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172 Commits

Author SHA1 Message Date
Kayne Ruse b602e2ff87 Tweaked build trigger 2024-09-22 15:04:27 +10:00
Kayne Ruse 0b99eb7b0c Bumped patch version 2024-09-22 14:45:04 +10:00
Kayne Ruse 2505cedc79 Update README.md 2024-09-22 14:43:20 +10:00
Kayne Ruse d7035a59c8 Updated CI 2024-08-11 21:25:11 +10:00
Kayne Ruse ea584d8950 Fixed the failing build on mingw
Squashed commit of the following:

commit c48929d25a84331ca8bd1b27be2c6aa4f3b4db12
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 23:12:49 2024 +1000

    Update c-cpp.yml

    I'm only going a little bit nuts.

commit 3f65882bdc75f1712c9a3c9d2ddf0e53a27ce4b9
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 22:49:18 2024 +1000

    Update c-cpp.yml

    It would be great if this was documented better.

commit d3abeda7c2776bb2e82ca635cd659967afa6ad75
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 21:40:39 2024 +1000

    Bumped license date

commit 17bbce9d7ca212064bc95e467933c5602a89fb4c
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 21:33:57 2024 +1000

    Fixed the failing build on mingw

    There seems to be persistent issues with different compilers
    displaying the values of size_t, so I simply cast it to an integer.

commit 843a76d0ac44328776f8ecf83a66caa7ea7fdef6
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 21:17:17 2024 +1000

    Updated CI

commit 08cd89c58d8d028438b9f83a60f5dd9265cc3465
Author: Kayne Ruse <kayneruse@gmail.com>
Date:   Fri Aug 9 21:09:03 2024 +1000

    Why did that fail last time?
2024-08-09 23:25:56 +10:00
Kayne Ruse 2ce9a0cf42 Fixed an AST bug 2024-07-20 16:27:07 +10:00
Kayne Ruse b77f0fb50d Merge pull request #117 from hiperiondev/main
Add prefix in function for label code
2023-09-01 23:36:58 +10:00
hiperiondev edb5a52562 Add prefix in function for label code 2023-08-29 22:41:52 -03:00
Kayne Ruse 9dc9316853 Merge pull request #116 from hiperiondev/main
Correct format
2023-08-29 13:07:22 +10:00
hiperiondev a864a1a226 Correct format 2023-08-28 23:57:46 -03:00
Kayne Ruse c645026620 Merge pull request #115 from hiperiondev/main
Add disassemblre group option
2023-08-29 12:50:56 +10:00
hiperiondev a9ccd65da1 Add disassemblre group option 2023-08-28 23:46:02 -03:00
Kayne Ruse 0da5201829 Merge pull request #114 from hiperiondev/main
Correct disassembler
2023-08-24 21:43:15 +10:00
hiperiondev 6be29ed8c5 Add implicit fn return 2023-08-23 20:48:06 -03:00
hiperiondev 6341d3337f Correct disassembler 2023-08-23 12:37:28 -03:00
Kayne Ruse d4f952eafc Merge pull request #110 from hiperiondev/main
Add disassembler alternative format
2023-08-23 22:09:33 +10:00
hiperiondev d5bc07d3b3 Add header reference 2023-08-23 08:36:27 -03:00
hiperiondev 5a851f6fbe Rename 2023-08-22 20:35:22 -03:00
hiperiondev d8c6a3ec27 Correct memory leak 2023-08-22 20:21:43 -03:00
hiperiondev b5883e248b Correct format 2023-08-22 19:45:14 -03:00
hiperiondev 52048f2466 Correct literal format 2023-08-22 19:31:06 -03:00
hiperiondev 6b8e95d250 Add disassembler alternative format 2023-08-22 18:23:27 -03:00
Ratstail91 5721edc2d1 Tweaked disassembler pretty printing, because I'm bored 2023-08-22 07:27:36 +10:00
Ratstail91 db52c13613 Removed extra scope around for loop body blocks, resolved #107 2023-08-22 01:11:49 +10:00
Ratstail91 7290efe069 Tweaked valgrind test
@add00 you'll want to merge these and test them
2023-08-22 00:43:48 +10:00
Ratstail91 0cf92bdeae Added contributors to the README, removed a binary that was accidentally committed 2023-08-19 06:53:34 +10:00
Kayne Ruse 4c9a2e5378 Merge pull request #106 from hiperiondev/main
Disassembler: Some optimizations
2023-08-15 03:57:29 +10:00
hiperiondev 1e11e9eea7 Start independent code from PC zero. Add hierarchical notation for function index. Add guard for end literals. Some presentation formats. 2023-08-14 14:46:07 -03:00
Kayne Ruse cce8ae1ea3 Added disassembler, thanks @hiperiondev, bumped minor version 2023-08-14 23:06:05 +10:00
Kayne Ruse ce54912232 Removed an extra pair of SCOPE_BEGIN and SCOPE_END from function bytecode
This should reduce the memory footprint a bit
2023-08-14 22:17:33 +10:00
Kayne Ruse 23b55fc360 Fixed execFnDecl accidentally modifying the literalCache for a moment, resolved #105 2023-08-14 10:47:10 +10:00
Kayne Ruse 62fe86f99b Fixed indexing in argument lists, resolved #102 2023-08-09 02:25:07 +10:00
Ratstail91 401de578a5 Short circuitable operators are extremely loose 2023-08-06 04:53:46 +10:00
Kayne Ruse fb4258f9df Fixed broken test 2023-08-06 04:38:55 +10:00
Ratstail91 f885fdaf4c Short circuits are now functioning correctly, resolved #73 2023-08-06 04:28:02 +10:00
Kayne Ruse cfec1b6911 Added int to float coercions to function args and returns, when specified 2023-08-06 02:17:32 +10:00
Kayne Ruse a63bdaef1c Merge remote-tracking branch 'refs/remotes/origin/main' 2023-08-04 18:43:32 +10:00
Kayne Ruse 3783c94064 Allow trailing commas when writing a compound 2023-08-04 18:43:07 +10:00
Ratstail91 d292b33184 Tweaked types to stop MSVC complaining 2023-08-04 18:24:54 +10:00
Kayne Ruse 64944c24f6 Snipped some duplicate code, resolved #97 2023-08-04 14:52:01 +10:00
Kayne Ruse 604604e8bc Two opcodes weren't being used, resolved #98 2023-08-04 14:51:08 +10:00
Kayne Ruse 67e49b7477 Fixed the way an identifier was handled, resolved #99 2023-08-04 14:45:07 +10:00
Kayne Ruse 967963c9d7 Fixed a spelling mistake 2023-08-03 15:22:06 +10:00
Kayne Ruse 9b469e6eb0 Merge pull request #94 from Add00/main
Adding a math library to toy
2023-08-03 01:40:19 +10:00
Add00 f8094fa17e Added hyperbolic and additional comparisons 2023-08-02 11:25:27 -04:00
Add00 8714c56c3e Implemented feedback 2023-08-02 08:39:50 -04:00
Add00 9faaa311e0 Fixed Memory Leak 2023-08-01 17:50:20 -04:00
Add00 f5ba1181c0 Added arc versions of trigonometric functions 2023-08-01 13:41:55 -04:00
Add00 b06b2d9485 test cases and additional functions 2023-08-01 09:04:37 -04:00
Add00 e3e9ca7ece Added math library 2023-07-31 23:31:12 -04:00
Add00 81fe278c96 Added partial cos and sine implementations 2023-07-31 19:02:55 -04:00
Add00 027d093e21 Added math constants for pi and e 2023-07-31 13:56:06 -04:00
Add00 2eaf7fc71a Merge branch 'main' of https://github.com/Add00/Toy 2023-07-31 13:16:01 -04:00
Add00 c43310f316 Code clean up 2023-07-31 13:13:10 -04:00
Add00 6e07c5f2f4 Merge branch 'Ratstail91:main' into main 2023-07-31 13:11:06 -04:00
Ratstail91 7690dce3f6 Fixed casting and grouping 2023-07-31 17:26:07 +10:00
Ratstail91 1ed1993489 Whoops, lets try that again. 2023-07-31 16:55:27 +10:00
Ratstail91 9b5327b83d Merge bug 2023-07-31 16:22:04 +10:00
Ratstail91 10dbe8f8f1 Fixed casting + grouping, resolved #67 2023-07-31 16:20:45 +10:00
Ratstail91 9e4ad7a9a5 Fixed casting + grouping, resolved #67 2023-07-31 16:17:33 +10:00
Add00 5317a12383 Added radian and degree conversion functions. 2023-07-30 23:17:43 -04:00
Ratstail91 35bfa1b9f1 Tweak, these were annoying me 2023-07-31 12:06:04 +10:00
Kayne Ruse 7f692b4cb4 Renamed the about library to toy_version_info library, resovled #81 2023-07-31 11:15:10 +10:00
Kayne Ruse 0cef0abdb5 Adjusted the layout of nativeClamp() and nativeLerp(), thanks Add00! 2023-07-31 04:51:40 +10:00
Kayne Ruse 6ba42b5a9b Merge pull request #93 from Add00/main
Adding clamp and lerp functions to standard library
2023-07-31 04:12:15 +10:00
Add00 3cb62274c9 Fixed merge issue 2023-07-30 13:21:42 -04:00
Add00 60b561d809 Merge branch 'Ratstail91:main' into main 2023-07-30 13:16:57 -04:00
Add00 70b2dcd829 Added clamp and lerp functions to standard library 2023-07-30 13:15:39 -04:00
Ratstail91 0955b3ff38 Tweak to the MSVC build 2023-07-31 02:04:27 +10:00
Kayne Ruse 4137935468 Added sign() and normalize() to standard lib 2023-07-30 17:46:00 +10:00
Kayne Ruse ebeabcb9d4 Reordered some functions for clarity, caught a bug or two 2023-07-28 02:42:57 +10:00
Kayne Ruse 4d33a9473a Added tools/changing-of-the-guard.cpp, resolved #89
A present for @hyperiondev - just run this in the 'includes/' directory.

It's easier than changing things by hand.
2023-07-28 01:09:58 +10:00
Kayne Ruse 61e3cdba82 Fixed a potential linker issue 2023-07-26 08:13:05 +10:00
Ratstail91 3b7d2be87e Discovered and fixed a misplaced macro 2023-07-26 01:44:15 +10:00
Kayne Ruse fa175203c9 Tweaked docs 2023-07-26 01:08:54 +10:00
Kayne Ruse b4a3e9b42b Renamed drive system files, see #88 2023-07-26 00:53:41 +10:00
Kayne Ruse 6347778ead Moved drive system to repl, resolved #88 2023-07-26 00:46:47 +10:00
Kayne Ruse ba98624e82 Fixed C-API function name, resolved #87, thanks @hiperiondev 2023-07-26 00:22:45 +10:00
Ratstail91 24ce965e76 Smoothed out building on Windows 2023-07-23 23:57:48 +10:00
Kayne Ruse 29c130135c Tweak 2023-07-23 18:34:52 +10:00
Kayne Ruse 01eca37560 Comment tweak 2023-07-22 19:14:33 +10:00
Kayne Ruse 8e5ec7d847 Tweaked docs in repl_tools.h and toy.h 2023-07-22 19:11:45 +10:00
Kayne Ruse 9ed6383630 Wrote tests for the drive system, resolved #75 2023-07-21 05:20:59 +10:00
Kayne Ruse 1ec0f63f76 Removed unneeded safties from the libs
I missed removing these before, and I haven't needed these in a long time.
2023-07-21 04:25:36 +10:00
Kayne Ruse d2341ae227 Bumped version number 2023-07-21 03:08:06 +10:00
Kayne Ruse 3782f2aaaa Comment tweak 2023-07-21 02:59:07 +10:00
Kayne Ruse b636ab9e31 Added a new issue template 2023-07-21 02:41:45 +10:00
Kayne Ruse cdfe17ad53 Added mecha-style comment docs to a bunch of headers 2023-07-20 19:44:40 +10:00
Kayne Ruse 3d7d1179c9 Added mecha tool 2023-07-19 18:09:18 +10:00
Kayne Ruse c3c46b4fc6 Refactored parseIdentiferToValue(), removed unneeded safties 2023-07-15 00:34:15 +10:00
Kayne Ruse 0e41b00ef4 Fixed a post-fix increment issue, highlighted in the game engine 2023-06-20 13:54:21 +10:00
Kayne Ruse f6ec6a8c73 The any type is now recognized as a type properly 2023-06-19 23:16:46 +10:00
Kayne Ruse 2157b2f540 Fixed an obscure compiler bug involving assignments and indexing, read more
TOY_OP_INDEX_ASSIGN_INTERMEDIATE was being used when it shouldn't have.

Now the check runs down the whole binary->right branch to ensure the given
node doesn't exist in that tree.
2023-06-15 12:29:25 +10:00
Kayne Ruse 1481216e69 Fixed chained functions, resolved #52 2023-06-14 17:41:30 +10:00
Kayne Ruse f25f389b4e Removed a macro that potentially broke the build
Gonna have to live with repl code in the lib for now.
2023-06-14 16:53:48 +10:00
Kayne Ruse deff784df8 Removed a speed test script 2023-06-14 16:40:01 +10:00
Kayne Ruse 54e82846c3 Massive dict copying optimisation, read more
I simply pre-allocated the new dict to the right size. This skips
internal copying logic which was repeated on every expansion. This
Should increase scope copying as well.

I applied the same logic to arrays, but the increase in speed was tiny.
2023-06-13 14:49:46 +10:00
Kayne Ruse 67fce427eb Added an initial sorted test to the sort() function 2023-06-13 08:17:42 +10:00
Kayne Ruse 8a2cb61435 Made quicksort on mostly-sorted arrays more efficient 2023-06-13 07:28:54 +10:00
Ratstail91 50d03e28fc Fixed MSVC compilation 2023-06-12 00:05:24 +10:00
Kayne Ruse 763581c73b Added header-only parsing to the repl, read more
Also:

