 42, 0) ||
TEST_ENTRY_STATE(18, 5, 42, 0) ||
TEST_ENTRY_STATE(19, 7, 42, 0)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data after expansion, multiple inserts, no collisions\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(0), TOY_VALUE_TO_INTEGER(42)); //hash: 0
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(35), TOY_VALUE_TO_INTEGER(42)); //hash: 1
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(19), TOY_VALUE_TO_INTEGER(42)); //hash: 2
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(8), TOY_VALUE_TO_INTEGER(42)); //hash: 3
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(10), TOY_VALUE_TO_INTEGER(42)); //hash: 4
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(3), TOY_VALUE_TO_INTEGER(42)); //hash: 5
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(28), TOY_VALUE_TO_INTEGER(42)); //hash: 6
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42)); //hash: 7
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(6), TOY_VALUE_TO_INTEGER(42)); //hash: 8
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(93), TOY_VALUE_TO_INTEGER(42)); //hash: 9
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(85), TOY_VALUE_TO_INTEGER(42)); //hash: 10
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(9), TOY_VALUE_TO_INTEGER(42)); //hash: 11
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(11), TOY_VALUE_TO_INTEGER(42)); //hash: 12
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(22), TOY_VALUE_TO_INTEGER(42)); //hash: 13
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(13), TOY_VALUE_TO_INTEGER(42)); //hash: 14
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(17), TOY_VALUE_TO_INTEGER(42)); //hash: 15
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(43), TOY_VALUE_TO_INTEGER(42)); //hash: 16
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(4), TOY_VALUE_TO_INTEGER(42)); //hash: 17
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(5), TOY_VALUE_TO_INTEGER(42)); //hash: 18
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(7), TOY_VALUE_TO_INTEGER(42)); //hash: 19
//insert one more
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(70), TOY_VALUE_TO_INTEGER(42)); //hash: 15
//check the state
if (table == NULL ||
table->capacity != 32 ||
table->count != 21 ||
TEST_ENTRY_STATE(0, 0, 42, 0) ||
TEST_ENTRY_STATE(1, 35, 42, 0) ||
TEST_ENTRY_STATE(2, 19, 42, 0) ||
TEST_ENTRY_STATE(3, 8, 42, 0) ||
TEST_ENTRY_STATE(4, 10, 42, 0) ||
TEST_ENTRY_STATE(5, 3, 42, 0) ||
TEST_ENTRY_STATE(6, 28, 42, 0) ||
TEST_ENTRY_STATE(7, 1, 42, 0) ||
TEST_ENTRY_STATE(8, 6, 42, 0) ||
TEST_ENTRY_STATE(9, 93, 42, 0) ||
TEST_ENTRY_STATE(10, 85, 42, 0) ||
TEST_ENTRY_STATE(11, 9, 42, 0) ||
TEST_ENTRY_STATE(12, 11, 42, 0) ||
TEST_ENTRY_STATE(13, 22, 42, 0) ||
TEST_ENTRY_STATE(14, 13, 42, 0) ||
TEST_ENTRY_STATE(15, 17, 42, 0) ||
TEST_ENTRY_STATE(16, 70, 42, 1) || //the collision
TEST_ENTRY_STATE(17, 43, 42, 1) ||
TEST_ENTRY_STATE(18, 4, 42, 1) ||
TEST_ENTRY_STATE(19, 5, 42, 1) ||
TEST_ENTRY_STATE(20, 7, 42, 1)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data after expansion, muiltiple inserts, with collisions\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//multiple inserts, with collisions, modulo wrap
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(123), TOY_VALUE_TO_INTEGER(42)); //hash: 20
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(42), TOY_VALUE_TO_INTEGER(42)); //hash: 21
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(132), TOY_VALUE_TO_INTEGER(42)); //hash: 22
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(34), TOY_VALUE_TO_INTEGER(42)); //hash: 23
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(2), TOY_VALUE_TO_INTEGER(42)); //hash: 24
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(32), TOY_VALUE_TO_INTEGER(42)); //hash: 25
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(21), TOY_VALUE_TO_INTEGER(42)); //hash: 26
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(44), TOY_VALUE_TO_INTEGER(42)); //hash: 27
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(104), TOY_VALUE_TO_INTEGER(42)); //hash: 28
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(15), TOY_VALUE_TO_INTEGER(42)); //hash: 29
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(57), TOY_VALUE_TO_INTEGER(42)); //hash: 30
