mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 06:44:07 +10:00
246 lines
7.1 KiB
C
246 lines
7.1 KiB
C
#include "toy_string.h"
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#include "toy_console_colors.h"
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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//utils
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#define MIN(X,Y) ((X) < (Y) ? (X) : (Y))
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static void incrementRefCount(Toy_String* str) {
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str->info.refCount++;
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if (str->info.type == TOY_STRING_NODE) {
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incrementRefCount(str->node.left);
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incrementRefCount(str->node.right);
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}
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}
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static void decrementRefCount(Toy_String* str) {
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str->info.refCount--;
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if (str->info.type == TOY_STRING_NODE) {
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decrementRefCount(str->node.left);
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decrementRefCount(str->node.right);
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}
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}
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//exposed functions
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Toy_String* Toy_toString(Toy_Bucket** bucketHandle, const char* cstring) {
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return Toy_toStringLength(bucketHandle, cstring, strlen(cstring));
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}
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Toy_String* Toy_toStringLength(Toy_Bucket** bucketHandle, const char* cstring, unsigned int length) {
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Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String));
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ret->info.type = TOY_STRING_LEAF;
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ret->info.length = length;
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ret->info.refCount = 1;
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ret->info.cachedHash = 0; //don't calc until needed
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ret->leaf.data = cstring; //don't make a local copy
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return ret;
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}
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Toy_String* Toy_createStringLength(Toy_Bucket** bucketHandle, const char* cstring, unsigned int length) {
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Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String));
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if (length > 0) { //BUGFIX
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ret->leaf.data = (char*)Toy_partitionBucket(bucketHandle, length + 1);
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strncpy((char*)(ret->leaf.data), cstring, length);
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((char*)(ret->leaf.data))[length] = '\0'; //don't forget the null
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ret->info.length = length;
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}
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else {
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ret->leaf.data = "";
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ret->info.length = length;
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}
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ret->info.type = TOY_STRING_LEAF;
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ret->info.refCount = 1;
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ret->info.cachedHash = 0; //don't calc until needed
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return ret;
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}
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Toy_String* Toy_copyString(Toy_String* str) {
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assert(str->info.refCount != 0 && "Can't copy a string with refcount of zero");
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incrementRefCount(str);
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return str;
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}
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Toy_String* Toy_concatStrings(Toy_Bucket** bucketHandle, Toy_String* left, Toy_String* right) {
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assert(left->info.refCount != 0 && right->info.refCount != 0 && "Can't concatenate a string with a refcount of zero");
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Toy_String* ret = (Toy_String*)Toy_partitionBucket(bucketHandle, sizeof(Toy_String));
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ret->info.type = TOY_STRING_NODE;
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ret->info.length = left->info.length + right->info.length;
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ret->info.refCount = 1;
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ret->info.cachedHash = 0; //don't calc until needed
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ret->node.left = left;
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ret->node.right = right;
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incrementRefCount(left);
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incrementRefCount(right);
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return ret;
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}
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void Toy_freeString(Toy_String* str) {
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assert(str->info.refCount > 0 && "Can't free a string with refcount 0");
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//memory is freed when the bucket is
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decrementRefCount(str);
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}
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unsigned int Toy_getStringLength(Toy_String* str) {
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return str->info.length;
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}
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unsigned int Toy_getStringRefCount(Toy_String* str) {
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return str->info.refCount;
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}
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static void getStringRawUtil(char* dest, Toy_String* str) {
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//sometimes, "clever" can be a bad thing...