* Ensured TOY_VERSION_BUILD is consistent throughout the whole build
* Updated README.md
2023-06-07 23:55:30 +10:00
Kayne Ruse cdb2613e5d Disallowed fn decl in for loop pre clause 2023-06-07 19:20:50 +10:00
Kayne Ruse 733df87c08 Added dist target, lowered recursion depth limit 2023-06-07 14:58:51 +10:00
Kayne Ruse bfd506f497 Forgot memory allocator for reffunctions 2023-06-07 02:02:35 +10:00
Kayne Ruse 18b59c9e84 Bumped version number 2023-06-07 00:11:34 +10:00
Ratstail91 d3eb31d964 Added TOY_DISABLE_REPL option for compiling 2023-06-07 00:04:05 +10:00
Kayne Ruse 07f4a98b95 Replacing Toy_Literal function bytecode with Toy_RefFunction, addressing #77
This seems to have worked way too easily.
2023-06-06 23:35:59 +10:00
Kayne Ruse 0949fd6ff9 Dang 2023-06-06 21:46:42 +10:00
Kayne Ruse 03e5096f10 Moved test_sum into it's own directory under scripts/ 2023-06-06 21:14:05 +10:00
Kayne Ruse bb81b8c474 Changed recursion limit to 10,000 (was 200) 2023-06-06 21:02:01 +10:00
Kayne Ruse cf6db57787 Whitespace tweak 2023-03-25 01:43:51 +11:00
Kayne Ruse 17f0e4476b Caught a bug that the test cases failed to find 2023-03-17 21:58:13 +11:00
Kayne Ruse 1095e1a885 Added type casting a grouping bugfix, resolved #76 2023-03-17 20:57:47 +11:00
Kayne Ruse 2edfbbe3ef Found a compiler bug, thanks Aedan! 2023-03-17 14:01:16 +11:00
Ratstail91 4b83f1f0d6 Fixed a dumb typo 2023-03-15 06:39:19 +11:00
Kayne Ruse e2fa1cf2e8 Moved lib_runner's drive system into the core of the lang 2023-03-15 06:12:35 +11:00
Kayne Ruse a04d2c4816 Tweaked TOY_EXPORT omitting extra repl stuff 2023-03-15 04:56:26 +11:00
Kayne Ruse f2f8aed23a Added short-circuiting support to && and || 2023-03-11 17:59:09 +11:00
Kayne Ruse 68ed52b347 Tweaked precedence of binary expressions 2023-03-11 17:47:43 +11:00
Kayne Ruse 88dac53ae0 Added toy.h, thanks for the suggestion GabrielGavrilov!
Resolved #72
2023-03-10 08:41:58 +11:00
Kayne Ruse f84cdff883 Fixed order of operations 2023-03-07 06:49:17 +11:00
Ratstail91 f869c9425a Corrected an error message 2023-03-05 13:05:16 +11:00
Ratstail91 76ddd5703e Hack: just track the intermediate depth externally 2023-03-05 00:24:07 +11:00
Ratstail91 669808730e Minor tweak that shouldn't break anything 2023-03-04 22:57:41 +11:00
Ratstail91 e6d9809da5 Famous last words: I think I fixed it 2023-03-04 22:18:17 +11:00
Ratstail91 502032e514 Testing an obscure bugfix 2023-03-04 15:41:55 +11:00
Ratstail91 6e9d42f892 Merge branch 'dev' 2023-02-28 17:39:05 +11:00
Ratstail91 70ca27486e Bugfix a leak? 2023-02-28 17:37:43 +11:00
Ratstail91 12fa434e0f Experimenting with cleaning up loopy code 2023-02-28 17:29:37 +11:00
Ratstail91 efc1e764d2 Patched a casting error in round 2023-02-27 23:27:11 +11:00
Kayne Ruse c5c0122243 BUGFIX: typeof keyword precedence was off 2023-02-27 21:47:38 +11:00
Kayne Ruse 348b7b8c24 Added some math utils to standard
* ceil
* floor
* max
* min
* round
2023-02-27 21:32:31 +11:00
Kayne Ruse e243ad949a Removed a divide instruction (modulo) from the final output, thanks Wren! 2023-02-26 22:41:58 +11:00
Ratstail91 9b673f23ad Reduced C callstack size in Toy_Scope 2023-02-26 22:31:37 +11:00
Kayne Ruse 624a0c80ba Prevented NO-OP calls to the memory allocator
Also shaved off about 1-2 milliseconds of execution time of fib-memo.toy
2023-02-26 21:20:22 +11:00
Ratstail91 1064b69d04 BUGFIX: Integer and float comparisons always return true 2023-02-26 01:27:21 +11:00
Ratstail91 e9b347acb6 MSVC + Box Engine are dumber than a bag of rocks 2023-02-25 04:40:12 +11:00
Ratstail91 071c8da2aa Visual Studio broke itself - fixed 2023-02-25 04:28:07 +11:00
Ratstail91 d6538812bf Merge branch 'main' of https://github.com/Ratstail91/Toy 2023-02-25 04:18:03 +11:00
Ratstail91 3aeddff736 Tweaks to dictionary for performance 2023-02-24 22:13:50 +11:00
Ratstail91 c88c1b125d Merge remote-tracking branch 'refs/remotes/origin/main' 2023-02-24 21:53:42 +11:00
Kayne Ruse 1513ba9878 tweaked scripts folder 2023-02-23 22:45:38 +11:00
Kayne Ruse bc0289c3f4 tweaked scripts folder 2023-02-23 20:23:10 +11:00
Kayne Ruse 92c71a374d Implemented a basic random library 2023-02-23 19:19:17 +11:00
Kayne Ruse e0547474b8 Merge remote-tracking branch 'refs/remotes/origin/main' 2023-02-23 18:37:11 +11:00
Kayne Ruse 3e6d21afbb Added abs(), hash() to libstandard 2023-02-23 18:36:12 +11:00
Kayne Ruse d3df01c1c4 Updated .gitignore 2023-02-23 03:33:52 +11:00
Ratstail91 cdca6fa45c Fixed directory in solution file 2023-02-22 20:06:48 +11:00
Kayne Ruse 1dde9d8f29 Improved error message in set() and push()
The actual issue was that the type check wasn't catching the issue, so
it reached the scope before it was caught. Fixed it, anyway.
2023-02-20 13:04:35 +00:00
Kayne Ruse 7f0f17b6e0 Patched up failures from Toy_parseIdentifierToValue
I really don't like that function - it needs to be replaced.
2023-02-20 06:11:30 +00:00
Kayne Ruse 3507104121 Fixed indexAccess potentially going awry with bad inputs
There's always one or two that slip through
2023-02-20 05:28:25 +00:00
Kayne Ruse 87de634e30 Updated version number to 1.0.0 2023-02-20 02:08:42 +00:00
Kayne Ruse 6fa224fa7b Hooks can't be dict keys, tweaked Toy_readFile 2023-02-18 16:47:38 +00:00
Kayne Ruse 8a68d864e6 Opaque type check added 2023-02-18 15:21:49 +00:00
Kayne Ruse 49f240ea07 Minor tweak 2023-02-18 12:15:23 +00:00
Kayne Ruse 3acbd7447a Merge remote-tracking branch 'refs/remotes/origin/main' 2023-02-18 11:57:22 +00:00
Kayne Ruse 6f126e6daa Minor tweaks and renames, as I'm documenting 2023-02-18 11:56:18 +00:00
Kayne Ruse 2adb9d9158 Tweaked lib runner API 2023-02-16 22:04:47 +00:00
Kayne Ruse 1668dca255 Tweaked some APIs, hid some functions I don't want in the API 2023-02-16 13:06:07 +00:00
Kayne Ruse 501ff6fff4 Chased a ghost for a few hours 2023-02-14 18:55:24 +00:00
Kayne Ruse 3845627fe5 Added release build to MSVC 2023-02-14 18:03:04 +00:00
Kayne Ruse cdae03bd54 String and identifier making fixed for MSVC, just in case 2023-02-14 17:38:10 +00:00
Kayne Ruse 7b501b71b5 commandLine now initializes with default values 2023-02-14 17:00:16 +00:00
Kayne Ruse 913738a4d1 Tweaked the runner test, should be orders of magnitude faster 2023-02-14 16:16:48 +00:00
Kayne Ruse 3312a38c7c Updated memusage tool 2023-02-14 16:05:43 +00:00
Kayne Ruse 71b57fd42c Fixed scripts for distribution 2023-02-14 10:35:08 +00:00
Kayne Ruse 453afbab41 Fixed a stupid bug in MSVC 2023-02-14 10:24:43 +00:00
Kayne Ruse 57af5a6d59 Tweaked some scripts 2023-02-14 09:21:22 +00:00
Kayne Ruse 0737b2a483 Dropped underscore functions in favour of UFCS 2023-02-14 08:37:31 +00:00
Kayne Ruse eae96d6403 Corrected the order of arguments to Toy_callLiteralFn() 2023-02-14 08:00:35 +00:00
Kayne Ruse b55b8e879e Added -n option to diable print newline 2023-02-13 15:51:38 +00:00
Kayne Ruse 1ed114b80d Allow for stmt to have empty clauses, resolved #58 2023-02-13 14:45:24 +00:00
118 changed files with 8380 additions and 1891 deletions
+10
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@@ -0,0 +1,10 @@
---
name: Question
about: Ask a Question
labels: question
---
### How can I help?
I'm always here to help with any inquiries you have regarding Toy and its related projects.
@@ -1,17 +1,26 @@
name: Comprehensive Tests name: Continuous Integration v1.x
#trigger when these occur
on: on:
push: push:
branches: [ "main", "dev" ] branches:
- v1
pull_request: pull_request:
branches: [ "main" ] types:
- opened
- edited
- reopened
branches:
- v1
workflow_dispatch:
#testing the CI workflows under multiple supported conditions
jobs: jobs:
test-valgrind: test-valgrind:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- name: install valgrind - name: install valgrind
run: sudo apt install valgrind run: sudo apt install valgrind
- name: make test (valgrind) - name: make test (valgrind)
@@ -21,7 +30,7 @@ jobs:
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- name: make test (sanitized) - name: make test (sanitized)
run: make test-sanitized run: make test-sanitized
@@ -29,6 +38,6 @@ jobs:
runs-on: windows-latest runs-on: windows-latest
steps: steps:
- uses: actions/checkout@v3 - uses: actions/checkout@v4
- name: make test (mingw32) - name: make test (mingw32)
run: make test run: make test
+56 -29
View File
@@ -1,32 +1,59 @@
#Editor generated files # Prerequisites
*.suo *.d
*.ncb
*.user
compile_commands.json
#Directories # Object files
Release/
Debug/
Out/
release/
debug/
out/
bin/
.cache/
.vs/
#Project generated files
*.db
*.o *.o
*.a *.ko
*.exe *.obj
*.meta *.elf
*.log
*.out
*.stackdump
*.tb
*.filters
#Shell files # Linker output
*.bat *.ilk
*.sh *.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.a
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
.cproject
.project
.settings/
temp/
Release/
out/
+1 -1
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@@ -1,6 +1,6 @@
# License # License
Copyright (c) 2020-2023 Kayne Ruse, KR Game Studios Copyright (c) 2020-2024 Kayne Ruse, KR Game Studios
This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
+17 -4
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@@ -2,19 +2,21 @@
<image src="toylogo.png" /> <image src="toylogo.png" />
</p> </p>
# Toy # Toy v1
The Toy programming language is an imperative bytecode-intermediate embedded scripting language. It isn't intended to operate on its own, but rather as part of another program, the "host". This process is intended to allow a decent amount of easy customisation by the host's end user, by exposing logic in script files. Alternatively, binary files in a custom format can be used as well.
The host will provide all of the extensions needed on a case-by-case basis. Script files have the `.toy` file extension, while binary files have the `.tb` file extension.
This is the Toy programming language interpreter, written in C. This is the Toy programming language interpreter, written in C.
Special thanks to http://craftinginterpreters.com/ for their fantastic book that set me on this path.
# Nifty Features # Nifty Features
* Simple C-like syntax * Simple C-like syntax
* Bytecode intermediate compilation * Bytecode intermediate compilation
* Optional, but robust type system (including `opaque` for arbitrary data) * Optional, but robust type system (including `opaque` for arbitrary data)
* Functions and types are first-class citizens * Functions and types are first-class citizens
* Import external libraries * Import native libraries from the host
* Fancy slice notation for strings, arrays and dictionaries * Fancy slice notation for strings, arrays and dictionaries
* Can re-direct output, error and assertion failure messages * Can re-direct output, error and assertion failure messages
* Open source under the zlib license * Open source under the zlib license
@@ -33,6 +35,8 @@ Run `make install-tools` to install a number of tools, including:
* VSCode syntax highlighting * VSCode syntax highlighting
Other tools such as a disassembler are available, as well - simply run `make` in the correct directory.
## Syntax ## Syntax
``` ```
@@ -67,7 +71,16 @@ print tally(); //3
This source code is covered by the zlib license (see [LICENSE.md](LICENSE.md)). This source code is covered by the zlib license (see [LICENSE.md](LICENSE.md)).
# Contributions
@hiperiondev - Disassembler, porting support and feedback
@add00 - Library support
@gruelingpine185 - Unofficial MacOS support
@solar-mist - Minor bugfixes
Unnamed Individuals - Feedback
# Patrons via Patreon # Patrons via Patreon
* Seth A. Robinson * Seth A. Robinson
Special thanks to http://craftinginterpreters.com/ for their fantastic book that set me on this path.
+34 -8
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@@ -71,8 +71,12 @@
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IgnoreImportLibrary>false</IgnoreImportLibrary> <IgnoreImportLibrary>false</IgnoreImportLibrary>
<OutDir>$(SolutionDir)out\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)out\</OutDir>
<IntDir>$(Platform)\$(ProjectName)\$(Configuration)\</IntDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)out\</OutDir>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
@@ -106,25 +110,47 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Link> <Link>
<AdditionalDependencies>Toy.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>Toy.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)out\$(Configuration)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(SolutionDir)out</AdditionalLibraryDirectories>
</Link> </Link>
<ClCompile> <ClCompile>
<AdditionalIncludeDirectories>C:\Users\kayne\Desktop\Toy\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile> </ClCompile>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)/source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>$(SolutionDir)out</AdditionalLibraryDirectories>
<AdditionalDependencies>Toy.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="repl\lib_about.c" /> <ProjectReference Include="Toy.vcxproj">
<ClCompile Include="repl\lib_compound.c" /> <Project>{26360002-cc2a-469a-9b28-ba0c1af41657}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="repl\drive_system.c" />
<ClCompile Include="repl\lib_math.c" />
<ClCompile Include="repl\lib_random.c" />
<ClCompile Include="repl\lib_runner.c" /> <ClCompile Include="repl\lib_runner.c" />
<ClCompile Include="repl\lib_standard.c" /> <ClCompile Include="repl\lib_standard.c" />
<ClCompile Include="repl\lib_toy_version_info.c" />
<ClCompile Include="repl\repl_main.c" /> <ClCompile Include="repl\repl_main.c" />
<ClCompile Include="repl\repl_tools.c" /> <ClCompile Include="repl\repl_tools.c" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="repl\lib_about.h" /> <ClInclude Include="repl\drive_system.h" />
<ClInclude Include="repl\lib_compound.h" /> <ClInclude Include="repl\lib_math.h" />
<ClInclude Include="repl\lib_random.h" />
<ClInclude Include="repl\lib_runner.h" /> <ClInclude Include="repl\lib_runner.h" />
<ClInclude Include="repl\lib_standard.h" /> <ClInclude Include="repl\lib_standard.h" />
<ClInclude Include="repl\lib_toy_version_info.h" />
<ClInclude Include="repl\repl_tools.h" /> <ClInclude Include="repl\repl_tools.h" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+39 -3
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@@ -41,7 +41,7 @@
<PlatformToolset>v143</PlatformToolset> <PlatformToolset>v143</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset> <PlatformToolset>v143</PlatformToolset>
</PropertyGroup> </PropertyGroup>
@@ -70,8 +70,14 @@
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)out\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)out\</OutDir>
<IntDir>$(Platform)\$(ProjectName)\$(Configuration)\</IntDir> <IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)out\</OutDir>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
@@ -105,7 +111,34 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>
<PreprocessorDefinitions>TOY_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>TOY_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<Link>
<OutputFile>$(Outdir)$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Bscmake>
<OutputFile>$(Platform)\$(Configuration)\$(TargetName).bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<PreprocessorDefinitions>TOY_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<PostBuildEvent>
<Command>
</Command>
</PostBuildEvent>
<Link>
<OutputFile>$(Outdir)$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Bscmake>
<OutputFile>$(Platform)\$(Configuration)\$(TargetName).bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="source\toy_ast_node.c" /> <ClCompile Include="source\toy_ast_node.c" />
@@ -120,10 +153,12 @@
<ClCompile Include="source\toy_literal_dictionary.c" /> <ClCompile Include="source\toy_literal_dictionary.c" />
<ClCompile Include="source\toy_memory.c" /> <ClCompile Include="source\toy_memory.c" />
<ClCompile Include="source\toy_parser.c" /> <ClCompile Include="source\toy_parser.c" />
<ClCompile Include="source\toy_reffunction.c" />
<ClCompile Include="source\toy_refstring.c" /> <ClCompile Include="source\toy_refstring.c" />
<ClCompile Include="source\toy_scope.c" /> <ClCompile Include="source\toy_scope.c" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="source\toy.h" />
<ClInclude Include="source\toy_ast_node.h" /> <ClInclude Include="source\toy_ast_node.h" />
<ClInclude Include="source\toy_builtin.h" /> <ClInclude Include="source\toy_builtin.h" />
<ClInclude Include="source\toy_common.h" /> <ClInclude Include="source\toy_common.h" />
@@ -138,6 +173,7 @@
<ClInclude Include="source\toy_memory.h" /> <ClInclude Include="source\toy_memory.h" />
<ClInclude Include="source\toy_opcodes.h" /> <ClInclude Include="source\toy_opcodes.h" />
<ClInclude Include="source\toy_parser.h" /> <ClInclude Include="source\toy_parser.h" />
<ClInclude Include="source\toy_reffunction.h" />
<ClInclude Include="source\toy_refstring.h" /> <ClInclude Include="source\toy_refstring.h" />
<ClInclude Include="source\toy_scope.h" /> <ClInclude Include="source\toy_scope.h" />
<ClInclude Include="source\toy_token_types.h" /> <ClInclude Include="source\toy_token_types.h" />
+25 -6
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@@ -1,7 +1,3 @@
# Optimisation Options
# export CFLAGS+=-O2 -mtune=native -march=native
# export CFLAGS+=-fsanitize=address,undefined
export CFLAGS+=-std=c18 -pedantic -Werror export CFLAGS+=-std=c18 -pedantic -Werror
export TOY_OUTDIR = out export TOY_OUTDIR = out
@@ -28,12 +24,16 @@ library: $(TOY_OUTDIR)
static: $(TOY_OUTDIR) static: $(TOY_OUTDIR)
$(MAKE) -j8 -C source static $(MAKE) -j8 -C source static
library-release: $(TOY_OUTDIR) library-release: clean $(TOY_OUTDIR)
$(MAKE) -j8 -C source library-release $(MAKE) -j8 -C source library-release
static-release: $(TOY_OUTDIR) static-release: clean $(TOY_OUTDIR)
$(MAKE) -j8 -C source static-release $(MAKE) -j8 -C source static-release
#distribution
dist: export CFLAGS+=-O2 -mtune=native -march=native
dist: repl-release
#utils #utils
test: clean $(TOY_OUTDIR) test: clean $(TOY_OUTDIR)
$(MAKE) -C test $(MAKE) -C test
@@ -51,6 +51,25 @@ $(TOY_OUTDIR):
install-tools: install-tools:
cp -rf tools/toylang.vscode-highlighting ~/.vscode/extensions cp -rf tools/toylang.vscode-highlighting ~/.vscode/extensions
#utils
build-mecha: $(TOY_OUTDIR)
g++ -o $(TOY_OUTDIR)/mecha tools/mecha.cpp
build-docs: build-mecha
$(TOY_OUTDIR)/mecha $(wildcard source/*.h)
$(TOY_OUTDIR)/mecha $(wildcard repl/*.h)
docs:
mkdir docs
move-docs: docs
mv -u $(wildcard source/*.md) docs
mv -u $(wildcard repl/*.md) docs
documentation:
$(MAKE) build-docs
$(MAKE) move-docs
.PHONY: clean .PHONY: clean
clean: clean:
+99
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@@ -0,0 +1,99 @@
#include "drive_system.h"
#include "toy_memory.h"
#include "toy_literal_dictionary.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//file system API
static Toy_LiteralDictionary driveDictionary;
void Toy_initDriveSystem() {
Toy_initLiteralDictionary(&driveDictionary);
}
void Toy_freeDriveSystem() {
Toy_freeLiteralDictionary(&driveDictionary);
}
void Toy_setDrivePath(char* drive, char* path) {
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(drive));
Toy_Literal pathLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString(path));
Toy_setLiteralDictionary(&driveDictionary, driveLiteral, pathLiteral);
Toy_freeLiteral(driveLiteral);
Toy_freeLiteral(pathLiteral);
}
Toy_Literal Toy_getDrivePathLiteral(Toy_Interpreter* interpreter, Toy_Literal* drivePathLiteral) {
//check argument types
if (!TOY_IS_STRING(*drivePathLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to Toy_getDrivePathLiteral\n");
return TOY_TO_NULL_LITERAL;
}
Toy_RefString* drivePath = Toy_copyRefString(TOY_AS_STRING(*drivePathLiteral));
//get the drive and path as a string (can't trust that pesky strtok - custom split) TODO: move this to refstring library
size_t driveLength = 0;
while (Toy_toCString(drivePath)[driveLength] != ':') {
if (driveLength >= Toy_lengthRefString(drivePath)) {
interpreter->errorOutput("Incorrect drive path format given to Toy_getDrivePathLiteral\n");
return TOY_TO_NULL_LITERAL;
}
driveLength++;
}
Toy_RefString* drive = Toy_createRefStringLength(Toy_toCString(drivePath), driveLength);
Toy_RefString* filePath = Toy_createRefStringLength( &Toy_toCString(drivePath)[driveLength + 1], Toy_lengthRefString(drivePath) - driveLength );
//get the real drive file path
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(drive); //NOTE: driveLiteral takes ownership of the refString
Toy_Literal pathLiteral = Toy_getLiteralDictionary(&driveDictionary, driveLiteral);
if (!TOY_IS_STRING(pathLiteral)) {
interpreter->errorOutput("Incorrect literal type found for drive: ");
Toy_printLiteralCustom(pathLiteral, interpreter->errorOutput);
interpreter->errorOutput("\n");
Toy_freeLiteral(driveLiteral);
Toy_freeLiteral(pathLiteral);
Toy_deleteRefString(filePath);
Toy_deleteRefString(drivePath);
return TOY_TO_NULL_LITERAL;
}
//get the final real file path (concat) TODO: move this concat to refstring library
Toy_RefString* path = Toy_copyRefString(TOY_AS_STRING(pathLiteral));
size_t fileLength = Toy_lengthRefString(path) + Toy_lengthRefString(filePath);
char* file = TOY_ALLOCATE(char, fileLength + 1); //+1 for null
snprintf(file, fileLength, "%s%s", Toy_toCString(path), Toy_toCString(filePath));
//clean up the drive/path stuff
Toy_deleteRefString(drivePath);
Toy_deleteRefString(filePath);
Toy_deleteRefString(path);
Toy_freeLiteral(driveLiteral);
Toy_freeLiteral(pathLiteral);
//check for break-out attempts
for (size_t i = 0; i < fileLength - 1; i++) {
if (file[i] == '.' && file[i + 1] == '.') {
interpreter->errorOutput("Parent directory access not allowed\n");
TOY_FREE_ARRAY(char, file, fileLength + 1);
return TOY_TO_NULL_LITERAL;
}
}
Toy_Literal result = TOY_TO_STRING_LITERAL(Toy_createRefStringLength(file, fileLength));
TOY_FREE_ARRAY(char, file, fileLength + 1);
return result;
}
+76
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@@ -0,0 +1,76 @@
#pragma once
/*!
# drive_system.h
When accessing the file system through Toy (such as with the runner library), it's best practice to utilize the drive system - this system (tries to) prevent malicious accessing of files outside of the designated folders. It does this by causing an error when a script tries to access a parent directory.
To use the drive system, first you must designate specific folders which can be accessed, like so:
```c
#include "drive_system.h"
int main(int argc, char* argv[]) {
//the drive system uses a LiteralDictionary, which must be initialized with this
Toy_initDriveSystem();
Toy_setDrivePath("scripts", "assets/scripts");
Toy_setDrivePath("sprites", "assets/sprites");
Toy_setDrivePath("fonts", "assets/fonts");
//TODO: do you stuff here
//clean up the drive dictionary when you're done
Toy_freeDriveSystem();
return 0;
}
```
This utility is intended mainly for libraries to use - as such, the core of Toy does not utilize it.
### Implementation Details
The drive system uses a Toy's Dictionary structure to store the mappings between keys and values - this dictionary object is a static global which persists for the lifetime of the program.
!*/
#include "toy_common.h"
#include "toy_literal.h"
#include "toy_interpreter.h"
/*!
## Defined Functions
!*/
/*!
### void Toy_initDriveSystem()
This function initializes the drive system.
!*/
TOY_API void Toy_initDriveSystem();
/*!
### void Toy_freeDriveSystem()
This function cleans up after the drive system is no longer needed.
!*/
TOY_API void Toy_freeDriveSystem();
/*!
### void Toy_setDrivePath(char* drive, char* path)
This function sets a key-value pair in the drive system. It uses C strings, since its intended to be called directly from `main()`.
!*/
TOY_API void Toy_setDrivePath(char* drive, char* path);
/*!
### Toy_Literal Toy_getDrivePathLiteral(Toy_Interpreter* interpreter, Toy_Literal* drivePathLiteral)
This function, when given a string literal of the correct format, will return a new string literal containing the relative filepath to a specified file.
The correct format is `drive:/path/to/filename`, where `drive` is a drive that was specified with `Toy_setDrivePath()`.
On failure, this function returns a null literal.
!*/
TOY_API Toy_Literal Toy_getDrivePathLiteral(Toy_Interpreter* interpreter, Toy_Literal* drivePathLiteral);
-6
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@@ -1,6 +0,0 @@
#pragma once
#include "toy_interpreter.h"
int Toy_hookAbout(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
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+5
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@@ -0,0 +1,5 @@
#pragma once
#include "toy_interpreter.h"
int Toy_hookMath(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
+181
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@@ -0,0 +1,181 @@
#include "lib_random.h"
#include "toy_memory.h"
static int hashInt(int x) {
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = (x >> 16) ^ x;
return x;
}