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(33), TOY_VALUE_TO_INTEGER(42)); //hash: 31
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(0), TOY_VALUE_TO_INTEGER(42)); //hash: 32
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(35), TOY_VALUE_TO_INTEGER(42)); //hash: 33
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(19), TOY_VALUE_TO_INTEGER(42)); //hash: 34
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(8), TOY_VALUE_TO_INTEGER(42)); //hash: 35
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(10), TOY_VALUE_TO_INTEGER(42)); //hash: 36
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(3), TOY_VALUE_TO_INTEGER(42)); //hash: 37
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(28), TOY_VALUE_TO_INTEGER(42)); //hash: 38
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(1), TOY_VALUE_TO_INTEGER(42)); //hash: 39
//insert one more
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(79), TOY_VALUE_TO_INTEGER(42)); //hash: 23
//check the state
if (table == NULL ||
table->capacity != 32 ||
table->count != 21 ||
TEST_ENTRY_STATE(20, 123, 42, 0) ||
TEST_ENTRY_STATE(21, 42, 42, 0) ||
TEST_ENTRY_STATE(22, 132, 42, 0) ||
TEST_ENTRY_STATE(23, 34, 42, 0) ||
TEST_ENTRY_STATE(24, 79, 42, 1) || //the collision
TEST_ENTRY_STATE(25, 2, 42, 1) ||
TEST_ENTRY_STATE(26, 32, 42, 1) ||
TEST_ENTRY_STATE(27, 21, 42, 1) ||
TEST_ENTRY_STATE(28, 44, 42, 1) ||
TEST_ENTRY_STATE(29, 104, 42, 1) ||
TEST_ENTRY_STATE(30, 15, 42, 1) ||
TEST_ENTRY_STATE(31, 57, 42, 1) ||
TEST_ENTRY_STATE(0, 33, 42, 1) ||
TEST_ENTRY_STATE(1, 0, 42, 1) ||
TEST_ENTRY_STATE(2, 35, 42, 1) ||
TEST_ENTRY_STATE(3, 19, 42, 1) ||
TEST_ENTRY_STATE(4, 8, 42, 1) ||
TEST_ENTRY_STATE(5, 10, 42, 1) ||
TEST_ENTRY_STATE(6, 3, 42, 1) ||
TEST_ENTRY_STATE(7, 28, 42, 1) ||
TEST_ENTRY_STATE(8, 1, 42, 1)
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Unrecognized state from table data after expansion, muiltiple inserts, with collisions, modulo wrap\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//lookup, with collisions, modulo wrap
{
//setup
Toy_Table* table = Toy_allocateTable();
//inserts
for (int i = 0; i < 20; i++) { //enough to expand
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(i), TOY_VALUE_TO_INTEGER(100 - i));
}
//lookup
Toy_Value result = Toy_lookupTable(&table, TOY_VALUE_TO_INTEGER(15));
//check the state
if (table == NULL ||
table->capacity != 32 ||
table->count != 20 ||
TOY_VALUE_IS_INTEGER(result) != true ||
TOY_VALUE_AS_INTEGER(result) != 85
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Bad result from table lookup after expansion, with collisions and modulo wrap\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
//Skipped: multiple inserts, with collisions, modulo wrap, psl overlap
//Skipped: multiple inserts, with collisions, modulo wrap, psl overlap, psl shift
//Note: since psl overlap and psl shift both work without expansion, I'm leaving these tests unimplemented due to exhaustion.
return 0;
}
int test_table_expansions_under_stress() {
//multiple expansions, find one value
{
//setup
Toy_Table* table = Toy_allocateTable();
int top = 300;
//insert keys and values
for (int i = 0; i < 300; i++) {
Toy_insertTable(&table, TOY_VALUE_TO_INTEGER(i), TOY_VALUE_TO_INTEGER(top - i));
}
Toy_Value result = Toy_lookupTable(&table, TOY_VALUE_TO_INTEGER(265));
//check the state
if (table == NULL ||
table->capacity != 512 ||
table->count != 300 ||
TOY_VALUE_IS_INTEGER(result) != true ||
TOY_VALUE_AS_INTEGER(result) != 35
)
{
fprintf(stderr, TOY_CC_ERROR "ERROR: Table expansions under stress failed\n" TOY_CC_RESET);
Toy_freeTable(table);
return -1;
}
//free
Toy_freeTable(table);
}
return 0;
}
int main() {
//run each test set, returning the total errors given
int total = 0, res = 0;
//Note: there's some utility c programs in .notes called "hash_generator" that can help
{
res = test_table_allocation();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
{
res = test_table_simple_insert_lookup_and_remove();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
{
res = test_table_contents_no_expansion();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
{
res = test_table_contents_with_expansions();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
{
res = test_table_expansions_under_stress();
if (res == 0) {
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
}
total += res;
}
return total;
}