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if (str->info.type == TOY_STRING_NODE) {
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getStringRawUtil(dest, str->node.left);
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getStringRawUtil(dest + str->node.left->info.length, str->node.right);
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}
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else {
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memcpy(dest, str->leaf.data, str->info.length);
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}
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}
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char* Toy_getStringRaw(Toy_String* str) {
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assert(str->info.refCount != 0 && "Can't build a raw string from a string with refcount of zero");
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//BUGFIX: Make sure it's aligned, and there's space for the null
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unsigned int len = (str->info.length + 3) & ~3;
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if (len == str->info.length) { //nulls aren't counted in a string's length
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len += 4;
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}
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char* buffer = malloc(len);
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getStringRawUtil(buffer, str);
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buffer[str->info.length] = '\0';
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return buffer;
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}
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static int deepCompareUtil(Toy_String* left, Toy_String* right, const char** leftHead, const char** rightHead) {
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//NOTE: this function can't handle strings of zero length
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int result = 0;
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//if it's the same object, of course they match
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if (left == right) {
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return result;
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}
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//BUGFIX: if we're not currently iterating through the left leaf (and leftHead is not null), skip out
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if (left->info.type == TOY_STRING_LEAF && (*leftHead) != NULL && (**leftHead) != '\0' && ((*leftHead) < left->leaf.data || (*leftHead) > (left->leaf.data + left->info.length)) ) {
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return result;
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}
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//BUGFIX: if we're not currently iterating through the right leaf (and rightHead is not null), skip out
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if (right->info.type == TOY_STRING_LEAF && (*rightHead) != NULL && (**rightHead) != '\0' && ((*rightHead) < right->leaf.data || (*rightHead) > (right->leaf.data + right->info.length)) ) {
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return result;
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}
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//dig into left
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if (left->info.type == TOY_STRING_NODE) {
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if ((result = deepCompareUtil(left->node.left, right, leftHead, rightHead)) != 0) {
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return result;
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}
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if ((result = deepCompareUtil(left->node.right, right, leftHead, rightHead)) != 0) {
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return result;
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}
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//return zero to keep going
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return result;
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}
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//dig into right
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if (right->info.type == TOY_STRING_NODE) {
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if ((result = deepCompareUtil(left, right->node.left, leftHead, rightHead)) != 0) {
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return result;
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}
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if ((result = deepCompareUtil(left, right->node.right, leftHead, rightHead)) != 0) {
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return result;
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}
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//return zero to keep going
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return result;
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}
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//keep comparing the leaves
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if (left->info.type == TOY_STRING_LEAF && right->info.type == TOY_STRING_LEAF) {
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//initial head states can be null, or null characters
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if ((*leftHead) == NULL || (**leftHead) == '\0') {
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(*leftHead) = left->leaf.data;
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}
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if ((*rightHead) == NULL || (**rightHead) == '\0') {
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(*rightHead) = right->leaf.data;
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}
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//compare and increment
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while (**leftHead && (**leftHead == **rightHead)) {
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(*leftHead)++;
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(*rightHead)++;
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}
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//if both are not null, then it's a real result
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if ( (**leftHead == '\0' || **rightHead == '\0') == false) {
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result = *(const unsigned char*)(*leftHead) - *(const unsigned char*)(*rightHead);
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}
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}
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//if either are a null character, return 0 to check the next node
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return result;
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}
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int Toy_compareStrings(Toy_String* left, Toy_String* right) {
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//BUGFIX: since deepCompareUtil() can't handle strings of length zero, insert a check here
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if (left->info.length == 0 || right->info.length == 0) {
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return left->info.length - right->info.length;
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}
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//util pointers
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const char* leftHead = NULL;
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const char* rightHead = NULL;
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return deepCompareUtil(left, right, &leftHead, &rightHead);
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}
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static unsigned int hashCString(const char* string) {
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unsigned int hash = 2166136261u;
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for (unsigned int i = 0; string[i]; i++) {
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hash *= string[i];
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hash ^= 16777619;
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}
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return hash;
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}
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unsigned int Toy_hashString(Toy_String* str) {
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if (str->info.cachedHash != 0) {
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return str->info.cachedHash;
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}
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else if (str->info.type == TOY_STRING_NODE) {
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//TODO: I wonder if it would be possible to discretely swap the composite node string with a new leaf string here? Would that speed up other parts of the code by not having to walk the tree in future? - needs to be benchmarked
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char* buffer = Toy_getStringRaw(str);
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str->info.cachedHash = hashCString(buffer);
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free(buffer);
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}
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else {
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str->info.cachedHash = hashCString(str->leaf.data);
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}
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return str->info.cachedHash;
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}
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