typedef struct Toy_RandomGenerator {
int seed; //mutated with each call
} Toy_RandomGenerator;
//Toy native functions
static int nativeCreateRandomGenerator(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to createRandomGenerator\n");
return -1;
}
//get the seed argument
Toy_Literal seedLiteral = Toy_popLiteralArray(arguments);
Toy_Literal seedLiteralIdn = seedLiteral;
if (TOY_IS_IDENTIFIER(seedLiteral) && Toy_parseIdentifierToValue(interpreter, &seedLiteral)) {
Toy_freeLiteral(seedLiteralIdn);
}
if (!TOY_IS_INTEGER(seedLiteral)) {
interpreter->errorOutput("Incorrect literal type passed to createRandomGenerator");
Toy_freeLiteral(seedLiteral);
return -1;
}
//generate the generator object
Toy_RandomGenerator* generator = TOY_ALLOCATE(Toy_RandomGenerator, 1);
generator->seed = TOY_AS_INTEGER(seedLiteral);
Toy_Literal generatorLiteral = TOY_TO_OPAQUE_LITERAL(generator, TOY_OPAQUE_TAG_RANDOM);
//return and cleanup
Toy_pushLiteralArray(&interpreter->stack, generatorLiteral);
Toy_freeLiteral(seedLiteral);
Toy_freeLiteral(generatorLiteral);
return 1;
}
static int nativeGenerateRandomNumber(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to generateRandomNumber\n");
return -1;
}
//get the runner object
Toy_Literal generatorLiteral = Toy_popLiteralArray(arguments);
Toy_Literal generatorLiteralIdn = generatorLiteral;
if (TOY_IS_IDENTIFIER(generatorLiteral) && Toy_parseIdentifierToValue(interpreter, &generatorLiteral)) {
Toy_freeLiteral(generatorLiteralIdn);
}
if (TOY_GET_OPAQUE_TAG(generatorLiteral) != TOY_OPAQUE_TAG_RANDOM) {
interpreter->errorOutput("Unrecognized opaque literal in generateRandomNumber\n");
return -1;
}
Toy_RandomGenerator* generator = TOY_AS_OPAQUE(generatorLiteral);
//generate the new value and package up the return
generator->seed = hashInt(generator->seed);
Toy_Literal resultLiteral = TOY_TO_INTEGER_LITERAL(generator->seed);
Toy_pushLiteralArray(&interpreter->stack, resultLiteral);
//cleanup
Toy_freeLiteral(generatorLiteral);
Toy_freeLiteral(resultLiteral);
return 0;
}
static int nativeFreeRandomGenerator(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments
if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to freeRandomGenerator\n");
return -1;
}
//get the runner object
Toy_Literal generatorLiteral = Toy_popLiteralArray(arguments);
Toy_Literal generatorLiteralIdn = generatorLiteral;
if (TOY_IS_IDENTIFIER(generatorLiteral) && Toy_parseIdentifierToValue(interpreter, &generatorLiteral)) {
Toy_freeLiteral(generatorLiteralIdn);
}
if (TOY_GET_OPAQUE_TAG(generatorLiteral) != TOY_OPAQUE_TAG_RANDOM) {
interpreter->errorOutput("Unrecognized opaque literal in freeRandomGenerator\n");
return -1;
}
Toy_RandomGenerator* generator = TOY_AS_OPAQUE(generatorLiteral);
//clear out the runner object
TOY_FREE(Toy_RandomGenerator, generator);
Toy_freeLiteral(generatorLiteral);
return 0;
}
//call the hook
typedef struct Natives {
const char* name;
Toy_NativeFn fn;
} Natives;
int Toy_hookRandom(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
//build the natives list
Natives natives[] = {
{"createRandomGenerator", nativeCreateRandomGenerator},
{"generateRandomNumber", nativeGenerateRandomNumber},
{"freeRandomGenerator", nativeFreeRandomGenerator},
{NULL, NULL}
};
//store the library in an aliased dictionary
if (!TOY_IS_NULL(alias)) {
//make sure the name isn't taken
if (Toy_isDeclaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n");
Toy_freeLiteral(alias);
return -1;
}
//create the dictionary to load up with functions
Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
Toy_initLiteralDictionary(dictionary);
//load the dict with functions
for (int i = 0; natives[i].name; i++) {
Toy_Literal name = TOY_TO_STRING_LITERAL(Toy_createRefString(natives[i].name));
Toy_Literal func = TOY_TO_FUNCTION_NATIVE_LITERAL(natives[i].fn);
Toy_setLiteralDictionary(dictionary, name, func);
Toy_freeLiteral(name);
Toy_freeLiteral(func);
}
//build the type
Toy_Literal type = TOY_TO_TYPE_LITERAL(TOY_LITERAL_DICTIONARY, true);
Toy_Literal strType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_STRING, true);
Toy_Literal fnType = TOY_TO_TYPE_LITERAL(TOY_LITERAL_FUNCTION_NATIVE, true);
TOY_TYPE_PUSH_SUBTYPE(&type, strType);
TOY_TYPE_PUSH_SUBTYPE(&type, fnType);
//set scope
Toy_Literal dict = TOY_TO_DICTIONARY_LITERAL(dictionary);
Toy_declareScopeVariable(interpreter->scope, alias, type);
Toy_setScopeVariable(interpreter->scope, alias, dict, false);
//cleanup
Toy_freeLiteral(dict);
Toy_freeLiteral(type);
return 0;
}
//default
for (int i = 0; natives[i].name; i++) {
Toy_injectNativeFn(interpreter, natives[i].name, natives[i].fn);
}
return 0;
}
+7
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@@ -0,0 +1,7 @@
#pragma once
#include "toy_interpreter.h"
#define TOY_OPAQUE_TAG_RANDOM 200
int Toy_hookRandom(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
+31 -166
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@@ -4,8 +4,8 @@
#include "toy_interpreter.h" #include "toy_interpreter.h"
#include "repl_tools.h" #include "repl_tools.h"
#include "drive_system.h"
#include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
typedef struct Toy_Runner { typedef struct Toy_Runner {
@@ -32,7 +32,7 @@ static int nativeLoadScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argu
Toy_freeLiteral(drivePathLiteralIdn); Toy_freeLiteral(drivePathLiteralIdn);
} }
Toy_Literal filePathLiteral = Toy_getFilePathLiteral(interpreter, &drivePathLiteral); Toy_Literal filePathLiteral = Toy_getDrivePathLiteral(interpreter, &drivePathLiteral);
if (TOY_IS_NULL(filePathLiteral)) { if (TOY_IS_NULL(filePathLiteral)) {
Toy_freeLiteral(filePathLiteral); Toy_freeLiteral(filePathLiteral);
@@ -48,7 +48,7 @@ static int nativeLoadScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argu
//load and compile the bytecode //load and compile the bytecode
size_t fileSize = 0; size_t fileSize = 0;
const char* source = Toy_readFile(filePath, &fileSize); const char* source = (const char*)Toy_readFile(filePath, &fileSize);
if (!source) { if (!source) {
interpreter->errorOutput("Failed to load source file\n"); interpreter->errorOutput("Failed to load source file\n");
@@ -102,70 +102,19 @@ static int nativeLoadScriptBytecode(Toy_Interpreter* interpreter, Toy_LiteralArr
Toy_freeLiteral(drivePathLiteralIdn); Toy_freeLiteral(drivePathLiteralIdn);
} }
Toy_RefString* drivePath = Toy_copyRefString(TOY_AS_STRING(drivePathLiteral)); Toy_Literal filePathLiteral = Toy_getDrivePathLiteral(interpreter, &drivePathLiteral);
//get the drive and path as a string (can't trust that pesky strtok - custom split) TODO: move this to refstring library if (TOY_IS_NULL(filePathLiteral)) {
size_t driveLength = 0; Toy_freeLiteral(filePathLiteral);
while (Toy_toCString(drivePath)[driveLength] != ':') {
if (driveLength >= Toy_lengthRefString(drivePath)) {
interpreter->errorOutput("Incorrect drive path format given to loadScriptBytecode\n");
Toy_deleteRefString(drivePath);
Toy_freeLiteral(drivePathLiteral);
return -1;
}
driveLength++;
}
Toy_RefString* drive = Toy_createRefStringLength(Toy_toCString(drivePath), driveLength);
Toy_RefString* path = Toy_createRefStringLength( &Toy_toCString(drivePath)[driveLength + 1], Toy_lengthRefString(drivePath) - driveLength );
//get the real drive file path
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(drive); //NOTE: driveLiteral takes ownership of the refString
Toy_Literal realDriveLiteral = Toy_getLiteralDictionary(Toy_getDriveDictionary(), driveLiteral);
if (!TOY_IS_STRING(realDriveLiteral)) {
interpreter->errorOutput("Incorrect literal type found for drive: ");
Toy_printLiteralCustom(realDriveLiteral, interpreter->errorOutput);
interpreter->errorOutput("\n");
Toy_freeLiteral(realDriveLiteral);
Toy_freeLiteral(driveLiteral);
Toy_deleteRefString(path);
Toy_deleteRefString(drivePath);
Toy_freeLiteral(drivePathLiteral); Toy_freeLiteral(drivePathLiteral);
return -1; return -1;
} }
//get the final real file path (concat) TODO: move this concat to refstring library
Toy_RefString* realDrive = Toy_copyRefString(TOY_AS_STRING(realDriveLiteral));
size_t realLength = Toy_lengthRefString(realDrive) + Toy_lengthRefString(path);
char* filePath = TOY_ALLOCATE(char, realLength + 1); //+1 for null
snprintf(filePath, realLength, "%s%s", Toy_toCString(realDrive), Toy_toCString(path));
//clean up the drivepath stuff
Toy_deleteRefString(realDrive);
Toy_freeLiteral(realDriveLiteral);
Toy_freeLiteral(driveLiteral);
Toy_deleteRefString(path);
Toy_deleteRefString(drivePath);
Toy_freeLiteral(drivePathLiteral); Toy_freeLiteral(drivePathLiteral);
//check for file extensions //use raw types - easier
if (!(filePath[realLength - 4] == '.' && filePath[realLength - 3] == 't' && filePath[realLength - 2] == 'b')) { const char* filePath = Toy_toCString(TOY_AS_STRING(filePathLiteral));
interpreter->errorOutput("Bad binary file extension (expected .tb)\n"); size_t filePathLength = Toy_lengthRefString(TOY_AS_STRING(filePathLiteral));
TOY_FREE_ARRAY(char, filePath, realLength);
return -1;
}
//check for break-out attempts
for (size_t i = 0; i < realLength - 1; i++) {
if (filePath[i] == '.' && filePath[i + 1] == '.') {
interpreter->errorOutput("Parent directory access not allowed\n");
TOY_FREE_ARRAY(char, filePath, realLength);
return -1;
}
}
//load the bytecode //load the bytecode
size_t fileSize = 0; size_t fileSize = 0;
@@ -192,7 +141,8 @@ static int nativeLoadScriptBytecode(Toy_Interpreter* interpreter, Toy_LiteralArr
Toy_Literal runnerLiteral = TOY_TO_OPAQUE_LITERAL(runner, TOY_OPAQUE_TAG_RUNNER); Toy_Literal runnerLiteral = TOY_TO_OPAQUE_LITERAL(runner, TOY_OPAQUE_TAG_RUNNER);
Toy_pushLiteralArray(&interpreter->stack, runnerLiteral); Toy_pushLiteralArray(&interpreter->stack, runnerLiteral);
TOY_FREE_ARRAY(char, filePath, realLength); //free the drive path
Toy_freeLiteral(filePathLiteral);
return 1; return 1;
} }
@@ -200,7 +150,7 @@ static int nativeLoadScriptBytecode(Toy_Interpreter* interpreter, Toy_LiteralArr
static int nativeRunScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeRunScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _runScript\n"); interpreter->errorOutput("Incorrect number of arguments to runScript\n");
return -1; return -1;
} }
@@ -213,7 +163,7 @@ static int nativeRunScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argum
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _runScript\n"); interpreter->errorOutput("Unrecognized opaque literal in runScript\n");
return -1; return -1;
} }
@@ -241,7 +191,7 @@ static int nativeRunScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argum
static int nativeGetScriptVar(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeGetScriptVar(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 2) { if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments to _getScriptVar\n"); interpreter->errorOutput("Incorrect number of arguments to getScriptVar\n");
return -1; return -1;
} }
@@ -260,7 +210,7 @@ static int nativeGetScriptVar(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _runScript\n"); interpreter->errorOutput("Unrecognized opaque literal in getScriptVar\n");
return -1; return -1;
} }
@@ -292,7 +242,7 @@ static int nativeGetScriptVar(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count < 2) { if (arguments->count < 2) {
interpreter->errorOutput("Incorrect number of arguments to _callScriptFn\n"); interpreter->errorOutput("Incorrect number of arguments to callScriptFn\n");
return -1; return -1;
} }
@@ -309,7 +259,7 @@ static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
Toy_LiteralArray rest; Toy_LiteralArray rest;
Toy_initLiteralArray(&rest); Toy_initLiteralArray(&rest);
while (tmp.count) { //correct the order of the rest args while (tmp.count > 0) { //correct the order of the rest args
Toy_Literal lit = Toy_popLiteralArray(&tmp); Toy_Literal lit = Toy_popLiteralArray(&tmp);
Toy_pushLiteralArray(&rest, lit); Toy_pushLiteralArray(&rest, lit);
Toy_freeLiteral(lit); Toy_freeLiteral(lit);
@@ -317,7 +267,6 @@ static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
Toy_freeLiteralArray(&tmp); Toy_freeLiteralArray(&tmp);
//get the runner object //get the runner object
Toy_Literal varName = Toy_popLiteralArray(arguments); Toy_Literal varName = Toy_popLiteralArray(arguments);
Toy_Literal runnerLiteral = Toy_popLiteralArray(arguments); Toy_Literal runnerLiteral = Toy_popLiteralArray(arguments);
@@ -333,7 +282,7 @@ static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _runScript\n"); interpreter->errorOutput("Unrecognized opaque literal in callScriptFn\n");
return -1; return -1;
} }
@@ -389,7 +338,7 @@ static int nativeCallScriptFn(Toy_Interpreter* interpreter, Toy_LiteralArray* ar
static int nativeResetScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeResetScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _resetScript\n"); interpreter->errorOutput("Incorrect number of arguments to resetScript\n");
return -1; return -1;
} }
@@ -402,7 +351,7 @@ static int nativeResetScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arg
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _runScript\n"); interpreter->errorOutput("Unrecognized opaque literal in resetScript\n");
return -1; return -1;
} }
@@ -425,7 +374,7 @@ static int nativeResetScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arg
static int nativeFreeScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeFreeScript(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _freeScript\n"); interpreter->errorOutput("Incorrect number of arguments to freeScript\n");
return -1; return -1;
} }
@@ -438,7 +387,7 @@ static int nativeFreeScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argu
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _freeScript\n"); interpreter->errorOutput("Unrecognized opaque literal in freeScript\n");
return -1; return -1;
} }
@@ -459,7 +408,7 @@ static int nativeFreeScript(Toy_Interpreter* interpreter, Toy_LiteralArray* argu
static int nativeCheckScriptDirty(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { static int nativeCheckScriptDirty(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//no arguments //no arguments
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _runScript\n"); interpreter->errorOutput("Incorrect number of arguments to checkScriptDirty\n");
return -1; return -1;
} }
@@ -472,7 +421,7 @@ static int nativeCheckScriptDirty(Toy_Interpreter* interpreter, Toy_LiteralArray
} }
if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) { if (TOY_GET_OPAQUE_TAG(runnerLiteral) != TOY_OPAQUE_TAG_RUNNER) {
interpreter->errorOutput("Unrecognized opaque literal in _runScript\n"); interpreter->errorOutput("Unrecognized opaque literal in checkScriptDirty\n");
return -1; return -1;
} }
@@ -501,19 +450,19 @@ int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Lit
Natives natives[] = { Natives natives[] = {
{"loadScript", nativeLoadScript}, {"loadScript", nativeLoadScript},
{"loadScriptBytecode", nativeLoadScriptBytecode}, {"loadScriptBytecode", nativeLoadScriptBytecode},
{"_runScript", nativeRunScript}, {"runScript", nativeRunScript},
{"_getScriptVar", nativeGetScriptVar}, {"getScriptVar", nativeGetScriptVar},
{"_callScriptFn", nativeCallScriptFn}, {"callScriptFn", nativeCallScriptFn},
{"_resetScript", nativeResetScript}, {"resetScript", nativeResetScript},
{"_freeScript", nativeFreeScript}, {"freeScript", nativeFreeScript},
{"_checkScriptDirty", nativeCheckScriptDirty}, {"checkScriptDirty", nativeCheckScriptDirty},
{NULL, NULL} {NULL, NULL}
}; };
//store the library in an aliased dictionary //store the library in an aliased dictionary
if (!TOY_IS_NULL(alias)) { if (!TOY_IS_NULL(alias)) {
//make sure the name isn't taken //make sure the name isn't taken
if (Toy_isDelcaredScopeVariable(interpreter->scope, alias)) { if (Toy_isDeclaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n"); interpreter->errorOutput("Can't override an existing variable\n");
Toy_freeLiteral(alias); Toy_freeLiteral(alias);
return -1; return -1;
@@ -560,87 +509,3 @@ int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Lit
return 0; return 0;
} }
//file system API
static Toy_LiteralDictionary Toy_driveDictionary;
void Toy_initDriveDictionary() {
Toy_initLiteralDictionary(&Toy_driveDictionary);
}
void Toy_freeDriveDictionary() {
Toy_freeLiteralDictionary(&Toy_driveDictionary);
}
Toy_LiteralDictionary* Toy_getDriveDictionary() {
return &Toy_driveDictionary;
}
Toy_Literal Toy_getFilePathLiteral(Toy_Interpreter* interpreter, Toy_Literal* drivePathLiteral) {
//check argument types
if (!TOY_IS_STRING(*drivePathLiteral)) {
interpreter->errorOutput("Incorrect argument type passed to Toy_getFilePathLiteral\n");
return TOY_TO_NULL_LITERAL;
}
Toy_RefString* drivePath = Toy_copyRefString(TOY_AS_STRING(*drivePathLiteral));
//get the drive and path as a string (can't trust that pesky strtok - custom split) TODO: move this to refstring library
size_t driveLength = 0;
while (Toy_toCString(drivePath)[driveLength] != ':') {
if (driveLength >= Toy_lengthRefString(drivePath)) {
interpreter->errorOutput("Incorrect drive path format given to Toy_getFilePathLiteral\n");
return TOY_TO_NULL_LITERAL;
}
driveLength++;
}
Toy_RefString* drive = Toy_createRefStringLength(Toy_toCString(drivePath), driveLength);
Toy_RefString* path = Toy_createRefStringLength( &Toy_toCString(drivePath)[driveLength + 1], Toy_lengthRefString(drivePath) - driveLength );
//get the real drive file path
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(drive); //NOTE: driveLiteral takes ownership of the refString
Toy_Literal realDriveLiteral = Toy_getLiteralDictionary(Toy_getDriveDictionary(), driveLiteral);
if (!TOY_IS_STRING(realDriveLiteral)) {
interpreter->errorOutput("Incorrect literal type found for drive: ");
Toy_printLiteralCustom(realDriveLiteral, interpreter->errorOutput);
interpreter->errorOutput("\n");
Toy_freeLiteral(realDriveLiteral);
Toy_freeLiteral(driveLiteral);
Toy_deleteRefString(path);
Toy_deleteRefString(drivePath);
return TOY_TO_NULL_LITERAL;
}
//get the final real file path (concat) TODO: move this concat to refstring library
Toy_RefString* realDrive = Toy_copyRefString(TOY_AS_STRING(realDriveLiteral));
size_t realLength = Toy_lengthRefString(realDrive) + Toy_lengthRefString(path);
char* filePath = TOY_ALLOCATE(char, realLength + 1); //+1 for null
snprintf(filePath, realLength, "%s%s", Toy_toCString(realDrive), Toy_toCString(path));
//clean up the drivepath stuff
Toy_deleteRefString(realDrive);
Toy_freeLiteral(realDriveLiteral);
Toy_freeLiteral(driveLiteral);
Toy_deleteRefString(path);
Toy_deleteRefString(drivePath);
//check for break-out attempts
for (size_t i = 0; i < realLength - 1; i++) {
if (filePath[i] == '.' && filePath[i + 1] == '.') {
interpreter->errorOutput("Parent directory access not allowed\n");
TOY_FREE_ARRAY(char, filePath, realLength + 1);
return TOY_TO_NULL_LITERAL;
}
}
Toy_Literal result = TOY_TO_STRING_LITERAL(Toy_createRefStringLength(filePath, realLength));
TOY_FREE_ARRAY(char, filePath, realLength + 1);
return result;
}
+1 -9
View File
@@ -2,14 +2,6 @@
#include "toy_interpreter.h" #include "toy_interpreter.h"
int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
//file system API - these need to be set by the host
void Toy_initDriveDictionary();
void Toy_freeDriveDictionary();
Toy_LiteralDictionary* Toy_getDriveDictionary();
#define TOY_OPAQUE_TAG_RUNNER 100 #define TOY_OPAQUE_TAG_RUNNER 100
//file system API - for use with other libs int Toy_hookRunner(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
Toy_Literal Toy_getFilePathLiteral(Toy_Interpreter* interpreter, Toy_Literal* drivePathLiteral);
+684 -91
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File diff suppressed because it is too large Load Diff
-1
View File
@@ -3,4 +3,3 @@
#include "toy_interpreter.h" #include "toy_interpreter.h"
int Toy_hookStandard(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias); int Toy_hookStandard(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
@@ -1,23 +1,23 @@
#include "lib_about.h" #include "lib_toy_version_info.h"
#include "toy_memory.h" #include "toy_memory.h"
int Toy_hookAbout(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) { int Toy_hookToyVersionInfo(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias) {
//the about keys //the info keys
Toy_Literal majorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("major")); Toy_Literal majorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("major"));
Toy_Literal minorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("minor")); Toy_Literal minorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("minor"));
Toy_Literal patchKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("patch")); Toy_Literal patchKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("patch"));
Toy_Literal buildKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("build")); Toy_Literal buildKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("build"));
Toy_Literal authorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("author")); Toy_Literal authorKeyLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("author"));
//the about identifiers //the info identifiers
Toy_Literal majorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("major")); Toy_Literal majorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("major"));
Toy_Literal minorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("minor")); Toy_Literal minorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("minor"));
Toy_Literal patchIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("patch")); Toy_Literal patchIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("patch"));
Toy_Literal buildIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("build")); Toy_Literal buildIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("build"));
Toy_Literal authorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("author")); Toy_Literal authorIdentifierLiteral = TOY_TO_IDENTIFIER_LITERAL(Toy_createRefString("author"));
//the about values //the info values
Toy_Literal majorLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_MAJOR); Toy_Literal majorLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_MAJOR);
Toy_Literal minorLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_MINOR); Toy_Literal minorLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_MINOR);
Toy_Literal patchLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_PATCH); Toy_Literal patchLiteral = TOY_TO_INTEGER_LITERAL(TOY_VERSION_PATCH);
@@ -27,7 +27,7 @@ int Toy_hookAbout(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Lite
//store as an aliased dictionary //store as an aliased dictionary
if (!TOY_IS_NULL(alias)) { if (!TOY_IS_NULL(alias)) {
//make sure the name isn't taken //make sure the name isn't taken
if (Toy_isDelcaredScopeVariable(interpreter->scope, alias)) { if (Toy_isDeclaredScopeVariable(interpreter->scope, alias)) {
interpreter->errorOutput("Can't override an existing variable\n"); interpreter->errorOutput("Can't override an existing variable\n");
Toy_freeLiteral(alias); Toy_freeLiteral(alias);
@@ -83,11 +83,11 @@ int Toy_hookAbout(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Lite
//store globally //store globally
else { else {
//make sure the names aren't taken //make sure the names aren't taken
if (Toy_isDelcaredScopeVariable(interpreter->scope, majorKeyLiteral) || if (Toy_isDeclaredScopeVariable(interpreter->scope, majorKeyLiteral) ||
Toy_isDelcaredScopeVariable(interpreter->scope, minorKeyLiteral) || Toy_isDeclaredScopeVariable(interpreter->scope, minorKeyLiteral) ||
Toy_isDelcaredScopeVariable(interpreter->scope, patchKeyLiteral) || Toy_isDeclaredScopeVariable(interpreter->scope, patchKeyLiteral) ||
Toy_isDelcaredScopeVariable(interpreter->scope, buildKeyLiteral) || Toy_isDeclaredScopeVariable(interpreter->scope, buildKeyLiteral) ||
Toy_isDelcaredScopeVariable(interpreter->scope, authorKeyLiteral)) { Toy_isDeclaredScopeVariable(interpreter->scope, authorKeyLiteral)) {
interpreter->errorOutput("Can't override an existing variable\n"); interpreter->errorOutput("Can't override an existing variable\n");
Toy_freeLiteral(alias); Toy_freeLiteral(alias);
+5
View File
@@ -0,0 +1,5 @@
#pragma once
#include "toy_interpreter.h"
int Toy_hookToyVersionInfo(Toy_Interpreter* interpreter, Toy_Literal identifier, Toy_Literal alias);
+1 -1
View File
@@ -2,7 +2,7 @@ CC=gcc
IDIR+=. ../source IDIR+=. ../source
CFLAGS+=$(addprefix -I,$(IDIR)) -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable CFLAGS+=$(addprefix -I,$(IDIR)) -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
LIBS+=-ltoy LIBS+=-ltoy -lm
ODIR = obj ODIR = obj
SRC = $(wildcard *.c) SRC = $(wildcard *.c)
+26 -25
View File
@@ -1,14 +1,14 @@
#include "repl_tools.h" #include "repl_tools.h"
#include "lib_about.h" #include "drive_system.h"
#include "lib_toy_version_info.h"
#include "lib_standard.h" #include "lib_standard.h"
#include "lib_random.h"
#include "lib_runner.h" #include "lib_runner.h"
#include "lib_math.h"
#include "toy_console_colors.h" #include "toy_console_colors.h"
#include "toy_lexer.h" #include "toy.h"
#include "toy_parser.h"
#include "toy_compiler.h"
#include "toy_interpreter.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
@@ -27,9 +27,11 @@ void repl(const char* initialInput) {
Toy_initInterpreter(&interpreter); Toy_initInterpreter(&interpreter);
//inject the libs //inject the libs
Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout); Toy_injectNativeHook(&interpreter, "toy_version_info", Toy_hookToyVersionInfo);
Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard); Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
Toy_injectNativeHook(&interpreter, "random", Toy_hookRandom);
Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner); Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
Toy_injectNativeHook(&interpreter, "math", Toy_hookMath);
for(;;) { for(;;) {
if (!initialInput) { if (!initialInput) {
@@ -75,7 +77,7 @@ void repl(const char* initialInput) {
if (!error) { if (!error) {
//get the bytecode dump //get the bytecode dump
int size = 0; size_t size = 0;
unsigned char* tb = Toy_collateCompiler(&compiler, &size); unsigned char* tb = Toy_collateCompiler(&compiler, &size);
//run the bytecode //run the bytecode
@@ -104,16 +106,9 @@ void repl(const char* initialInput) {
int main(int argc, const char* argv[]) { int main(int argc, const char* argv[]) {
Toy_initCommandLine(argc, argv); Toy_initCommandLine(argc, argv);
//lib setup (hacky - only really for this program) //setup the drive system (for filesystem access)
Toy_initDriveDictionary(); Toy_initDriveSystem();
Toy_setDrivePath("scripts", "scripts");
Toy_Literal driveLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("scripts"));
Toy_Literal pathLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("scripts"));
Toy_setLiteralDictionary(Toy_getDriveDictionary(), driveLiteral, pathLiteral);
Toy_freeLiteral(driveLiteral);
Toy_freeLiteral(pathLiteral);
//command line specific actions //command line specific actions
if (Toy_commandLine.error) { if (Toy_commandLine.error) {
@@ -149,7 +144,7 @@ int main(int argc, const char* argv[]) {
Toy_runSourceFile(Toy_commandLine.sourcefile); Toy_runSourceFile(Toy_commandLine.sourcefile);
//lib cleanup //lib cleanup
Toy_freeDriveDictionary(); Toy_freeDriveSystem();
return 0; return 0;
} }
@@ -159,7 +154,7 @@ int main(int argc, const char* argv[]) {
Toy_runSource(Toy_commandLine.source); Toy_runSource(Toy_commandLine.source);
//lib cleanup //lib cleanup
Toy_freeDriveDictionary(); Toy_freeDriveSystem();
return 0; return 0;
} }
@@ -180,7 +175,7 @@ int main(int argc, const char* argv[]) {
//compile and save //compile and save
size_t size = 0; size_t size = 0;
const char* source = Toy_readFile(Toy_commandLine.compilefile, &size); const char* source = (const char*)Toy_readFile(Toy_commandLine.compilefile, &size);
if (!source) { if (!source) {
return 1; return 1;
} }
@@ -201,11 +196,17 @@ int main(int argc, const char* argv[]) {
return -1; return -1;
} }
//run the binary file if (Toy_commandLine.parseBytecodeHeader) {
Toy_runBinaryFile(Toy_commandLine.binaryfile); //only parse the bytecode header
Toy_parseBinaryFileHeader(Toy_commandLine.binaryfile);
}
else {
//run the binary file
Toy_runBinaryFile(Toy_commandLine.binaryfile);
}
//lib cleanup //lib cleanup
Toy_freeDriveDictionary(); Toy_freeDriveSystem();
return 0; return 0;
} }
@@ -220,13 +221,13 @@ int main(int argc, const char* argv[]) {
} }
size_t size; size_t size;
initialSource = Toy_readFile(Toy_commandLine.initialfile, &size); initialSource = (const char*)Toy_readFile(Toy_commandLine.initialfile, &size);
} }
repl(initialSource); repl(initialSource);
//lib cleanup //lib cleanup
Toy_freeDriveDictionary(); Toy_freeDriveSystem();
return 0; return 0;
} }
+71 -11
View File
@@ -1,7 +1,9 @@
#include "repl_tools.h" #include "repl_tools.h"
#include "lib_about.h" #include "lib_toy_version_info.h"
#include "lib_standard.h" #include "lib_standard.h"
#include "lib_random.h"
#include "lib_runner.h" #include "lib_runner.h"
#include "lib_math.h"
#include "toy_console_colors.h" #include "toy_console_colors.h"
@@ -14,7 +16,7 @@
#include <stdlib.h> #include <stdlib.h>
//IO functions //IO functions
const char* Toy_readFile(const char* path, size_t* fileSize) { const unsigned char* Toy_readFile(const char* path, size_t* fileSize) {
FILE* file = fopen(path, "rb"); FILE* file = fopen(path, "rb");
if (file == NULL) { if (file == NULL) {
@@ -26,14 +28,14 @@ const char* Toy_readFile(const char* path, size_t* fileSize) {
*fileSize = ftell(file); *fileSize = ftell(file);
rewind(file); rewind(file);
char* buffer = (char*)malloc(*fileSize + 1); unsigned char* buffer = (unsigned char*)malloc(*fileSize + 1);
if (buffer == NULL) { if (buffer == NULL) {
fprintf(stderr, TOY_CC_ERROR "Not enough memory to read \"%s\"\n" TOY_CC_RESET, path); fprintf(stderr, TOY_CC_ERROR "Not enough memory to read \"%s\"\n" TOY_CC_RESET, path);
return NULL; return NULL;
} }
size_t bytesRead = fread(buffer, sizeof(char), *fileSize, file); size_t bytesRead = fread(buffer, sizeof(unsigned char), *fileSize, file);
buffer[*fileSize] = '\0'; //NOTE: fread doesn't append this buffer[*fileSize] = '\0'; //NOTE: fread doesn't append this
@@ -77,10 +79,10 @@ const unsigned char* Toy_compileString(const char* source, size_t* size) {
Toy_initParser(&parser, &lexer); Toy_initParser(&parser, &lexer);
Toy_initCompiler(&compiler); Toy_initCompiler(&compiler);
//run the parser until the end of the source //step 1 - run the parser until the end of the source
Toy_ASTNode* node = Toy_scanParser(&parser); Toy_ASTNode* node = Toy_scanParser(&parser);
while(node != NULL) { while(node != NULL) {
//pack up and leave //on error, pack up and leave
if (node->type == TOY_AST_NODE_ERROR) { if (node->type == TOY_AST_NODE_ERROR) {
Toy_freeASTNode(node); Toy_freeASTNode(node);
Toy_freeCompiler(&compiler); Toy_freeCompiler(&compiler);
@@ -93,8 +95,8 @@ const unsigned char* Toy_compileString(const char* source, size_t* size) {
node = Toy_scanParser(&parser); node = Toy_scanParser(&parser);
} }
//get the bytecode dump //step 2 - get the bytecode dump
const unsigned char* tb = Toy_collateCompiler(&compiler, (int*)(size)); const unsigned char* tb = Toy_collateCompiler(&compiler, size);
//cleanup //cleanup
Toy_freeCompiler(&compiler); Toy_freeCompiler(&compiler);
@@ -110,9 +112,11 @@ void Toy_runBinary(const unsigned char* tb, size_t size) {
Toy_initInterpreter(&interpreter); Toy_initInterpreter(&interpreter);
//inject the libs //inject the libs
Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout); Toy_injectNativeHook(&interpreter, "toy_version_info", Toy_hookToyVersionInfo);
Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard); Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
Toy_injectNativeHook(&interpreter, "random", Toy_hookRandom);
Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner); Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
Toy_injectNativeHook(&interpreter, "math", Toy_hookMath);
Toy_runInterpreter(&interpreter, tb, (int)size); Toy_runInterpreter(&interpreter, tb, (int)size);
Toy_freeInterpreter(&interpreter); Toy_freeInterpreter(&interpreter);
@@ -120,7 +124,7 @@ void Toy_runBinary(const unsigned char* tb, size_t size) {
void Toy_runBinaryFile(const char* fname) { void Toy_runBinaryFile(const char* fname) {
size_t size = 0; //not used size_t size = 0; //not used
const unsigned char* tb = (const unsigned char*)Toy_readFile(fname, &size); const unsigned char* tb = Toy_readFile(fname, &size);
if (!tb) { if (!tb) {
return; return;
} }
@@ -140,10 +144,66 @@ void Toy_runSource(const char* source) {
void Toy_runSourceFile(const char* fname) { void Toy_runSourceFile(const char* fname) {
size_t size = 0; //not used size_t size = 0; //not used
const char* source = Toy_readFile(fname, &size); const char* source = (const char*)Toy_readFile(fname, &size);
if (!source) { if (!source) {
return; return;
} }
Toy_runSource(source); Toy_runSource(source);
free((void*)source); free((void*)source);
} }
//utils for debugging the header
static unsigned char readByte(const unsigned char* tb, int* count) {
unsigned char ret = *(unsigned char*)(tb + *count);
*count += 1;
return ret;
}
static const char* readString(const unsigned char* tb, int* count) {
const unsigned char* ret = tb + *count;
*count += (int)strlen((char*)ret) + 1; //+1 for null character
return (const char*)ret;
}
void Toy_parseBinaryFileHeader(const char* fname) {
size_t size = 0; //not used
const unsigned char* tb = Toy_readFile(fname, &size);
if (!tb || size < 4) {
return;
}
int count = 0;
//header section
const unsigned char major = readByte(tb, &count);
const unsigned char minor = readByte(tb, &count);
const unsigned char patch = readByte(tb, &count);
const char* build = readString(tb, &count);
printf("Toy Programming Language Interpreter Version %d.%d.%d (interpreter built on %s)\n\n", TOY_VERSION_MAJOR, TOY_VERSION_MINOR, TOY_VERSION_PATCH, TOY_VERSION_BUILD);
printf("Toy Programming Language Bytecode Version ");
//print the output
if (major == TOY_VERSION_MAJOR && minor == TOY_VERSION_MINOR && patch == TOY_VERSION_PATCH) {
printf("%d.%d.%d", major, minor, patch);
}
else {
printf(TOY_CC_FONT_YELLOW TOY_CC_BACK_BLACK "%d.%d.%d" TOY_CC_RESET, major, minor, patch);
}
printf(" (interpreter built on ");
if (strncmp(build, TOY_VERSION_BUILD, strlen(TOY_VERSION_BUILD)) == 0) {
printf("%s", build);
}
else {
printf(TOY_CC_FONT_YELLOW TOY_CC_BACK_BLACK "%s" TOY_CC_RESET, build);
}
printf(")\n");
//cleanup
free((void*)tb);
}
+71 -1
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@@ -1,14 +1,84 @@
#pragma once #pragma once
/*!
# repl_tools.h
This header provides a number of tools for compiling and running Toy, and is used primarily by the repl. However, it can also be modified and used by any host program with a little effort.
This is not a core part of Toy or a library, and as such `repl_tools.h` and `repl_tools.c` can both be found in the `repl/` folder.
!*/
#include "toy_common.h" #include "toy_common.h"
const char* Toy_readFile(const char* path, size_t* fileSize); /*!
## Defined Functions
!*/
/*!
### const char* Toy_readFile(const char* path, size_t* fileSize)
This function reads in a file, and returns it as a constant buffer. It also sets the variable pointed to by `fileSize` to the size of the given buffer.
On error, this function returns `NULL`.
!*/
const unsigned char* Toy_readFile(const char* path, size_t* fileSize);
/*!
### int Toy_writeFile(const char* path, const unsigned char* bytes, size_t size)
This function writes the buffer pointed to by `bytes` to a file specified by `path`. The buffer's size should be specified by `size`.
On error, this function returns a non-zero value.
!*/
int Toy_writeFile(const char* path, const unsigned char* bytes, size_t size); int Toy_writeFile(const char* path, const unsigned char* bytes, size_t size);
/*!
### const unsigned char* Toy_compileString(const char* source, size_t* size)
This function takes a cstring of Toy source code, and returns a compiled buffer based on that source code. The variable pointed to by `size` is set to the size of the bytecode.
On error, this function returns `NULL`.
!*/
const unsigned char* Toy_compileString(const char* source, size_t* size); const unsigned char* Toy_compileString(const char* source, size_t* size);
/*!
### void Toy_runBinary(const unsigned char* tb, size_t size)
This function takes a bytecode array of `size` size, and executes it. The libraries available to the code are currently:
* lib_toy_version_info
* lib_standard
* lib_random
* lib_runner
!*/
void Toy_runBinary(const unsigned char* tb, size_t size); void Toy_runBinary(const unsigned char* tb, size_t size);
/*!
### void Toy_runBinaryFile(const char* fname)
This function loads in the binary file specified by `fname`, and passes it to `Toy_runBinary()`.
!*/
void Toy_runBinaryFile(const char* fname); void Toy_runBinaryFile(const char* fname);
/*!
### void Toy_runSource(const char* source)
This function compiles the source with `Toy_compileString()`, and passes it to `Toy_runBinary()`.
!*/
void Toy_runSource(const char* source); void Toy_runSource(const char* source);
/*!
### void Toy_runSourceFile(const char* fname)
This function loads in the file specified by `fname`, compiles it, and passes it to `Toy_runBinary()`.
!*/
void Toy_runSourceFile(const char* fname); void Toy_runSourceFile(const char* fname);
/*!
### void Toy_parseBinaryFileHeader(const char* fname)
This function parses the header information stored within the bytecode file `fname`.
This is only used for debugging and validation purposes.
!*/
void Toy_parseBinaryFileHeader(const char* fname);
-125
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@@ -1,125 +0,0 @@
import node;
//constants
var SPEED: int const = 10;
//variables
var parent: opaque = null;
var posX: int = 50;
var posY: int = 50;
var WIDTH: int const = 100;
var HEIGHT: int const = 100;
var xspeed: int = 0;
var yspeed: int = 0;
//accessors - variables are private, functions are public
fn getX(node: opaque) {
return posX;
}
fn getY(node: opaque) {
return posY;
}
//lifecycle functions
fn onInit(node: opaque) {
print "render.toy:onInit() called\n";
node.loadTexture("sprites:/character.png");
parent = node.getNodeParent();
}
fn onStep(node: opaque) {
posX += xspeed;
posY += yspeed;
}
fn onFree(node: opaque) {
print "render.toy:onFree() called\n";
node.freeTexture();
}
fn onDraw(node: opaque) {
// print "render.toy:onDraw() called\n";
var px = parent.callNode("getX");
var py = parent.callNode("getY");
if (px == null) {
px = 0;
}
if (py == null) {
py = 0;
}
node.drawNode(posX + px, posY + py, WIDTH, HEIGHT);
}
//event functions
fn onKeyDown(node: opaque, event: string) {
if (event == "character_up") {
yspeed -= SPEED;
return;
}
if (event == "character_down") {
yspeed += SPEED;
return;
}
if (event == "character_left") {
xspeed -= SPEED;
return;
}
if (event == "character_right") {
xspeed += SPEED;
return;
}
}
fn onKeyUp(node: opaque, event: string) {
if (event == "character_up" && yspeed < 0) {
yspeed = 0;
return;
}
if (event == "character_down" && yspeed > 0) {
yspeed = 0;
return;
}
if (event == "character_left" && xspeed < 0) {
xspeed = 0;
return;
}
if (event == "character_right" && xspeed > 0) {
xspeed = 0;
return;
}
}
fn onMouseMotion(node: opaque, x: int, y: int, xrel: int, yrel: int) {
// print "entity.toy:onMouseMotion(" + string x + ", " + string y + ", " + string xrel + ", " + string yrel + ")\n";
}
fn onMouseButtonDown(node: opaque, x: int, y: int, button: string) {
// print "entity.toy:onMouseButtonDown(" + string x + ", " + string y + ", " + button + ")\n";
//jump to pos
posX = x - WIDTH / 2;
posY = y - HEIGHT / 2;
}
fn onMouseButtonUp(node: opaque, x: int, y: int, button: string) {
// print "entity.toy:onMouseButtonUp(" + string x + ", " + string y + ", " + button + ")\n";
}
fn onMouseWheel(node: opaque, xrel: int, yrel: int) {
// print "entity.toy:onMouseWheel(" + string xrel + ", " + string yrel + ")\n";
}
-89
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@@ -1,89 +0,0 @@
//single line comment
/*
multi line comment
*/
//test primitive literals
print "hello world";
print null;
print true;
print false;
print 42;
print 3.14;
print -69;
print -4.20;
print 2 + (3 * 3);
//test operators (integers)
print 1 + 1;
print 1 - 1;
print 2 * 2;
print 1 / 2;
print 4 % 2;
//test operators (floats)
print 1.0 + 1.0;
print 1.0 - 1.0;
print 2.0 * 2.0;
print 1.0 / 2.0;
//test scopes
{
print "This statement is within a scope.";
{
print "This is a deeper scope.";
}
}
print "Back to the outer scope.";
//test scope will delegate to higher scope
var a = 1;
{
a = 2;
print a;
}
print a;
//test scope will shadow higher scope on redefine
var b: int = 3;
{
var b = 4;
print b;
}
print b;
//test compounds, repeatedly
print [1, 2, 3];
print [4, 5];
print ["key":"value"];
print [1, 2, 3];
print [4, 5];
print ["key":"value"];
//test empties
print [];
print [:];
//test nested compounds
print [[1, 2, 3], [4, 5, 6], [7, 8, 9]];
//var declarations
var x = 31;
var y : int = 42;
var arr : [int] = [1, 2, 3, 42];
var dict : [string:int] = ["hello": 1, "world":2];
//printing expressions
print x;
print x + y;
print arr;
print dict;
//test asserts at the end of the file
assert x, "This won't be seen";
assert true, "This won't be seen";
assert false, "This is a failed assert, and will end execution";
print "This will not be printed because of the above assert";
+1 -1
View File
@@ -17,5 +17,5 @@ fn fib(n : int) {
for (var i = 0; i < 40; i++) { for (var i = 0; i < 40; i++) {
var res = fib(i); var res = fib(i);
print string i + ": " + string res + "\n"; print string i + ": " + string res;
} }
+3 -2
View File
@@ -1,9 +1,10 @@
//WARNING: please think twice before using this in a test
fn fib(n : int) { fn fib(n : int) {
if (n < 2) return n; if (n < 2) return n;
return fib(n-1) + fib(n-2); return fib(n-1) + fib(n-2);
} }
for (var i = 0; i < 20; i++) { for (var i = 0; i <= 35; i++) {
var res = fib(i); var res = fib(i);
print string i + ": " + string res + "\n"; print string i + ": " + string res;
} }
+18 -3
View File
@@ -1,3 +1,18 @@
/*
How to run this program:
toyrepl -n -t scripts/level.toy
How to move around:
move(up);
move(down);
move(left);
move(right);
*/
//constants //constants
var WIDTH: int const = 12; var WIDTH: int const = 12;
var HEIGHT: int const = 12; var HEIGHT: int const = 12;
@@ -19,8 +34,8 @@ var tiles: [[int]] const = [
]; ];
var tileset: [int: string] const = [ var tileset: [int: string] const = [
0: " ", 0: " ",
1: " X " 1: "X "
]; ];
//variables //variables
@@ -33,7 +48,7 @@ fn draw() {
for (var i: int = 0; i < WIDTH; i++) { for (var i: int = 0; i < WIDTH; i++) {
//draw the player pos //draw the player pos
if (i == posX && j == posY) { if (i == posX && j == posY) {
print " O "; print "O ";
continue; continue;
} }
+36
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@@ -0,0 +1,36 @@
/*
Since this is a pseudo-random generator, and there's no internal state to the algorithm other
than the generator opaque, there needs to be a "call counter" (current depth) to shuffle the
initial seeds, otherwise generators created from other generators will resemble their parents,
but one call greater.
*/
import standard;
import random;
var DEPTH: int const = 20;
var levels = [];
//generate the level seeds
var generator: opaque = createRandomGenerator(clock().hash());
for (var i: int = 0; i < DEPTH; i++) {
levels.push(generator.generateRandomNumber());
}
generator.freeRandomGenerator();
//generate "levels" of a roguelike
for (var i = 0; i < DEPTH; i++) {
var rng: opaque = createRandomGenerator(levels[i] + i);
print "---";
print levels[i];
print rng.generateRandomNumber();
print rng.generateRandomNumber();
print rng.generateRandomNumber();
rng.freeRandomGenerator();
}
+3 -3
View File
@@ -1,5 +1,5 @@
//number of iterations //number of iterations
var SIZE: int const = 260; var SIZE: int const = 100;
//lookup table //lookup table
var lookup = [ var lookup = [
@@ -29,7 +29,7 @@ for (var i = 0; i < SIZE -1; i++) {
prev += " "; prev += " ";
} }
prev += "*"; //initial prev += "*"; //initial
print prev + "\n"; print prev;
//run //run
for (var iteration = 0; iteration < SIZE -1; iteration++) { for (var iteration = 0; iteration < SIZE -1; iteration++) {
@@ -44,6 +44,6 @@ for (var iteration = 0; iteration < SIZE -1; iteration++) {
//right //right
output += (lookup[prev[SIZE-2]][prev[SIZE-1]][" "]); output += (lookup[prev[SIZE-2]][prev[SIZE-1]][" "]);
print output + "\n"; print output;
prev = output; prev = output;
} }
-27
View File
@@ -1,27 +0,0 @@
import compound;
fn less(a, b) {
return a < b;
}
fn greater(a, b) {
return a > b;
}
var a = [7, 2, 1, 8, 6, 3, 5, 4];
var b = [7, 2, 1, 4, 6, 3, 5, 8];
var c = [1, 2, 3, 4, 5, 6, 7, 8];
var d = [7, 2, 1, 8, 6, 3, 5, 4];
a = a.sort(less);
b = b.sort(less);
c = c.sort(less);
d = d.sort(greater);
assert a == [1, 2, 3, 4, 5, 6, 7, 8], "array.sort(less) failed";
assert b == [1, 2, 3, 4, 5, 6, 7, 8], "array.sort(less) with pivot high failed";
assert c == [1, 2, 3, 4, 5, 6, 7, 8], "array.sort(less) pre-sorted array failed";
assert d == [8, 7, 6, 5, 4, 3, 2, 1], "array.sort(greater) failed";
print "All good";
+13
View File
@@ -0,0 +1,13 @@
fn f() {
//
}
fn g() {
fn i() {
//
}
}
fn h() {
//
}
+3 -3
View File
@@ -11,14 +11,14 @@ OBJ = $(addprefix $(ODIR)/,$(SRC:.c=.o))
OUTNAME=toy OUTNAME=toy
ifeq ($(findstring CYGWIN, $(shell uname)),CYGWIN) ifeq ($(findstring CYGWIN, $(shell uname)),CYGWIN)
LIBLINE =-Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).dll.a -Wl,--export-all-symbols -Wl,--enable-auto-import -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive LIBLINE=-Wl,-rpath,. -Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).dll.a -Wl,--export-all-symbols -Wl,--enable-auto-import -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive
OUT=../$(TOY_OUTDIR)/$(OUTNAME).dll OUT=../$(TOY_OUTDIR)/$(OUTNAME).dll
else ifeq ($(shell uname),Linux) else ifeq ($(shell uname),Linux)
LIBLINE=-Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).a -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive LIBLINE=-Wl,-rpath,. -Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).a -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive
OUT=../$(TOY_OUTDIR)/lib$(OUTNAME).so OUT=../$(TOY_OUTDIR)/lib$(OUTNAME).so
CFLAGS += -fPIC CFLAGS += -fPIC
else ifeq ($(OS),Windows_NT) else ifeq ($(OS),Windows_NT)
LIBLINE =-Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).dll.a -Wl,--export-all-symbols -Wl,--enable-auto-import -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive LIBLINE=-Wl,-rpath,. -Wl,--out-implib=../$(TOY_OUTDIR)/lib$(OUTNAME).dll.a -Wl,--export-all-symbols -Wl,--enable-auto-import -Wl,--whole-archive $(OBJ) -Wl,--no-whole-archive
OUT=../$(TOY_OUTDIR)/$(OUTNAME).dll OUT=../$(TOY_OUTDIR)/$(OUTNAME).dll
else ifeq ($(shell uname),Darwin) else ifeq ($(shell uname),Darwin)
LIBLINE = $(OBJ) LIBLINE = $(OBJ)
+87
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@@ -0,0 +1,87 @@
#pragma once
/*!
# toy.h - A Toy Programming Language
If you're looking how to use Toy directly, try https://toylang.com/
Otherwise, this header may help learn how Toy works internally.
!*/
/*!
## Utilities
These headers define a bunch of useful macros, based on what platform you build for.
The most important macro is `TOY_API`, which specifies functions intended for the end user.
* [toy_common.h](toy_common_h.md)
* [toy_console_colors.h](toy_console_colors_h.md)
* [toy_memory.h](toy_memory_h.md)
!*/
#include "toy_common.h"
#include "toy_console_colors.h"
#include "toy_memory.h"
/*!
## Core Pipeline
From source to execution, each step is as follows:
```
source -> lexer -> token
token -> parser -> AST
AST -> compiler -> bytecode
bytecode -> interpreter -> result
```
I should note that the parser -> compiler phase is actually made up of two steps - the write step and the collate step. See `Toy_compileString()` in `repl/repl_tools.c` for an example of how to compile properly.
* [toy_lexer.h](toy_lexer_h.md)
* [toy_parser.h](toy_parser_h.md)
* [toy_compiler.h](toy_compiler_h.md)
* [toy_interpreter.h](toy_interpreter_h.md)
!*/
#include "toy_lexer.h"
#include "toy_parser.h"
#include "toy_compiler.h"
#include "toy_interpreter.h"
/*!
## Building Block Structures
Literals represent any value within the language, including some internal ones that you never see.
Literal arrays are contiguous arrays within memory, and are the most heavily used structure in Toy.
Literal dictionaries are unordered key-value hashmaps, that use a running strategy for collisions.
* [toy_literal.h](toy_literal_h.md)
* [toy_literal_array.h](toy_literal_array_h.md)
* [toy_literal_dictionary.h](toy_literal_dictionary_h.md)
!*/
#include "toy_literal.h"
#include "toy_literal_array.h"
#include "toy_literal_dictionary.h"
/*!
## Other Components
You probably won't use these directly, but they're a good learning opportunity.
`Toy_Scope` holds the variables of a specific scope within Toy - be it a script, a function, a block, etc. Scopes are also where the type system lives at runtime. They use identifier literals as keys, exclusively.
`Toy_RefString` is a utility class that wraps traditional C strings, making them less memory intensive and faster to copy and move. In reality, since strings are considered immutable, multiple variables can point to the same string to save memory, and you can just create a new one of these vars pointing to the original rather than copying entirely for a speed boost. This module has it's own memory allocator system that is plugged into the main memory allocator.
`Toy_RefFunction` acts similarly to `Toy_RefString`, but instead operates on function bytecode.
* [toy_scope.h](toy_scope_h.md)
* [toy_refstring.h](toy_refstring_h.md)
* [toy_reffunction.h](toy_reffunction_h.md)
!*/
#include "toy_scope.h"
#include "toy_refstring.h"
#include "toy_reffunction.h"
+57 -9
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@@ -40,17 +40,21 @@ static void freeASTNodeCustom(Toy_ASTNode* node, bool freeSelf) {
break; break;
case TOY_AST_NODE_BLOCK: case TOY_AST_NODE_BLOCK:
for (int i = 0; i < node->block.count; i++) { if (node->block.capacity > 0) {
freeASTNodeCustom(node->block.nodes + i, false); for (int i = 0; i < node->block.count; i++) {
freeASTNodeCustom(node->block.nodes + i, false);
}
TOY_FREE_ARRAY(Toy_ASTNode, node->block.nodes, node->block.capacity);
} }
TOY_FREE_ARRAY(Toy_ASTNode, node->block.nodes, node->block.capacity);
break; break;
case TOY_AST_NODE_COMPOUND: case TOY_AST_NODE_COMPOUND:
for (int i = 0; i < node->compound.count; i++) { if (node->compound.capacity > 0) {
freeASTNodeCustom(node->compound.nodes + i, false); for (int i = 0; i < node->compound.count; i++) {
freeASTNodeCustom(node->compound.nodes + i, false);
}
TOY_FREE_ARRAY(Toy_ASTNode, node->compound.nodes, node->compound.capacity);
} }
TOY_FREE_ARRAY(Toy_ASTNode, node->compound.nodes, node->compound.capacity);
break; break;
case TOY_AST_NODE_PAIR: case TOY_AST_NODE_PAIR:
@@ -71,10 +75,12 @@ static void freeASTNodeCustom(Toy_ASTNode* node, bool freeSelf) {
break; break;
case TOY_AST_NODE_FN_COLLECTION: case TOY_AST_NODE_FN_COLLECTION:
for (int i = 0; i < node->fnCollection.count; i++) { if (node->fnCollection.capacity > 0) {
freeASTNodeCustom(node->fnCollection.nodes + i, false); for (int i = 0; i < node->fnCollection.count; i++) {
freeASTNodeCustom(node->fnCollection.nodes + i, false);
}
TOY_FREE_ARRAY(Toy_ASTNode, node->fnCollection.nodes, node->fnCollection.capacity);
} }
TOY_FREE_ARRAY(Toy_ASTNode, node->fnCollection.nodes, node->fnCollection.capacity);
break; break;
case TOY_AST_NODE_FN_DECL: case TOY_AST_NODE_FN_DECL:
@@ -118,6 +124,16 @@ static void freeASTNodeCustom(Toy_ASTNode* node, bool freeSelf) {
//NO-OP //NO-OP
break; break;
case TOY_AST_NODE_AND:
Toy_freeASTNode(node->pathAnd.left);
Toy_freeASTNode(node->pathAnd.right);
break;
case TOY_AST_NODE_OR:
Toy_freeASTNode(node->pathOr.left);
Toy_freeASTNode(node->pathOr.right);
break;
case TOY_AST_NODE_PREFIX_INCREMENT: case TOY_AST_NODE_PREFIX_INCREMENT:
Toy_freeLiteral(node->prefixIncrement.identifier); Toy_freeLiteral(node->prefixIncrement.identifier);
break; break;
@@ -135,6 +151,10 @@ static void freeASTNodeCustom(Toy_ASTNode* node, bool freeSelf) {
Toy_freeLiteral(node->import.identifier); Toy_freeLiteral(node->import.identifier);
Toy_freeLiteral(node->import.alias); Toy_freeLiteral(node->import.alias);
break; break;
case TOY_AST_NODE_PASS:
//EMPTY
break;
} }
if (freeSelf) { if (freeSelf) {
@@ -338,6 +358,26 @@ void Toy_emitASTNodeContinue(Toy_ASTNode** nodeHandle) {
*nodeHandle = tmp; *nodeHandle = tmp;
} }
void Toy_emitASTNodeAnd(Toy_ASTNode** nodeHandle, Toy_ASTNode* rhs) {
Toy_ASTNode* tmp = TOY_ALLOCATE(Toy_ASTNode, 1);
tmp->type = TOY_AST_NODE_AND;
tmp->pathAnd.left = *nodeHandle;
tmp->pathAnd.right = rhs;
*nodeHandle = tmp;
}
void Toy_emitASTNodeOr(Toy_ASTNode** nodeHandle, Toy_ASTNode* rhs) {
Toy_ASTNode* tmp = TOY_ALLOCATE(Toy_ASTNode, 1);
tmp->type = TOY_AST_NODE_OR;
tmp->pathOr.left = *nodeHandle;
tmp->pathOr.right = rhs;
*nodeHandle = tmp;
}
void Toy_emitASTNodePrefixIncrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier) { void Toy_emitASTNodePrefixIncrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier) {
Toy_ASTNode* tmp = TOY_ALLOCATE(Toy_ASTNode, 1); Toy_ASTNode* tmp = TOY_ALLOCATE(Toy_ASTNode, 1);
@@ -383,3 +423,11 @@ void Toy_emitASTNodeImport(Toy_ASTNode** nodeHandle, Toy_Literal identifier, Toy
*nodeHandle = tmp; *nodeHandle = tmp;
} }
void Toy_emitASTNodePass(Toy_ASTNode** nodeHandle) {
Toy_ASTNode* tmp = TOY_ALLOCATE(Toy_ASTNode, 1);
tmp->type = TOY_AST_NODE_PASS;
*nodeHandle = tmp;
}
+27
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@@ -29,11 +29,14 @@ typedef enum Toy_ASTNodeType {
TOY_AST_NODE_FOR, //for control flow TOY_AST_NODE_FOR, //for control flow
TOY_AST_NODE_BREAK, //for control flow TOY_AST_NODE_BREAK, //for control flow
TOY_AST_NODE_CONTINUE, //for control flow TOY_AST_NODE_CONTINUE, //for control flow
TOY_AST_NODE_AND, //for control flow
TOY_AST_NODE_OR, //for control flow
TOY_AST_NODE_PREFIX_INCREMENT, //increment a variable TOY_AST_NODE_PREFIX_INCREMENT, //increment a variable
TOY_AST_NODE_POSTFIX_INCREMENT, //increment a variable TOY_AST_NODE_POSTFIX_INCREMENT, //increment a variable
TOY_AST_NODE_PREFIX_DECREMENT, //decrement a variable TOY_AST_NODE_PREFIX_DECREMENT, //decrement a variable
TOY_AST_NODE_POSTFIX_DECREMENT, //decrement a variable TOY_AST_NODE_POSTFIX_DECREMENT, //decrement a variable
TOY_AST_NODE_IMPORT, //import a library TOY_AST_NODE_IMPORT, //import a library
TOY_AST_NODE_PASS, //for doing nothing
} Toy_ASTNodeType; } Toy_ASTNodeType;
//literals //literals
@@ -203,6 +206,24 @@ typedef struct Toy_NodeContinue {
Toy_ASTNodeType type; Toy_ASTNodeType type;
} Toy_NodeContinue; } Toy_NodeContinue;
//and operator
void Toy_emitASTNodeAnd(Toy_ASTNode** nodeHandle, Toy_ASTNode* rhs); //handled node becomes lhs
typedef struct Toy_NodeAnd {
Toy_ASTNodeType type;
Toy_ASTNode* left;
Toy_ASTNode* right;
} Toy_NodeAnd;
//or operator
void Toy_emitASTNodeOr(Toy_ASTNode** nodeHandle, Toy_ASTNode* rhs); //handled node becomes lhs
typedef struct Toy_NodeOr {
Toy_ASTNodeType type;
Toy_ASTNode* left;
Toy_ASTNode* right;
} Toy_NodeOr;
//pre-post increment/decrement //pre-post increment/decrement
void Toy_emitASTNodePrefixIncrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier); void Toy_emitASTNodePrefixIncrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier);
void Toy_emitASTNodePrefixDecrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier); void Toy_emitASTNodePrefixDecrement(Toy_ASTNode** nodeHandle, Toy_Literal identifier);
@@ -238,6 +259,9 @@ typedef struct Toy_NodeImport {
Toy_Literal alias; Toy_Literal alias;
} Toy_NodeImport; } Toy_NodeImport;
//for doing nothing
void Toy_emitASTNodePass(Toy_ASTNode** nodeHandle);
union Toy_private_node { union Toy_private_node {
Toy_ASTNodeType type; Toy_ASTNodeType type;
Toy_NodeLiteral atomic; Toy_NodeLiteral atomic;
@@ -259,6 +283,8 @@ union Toy_private_node {
Toy_NodeFor pathFor; Toy_NodeFor pathFor;
Toy_NodeBreak pathBreak; Toy_NodeBreak pathBreak;
Toy_NodeContinue pathContinue; Toy_NodeContinue pathContinue;
Toy_NodeAnd pathAnd;
Toy_NodeOr pathOr;
Toy_NodePrefixIncrement prefixIncrement; Toy_NodePrefixIncrement prefixIncrement;
Toy_NodePrefixDecrement prefixDecrement; Toy_NodePrefixDecrement prefixDecrement;
Toy_NodePostfixIncrement postfixIncrement; Toy_NodePostfixIncrement postfixIncrement;
@@ -266,4 +292,5 @@ union Toy_private_node {
Toy_NodeImport import; Toy_NodeImport import;
}; };
//see toy_parser.h for more documentation on this function
TOY_API void Toy_freeASTNode(Toy_ASTNode* node); TOY_API void Toy_freeASTNode(Toy_ASTNode* node);
+155 -35
View File
@@ -4,6 +4,7 @@
#include "toy_literal.h" #include "toy_literal.h"
#include <stdio.h> #include <stdio.h>
#include <string.h>
//static math utils, copied from the interpreter //static math utils, copied from the interpreter
static Toy_Literal addition(Toy_Interpreter* interpreter, Toy_Literal lhs, Toy_Literal rhs) { static Toy_Literal addition(Toy_Interpreter* interpreter, Toy_Literal lhs, Toy_Literal rhs) {
@@ -278,6 +279,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first) || TOY_IS_IDENTIFIER(second) || TOY_IS_IDENTIFIER(third)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
//second and third are bad args to dictionaries //second and third are bad args to dictionaries
if (!TOY_IS_NULL(second) || !TOY_IS_NULL(third)) { if (!TOY_IS_NULL(second) || !TOY_IS_NULL(third)) {
interpreter->errorOutput("Index slicing not allowed for dictionaries\n"); interpreter->errorOutput("Index slicing not allowed for dictionaries\n");
@@ -400,6 +412,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first) || TOY_IS_IDENTIFIER(second) || TOY_IS_IDENTIFIER(third)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
//handle each error case //handle each error case
if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= TOY_AS_ARRAY(compound)->count) { if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= TOY_AS_ARRAY(compound)->count) {
interpreter->errorOutput("Bad first indexing\n"); interpreter->errorOutput("Bad first indexing\n");
@@ -542,6 +565,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first) || TOY_IS_IDENTIFIER(second) || TOY_IS_IDENTIFIER(third)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
//handle each error case //handle each error case
if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= TOY_AS_ARRAY(compound)->count) { if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= TOY_AS_ARRAY(compound)->count) {
interpreter->errorOutput("Bad first indexing assignment\n"); interpreter->errorOutput("Bad first indexing assignment\n");
@@ -587,7 +621,7 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
//simple indexing assignment if second is null //simple indexing assignment if second is null
if (TOY_IS_NULL(second)) { if (TOY_IS_NULL(second)) {
bool ret = -1; int ret = -1;
if (!Toy_setLiteralArray(TOY_AS_ARRAY(compound), first, assign)) { if (!Toy_setLiteralArray(TOY_AS_ARRAY(compound), first, assign)) {
interpreter->errorOutput("Array index out of bounds in assignment"); interpreter->errorOutput("Array index out of bounds in assignment");
@@ -595,6 +629,7 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
} }
else { else {
Toy_pushLiteralArray(&interpreter->stack, compound); //leave the array on the stack Toy_pushLiteralArray(&interpreter->stack, compound); //leave the array on the stack
//...
ret = 1; ret = 1;
} }
@@ -704,6 +739,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
Toy_Literal value = Toy_getLiteralArray(TOY_AS_ARRAY(compound), first); Toy_Literal value = Toy_getLiteralArray(TOY_AS_ARRAY(compound), first);
if (TOY_IS_STRING(op) && Toy_equalsRefStringCString(TOY_AS_STRING(op), "+=")) { if (TOY_IS_STRING(op) && Toy_equalsRefStringCString(TOY_AS_STRING(op), "+=")) {
@@ -792,6 +838,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first) || TOY_IS_IDENTIFIER(second) || TOY_IS_IDENTIFIER(third)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
//handle each error case //handle each error case
if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= (int)Toy_lengthRefString(TOY_AS_STRING(compound))) { if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= (int)Toy_lengthRefString(TOY_AS_STRING(compound))) {
interpreter->errorOutput("Bad first indexing in string\n"); interpreter->errorOutput("Bad first indexing in string\n");
@@ -936,6 +993,17 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_freeLiteral(idn); Toy_freeLiteral(idn);
} }
if (TOY_IS_IDENTIFIER(first) || TOY_IS_IDENTIFIER(second) || TOY_IS_IDENTIFIER(third)) {
Toy_freeLiteral(op);
Toy_freeLiteral(assign);
Toy_freeLiteral(third);
Toy_freeLiteral(second);
Toy_freeLiteral(first);
Toy_freeLiteral(compound);
return -1;
}
//handle each error case //handle each error case
if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= (int)Toy_lengthRefString(TOY_AS_STRING(compound))) { if (!TOY_IS_INTEGER(first) || TOY_AS_INTEGER(first) < 0 || TOY_AS_INTEGER(first) >= (int)Toy_lengthRefString(TOY_AS_STRING(compound))) {
interpreter->errorOutput("Bad first indexing in string assignment\n"); interpreter->errorOutput("Bad first indexing in string assignment\n");
@@ -1063,7 +1131,7 @@ int Toy_private_index(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 3) { if (arguments->count != 3) {
interpreter->errorOutput("Incorrect number of arguments to _set\n"); interpreter->errorOutput("Incorrect number of arguments to set\n");
return -1; return -1;
} }
@@ -1073,12 +1141,16 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
Toy_Literal val = arguments->literals[2]; Toy_Literal val = arguments->literals[2];
if (!TOY_IS_IDENTIFIER(idn)) { if (!TOY_IS_IDENTIFIER(idn)) {
interpreter->errorOutput("Expected identifier in _set\n"); interpreter->errorOutput("Expected identifier in set\n");
return -1; return -1;
} }
Toy_parseIdentifierToValue(interpreter, &obj); Toy_parseIdentifierToValue(interpreter, &obj);
if (TOY_IS_IDENTIFIER(obj)) {
return -1;
}
bool freeKey = false; bool freeKey = false;
if (TOY_IS_IDENTIFIER(key)) { if (TOY_IS_IDENTIFIER(key)) {
Toy_parseIdentifierToValue(interpreter, &key); Toy_parseIdentifierToValue(interpreter, &key);
@@ -1091,26 +1163,40 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
freeVal = true; freeVal = true;
} }
if (TOY_IS_IDENTIFIER(key) || TOY_IS_IDENTIFIER(val)) {
if (freeKey) {
Toy_freeLiteral(key);
}
if (freeVal) {
Toy_freeLiteral(val);
}
return -1;
}
switch(obj.type) { switch(obj.type) {
case TOY_LITERAL_ARRAY: { case TOY_LITERAL_ARRAY: {
Toy_Literal typeLiteral = Toy_getScopeType(interpreter->scope, key); //check the subtype of the array, if there is one, against the given argument
Toy_Literal typeLiteral = Toy_getScopeType(interpreter->scope, idn);
if (TOY_AS_TYPE(typeLiteral).typeOf == TOY_LITERAL_ARRAY) { if (TOY_AS_TYPE(typeLiteral).typeOf == TOY_LITERAL_ARRAY) {
Toy_Literal subtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[0]; Toy_Literal subtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[0];
if (TOY_AS_TYPE(subtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(subtypeLiteral).typeOf != val.type) { if (TOY_AS_TYPE(subtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(subtypeLiteral).typeOf != val.type) {
interpreter->errorOutput("Bad argument type in _set\n"); interpreter->errorOutput("Bad argument type in set\n");
Toy_freeLiteral(typeLiteral);
return -1; return -1;
} }
} }
Toy_freeLiteral(typeLiteral);
if (!TOY_IS_INTEGER(key)) { if (!TOY_IS_INTEGER(key)) {
interpreter->errorOutput("Expected integer index in _set\n"); interpreter->errorOutput("Expected integer index in set\n");
return -1; return -1;
} }
if (TOY_AS_ARRAY(obj)->count <= TOY_AS_INTEGER(key) || TOY_AS_INTEGER(key) < 0) { if (TOY_AS_INTEGER(key) >= TOY_AS_ARRAY(obj)->count || TOY_AS_INTEGER(key) < 0) {
interpreter->errorOutput("Index out of bounds in _set\n"); interpreter->errorOutput("Index out of bounds in set\n");
return -1; return -1;
} }
@@ -1119,7 +1205,7 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
TOY_AS_ARRAY(obj)->literals[TOY_AS_INTEGER(key)] = Toy_copyLiteral(val); TOY_AS_ARRAY(obj)->literals[TOY_AS_INTEGER(key)] = Toy_copyLiteral(val);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) {
interpreter->errorOutput("Incorrect type assigned to array in _set: \""); interpreter->errorOutput("Incorrect type assigned to array in set: \"");
Toy_printLiteralCustom(val, interpreter->errorOutput); Toy_printLiteralCustom(val, interpreter->errorOutput);
interpreter->errorOutput("\"\n"); interpreter->errorOutput("\"\n");
return -1; return -1;
@@ -1136,12 +1222,12 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
Toy_Literal valSubtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[1]; Toy_Literal valSubtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[1];
if (TOY_AS_TYPE(keySubtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(keySubtypeLiteral).typeOf != key.type) { if (TOY_AS_TYPE(keySubtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(keySubtypeLiteral).typeOf != key.type) {
interpreter->printOutput("bad argument type in _set\n"); interpreter->printOutput("bad argument type in set\n");
return -1; return -1;
} }
if (TOY_AS_TYPE(valSubtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(valSubtypeLiteral).typeOf != val.type) { if (TOY_AS_TYPE(valSubtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(valSubtypeLiteral).typeOf != val.type) {
interpreter->printOutput("bad argument type in _set\n"); interpreter->printOutput("bad argument type in set\n");
return -1; return -1;
} }
} }
@@ -1149,7 +1235,7 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
Toy_setLiteralDictionary(TOY_AS_DICTIONARY(obj), key, val); Toy_setLiteralDictionary(TOY_AS_DICTIONARY(obj), key, val);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) {
interpreter->errorOutput("Incorrect type assigned to dictionary in _set: \""); interpreter->errorOutput("Incorrect type assigned to dictionary in set: \"");
Toy_printLiteralCustom(val, interpreter->errorOutput); Toy_printLiteralCustom(val, interpreter->errorOutput);
interpreter->errorOutput("\"\n"); interpreter->errorOutput("\"\n");
return -1; return -1;
@@ -1159,7 +1245,7 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _set: "); interpreter->errorOutput("Incorrect compound type in set: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\"\n"); interpreter->errorOutput("\"\n");
return -1; return -1;
@@ -1181,7 +1267,7 @@ int Toy_private_set(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
int Toy_private_get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 2) { if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments to _get"); interpreter->errorOutput("Incorrect number of arguments to get");
return -1; return -1;
} }
@@ -1200,15 +1286,25 @@ int Toy_private_get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
freeKey = true; freeKey = true;
} }
if (TOY_IS_IDENTIFIER(obj) || TOY_IS_IDENTIFIER(key)) {
if (freeObj) {
Toy_freeLiteral(obj);
}
if (freeKey) {
Toy_freeLiteral(key);
}
return -1;
}
switch(obj.type) { switch(obj.type) {
case TOY_LITERAL_ARRAY: { case TOY_LITERAL_ARRAY: {
if (!TOY_IS_INTEGER(key)) { if (!TOY_IS_INTEGER(key)) {
interpreter->errorOutput("Expected integer index in _get\n"); interpreter->errorOutput("Expected integer index in get\n");
return -1; return -1;
} }
if (TOY_AS_ARRAY(obj)->count <= TOY_AS_INTEGER(key) || TOY_AS_INTEGER(key) < 0) { if (TOY_AS_INTEGER(key) >= TOY_AS_ARRAY(obj)->count || TOY_AS_INTEGER(key) < 0) {
interpreter->errorOutput("Index out of bounds in _get\n"); interpreter->errorOutput("Index out of bounds in get\n");
return -1; return -1;
} }
@@ -1242,7 +1338,7 @@ int Toy_private_get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _get \""); interpreter->errorOutput("Incorrect compound type in get \"");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\"\n"); interpreter->errorOutput("\"\n");
return -1; return -1;
@@ -1252,7 +1348,7 @@ int Toy_private_get(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
int Toy_private_push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 2) { if (arguments->count != 2) {
interpreter->errorOutput("Incorrect number of arguments to _push\n"); interpreter->errorOutput("Incorrect number of arguments to push\n");
return -1; return -1;
} }
@@ -1261,35 +1357,47 @@ int Toy_private_push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_Literal val = arguments->literals[1]; Toy_Literal val = arguments->literals[1];
if (!TOY_IS_IDENTIFIER(idn)) { if (!TOY_IS_IDENTIFIER(idn)) {
interpreter->errorOutput("Expected identifier in _push\n"); interpreter->errorOutput("Expected identifier in push\n");
return -1; return -1;
} }
Toy_parseIdentifierToValue(interpreter, &obj); Toy_parseIdentifierToValue(interpreter, &obj);
if (TOY_IS_IDENTIFIER(obj)) {
return -1;
}
bool freeVal = false; bool freeVal = false;
if (TOY_IS_IDENTIFIER(val)) { if (TOY_IS_IDENTIFIER(val)) {
Toy_parseIdentifierToValue(interpreter, &val); Toy_parseIdentifierToValue(interpreter, &val);
freeVal = true; freeVal = true;
} }
if (TOY_IS_IDENTIFIER(val)) {
return -1;
}
switch(obj.type) { switch(obj.type) {
case TOY_LITERAL_ARRAY: { case TOY_LITERAL_ARRAY: {
Toy_Literal typeLiteral = Toy_getScopeType(interpreter->scope, val); //check the subtype of the array, if there is one, against the given argument
Toy_Literal typeLiteral = Toy_getScopeType(interpreter->scope, idn);
if (TOY_AS_TYPE(typeLiteral).typeOf == TOY_LITERAL_ARRAY) { if (TOY_AS_TYPE(typeLiteral).typeOf == TOY_LITERAL_ARRAY) {
Toy_Literal subtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[0]; Toy_Literal subtypeLiteral = ((Toy_Literal*)(TOY_AS_TYPE(typeLiteral).subtypes))[0];
if (TOY_AS_TYPE(subtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(subtypeLiteral).typeOf != val.type) { if (TOY_AS_TYPE(subtypeLiteral).typeOf != TOY_LITERAL_ANY && TOY_AS_TYPE(subtypeLiteral).typeOf != val.type) {
interpreter->errorOutput("Bad argument type in _push"); interpreter->errorOutput("Bad argument type in push\n");
Toy_freeLiteral(typeLiteral);
return -1; return -1;
} }
} }
Toy_freeLiteral(typeLiteral);
Toy_pushLiteralArray(TOY_AS_ARRAY(obj), val); Toy_pushLiteralArray(TOY_AS_ARRAY(obj), val);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { //TODO: could definitely be more efficient than overwriting the whole original object if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { //TODO: could definitely be more efficient than overwriting the whole original object
interpreter->errorOutput("Incorrect type assigned to array in _push: \""); interpreter->errorOutput("Incorrect type assigned to array in push: \"");
Toy_printLiteralCustom(val, interpreter->errorOutput); Toy_printLiteralCustom(val, interpreter->errorOutput);
interpreter->errorOutput("\"\n"); interpreter->errorOutput("\"\n");
return -1; return -1;
@@ -1305,7 +1413,7 @@ int Toy_private_push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _push: "); interpreter->errorOutput("Incorrect compound type in push: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1315,7 +1423,7 @@ int Toy_private_push(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _pop\n"); interpreter->errorOutput("Incorrect number of arguments to pop\n");
return -1; return -1;
} }
@@ -1323,12 +1431,16 @@ int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
Toy_Literal obj = arguments->literals[0]; Toy_Literal obj = arguments->literals[0];
if (!TOY_IS_IDENTIFIER(idn)) { if (!TOY_IS_IDENTIFIER(idn)) {
interpreter->errorOutput("Expected identifier in _pop\n"); interpreter->errorOutput("Expected identifier in pop\n");
return -1; return -1;
} }
Toy_parseIdentifierToValue(interpreter, &obj); Toy_parseIdentifierToValue(interpreter, &obj);
if (TOY_IS_IDENTIFIER(obj)) {
return -1;
}
switch(obj.type) { switch(obj.type) {
case TOY_LITERAL_ARRAY: { case TOY_LITERAL_ARRAY: {
Toy_Literal lit = Toy_popLiteralArray(TOY_AS_ARRAY(obj)); Toy_Literal lit = Toy_popLiteralArray(TOY_AS_ARRAY(obj));
@@ -1336,7 +1448,7 @@ int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
Toy_freeLiteral(lit); Toy_freeLiteral(lit);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { //TODO: could definitely be more efficient than overwriting the whole original object if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { //TODO: could definitely be more efficient than overwriting the whole original object
interpreter->errorOutput("Incorrect type assigned to array in _pop: "); interpreter->errorOutput("Incorrect type assigned to array in pop: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1348,7 +1460,7 @@ int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _pop: "); interpreter->errorOutput("Incorrect compound type in pop: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1358,7 +1470,7 @@ int Toy_private_pop(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
int Toy_private_length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _length\n"); interpreter->errorOutput("Incorrect number of arguments to length\n");
return -1; return -1;
} }
@@ -1370,6 +1482,10 @@ int Toy_private_length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments
freeObj = true; freeObj = true;
} }
if (TOY_IS_IDENTIFIER(obj)) {
return -1;
}
switch(obj.type) { switch(obj.type) {
case TOY_LITERAL_ARRAY: { case TOY_LITERAL_ARRAY: {
Toy_Literal lit = TOY_TO_INTEGER_LITERAL( TOY_AS_ARRAY(obj)->count ); Toy_Literal lit = TOY_TO_INTEGER_LITERAL( TOY_AS_ARRAY(obj)->count );
@@ -1393,7 +1509,7 @@ int Toy_private_length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _length: "); interpreter->errorOutput("Incorrect compound type in length: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1409,7 +1525,7 @@ int Toy_private_length(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments
int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) { int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments) {
//if wrong number of arguments, fail //if wrong number of arguments, fail
if (arguments->count != 1) { if (arguments->count != 1) {
interpreter->errorOutput("Incorrect number of arguments to _clear\n"); interpreter->errorOutput("Incorrect number of arguments to clear\n");
return -1; return -1;
} }
@@ -1417,12 +1533,16 @@ int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_Literal obj = arguments->literals[0]; Toy_Literal obj = arguments->literals[0];
if (!TOY_IS_IDENTIFIER(idn)) { if (!TOY_IS_IDENTIFIER(idn)) {
interpreter->errorOutput("expected identifier in _clear\n"); interpreter->errorOutput("expected identifier in clear\n");
return -1; return -1;
} }
Toy_parseIdentifierToValue(interpreter, &obj); Toy_parseIdentifierToValue(interpreter, &obj);
if (TOY_IS_IDENTIFIER(obj)) {
return -1;
}
//NOTE: just pass in new compounds //NOTE: just pass in new compounds
switch(obj.type) { switch(obj.type) {
@@ -1433,7 +1553,7 @@ int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_Literal obj = TOY_TO_ARRAY_LITERAL(array); Toy_Literal obj = TOY_TO_ARRAY_LITERAL(array);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) {
interpreter->errorOutput("Incorrect type assigned to array in _clear: "); interpreter->errorOutput("Incorrect type assigned to array in clear: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1451,7 +1571,7 @@ int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
Toy_Literal obj = TOY_TO_DICTIONARY_LITERAL(dictionary); Toy_Literal obj = TOY_TO_DICTIONARY_LITERAL(dictionary);
if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) { if (!Toy_setScopeVariable(interpreter->scope, idn, obj, true)) {
interpreter->errorOutput("Incorrect type assigned to dictionary in _clear: "); interpreter->errorOutput("Incorrect type assigned to dictionary in clear: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
@@ -1463,7 +1583,7 @@ int Toy_private_clear(Toy_Interpreter* interpreter, Toy_LiteralArray* arguments)
} }
default: default:
interpreter->errorOutput("Incorrect compound type in _clear: "); interpreter->errorOutput("Incorrect compound type in clear: ");
Toy_printLiteralCustom(obj, interpreter->errorOutput); Toy_printLiteralCustom(obj, interpreter->errorOutput);
interpreter->errorOutput("\n"); interpreter->errorOutput("\n");
return -1; return -1;
+48 -24
View File
@@ -4,7 +4,7 @@
#include <string.h> #include <string.h>
#include <assert.h> #include <assert.h>
//test variable sizes based on platform //test variable sizes based on platform - see issue #35
#define STATIC_ASSERT(test_for_true) static_assert((test_for_true), "(" #test_for_true ") failed") #define STATIC_ASSERT(test_for_true) static_assert((test_for_true), "(" #test_for_true ") failed")
STATIC_ASSERT(sizeof(char) == 1); STATIC_ASSERT(sizeof(char) == 1);
@@ -15,22 +15,29 @@ STATIC_ASSERT(sizeof(unsigned char) == 1);
STATIC_ASSERT(sizeof(unsigned short) == 2); STATIC_ASSERT(sizeof(unsigned short) == 2);
STATIC_ASSERT(sizeof(unsigned int) == 4); STATIC_ASSERT(sizeof(unsigned int) == 4);
//declare the singleton static const char* build = __DATE__ " " __TIME__;
Toy_CommandLine Toy_commandLine;
const char* Toy_private_version_build() {
return build;
}
//declare the singleton with default values
Toy_CommandLine Toy_commandLine = {
.error = false,
.help = false,
.version = false,
.binaryfile = NULL,
.sourcefile = NULL,
.compilefile = NULL,
.outfile = "out.tb",
.source = NULL,
.initialfile = NULL,
.enablePrintNewline = true,
.parseBytecodeHeader = false,
.verbose = false
};
void Toy_initCommandLine(int argc, const char* argv[]) { void Toy_initCommandLine(int argc, const char* argv[]) {
//default values
Toy_commandLine.error = false;
Toy_commandLine.help = false;
Toy_commandLine.version = false;
Toy_commandLine.binaryfile = NULL;
Toy_commandLine.sourcefile = NULL;
Toy_commandLine.compilefile = NULL;
Toy_commandLine.outfile = "out.tb";
Toy_commandLine.source = NULL;
Toy_commandLine.initialfile = NULL;
Toy_commandLine.verbose = false;
for (int i = 1; i < argc; i++) { //start at 1 to skip the program name for (int i = 1; i < argc; i++) { //start at 1 to skip the program name
Toy_commandLine.error = true; //error state by default, set to false by successful flags Toy_commandLine.error = true; //error state by default, set to false by successful flags
@@ -87,6 +94,22 @@ void Toy_initCommandLine(int argc, const char* argv[]) {
continue; continue;
} }
if (!strcmp(argv[i], "-p")) {
Toy_commandLine.parseBytecodeHeader = true;
if (Toy_commandLine.binaryfile) {
Toy_commandLine.error = false;
}
continue;
}
if (!strcmp(argv[i], "-n")) {
Toy_commandLine.enablePrintNewline = false;
Toy_commandLine.error = false;
continue;
}
//option without a flag + ending in .tb = binary input //option without a flag + ending in .tb = binary input
if (i < argc) { if (i < argc) {
if (strncmp(&(argv[i][strlen(argv[i]) - 3]), ".tb", 3) == 0) { if (strncmp(&(argv[i][strlen(argv[i]) - 3]), ".tb", 3) == 0) {
@@ -108,15 +131,16 @@ void Toy_usageCommandLine(int argc, const char* argv[]) {
void Toy_helpCommandLine(int argc, const char* argv[]) { void Toy_helpCommandLine(int argc, const char* argv[]) {
Toy_usageCommandLine(argc, argv); Toy_usageCommandLine(argc, argv);
printf("<file.tb>\t\t\tBinary input file in tb format, must be version %d.%d.%d.\n\n", TOY_VERSION_MAJOR, TOY_VERSION_MINOR, TOY_VERSION_PATCH); printf(" -h, --help\t\t\tShow this help then exit.\n");
printf("-h\t| --help\t\tShow this help then exit.\n\n"); printf(" -v, --version\t\t\tShow version and copyright information then exit.\n");
printf("-v\t| --version\t\tShow version and copyright information then exit.\n\n"); printf(" -d, --debug\t\t\tBe verbose when operating.\n");
printf("-d\t| --debug\t\tBe verbose when operating.\n\n"); printf(" -f, --file filename\t\tParse, compile and execute the source file.\n");
printf("-f\t| --file filename\tParse, compile and execute the source file.\n\n"); printf(" -i, --input source\t\tParse, compile and execute this given string of source code.\n");
printf("-i\t| --input source\tParse, compile and execute this given string of source code.\n\n"); printf(" -c, --compile filename\tParse and compile the specified source file into an output file.\n");
printf("-c\t| --compile filename\tParse and compile the specified source file into an output file.\n\n"); printf(" -o, --output outfile\t\tName of the output file built with --compile (default: out.tb).\n");
printf("-o\t| --output outfile\tName of the output file built with --compile (default: out.tb).\n\n"); printf(" -t, --initial filename\tStart the repl as normal, after first running the given file.\n");
printf("-t\t| --initial filename\tStart the repl as normal, after first running the given file.\n\n"); printf(" -p\t\t\t\tParse the given bytecode's header, then exit (requires file.tb).\n");
printf(" -n\t\t\t\tDisable the newline character at the end of the print statement.\n");
} }
void Toy_copyrightCommandLine(int argc, const char* argv[]) { void Toy_copyrightCommandLine(int argc, const char* argv[]) {
+64 -6
View File
@@ -1,15 +1,23 @@
#pragma once #pragma once
/*!
# toy_common.h
This file is generally included in most header files within Toy, as it is where the TOY_API macro is defined. It also has some utilities intended for use only by the repl.
## Defined Macros
!*/
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
#define TOY_VERSION_MAJOR 0 /*!
#define TOY_VERSION_MINOR 8 ### TOY_API
#define TOY_VERSION_PATCH 3
#define TOY_VERSION_BUILD __DATE__ " " __TIME__ This definition of this macro is platform-dependant, and used to enable cross-platform compilation of shared and static libraries.
!*/
//platform/compiler-specific instructions
#if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__) #if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__)
#define TOY_API extern #define TOY_API extern
@@ -28,7 +36,54 @@
#endif #endif
//for processing the command line arguments /*!
### TOY_VERSION_MAJOR
The current major version of Toy. This value is embedded into the bytecode, and the interpreter will refuse to run bytecode with a major version that does not match its own version.
This value MUST fit into an unsigned char.
!*/
#define TOY_VERSION_MAJOR 1
/*!
### TOY_VERSION_MINOR
The current minor version of Toy. This value is embedded into the bytecode, and the interpreter will refuse to run bytecode with a minor version that is greater than its own minor version.
This value MUST fit into an unsigned char.
!*/
#define TOY_VERSION_MINOR 3
/*!
### TOY_VERSION_PATCH
The current patch version of Toy. This value is embedded into the bytecode.
This value MUST fit into an unsigned char.
!*/
#define TOY_VERSION_PATCH 2
/*!
### TOY_VERSION_BUILD
The current build version of Toy. This value is embedded into the bytecode.
This evaluates to a c-string, which contains build information such as compilation date and time of the interpreter. When in verbose mode, the compiler will display a warning if the build version of the bytecode does not match the build version of the interpreter.
This macro may also be used to store additonal information about forks of the Toy codebase.
!*/
#define TOY_VERSION_BUILD Toy_private_version_build()
TOY_API const char* Toy_private_version_build();
/*
The following code is intended only for use within the repl.
*/
//for processing the command line arguments in the repl
typedef struct { typedef struct {
bool error; bool error;
bool help; bool help;
@@ -39,9 +94,12 @@ typedef struct {
char* outfile; //defaults to out.tb char* outfile; //defaults to out.tb
char* source; char* source;
char* initialfile; char* initialfile;
bool enablePrintNewline;
bool parseBytecodeHeader;
bool verbose; bool verbose;
} Toy_CommandLine; } Toy_CommandLine;
//these are intended for the repl only, despite using the api prefix
TOY_API Toy_CommandLine Toy_commandLine; TOY_API Toy_CommandLine Toy_commandLine;
TOY_API void Toy_initCommandLine(int argc, const char* argv[]); TOY_API void Toy_initCommandLine(int argc, const char* argv[]);
+206 -30
View File
@@ -9,6 +9,7 @@
#include "toy_console_colors.h" #include "toy_console_colors.h"
#include <stdio.h> #include <stdio.h>
#include <string.h>
void Toy_initCompiler(Toy_Compiler* compiler) { void Toy_initCompiler(Toy_Compiler* compiler) {
Toy_initLiteralArray(&compiler->literalCache); Toy_initLiteralArray(&compiler->literalCache);
@@ -47,7 +48,7 @@ static int writeLiteralTypeToCache(Toy_LiteralArray* literalCache, Toy_Literal l
} }
//optimisation: check if exactly this literal array exists //optimisation: check if exactly this literal array exists
int index = Toy_findLiteralIndex(literalCache, literal); int index = Toy_private_findLiteralIndex(literalCache, literal);
if (index < 0) { if (index < 0) {
index = Toy_pushLiteralArray(literalCache, literal); index = Toy_pushLiteralArray(literalCache, literal);
} }
@@ -73,7 +74,7 @@ static int writeNodeCompoundToCache(Toy_Compiler* compiler, Toy_ASTNode* node) {
switch(node->compound.nodes[i].pair.left->type) { switch(node->compound.nodes[i].pair.left->type) {
case TOY_AST_NODE_LITERAL: { case TOY_AST_NODE_LITERAL: {
//keys are literals //keys are literals
int key = Toy_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].pair.left->atomic.literal); int key = Toy_private_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].pair.left->atomic.literal);
if (key < 0) { if (key < 0) {
key = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].pair.left->atomic.literal); key = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].pair.left->atomic.literal);
} }
@@ -102,7 +103,7 @@ static int writeNodeCompoundToCache(Toy_Compiler* compiler, Toy_ASTNode* node) {
switch(node->compound.nodes[i].pair.right->type) { switch(node->compound.nodes[i].pair.right->type) {
case TOY_AST_NODE_LITERAL: { case TOY_AST_NODE_LITERAL: {
//values are literals //values are literals
int val = Toy_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].pair.right->atomic.literal); int val = Toy_private_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].pair.right->atomic.literal);
if (val < 0) { if (val < 0) {
val = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].pair.right->atomic.literal); val = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].pair.right->atomic.literal);
} }
@@ -129,7 +130,7 @@ static int writeNodeCompoundToCache(Toy_Compiler* compiler, Toy_ASTNode* node) {
} }
//push the store to the cache, with instructions about how pack it //push the store to the cache, with instructions about how pack it
Toy_Literal literal = TOY_TO_DICTIONARY_LITERAL(store); Toy_Literal literal = TOY_TO_DICTIONARY_LITERAL((Toy_LiteralDictionary*)store); //cast from array to dict, because it's intermediate
literal.type = TOY_LITERAL_DICTIONARY_INTERMEDIATE; //god damn it - nested in a dictionary literal.type = TOY_LITERAL_DICTIONARY_INTERMEDIATE; //god damn it - nested in a dictionary
index = Toy_pushLiteralArray(&compiler->literalCache, literal); index = Toy_pushLiteralArray(&compiler->literalCache, literal);
Toy_freeLiteral(literal); Toy_freeLiteral(literal);
@@ -141,7 +142,7 @@ static int writeNodeCompoundToCache(Toy_Compiler* compiler, Toy_ASTNode* node) {
switch(node->compound.nodes[i].type) { switch(node->compound.nodes[i].type) {
case TOY_AST_NODE_LITERAL: { case TOY_AST_NODE_LITERAL: {
//values //values
int val = Toy_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].atomic.literal); int val = Toy_private_findLiteralIndex(&compiler->literalCache, node->compound.nodes[i].atomic.literal);
if (val < 0) { if (val < 0) {
val = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].atomic.literal); val = Toy_pushLiteralArray(&compiler->literalCache, node->compound.nodes[i].atomic.literal);
} }
@@ -229,7 +230,7 @@ static int writeNodeCollectionToCache(Toy_Compiler* compiler, Toy_ASTNode* node)
static int writeLiteralToCompiler(Toy_Compiler* compiler, Toy_Literal literal) { static int writeLiteralToCompiler(Toy_Compiler* compiler, Toy_Literal literal) {
//get the index //get the index
int index = Toy_findLiteralIndex(&compiler->literalCache, literal); int index = Toy_private_findLiteralIndex(&compiler->literalCache, literal);
if (index < 0) { if (index < 0) {
if (TOY_IS_TYPE(literal)) { if (TOY_IS_TYPE(literal)) {
@@ -258,6 +259,87 @@ static int writeLiteralToCompiler(Toy_Compiler* compiler, Toy_Literal literal) {
return index; return index;
} }
//BUGFIX: check to see if this node lies within this tree
bool checkNodeInTree(Toy_ASTNode* tree, Toy_ASTNode* node) {
if (tree == node) {
return true;
}
if (tree == NULL) {
return false;
}
switch(tree->type) {
case TOY_AST_NODE_UNARY:
return checkNodeInTree(tree->unary.child, node);
case TOY_AST_NODE_BINARY:
return checkNodeInTree(tree->binary.left, node) || checkNodeInTree(tree->binary.right, node);
case TOY_AST_NODE_TERNARY:
return checkNodeInTree(tree->ternary.condition, node) || checkNodeInTree(tree->ternary.thenPath, node) || checkNodeInTree(tree->ternary.elsePath, node);
case TOY_AST_NODE_GROUPING:
return checkNodeInTree(tree->grouping.child, node);
case TOY_AST_NODE_BLOCK:
return checkNodeInTree(tree->block.nodes, node);
case TOY_AST_NODE_COMPOUND:
return checkNodeInTree(tree->compound.nodes, node);
case TOY_AST_NODE_PAIR:
return checkNodeInTree(tree->pair.left, node) || checkNodeInTree(tree->pair.right, node);
case TOY_AST_NODE_INDEX:
return checkNodeInTree(tree->index.first, node) || checkNodeInTree(tree->index.second, node) || checkNodeInTree(tree->index.third, node);
case TOY_AST_NODE_VAR_DECL:
return checkNodeInTree(tree->varDecl.expression, node);
case TOY_AST_NODE_FN_COLLECTION:
return checkNodeInTree(tree->fnCollection.nodes, node);
case TOY_AST_NODE_FN_DECL:
return checkNodeInTree(tree->fnDecl.arguments, node) || checkNodeInTree(tree->fnDecl.returns, node) || checkNodeInTree(tree->fnDecl.block, node);
case TOY_AST_NODE_FN_CALL:
return checkNodeInTree(tree->fnCall.arguments, node);
case TOY_AST_NODE_FN_RETURN:
return checkNodeInTree(tree->returns.returns, node);
case TOY_AST_NODE_IF:
return checkNodeInTree(tree->pathIf.condition, node) || checkNodeInTree(tree->pathIf.thenPath, node) || checkNodeInTree(tree->pathIf.elsePath, node);
case TOY_AST_NODE_WHILE:
return checkNodeInTree(tree->pathWhile.condition, node) || checkNodeInTree(tree->pathWhile.thenPath, node);
case TOY_AST_NODE_FOR:
return checkNodeInTree(tree->pathFor.preClause, node) || checkNodeInTree(tree->pathFor.condition, node) || checkNodeInTree(tree->pathFor.postClause, node) || checkNodeInTree(tree->pathFor.thenPath, node);
case TOY_AST_NODE_AND:
return checkNodeInTree(tree->pathAnd.left, node) || checkNodeInTree(tree->pathAnd.right, node);
case TOY_AST_NODE_OR:
return checkNodeInTree(tree->pathOr.left, node) || checkNodeInTree(tree->pathOr.right, node);
case TOY_AST_NODE_ERROR:
case TOY_AST_NODE_LITERAL:
case TOY_AST_NODE_BREAK:
case TOY_AST_NODE_CONTINUE:
case TOY_AST_NODE_PREFIX_INCREMENT:
case TOY_AST_NODE_PREFIX_DECREMENT:
case TOY_AST_NODE_POSTFIX_INCREMENT:
case TOY_AST_NODE_POSTFIX_DECREMENT:
case TOY_AST_NODE_IMPORT:
case TOY_AST_NODE_PASS:
return false;
}
return false;
}
//NOTE: jumpOfsets are included, because function arg and return indexes are embedded in the code body i.e. need to include their sizes in the jump //NOTE: jumpOfsets are included, because function arg and return indexes are embedded in the code body i.e. need to include their sizes in the jump
//NOTE: rootNode should NOT include groupings and blocks //NOTE: rootNode should NOT include groupings and blocks
static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode* node, void* breakAddressesPtr, void* continueAddressesPtr, int jumpOffsets, Toy_ASTNode* rootNode) { static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode* node, void* breakAddressesPtr, void* continueAddressesPtr, int jumpOffsets, Toy_ASTNode* rootNode) {
@@ -321,7 +403,8 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
//return this if... //return this if...
Toy_Opcode ret = Toy_writeCompilerWithJumps(compiler, node->binary.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode); Toy_Opcode ret = Toy_writeCompilerWithJumps(compiler, node->binary.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
if (node->binary.opcode == TOY_OP_INDEX && rootNode->type == TOY_AST_NODE_BINARY && (rootNode->binary.opcode >= TOY_OP_VAR_ASSIGN && rootNode->binary.opcode <= TOY_OP_VAR_MODULO_ASSIGN) && rootNode->binary.right != node) { //range-based check for assignment type; make sure the index is on the left of the assignment symbol //range-based check for assignment type; make sure the index is on the left of the assignment symbol
if (node->binary.opcode == TOY_OP_INDEX && rootNode->type == TOY_AST_NODE_BINARY && (rootNode->binary.opcode >= TOY_OP_VAR_ASSIGN && rootNode->binary.opcode <= TOY_OP_VAR_MODULO_ASSIGN) && !checkNodeInTree(rootNode->binary.right, node)) {
return TOY_OP_INDEX_ASSIGN_INTERMEDIATE; return TOY_OP_INDEX_ASSIGN_INTERMEDIATE;
} }
@@ -330,9 +413,35 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
return node->binary.opcode; return node->binary.opcode;
} }
if (ret != TOY_OP_EOF && (node->binary.opcode == TOY_OP_VAR_ASSIGN || node->binary.opcode == TOY_OP_AND || node->binary.opcode == TOY_OP_OR || (node->binary.opcode >= TOY_OP_COMPARE_EQUAL && node->binary.opcode <= TOY_OP_INVERT))) { //untangle in these cases - (WTF, are you serious?)
compiler->bytecode[compiler->count++] = (unsigned char)ret; //1 byte if (ret != TOY_OP_EOF) {
ret = TOY_OP_EOF; //untangle in this case switch(node->binary.opcode) {
case TOY_OP_NEGATE:
case TOY_OP_ADDITION:
case TOY_OP_SUBTRACTION:
case TOY_OP_MULTIPLICATION:
case TOY_OP_DIVISION:
case TOY_OP_MODULO:
case TOY_OP_VAR_ASSIGN:
case TOY_OP_VAR_ADDITION_ASSIGN:
case TOY_OP_VAR_SUBTRACTION_ASSIGN:
case TOY_OP_VAR_MULTIPLICATION_ASSIGN:
case TOY_OP_VAR_DIVISION_ASSIGN:
case TOY_OP_VAR_MODULO_ASSIGN:
case TOY_OP_COMPARE_EQUAL:
case TOY_OP_COMPARE_NOT_EQUAL:
case TOY_OP_COMPARE_LESS:
case TOY_OP_COMPARE_LESS_EQUAL:
case TOY_OP_COMPARE_GREATER:
case TOY_OP_COMPARE_GREATER_EQUAL:
case TOY_OP_INVERT:
//place the rhs result before the outer instruction
compiler->bytecode[compiler->count++] = (unsigned char)ret; //1 byte
ret = TOY_OP_EOF;
default:
break;
}
} }
compiler->bytecode[compiler->count++] = (unsigned char)node->binary.opcode; //1 byte compiler->bytecode[compiler->count++] = (unsigned char)node->binary.opcode; //1 byte
@@ -445,7 +554,7 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
} }
//write each piece of the declaration to the bytecode //write each piece of the declaration to the bytecode
int identifierIndex = Toy_findLiteralIndex(&compiler->literalCache, node->varDecl.identifier); int identifierIndex = Toy_private_findLiteralIndex(&compiler->literalCache, node->varDecl.identifier);
if (identifierIndex < 0) { if (identifierIndex < 0) {
identifierIndex = Toy_pushLiteralArray(&compiler->literalCache, node->varDecl.identifier); identifierIndex = Toy_pushLiteralArray(&compiler->literalCache, node->varDecl.identifier);
} }
@@ -478,9 +587,13 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
Toy_initCompiler(fnCompiler); Toy_initCompiler(fnCompiler);
Toy_writeCompiler(fnCompiler, node->fnDecl.arguments); //can be empty, but not NULL Toy_writeCompiler(fnCompiler, node->fnDecl.arguments); //can be empty, but not NULL
Toy_writeCompiler(fnCompiler, node->fnDecl.returns); //can be empty, but not NULL Toy_writeCompiler(fnCompiler, node->fnDecl.returns); //can be empty, but not NULL
Toy_Opcode override = Toy_writeCompilerWithJumps(fnCompiler, node->fnDecl.block, NULL, NULL, -4, rootNode); //can be empty, but not NULL
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy //BUGFIX: copied from TOY_AST_NODE_BLOCK, omitting the SCOPE_BEGIN and SCOPE_END opcodes (might squeeze a few bytes out of the interpreter's scopes by declaring one less)
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte for (int i = 0; i < node->fnDecl.block->block.count; i++) {
Toy_Opcode override = Toy_writeCompilerWithJumps(fnCompiler, &(node->fnDecl.block->block.nodes[i]), NULL, NULL, -4, &(node->fnDecl.block->block.nodes[i]));
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
fnCompiler->bytecode[fnCompiler->count++] = (unsigned char)override; //1 byte
}
} }
//adopt the panic state if anything happened //adopt the panic state if anything happened
@@ -489,11 +602,10 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
} }
//create the function in the literal cache (by storing the compiler object) //create the function in the literal cache (by storing the compiler object)
Toy_Literal fnLiteral = TOY_TO_FUNCTION_LITERAL(fnCompiler, 0); Toy_Literal fnLiteral = ((Toy_Literal){ .as = { .generic = fnCompiler }, .type = TOY_LITERAL_FUNCTION_INTERMEDIATE});
fnLiteral.type = TOY_LITERAL_FUNCTION_INTERMEDIATE; //NOTE: changing type
//push the name //push the name
int identifierIndex = Toy_findLiteralIndex(&compiler->literalCache, node->fnDecl.identifier); int identifierIndex = Toy_private_findLiteralIndex(&compiler->literalCache, node->fnDecl.identifier);
if (identifierIndex < 0) { if (identifierIndex < 0) {
identifierIndex = Toy_pushLiteralArray(&compiler->literalCache, node->fnDecl.identifier); identifierIndex = Toy_pushLiteralArray(&compiler->literalCache, node->fnDecl.identifier);
} }
@@ -541,7 +653,7 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
for (int i = 0; i < node->fnCall.arguments->fnCollection.count; i++) { //reverse order, to count from the beginning in the interpreter for (int i = 0; i < node->fnCall.arguments->fnCollection.count; i++) { //reverse order, to count from the beginning in the interpreter
//sub-calls //sub-calls
if (node->fnCall.arguments->fnCollection.nodes[i].type != TOY_AST_NODE_LITERAL) { if (node->fnCall.arguments->fnCollection.nodes[i].type != TOY_AST_NODE_LITERAL) {
Toy_Opcode override = Toy_writeCompilerWithJumps(compiler, &node->fnCall.arguments->fnCollection.nodes[i], breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode); Toy_Opcode override = Toy_writeCompilerWithJumps(compiler, &node->fnCall.arguments->fnCollection.nodes[i], breakAddressesPtr, continueAddressesPtr, jumpOffsets, node); //BUGFIX: use node as rootNode, to allow indexing within argument lists
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
} }
@@ -549,7 +661,7 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
} }
//write each argument to the bytecode //write each argument to the bytecode
int argumentsIndex = Toy_findLiteralIndex(&compiler->literalCache, node->fnCall.arguments->fnCollection.nodes[i].atomic.literal); int argumentsIndex = Toy_private_findLiteralIndex(&compiler->literalCache, node->fnCall.arguments->fnCollection.nodes[i].atomic.literal);
if (argumentsIndex < 0) { if (argumentsIndex < 0) {
argumentsIndex = Toy_pushLiteralArray(&compiler->literalCache, node->fnCall.arguments->fnCollection.nodes[i].atomic.literal); argumentsIndex = Toy_pushLiteralArray(&compiler->literalCache, node->fnCall.arguments->fnCollection.nodes[i].atomic.literal);
} }
@@ -571,7 +683,7 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
//push the argument COUNT to the top of the stack //push the argument COUNT to the top of the stack
Toy_Literal argumentsCountLiteral = TOY_TO_INTEGER_LITERAL(node->fnCall.argumentCount); //argumentCount is set elsewhere to support dot operator Toy_Literal argumentsCountLiteral = TOY_TO_INTEGER_LITERAL(node->fnCall.argumentCount); //argumentCount is set elsewhere to support dot operator
int argumentsCountIndex = Toy_findLiteralIndex(&compiler->literalCache, argumentsCountLiteral); int argumentsCountIndex = Toy_private_findLiteralIndex(&compiler->literalCache, argumentsCountLiteral);
if (argumentsCountIndex < 0) { if (argumentsCountIndex < 0) {
argumentsCountIndex = Toy_pushLiteralArray(&compiler->literalCache, argumentsCountLiteral); argumentsCountIndex = Toy_pushLiteralArray(&compiler->literalCache, argumentsCountLiteral);
} }
@@ -729,12 +841,20 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
compiler->count += sizeof(unsigned short); //2 bytes compiler->count += sizeof(unsigned short); //2 bytes
//write the body //write the body
compiler->bytecode[compiler->count++] = TOY_OP_SCOPE_BEGIN; //1 byte bool closeScope = false;
if (node->pathFor.thenPath->type != TOY_AST_NODE_BLOCK) {
compiler->bytecode[compiler->count++] = TOY_OP_SCOPE_BEGIN; //1 byte
closeScope = true;
}
override = Toy_writeCompilerWithJumps(compiler, node->pathFor.thenPath, &breakAddresses, &continueAddresses, jumpOffsets, rootNode); override = Toy_writeCompilerWithJumps(compiler, node->pathFor.thenPath, &breakAddresses, &continueAddresses, jumpOffsets, rootNode);
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
} }
compiler->bytecode[compiler->count++] = TOY_OP_SCOPE_END; //1 byte
if (closeScope) {
compiler->bytecode[compiler->count++] = TOY_OP_SCOPE_END; //1 byte
}
//for-breaks actually jump to the bottom //for-breaks actually jump to the bottom
int jumpToIncrement = compiler->count; int jumpToIncrement = compiler->count;
@@ -745,6 +865,9 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
} }
//BUGFIX: clear the stack after each loop
compiler->bytecode[compiler->count++] = TOY_OP_POP_STACK; //1 byte
compiler->bytecode[compiler->count++] = TOY_OP_JUMP; //1 byte compiler->bytecode[compiler->count++] = TOY_OP_JUMP; //1 byte
unsigned short tmpVal = jumpToStart + jumpOffsets; unsigned short tmpVal = jumpToStart + jumpOffsets;
memcpy(compiler->bytecode + compiler->count, &tmpVal, sizeof(tmpVal)); memcpy(compiler->bytecode + compiler->count, &tmpVal, sizeof(tmpVal));
@@ -768,9 +891,6 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
memcpy(compiler->bytecode + point, &tmpVal, sizeof(tmpVal)); memcpy(compiler->bytecode + point, &tmpVal, sizeof(tmpVal));
} }
//clear the stack after use
compiler->bytecode[compiler->count++] = TOY_OP_POP_STACK; //1 byte
//cleanup //cleanup
Toy_freeLiteralArray(&breakAddresses); Toy_freeLiteralArray(&breakAddresses);
Toy_freeLiteralArray(&continueAddresses); Toy_freeLiteralArray(&continueAddresses);
@@ -813,6 +933,54 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
} }
break; break;
case TOY_AST_NODE_AND: {
//process the lhs
Toy_Opcode override = Toy_writeCompilerWithJumps(compiler, node->pathAnd.left, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
}
//insert the AND opcode to signal a possible jump
compiler->bytecode[compiler->count++] = TOY_OP_AND; //1 byte
int jumpToEnd = compiler->count;
compiler->count += sizeof(unsigned short); //2 bytes
//process the rhs
override = Toy_writeCompilerWithJumps(compiler, node->pathAnd.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
}
//set the spot to jump to, to proceed
unsigned short tmpVal = compiler->count + jumpOffsets;
memcpy(compiler->bytecode + jumpToEnd, &tmpVal, sizeof(tmpVal));
}
break;
case TOY_AST_NODE_OR: {
//process the lhs
Toy_Opcode override = Toy_writeCompilerWithJumps(compiler, node->pathOr.left, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
}
//insert the AND opcode to signal a possible jump
compiler->bytecode[compiler->count++] = TOY_OP_OR; //1 byte
int jumpToEnd = compiler->count;
compiler->count += sizeof(unsigned short); //2 bytes
//process the rhs
override = Toy_writeCompilerWithJumps(compiler, node->pathOr.right, breakAddressesPtr, continueAddressesPtr, jumpOffsets, rootNode);
if (override != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)override; //1 byte
}
//set the spot to jump to, to proceed
unsigned short tmpVal = compiler->count + jumpOffsets;
memcpy(compiler->bytecode + jumpToEnd, &tmpVal, sizeof(tmpVal));
}
break;
case TOY_AST_NODE_FN_RETURN: { case TOY_AST_NODE_FN_RETURN: {
//read each returned literal onto the stack, and return the number of values to return //read each returned literal onto the stack, and return the number of values to return
for (int i = 0; i < node->returns.returns->fnCollection.count; i++) { for (int i = 0; i < node->returns.returns->fnCollection.count; i++) {
@@ -965,6 +1133,11 @@ static Toy_Opcode Toy_writeCompilerWithJumps(Toy_Compiler* compiler, Toy_ASTNode
return TOY_OP_INDEX_ASSIGN; //override binary's instruction IF it is assign return TOY_OP_INDEX_ASSIGN; //override binary's instruction IF it is assign
} }
break; break;
case TOY_AST_NODE_PASS: {
return TOY_OP_PASS;
}
break;
} }
return TOY_OP_EOF; return TOY_OP_EOF;
@@ -976,6 +1149,8 @@ void Toy_writeCompiler(Toy_Compiler* compiler, Toy_ASTNode* node) {
if (op != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy if (op != TOY_OP_EOF) {//compensate for indexing & dot notation being screwy
compiler->bytecode[compiler->count++] = (unsigned char)op; //1 byte compiler->bytecode[compiler->count++] = (unsigned char)op; //1 byte
} }
//TODO: could free up AST Nodes
} }
void Toy_freeCompiler(Toy_Compiler* compiler) { void Toy_freeCompiler(Toy_Compiler* compiler) {
@@ -984,6 +1159,7 @@ void Toy_freeCompiler(Toy_Compiler* compiler) {
compiler->bytecode = NULL; compiler->bytecode = NULL;
compiler->capacity = 0; compiler->capacity = 0;
compiler->count = 0; compiler->count = 0;
compiler->panic = false;
} }
static void emitByte(unsigned char** collationPtr, int* capacityPtr, int* countPtr, unsigned char byte) { static void emitByte(unsigned char** collationPtr, int* capacityPtr, int* countPtr, unsigned char byte) {
@@ -1031,7 +1207,7 @@ static void emitFloat(unsigned char** collationPtr, int* capacityPtr, int* count
} }
//return the result //return the result
static unsigned char* collateCompilerHeaderOpt(Toy_Compiler* compiler, int* size, bool embedHeader) { static unsigned char* collateCompilerHeaderOpt(Toy_Compiler* compiler, size_t* size, bool embedHeader) {
if (compiler->panic) { if (compiler->panic) {
fprintf(stderr, TOY_CC_ERROR "[internal] Can't collate a panicked compiler\n" TOY_CC_RESET); fprintf(stderr, TOY_CC_ERROR "[internal] Can't collate a panicked compiler\n" TOY_CC_RESET);
return NULL; return NULL;
@@ -1173,17 +1349,17 @@ static unsigned char* collateCompilerHeaderOpt(Toy_Compiler* compiler, int* size
case TOY_LITERAL_FUNCTION_INTERMEDIATE: { case TOY_LITERAL_FUNCTION_INTERMEDIATE: {
//extract the compiler //extract the compiler
Toy_Literal fn = compiler->literalCache.literals[i]; Toy_Literal fn = compiler->literalCache.literals[i];
void* fnCompiler = TOY_AS_FUNCTION(fn).inner.bytecode; //store the compiler here for now void* fnCompiler = fn.as.generic; //store the compiler here for now
//collate the function into bytecode (without header) //collate the function into bytecode (without header)
int size = 0; size_t size = 0;
unsigned char* bytes = collateCompilerHeaderOpt((Toy_Compiler*)fnCompiler, &size, false); unsigned char* bytes = collateCompilerHeaderOpt((Toy_Compiler*)fnCompiler, &size, false);
//emit how long this section is, +1 for ending mark //emit how long this section is, +1 for ending mark
Toy_emitShort(&fnCollation, &fnCapacity, &fnCount, (unsigned short)size + 1); Toy_emitShort(&fnCollation, &fnCapacity, &fnCount, (unsigned short)size + 1);
//write the fn to the fn collation //write the fn to the fn collation
for (int i = 0; i < size; i++) { for (size_t i = 0; i < size; i++) {
emitByte(&fnCollation, &fnCapacity, &fnCount, bytes[i]); emitByte(&fnCollation, &fnCapacity, &fnCount, bytes[i]);
} }
@@ -1291,6 +1467,6 @@ static unsigned char* collateCompilerHeaderOpt(Toy_Compiler* compiler, int* size
} }
//the whole point of the compiler is to alter bytecode, so leave it as non-const //the whole point of the compiler is to alter bytecode, so leave it as non-const
unsigned char* Toy_collateCompiler(Toy_Compiler* compiler, int* size) { unsigned char* Toy_collateCompiler(Toy_Compiler* compiler, size_t* size) {
return collateCompilerHeaderOpt(compiler, size, true); return collateCompilerHeaderOpt(compiler, size, true);
} }
+44 -6
View File
@@ -1,11 +1,20 @@
#pragma once #pragma once
/*!
# toy_compiler.h
This header defines the compiler structure, which is used to transform abstract syntax trees into usable intermediate bytecode. There are two steps to generating bytecode - the writing step, and the collation step.
During the writing step, the core of the program is generated, along with a series of literals representing the values within the program; these values are compressed and flattened into semi-unrecognizable forms. If the same literal is used multiple times in a program, such as a variable name, the name itself is replaced by a reference to the flattened literals within the cache.
During the collation step, everything from the core programs execution instructions, the flattened literals, the functions (which have their own sections and protocols within the bytecode) and version information (such as the macros defined in toy_common.h) are all combined into a single buffer of bytes, known as bytecode. This bytecode can then be safely saved to a file or immediately executed.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_opcodes.h" #include "toy_opcodes.h"
#include "toy_ast_node.h" #include "toy_ast_node.h"
#include "toy_literal_array.h" #include "toy_literal_array.h"
//the compiler takes the nodes, and turns them into sequential chunks of bytecode, saving literals to an external array
typedef struct Toy_Compiler { typedef struct Toy_Compiler {
Toy_LiteralArray literalCache; Toy_LiteralArray literalCache;
unsigned char* bytecode; unsigned char* bytecode;
@@ -14,9 +23,38 @@ typedef struct Toy_Compiler {
bool panic; bool panic;
} Toy_Compiler; } Toy_Compiler;
TOY_API void Toy_initCompiler(Toy_Compiler* compiler); /*!
TOY_API void Toy_writeCompiler(Toy_Compiler* compiler, Toy_ASTNode* node); ## Define Functions
TOY_API void Toy_freeCompiler(Toy_Compiler* compiler);
//embed the header, data section, code section, function section, etc. Executing the following functions out-of-order causes undefiend behaviour.
TOY_API unsigned char* Toy_collateCompiler(Toy_Compiler* compiler, int* size); !*/
/*!
### void Toy_initCompiler(Toy_Compiler* compiler)
This function initializes the given compiler.
!*/
TOY_API void Toy_initCompiler(Toy_Compiler* compiler);
/*!
### void Toy_writeCompiler(Toy_Compiler* compiler, Toy_ASTNode* node)
This function writes the given `node` argument to the compiler. During the writing step, this function may be called repeatedly, with a stream of results from `Toy_scanParser()`, until `Toy_scanParser()` returns `NULL`.
!*/
TOY_API void Toy_writeCompiler(Toy_Compiler* compiler, Toy_ASTNode* node);
/*!
### unsigned char* Toy_collateCompiler(Toy_Compiler* compiler, size_t* size)
This function returns a buffer of bytes, known as "bytecode", created from the given compiler; it also stores the size of the bytecode in the variable pointed to by `size`.
Calling `Toy_collateCompiler()` multiple times on the same compiler will produce undefined behaviour.
!*/
TOY_API unsigned char* Toy_collateCompiler(Toy_Compiler* compiler, size_t* size);
/*!
### void Toy_freeCompiler(Toy_Compiler* compiler)
This function frees a compiler. Calling this on a compiler which has not been collated will free that compiler as expected - anything written to it will be lost.
!*/
TOY_API void Toy_freeCompiler(Toy_Compiler* compiler);
+11 -1
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@@ -1,6 +1,16 @@
#pragma once #pragma once
//NOTE: you need both font AND background for these to work /* toy_console_colors.h - console utility
This file provides a number of macros that can set the color of text in a console
window. These are used for convenience only. They are supposed to be dropped into
a printf()'s first argument, like so:
printf(TOY_CC_NOTICE "Hello world" TOY_CC_RESET);
NOTE: you need both font AND background for these to work
*/
//platform/compiler-specific instructions //platform/compiler-specific instructions
#if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__) #if defined(__linux__) || defined(__MINGW32__) || defined(__GNUC__)
+736 -701
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File diff suppressed because it is too large Load Diff
+160 -13
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@@ -1,13 +1,47 @@
#pragma once #pragma once
/*!
# toy_interpreter.h
This header defines the interpreter structure, which is the beating heart of Toy.
`Toy_Interpreter` is a stack-based, bytecode-driven interpreter with a number of customisation options, including "hooks"; native C functions wrapped in `Toy_Literal` instances, injected into the interpreter in order to give the Toy scripts access to libraries via the `import` keyword. The hooks, when invoked this way, can then inject further native functions into the interpreter's current scope. Exactly which hooks are made available varies by host program, but `standard` is the most commonly included one.
Another useful customisation feature is the ability to redicrect output from the `print` and `assert` keywords, as well as any internal errors that occur. This can allow you to add in a logging system, or even hook the `print` statement up to some kind of HUD.
## Defined Interfaces
Note: These interfaces are *actually* defined in [toy_literal.h](toy_literal_h.md) but are documented here, because this is where it matters most.
### typedef void (*Toy_PrintFn)(const char*)
This is the interface used by "print functions" - that is, functions used to print messages from the `print` and `assert` keywords, as well as internal interpreter errors.
### typedef int (*Toy_NativeFn)(struct Toy_Interpreter* interpreter, struct Toy_LiteralArray* arguments)
This is the interface used by "native functions" - that is, functions written in C which can be called directly by Toy scripts.
The arguments to the function are passed in as a `Toy_LiteralArray`.
### typedef int (*Toy_HookFn)(struct Toy_Interpreter* interpreter, struct Toy_Literal identifier, struct Toy_Literal alias)
This is the interface used by "hook functions" - that is, functions written in C which are invoked by using the `import` keyword, and are intended to inject other native functions into the current scope. While hook functions are capable of doing other things, this is greatly discouraged.
The identifier of the library (its name) is passed in as a `Toy_Literal`, as is any given alias; if no alias is given, then `alias` will be a null literal. Here, the identifier is `standard`, while the alias is `std`.
```
import standard as std;
```
Conventionally, when an alias is given, all of the functions should instead be inserted into a `Toy_LiteralDictionary` which is then inserted into the scope with the alias as its identifier.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_literal.h" #include "toy_literal.h"
#include "toy_literal_array.h" #include "toy_literal_array.h"
#include "toy_literal_dictionary.h" #include "toy_literal_dictionary.h"
#include "toy_scope.h" #include "toy_scope.h"
typedef void (*Toy_PrintFn)(const char*);
//the interpreter acts depending on the bytecode instructions //the interpreter acts depending on the bytecode instructions
typedef struct Toy_Interpreter { typedef struct Toy_Interpreter {
//input //input
@@ -33,21 +67,134 @@ typedef struct Toy_Interpreter {
bool panic; bool panic;
} Toy_Interpreter; } Toy_Interpreter;
//native API /*!
## Defined Functions
!*/
/*!
### void Toy_initInterpreter(Toy_Interpreter* interpreter)
This function initializes the interpreter. It allocates memory for internal systems such as the stack, and zeroes-out systems that have yet to be invoked. Internally, it also invokes `Toy_resetInterpreter` to initialize the environment.
!*/
TOY_API void Toy_initInterpreter(Toy_Interpreter* interpreter); //start of program
/*!
### void Toy_runInterpreter(Toy_Interpreter* interpreter, const unsigned char* bytecode, size_t length)
This function takes a `Toy_Interpreter` and `bytecode` (as well as the `length` of the bytecode), checks its version information, parses and un-flattens the literal cache, and executes the compiled program stored in the bytecode. This function also consumes the bytecode, so the `bytecode` argument is no longer valid after calls.
If the given bytecode's embedded version is not compatible with the current interpreter, then this function will refuse to execute.
Re-using a `Toy_Interpreter` instance without first resetting it is possible (that's how the repl works), however doing so may have unintended consequences if the scripts are not intended to be used in such a way. Any variables declared will persist.
!*/
TOY_API void Toy_runInterpreter(Toy_Interpreter* interpreter, const unsigned char* bytecode, size_t length);
/*!
### void Toy_resetInterpreter(Toy_Interpreter* interpreter)
This function frees any scopes that the scripts have built up, and generates a new one. It also injects several globally available functions:
* set
* get
* push
* pop
* length
* clear
!*/
TOY_API void Toy_resetInterpreter(Toy_Interpreter* interpreter);
/*!
### void Toy_freeInterpreter(Toy_Interpreter* interpreter)
This function frees a `Toy_Interpreter`, clearing all of the memory used within. That interpreter is no longer valid for use, and must be re-initialized.
!*/
TOY_API void Toy_freeInterpreter(Toy_Interpreter* interpreter);
/*!
### bool Toy_injectNativeFn(Toy_Interpreter* interpreter, const char* name, Toy_NativeFn func)
This function will inject the given native function `func` into the `Toy_Interpreter`'s current scope, with the identifer as `name`. Both the name and function will be converted into literals internally before being stored. It will return true on success, otherwise it will return false.
The primary use of this function is within hooks.
!*/
TOY_API bool Toy_injectNativeFn(Toy_Interpreter* interpreter, const char* name, Toy_NativeFn func); TOY_API bool Toy_injectNativeFn(Toy_Interpreter* interpreter, const char* name, Toy_NativeFn func);
/*!
### bool Toy_injectNativeHook(Toy_Interpreter* interpreter, const char* name, Toy_HookFn hook)
This function will inject the given native function `hook` into the `Toy_Interpreter`'s hook cache, with the identifier as `name`. Both the name and the function will be converted into literals internally before being stored. It will return true on success, otherwise it will return false.
Hooks are invoked with the `import` keyword within Toy's scripts.
!*/
TOY_API bool Toy_injectNativeHook(Toy_Interpreter* interpreter, const char* name, Toy_HookFn hook); TOY_API bool Toy_injectNativeHook(Toy_Interpreter* interpreter, const char* name, Toy_HookFn hook);
/*!
### bool Toy_callLiteralFn(Toy_Interpreter* interpreter, Toy_Literal func, Toy_LiteralArray* arguments, Toy_LiteralArray* returns)
This function calls a `Toy_Literal` which contains a function, with the arguments to that function passed in as `arguments` and the results stored in `returns`. It returns true on success, otherwise it returns false.
The literal `func` can be either a native function or a Toy function, but it won't execute a hook.
!*/
TOY_API bool Toy_callLiteralFn(Toy_Interpreter* interpreter, Toy_Literal func, Toy_LiteralArray* arguments, Toy_LiteralArray* returns); TOY_API bool Toy_callLiteralFn(Toy_Interpreter* interpreter, Toy_Literal func, Toy_LiteralArray* arguments, Toy_LiteralArray* returns);
/*!
### bool Toy_callFn(Toy_Interpreter* interpreter, const char* name, Toy_LiteralArray* arguments, Toy_LiteralArray* returns)
This utility function will find a `Toy_literal` within the `Toy_Interpreter`'s scope with an identifier that matches `name`, and will invoke it using `Toy_callLiteralFn` (passing in `arguments` and `returns` as expected).
!*/
TOY_API bool Toy_callFn(Toy_Interpreter* interpreter, const char* name, Toy_LiteralArray* arguments, Toy_LiteralArray* returns); TOY_API bool Toy_callFn(Toy_Interpreter* interpreter, const char* name, Toy_LiteralArray* arguments, Toy_LiteralArray* returns);
//utilities for the host program /*!
TOY_API bool Toy_parseIdentifierToValue(Toy_Interpreter* interpreter, Toy_Literal* literalPtr); ### bool Toy_parseIdentifierToValue(Toy_Interpreter* interpreter, Toy_Literal* literalPtr)
TOY_API void Toy_setInterpreterPrint(Toy_Interpreter* interpreter, Toy_PrintFn printOutput);
TOY_API void Toy_setInterpreterAssert(Toy_Interpreter* interpreter, Toy_PrintFn assertOutput);
TOY_API void Toy_setInterpreterError(Toy_Interpreter* interpreter, Toy_PrintFn errorOutput);
//main access Sometimes, native functions will receive `Toy_Literal` identifiers instead of the values - the correct values can be retreived from the given interpreter's scope using the following pattern:
TOY_API void Toy_initInterpreter(Toy_Interpreter* interpreter); //start of program
TOY_API void Toy_runInterpreter(Toy_Interpreter* interpreter, const unsigned char* bytecode, size_t length); //run the code ```c
TOY_API void Toy_resetInterpreter(Toy_Interpreter* interpreter); //use this to reset the interpreter's environment between runs Toy_Literal foobarIdn = foobar;
TOY_API void Toy_freeInterpreter(Toy_Interpreter* interpreter); //end of program if (TOY_IS_IDENTIFIER(foobar) && Toy_parseIdentifierToValue(interpreter, &foobar)) {
freeLiteral(foobarIdn); //remember to free the identifier
}
```
!*/
TOY_API bool Toy_parseIdentifierToValue(Toy_Interpreter* interpreter, Toy_Literal* literalPtr);
/*!
### void Toy_setInterpreterPrint(Toy_Interpreter* interpreter, Toy_PrintFn printOutput)
This function sets the function called by the `print` keyword. By default, the following wrapper is used:
```c
static void printWrapper(const char* output) {
printf("%s\n", output);
}
```
Note: The above is a very minor lie - in reality there are some preprocessor directives to allow the repl's `-n` flag to work.
!*/
TOY_API void Toy_setInterpreterPrint(Toy_Interpreter* interpreter, Toy_PrintFn printOutput);
/*!
### void Toy_setInterpreterAssert(Toy_Interpreter* interpreter, Toy_PrintFn assertOutput)
This function sets the function called by the `assert` keyword on failure. By default, the following wrapper is used:
```c
static void assertWrapper(const char* output) {
fprintf(stderr, "Assertion failure: %s\n", output);
}
```
!*/
TOY_API void Toy_setInterpreterAssert(Toy_Interpreter* interpreter, Toy_PrintFn assertOutput);
/*!
### void Toy_setInterpreterError(Toy_Interpreter* interpreter, Toy_PrintFn errorOutput)
This function sets the function called when an error occurs within the interpreter. By default, the following wrapper is used:
```c
static void errorWrapper(const char* output) {
fprintf(stderr, "%s", output); //no newline
}
```
!*/
TOY_API void Toy_setInterpreterError(Toy_Interpreter* interpreter, Toy_PrintFn errorOutput);
+11 -11
View File
@@ -117,7 +117,7 @@ static Toy_Token makeErrorToken(Toy_Lexer* lexer, char* msg) {
#ifndef TOY_EXPORT #ifndef TOY_EXPORT
if (Toy_commandLine.verbose) { if (Toy_commandLine.verbose) {
printf("err:"); printf("err:");
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -136,7 +136,7 @@ static Toy_Token makeToken(Toy_Lexer* lexer, Toy_TokenType type) {
//BUG #10: this shows TOKEN_EOF twice due to the overarching structure of the program - can't be fixed //BUG #10: this shows TOKEN_EOF twice due to the overarching structure of the program - can't be fixed
if (Toy_commandLine.verbose) { if (Toy_commandLine.verbose) {
printf("tok:"); printf("tok:");
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -168,7 +168,7 @@ static Toy_Token makeIntegerOrFloat(Toy_Lexer* lexer) {
} else { } else {
printf("flt:"); printf("flt:");
} }
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -221,7 +221,7 @@ static Toy_Token makeString(Toy_Lexer* lexer, char terminator) {
#ifndef TOY_EXPORT #ifndef TOY_EXPORT
if (Toy_commandLine.verbose) { if (Toy_commandLine.verbose) {
printf("str:"); printf("str:");
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -237,7 +237,7 @@ static Toy_Token makeKeywordOrIdentifier(Toy_Lexer* lexer) {
//scan for a keyword //scan for a keyword
for (int i = 0; Toy_keywordTypes[i].keyword; i++) { for (int i = 0; Toy_keywordTypes[i].keyword; i++) {
if (strlen(Toy_keywordTypes[i].keyword) == (long unsigned int)(lexer->current - lexer->start) && !strncmp(Toy_keywordTypes[i].keyword, &lexer->source[lexer->start], lexer->current - lexer->start)) { if (strlen(Toy_keywordTypes[i].keyword) == (size_t)(lexer->current - lexer->start) && !strncmp(Toy_keywordTypes[i].keyword, &lexer->source[lexer->start], lexer->current - lexer->start)) {
Toy_Token token; Toy_Token token;
token.type = Toy_keywordTypes[i].type; token.type = Toy_keywordTypes[i].type;
@@ -248,7 +248,7 @@ static Toy_Token makeKeywordOrIdentifier(Toy_Lexer* lexer) {
#ifndef TOY_EXPORT #ifndef TOY_EXPORT
if (Toy_commandLine.verbose) { if (Toy_commandLine.verbose) {
printf("kwd:"); printf("kwd:");
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -267,7 +267,7 @@ static Toy_Token makeKeywordOrIdentifier(Toy_Lexer* lexer) {
#ifndef TOY_EXPORT #ifndef TOY_EXPORT
if (Toy_commandLine.verbose) { if (Toy_commandLine.verbose) {
printf("idf:"); printf("idf:");
Toy_printToken(&token); Toy_private_printToken(&token);
} }
#endif #endif
@@ -281,7 +281,7 @@ void Toy_initLexer(Toy_Lexer* lexer, const char* source) {
lexer->source = source; lexer->source = source;
} }
Toy_Token Toy_scanLexer(Toy_Lexer* lexer) { Toy_Token Toy_private_scanLexer(Toy_Lexer* lexer) {
eatWhitespace(lexer); eatWhitespace(lexer);
lexer->start = lexer->current; lexer->start = lexer->current;
@@ -317,10 +317,10 @@ Toy_Token Toy_scanLexer(Toy_Lexer* lexer) {
if (advance(lexer) != '&') { if (advance(lexer) != '&') {
return makeErrorToken(lexer, "Unexpected '&'"); return makeErrorToken(lexer, "Unexpected '&'");
} else { } else {
return makeToken(lexer, TOY_TOKEN_AND); return makeToken(lexer, TOY_TOKEN_AND_AND);
} }
case '|': return makeToken(lexer, match(lexer, '|') ? TOY_TOKEN_OR : TOY_TOKEN_PIPE); case '|': return makeToken(lexer, match(lexer, '|') ? TOY_TOKEN_OR_OR : TOY_TOKEN_PIPE);
case '?': return makeToken(lexer, TOY_TOKEN_QUESTION); case '?': return makeToken(lexer, TOY_TOKEN_QUESTION);
case ':': return makeToken(lexer, TOY_TOKEN_COLON); case ':': return makeToken(lexer, TOY_TOKEN_COLON);
@@ -352,7 +352,7 @@ static void trim(char** s, int* l) { //all this to remove a newline?
} }
//for debugging //for debugging
void Toy_printToken(Toy_Token* token) { void Toy_private_printToken(Toy_Token* token) {
if (token->type == TOY_TOKEN_ERROR) { if (token->type == TOY_TOKEN_ERROR) {
printf(TOY_CC_ERROR "Error\t%d\t%.*s\n" TOY_CC_RESET, token->line, token->length, token->lexeme); printf(TOY_CC_ERROR "Error\t%d\t%.*s\n" TOY_CC_RESET, token->line, token->length, token->lexeme);
return; return;
+39 -3
View File
@@ -1,5 +1,11 @@
#pragma once #pragma once
/*!
# toy_lexer.h
This header defines the lexer and token structures, which can be bound to a piece of source code, and used to tokenize it within a parser.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_token_types.h" #include "toy_token_types.h"
@@ -20,10 +26,40 @@ typedef struct {
int line; int line;
} Toy_Token; } Toy_Token;
/*!
## Defined Functions
!*/
/*!
### void Toy_initLexer(Toy_Lexer* lexer, const char* source)
This function initializes a lexer, binding it to the `source` parameter; the lexer is now ready to be passed to the parser.
!*/
TOY_API void Toy_initLexer(Toy_Lexer* lexer, const char* source); TOY_API void Toy_initLexer(Toy_Lexer* lexer, const char* source);
TOY_API Toy_Token Toy_scanLexer(Toy_Lexer* lexer);
//for debugging /*!
TOY_API void Toy_printToken(Toy_Token* token); ### Toy_Token Toy_private_scanLexer(Toy_Lexer* lexer)
This function "scans" the lexer, returning a token to the parser.
Private functions are not intended for general use.
!*/
TOY_API Toy_Token Toy_private_scanLexer(Toy_Lexer* lexer);
/*!
### void Toy_private_printToken(Toy_Token* token)
This function prints a given token to stdout.
Private functions are not intended for general use.
!*/
TOY_API void Toy_private_printToken(Toy_Token* token);
/*!
### void Toy_private_setComments(Toy_Lexer* lexer, bool enabled)
This function sets whether comments are allowed within source code. By default, comments are allowed, and are only disabled in the repl.
Private functions are not intended for general use.
!*/
TOY_API void Toy_private_setComments(Toy_Lexer* lexer, bool enabled); TOY_API void Toy_private_setComments(Toy_Lexer* lexer, bool enabled);
+35 -24
View File
@@ -8,6 +8,7 @@
#include "toy_console_colors.h" #include "toy_console_colors.h"
#include <stdio.h> #include <stdio.h>
#include <string.h>
//hash util functions //hash util functions
static unsigned int hashString(const char* string, int length) { static unsigned int hashString(const char* string, int length) {
@@ -58,10 +59,10 @@ void Toy_freeLiteral(Toy_Literal literal) {
if (TOY_IS_FUNCTION(literal)) { if (TOY_IS_FUNCTION(literal)) {
Toy_popScope(TOY_AS_FUNCTION(literal).scope); Toy_popScope(TOY_AS_FUNCTION(literal).scope);
TOY_AS_FUNCTION(literal).scope = NULL; TOY_AS_FUNCTION(literal).scope = NULL;
TOY_FREE_ARRAY(unsigned char, TOY_AS_FUNCTION(literal).inner.bytecode, TOY_AS_FUNCTION_BYTECODE_LENGTH(literal)); Toy_deleteRefFunction((Toy_RefFunction*)(TOY_AS_FUNCTION(literal).inner.ptr));
} }
if (TOY_IS_TYPE(literal)) { if (TOY_IS_TYPE(literal) && TOY_AS_TYPE(literal).capacity > 0) {
for (int i = 0; i < TOY_AS_TYPE(literal).count; i++) { for (int i = 0; i < TOY_AS_TYPE(literal).count; i++) {
Toy_freeLiteral(((Toy_Literal*)(TOY_AS_TYPE(literal).subtypes))[i]); Toy_freeLiteral(((Toy_Literal*)(TOY_AS_TYPE(literal).subtypes))[i]);
} }
@@ -83,12 +84,8 @@ bool Toy_private_isTruthy(Toy_Literal x) {
return true; return true;
} }
Toy_Literal Toy_private_toStringLiteral(Toy_RefString* ptr) {
return ((Toy_Literal){{ .string.ptr = ptr },TOY_LITERAL_STRING, 0});
}
Toy_Literal Toy_private_toIdentifierLiteral(Toy_RefString* ptr) { Toy_Literal Toy_private_toIdentifierLiteral(Toy_RefString* ptr) {
return ((Toy_Literal){{ .identifier.ptr = ptr, .identifier.hash = hashString(Toy_toCString(ptr), Toy_lengthRefString(ptr)) },TOY_LITERAL_IDENTIFIER, 0}); return ((Toy_Literal){{ .identifier = { .ptr = ptr, .hash = hashString(Toy_toCString(ptr), Toy_lengthRefString(ptr)) }},TOY_LITERAL_IDENTIFIER});
} }
Toy_Literal* Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype) { Toy_Literal* Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype) {
@@ -122,6 +119,10 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1); Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
Toy_initLiteralArray(array); Toy_initLiteralArray(array);
//preallocate enough space
array->capacity = TOY_AS_ARRAY(original)->capacity;
array->literals = TOY_GROW_ARRAY(Toy_Literal, array->literals, 0, array->capacity);
//copy each element //copy each element
for (int i = 0; i < TOY_AS_ARRAY(original)->count; i++) { for (int i = 0; i < TOY_AS_ARRAY(original)->count; i++) {
Toy_pushLiteralArray(array, TOY_AS_ARRAY(original)->literals[i]); Toy_pushLiteralArray(array, TOY_AS_ARRAY(original)->literals[i]);
@@ -134,6 +135,15 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1); Toy_LiteralDictionary* dictionary = TOY_ALLOCATE(Toy_LiteralDictionary, 1);
Toy_initLiteralDictionary(dictionary); Toy_initLiteralDictionary(dictionary);
//preallocate enough space
dictionary->capacity = TOY_AS_DICTIONARY(original)->capacity;
dictionary->entries = TOY_ALLOCATE(Toy_private_dictionary_entry, dictionary->capacity);
for (int i = 0; i < dictionary->capacity; i++) {
dictionary->entries[i].key = TOY_TO_NULL_LITERAL;
dictionary->entries[i].value = TOY_TO_NULL_LITERAL;
}
//copy each entry //copy each entry
for (int i = 0; i < TOY_AS_DICTIONARY(original)->capacity; i++) { for (int i = 0; i < TOY_AS_DICTIONARY(original)->capacity; i++) {
if ( !TOY_IS_NULL(TOY_AS_DICTIONARY(original)->entries[i].key) ) { if ( !TOY_IS_NULL(TOY_AS_DICTIONARY(original)->entries[i].key) ) {
@@ -145,17 +155,16 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
} }
case TOY_LITERAL_FUNCTION: { case TOY_LITERAL_FUNCTION: {
unsigned char* buffer = TOY_ALLOCATE(unsigned char, TOY_AS_FUNCTION_BYTECODE_LENGTH(original)); Toy_Literal literal = TOY_TO_FUNCTION_LITERAL(Toy_copyRefFunction( TOY_AS_FUNCTION(original).inner.ptr ));
memcpy(buffer, TOY_AS_FUNCTION(original).inner.bytecode, TOY_AS_FUNCTION_BYTECODE_LENGTH(original));
Toy_Literal literal = TOY_TO_FUNCTION_LITERAL(buffer, TOY_AS_FUNCTION_BYTECODE_LENGTH(original));
TOY_AS_FUNCTION(literal).scope = Toy_copyScope(TOY_AS_FUNCTION(original).scope); TOY_AS_FUNCTION(literal).scope = Toy_copyScope(TOY_AS_FUNCTION(original).scope);
return literal; return literal;
} }
case TOY_LITERAL_IDENTIFIER: { case TOY_LITERAL_IDENTIFIER: {
return TOY_TO_IDENTIFIER_LITERAL(Toy_copyRefString(TOY_AS_IDENTIFIER(original))); //NOTE: could optimise this by copying the hash manually, but it's a very small increase in performance
return TOY_TO_IDENTIFIER_LITERAL(Toy_copyRefString(TOY_AS_IDENTIFIER(original)));
} }
case TOY_LITERAL_TYPE: { case TOY_LITERAL_TYPE: {
@@ -172,7 +181,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
return original; //literally a shallow copy return original; //literally a shallow copy
} }
case TOY_LITERAL_ARRAY_INTERMEDIATE: { case TOY_LITERAL_ARRAY_INTERMEDIATE: { //TODO: efficient preallocation?
Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1); Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
Toy_initLiteralArray(array); Toy_initLiteralArray(array);
@@ -188,7 +197,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
return ret; return ret;
} }
case TOY_LITERAL_DICTIONARY_INTERMEDIATE: { case TOY_LITERAL_DICTIONARY_INTERMEDIATE: { //TODO: efficient preallocation?
Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1); Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
Toy_initLiteralArray(array); Toy_initLiteralArray(array);
@@ -204,7 +213,7 @@ Toy_Literal Toy_copyLiteral(Toy_Literal original) {
return ret; return ret;
} }
case TOY_LITERAL_TYPE_INTERMEDIATE: { case TOY_LITERAL_TYPE_INTERMEDIATE: { //TODO: efficient preallocation?
Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1); Toy_LiteralArray* array = TOY_ALLOCATE(Toy_LiteralArray, 1);
Toy_initLiteralArray(array); Toy_initLiteralArray(array);
@@ -239,10 +248,10 @@ bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs) {
// ints and floats are compatible // ints and floats are compatible
if ((TOY_IS_INTEGER(lhs) || TOY_IS_FLOAT(lhs)) && (TOY_IS_INTEGER(rhs) || TOY_IS_FLOAT(rhs))) { if ((TOY_IS_INTEGER(lhs) || TOY_IS_FLOAT(lhs)) && (TOY_IS_INTEGER(rhs) || TOY_IS_FLOAT(rhs))) {
if (TOY_IS_INTEGER(lhs)) { if (TOY_IS_INTEGER(lhs)) {
return TOY_AS_INTEGER(lhs) + TOY_AS_FLOAT(rhs); return TOY_AS_INTEGER(lhs) == TOY_AS_FLOAT(rhs);
} }
else { else {
return TOY_AS_FLOAT(lhs) + TOY_AS_INTEGER(rhs); return TOY_AS_FLOAT(lhs) == TOY_AS_INTEGER(rhs);
} }
} }
@@ -376,8 +385,10 @@ int Toy_hashLiteral(Toy_Literal lit) {
case TOY_LITERAL_INTEGER: case TOY_LITERAL_INTEGER:
return hashUInt((unsigned int)TOY_AS_INTEGER(lit)); return hashUInt((unsigned int)TOY_AS_INTEGER(lit));
case TOY_LITERAL_FLOAT: case TOY_LITERAL_FLOAT: {
return hashUInt(*(unsigned int*)(&TOY_AS_FLOAT(lit))); unsigned int* ptr = (unsigned int*)(&TOY_AS_FLOAT(lit));
return hashUInt(*ptr);
}
case TOY_LITERAL_STRING: case TOY_LITERAL_STRING:
return hashString(Toy_toCString(TOY_AS_STRING(lit)), Toy_lengthRefString(TOY_AS_STRING(lit))); return hashString(Toy_toCString(TOY_AS_STRING(lit)), Toy_lengthRefString(TOY_AS_STRING(lit)));
@@ -404,20 +415,20 @@ int Toy_hashLiteral(Toy_Literal lit) {
case TOY_LITERAL_FUNCTION: case TOY_LITERAL_FUNCTION:
case TOY_LITERAL_FUNCTION_NATIVE: case TOY_LITERAL_FUNCTION_NATIVE:
case TOY_LITERAL_FUNCTION_HOOK: case TOY_LITERAL_FUNCTION_HOOK:
return 0; //can't hash these return -1; //can't hash these
case TOY_LITERAL_IDENTIFIER: case TOY_LITERAL_IDENTIFIER:
return TOY_HASH_I(lit); //pre-computed return TOY_HASH_I(lit); //pre-computed
case TOY_LITERAL_TYPE: case TOY_LITERAL_TYPE:
return TOY_AS_TYPE(lit).typeOf; //nothing else I can do return -1; //not much i can really do
case TOY_LITERAL_OPAQUE: case TOY_LITERAL_OPAQUE:
case TOY_LITERAL_ANY: case TOY_LITERAL_ANY:
return -1; return -1;
default: default:
//should never bee seen //should never be seen
fprintf(stderr, TOY_CC_ERROR "[internal] Unrecognized literal type in hash: %d\n" TOY_CC_RESET, lit.type); fprintf(stderr, TOY_CC_ERROR "[internal] Unrecognized literal type in hash: %d\n" TOY_CC_RESET, lit.type);
return 0; return 0;
} }
@@ -444,8 +455,8 @@ static void printToBuffer(const char* str) {
globalPrintBuffer = TOY_GROW_ARRAY(char, globalPrintBuffer, oldCapacity, globalPrintCapacity); globalPrintBuffer = TOY_GROW_ARRAY(char, globalPrintBuffer, oldCapacity, globalPrintCapacity);
} }
snprintf(globalPrintBuffer + globalPrintCount, strlen(str) + 1, "%s", str); size_t total = snprintf(globalPrintBuffer + globalPrintCount, strlen(str) + 1, "%s", str ? str : "\0");
globalPrintCount += strlen(str); globalPrintCount += total;
} }
//exposed functions //exposed functions
@@ -453,7 +464,7 @@ void Toy_printLiteral(Toy_Literal literal) {
Toy_printLiteralCustom(literal, stdoutWrapper); Toy_printLiteralCustom(literal, stdoutWrapper);
} }
void Toy_printLiteralCustom(Toy_Literal literal, void (printFn)(const char*)) { void Toy_printLiteralCustom(Toy_Literal literal, Toy_PrintFn printFn) {
switch(literal.type) { switch(literal.type) {
case TOY_LITERAL_NULL: case TOY_LITERAL_NULL:
printFn("null"); printFn("null");
+258 -33
View File
@@ -1,17 +1,54 @@
#pragma once #pragma once
/*!
# toy_literal.h
This header defines the literal structure, which is used extensively throughout Toy to represent values of some kind.
The main way of interacting with literals is to use a macro of some kind, as the exact implementation of `Toy_Literal` has and will change based on the needs of Toy.
User data can be passed around within Toy as an opaque type - use the tag value for determining what kind of opaque it is, or leave it as 0.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_refstring.h" #include "toy_refstring.h"
#include "toy_reffunction.h"
//forward delcare stuff //forward delcare stuff
struct Toy_Literal; struct Toy_Literal;
struct Toy_Interpreter; struct Toy_Interpreter;
struct Toy_LiteralArray; struct Toy_LiteralArray;
struct Toy_LiteralDictionary;
struct Toy_Scope;
typedef int (*Toy_NativeFn)(struct Toy_Interpreter* interpreter, struct Toy_LiteralArray* arguments); typedef int (*Toy_NativeFn)(struct Toy_Interpreter* interpreter, struct Toy_LiteralArray* arguments);
typedef int (*Toy_HookFn)(struct Toy_Interpreter* interpreter, struct Toy_Literal identifier, struct Toy_Literal alias); typedef int (*Toy_HookFn)(struct Toy_Interpreter* interpreter, struct Toy_Literal identifier, struct Toy_Literal alias);
typedef void (*Toy_PrintFn)(const char*);
#include <string.h> /*!
## Defined Enums
### Toy_LiteralType
* `TOY_LITERAL_NULL`
* `TOY_LITERAL_BOOLEAN`
* `TOY_LITERAL_INTEGER`
* `TOY_LITERAL_FLOAT`
* `TOY_LITERAL_STRING`
* `TOY_LITERAL_ARRAY`
* `TOY_LITERAL_DICTIONARY`
* `TOY_LITERAL_FUNCTION`
* `TOY_LITERAL_FUNCTION_NATIVE`
* `TOY_LITERAL_FUNCTION_HOOK`
* `TOY_LITERAL_IDENTIFIER`
* `TOY_LITERAL_TYPE`
* `TOY_LITERAL_OPAQUE`
* `TOY_LITERAL_ANY`
These are the main values of `Toy_LiteralType`, each of which represents a potential state of the `Toy_Literal` structure. Do not interact with a literal without determining its type with the `IS_*` macros first.
Other type values are possible, but are only used internally.
!*/
typedef enum { typedef enum {
TOY_LITERAL_NULL, TOY_LITERAL_NULL,
@@ -49,25 +86,25 @@ typedef struct Toy_Literal {
//string hash? //string hash?
} string; //8 } string; //8
void* array; //8 struct Toy_LiteralArray* array; //8
void* dictionary; //8 struct Toy_LiteralDictionary* dictionary; //8
struct { struct {
union { union {
void* bytecode; //8 Toy_RefFunction* ptr; //8
Toy_NativeFn native; //8 Toy_NativeFn native; //8
Toy_HookFn hook; //8 Toy_HookFn hook; //8
} inner; //8 } inner; //8
void* scope; //8 struct Toy_Scope* scope; //8
} function; //16 } function; //16
struct { //for variable names struct { //for variable names
Toy_RefString* ptr; //8 Toy_RefString* ptr; //8
int hash; //4 int hash; //4
} identifier; //16 } identifier; //16
struct { struct {
void* subtypes; //8 struct Toy_Literal* subtypes; //8
Toy_LiteralType typeOf; //4 Toy_LiteralType typeOf; //4
unsigned char capacity; //1 unsigned char capacity; //1
unsigned char count; //1 unsigned char count; //1
@@ -78,12 +115,37 @@ typedef struct Toy_Literal {
void* ptr; //8 void* ptr; //8
int tag; //4 int tag; //4
} opaque; //16 } opaque; //16
void* generic; //8
} as; //16 } as; //16
Toy_LiteralType type; //4 Toy_LiteralType type; //4
int bytecodeLength; //4 - shenanigans with byte alignment reduces the size of Toy_Literal //4 - unused
//shenanigans with byte alignment reduces the size of Toy_Literal
} Toy_Literal; } Toy_Literal;
/*!
## Defined Macros
!*/
/*!
The following macros are used to determine if a given literal, passed in as `value`, is of a specific type. It should be noted that `TOY_IS_FUNCTION` will return false for native and hook functions.
* `TOY_IS_NULL(value)`
* `TOY_IS_BOOLEAN(value)`
* `TOY_IS_INTEGER(value)`
* `TOY_IS_FLOAT(value)`
* `TOY_IS_STRING(value)`
* `TOY_IS_ARRAY(value)`
* `TOY_IS_DICTIONARY(value)`
* `TOY_IS_FUNCTION(value)`
* `TOY_IS_FUNCTION_NATIVE(value)`
* `TOY_IS_FUNCTION_HOOK(value)`
* `TOY_IS_IDENTIFIER(value)`
* `TOY_IS_TYPE(value)`
* `TOY_IS_OPAQUE(value)`
!*/
#define TOY_IS_NULL(value) ((value).type == TOY_LITERAL_NULL) #define TOY_IS_NULL(value) ((value).type == TOY_LITERAL_NULL)
#define TOY_IS_BOOLEAN(value) ((value).type == TOY_LITERAL_BOOLEAN) #define TOY_IS_BOOLEAN(value) ((value).type == TOY_LITERAL_BOOLEAN)
#define TOY_IS_INTEGER(value) ((value).type == TOY_LITERAL_INTEGER) #define TOY_IS_INTEGER(value) ((value).type == TOY_LITERAL_INTEGER)
@@ -98,6 +160,23 @@ typedef struct Toy_Literal {
#define TOY_IS_TYPE(value) ((value).type == TOY_LITERAL_TYPE) #define TOY_IS_TYPE(value) ((value).type == TOY_LITERAL_TYPE)
#define TOY_IS_OPAQUE(value) ((value).type == TOY_LITERAL_OPAQUE) #define TOY_IS_OPAQUE(value) ((value).type == TOY_LITERAL_OPAQUE)
/*!
The following macros are used to cast a literal to a specific C type to be used.
* `TOY_AS_BOOLEAN(value)`
* `TOY_AS_INTEGER(value)`
* `TOY_AS_FLOAT(value)`
* `TOY_AS_STRING(value)`
* `TOY_AS_ARRAY(value)`
* `TOY_AS_DICTIONARY(value)`
* `TOY_AS_FUNCTION(value)`
* `TOY_AS_FUNCTION_NATIVE(value)`
* `TOY_AS_FUNCTION_HOOK(value)`
* `TOY_AS_IDENTIFIER(value)`
* `TOY_AS_TYPE(value)`
* `TOY_AS_OPAQUE(value)`
!*/
#define TOY_AS_BOOLEAN(value) ((value).as.boolean) #define TOY_AS_BOOLEAN(value) ((value).as.boolean)
#define TOY_AS_INTEGER(value) ((value).as.integer) #define TOY_AS_INTEGER(value) ((value).as.integer)
#define TOY_AS_FLOAT(value) ((value).as.number) #define TOY_AS_FLOAT(value) ((value).as.number)
@@ -111,45 +190,191 @@ typedef struct Toy_Literal {
#define TOY_AS_TYPE(value) ((value).as.type) #define TOY_AS_TYPE(value) ((value).as.type)
#define TOY_AS_OPAQUE(value) ((value).as.opaque.ptr) #define TOY_AS_OPAQUE(value) ((value).as.opaque.ptr)
#define TOY_TO_NULL_LITERAL ((Toy_Literal){{ .integer = 0 }, TOY_LITERAL_NULL, 0}) /*!
#define TOY_TO_BOOLEAN_LITERAL(value) ((Toy_Literal){{ .boolean = value }, TOY_LITERAL_BOOLEAN, 0}) The following macros are used to create a new literal, with the given `value` as it's internal value.
#define TOY_TO_INTEGER_LITERAL(value) ((Toy_Literal){{ .integer = value }, TOY_LITERAL_INTEGER, 0})
#define TOY_TO_FLOAT_LITERAL(value) ((Toy_Literal){{ .number = value }, TOY_LITERAL_FLOAT, 0}) * `TOY_TO_NULL_LITERAL` - does not need parantheses
#define TOY_TO_STRING_LITERAL(value) Toy_private_toStringLiteral(value) * `TOY_TO_BOOLEAN_LITERAL(value)`
#define TOY_TO_ARRAY_LITERAL(value) ((Toy_Literal){{ .array = value }, TOY_LITERAL_ARRAY, 0}) * `TOY_TO_INTEGER_LITERAL(value)`
#define TOY_TO_DICTIONARY_LITERAL(value) ((Toy_Literal){{ .dictionary = value }, TOY_LITERAL_DICTIONARY, 0}) * `TOY_TO_FLOAT_LITERAL(value)`
#define TOY_TO_FUNCTION_LITERAL(value, l) ((Toy_Literal){{ .function.inner.bytecode = value, .function.scope = NULL }, TOY_LITERAL_FUNCTION, l}) * `TOY_TO_STRING_LITERAL(value)`
#define TOY_TO_FUNCTION_NATIVE_LITERAL(value) ((Toy_Literal){{ .function.inner.native = value, .function.scope = NULL }, TOY_LITERAL_FUNCTION_NATIVE, 0}) * `TOY_TO_ARRAY_LITERAL(value)`
#define TOY_TO_FUNCTION_HOOK_LITERAL(value) ((Toy_Literal){{ .function.inner.hook = value, .function.scope = NULL }, TOY_LITERAL_FUNCTION_HOOK, 0}) * `TOY_TO_DICTIONARY_LITERAL(value)`
* `TOY_TO_FUNCTION_LITERAL(value, l)` - `l` represents the length of the bytecode passed as `value`
* `TOY_TO_FUNCTION_NATIVE_LITERAL(value)`
* `TOY_TO_FUNCTION_HOOK_LITERAL(value)`
* `TOY_TO_IDENTIFIER_LITERAL(value)`
* `TOY_TO_TYPE_LITERAL(value, c)` - `c` is the true of the type should be const
* `TOY_TO_OPAQUE_LITERAL(value, t)` - `t` is the integer tag
!*/
#define TOY_TO_NULL_LITERAL ((Toy_Literal){{ .integer = 0 }, TOY_LITERAL_NULL})
#define TOY_TO_BOOLEAN_LITERAL(value) ((Toy_Literal){{ .boolean = value }, TOY_LITERAL_BOOLEAN})
#define TOY_TO_INTEGER_LITERAL(value) ((Toy_Literal){{ .integer = value }, TOY_LITERAL_INTEGER})
#define TOY_TO_FLOAT_LITERAL(value) ((Toy_Literal){{ .number = value }, TOY_LITERAL_FLOAT})
#define TOY_TO_STRING_LITERAL(value) ((Toy_Literal){{ .string = { .ptr = value }},TOY_LITERAL_STRING})
#define TOY_TO_ARRAY_LITERAL(value) ((Toy_Literal){{ .array = value }, TOY_LITERAL_ARRAY})
#define TOY_TO_DICTIONARY_LITERAL(value) ((Toy_Literal){{ .dictionary = value }, TOY_LITERAL_DICTIONARY})
#define TOY_TO_FUNCTION_LITERAL(value) ((Toy_Literal){{ .function = { .inner = { .ptr = value }, .scope = NULL }}, TOY_LITERAL_FUNCTION})
#define TOY_TO_FUNCTION_NATIVE_LITERAL(value) ((Toy_Literal){{ .function = { .inner = { .native = value }, .scope = NULL }}, TOY_LITERAL_FUNCTION_NATIVE})
#define TOY_TO_FUNCTION_HOOK_LITERAL(value) ((Toy_Literal){{ .function = { .inner = { .hook = value }, .scope = NULL }}, TOY_LITERAL_FUNCTION_HOOK})
#define TOY_TO_IDENTIFIER_LITERAL(value) Toy_private_toIdentifierLiteral(value) #define TOY_TO_IDENTIFIER_LITERAL(value) Toy_private_toIdentifierLiteral(value)
#define TOY_TO_TYPE_LITERAL(value, c) ((Toy_Literal){{ .type.typeOf = value, .type.constant = c, .type.subtypes = NULL, .type.capacity = 0, .type.count = 0 }, TOY_LITERAL_TYPE, 0}) #define TOY_TO_TYPE_LITERAL(value, c) ((Toy_Literal){{ .type = { .typeOf = value, .constant = c, .subtypes = NULL, .capacity = 0, .count = 0 }}, TOY_LITERAL_TYPE})
#define TOY_TO_OPAQUE_LITERAL(value, t) ((Toy_Literal){{ .opaque.ptr = value, .opaque.tag = t }, TOY_LITERAL_OPAQUE, 0}) #define TOY_TO_OPAQUE_LITERAL(value, t) ((Toy_Literal){{ .opaque = { .ptr = value, .tag = t }}, TOY_LITERAL_OPAQUE})
//BUGFIX: For blank indexing //BUGFIX: For blank indexing - not for general use
#define TOY_IS_INDEX_BLANK(value) ((value).type == TOY_LITERAL_INDEX_BLANK) #define TOY_IS_INDEX_BLANK(value) ((value).type == TOY_LITERAL_INDEX_BLANK)
#define TOY_TO_INDEX_BLANK_LITERAL ((Toy_Literal){{ .integer = 0 }, TOY_LITERAL_INDEX_BLANK, 0}) #define TOY_TO_INDEX_BLANK_LITERAL ((Toy_Literal){{ .integer = 0 }, TOY_LITERAL_INDEX_BLANK})
TOY_API void Toy_freeLiteral(Toy_Literal literal); /*!
## More Defined Macros
#define TOY_IS_TRUTHY(x) Toy_private_isTruthy(x) The following macros are utilities used throughout Toy's internals, and are available for the user as well.
!*/
#define TOY_AS_FUNCTION_BYTECODE_LENGTH(lit) ((lit).bytecodeLength) /*!
### TOY_IS_TRUTHY(x)
Returns true of the literal `x` is truthy, otherwise it returns false.
Currently, every value is considered truthy except `false`, which is falsy and `null`, which is neither true or false.
!*/
#define TOY_IS_TRUTHY(x) Toy_private_isTruthy(x)
/*!
### TOY_AS_FUNCTION_BYTECODE_LENGTH(lit)
Returns the length of a Toy function's bytecode.
This macro is only valid on `TOY_LITERAL_FUNCTION`.
!*/
#define TOY_AS_FUNCTION_BYTECODE_LENGTH(lit) (Toy_lengthRefFunction((lit).inner.ptr))
/*!
### TOY_MAX_STRING_LENGTH
The maximum length of a string in Toy, which is 4096 bytes by default. This can be changed at compile time, but the results of doing so are not officially supported.
!*/
#define TOY_MAX_STRING_LENGTH 4096 #define TOY_MAX_STRING_LENGTH 4096
/*!
### TOY_HASH_I(lit)
Identifiers are the names of values within Toy; to speed up execution, their "hash value" is computed at compile time and stored within them. Use this to access it, if needed.
This macro is only valid on `TOY_LITERAL_IDENTIFIER`.
!*/
#define TOY_HASH_I(lit) ((lit).as.identifier.hash) #define TOY_HASH_I(lit) ((lit).as.identifier.hash)
/*!
### TOY_TYPE_PUSH_SUBTYPE(lit, subtype)
When building a complex type, such as the type of an array or dictionary, you may need to specify inner types. Use this to push a `subtype`. calling `Toy_freeLiteral()` on the outermost type should clean up all inner types, as expected.
This macro returns the index of the newly pushed value within it's parent.
This macro is only valid on `TOY_LITERAL_TYPE`, for both `type` and `subtype`.
!*/
#define TOY_TYPE_PUSH_SUBTYPE(lit, subtype) Toy_private_typePushSubtype(lit, subtype) #define TOY_TYPE_PUSH_SUBTYPE(lit, subtype) Toy_private_typePushSubtype(lit, subtype)
/*!
### TOY_GET_OPAQUE_TAG(o)
Returns the value of the opaque `o`'s tag.
This macro is only valid on `TOY_LITERAL_OPAQUE`.
!*/
#define TOY_GET_OPAQUE_TAG(o) o.as.opaque.tag #define TOY_GET_OPAQUE_TAG(o) o.as.opaque.tag
//BUGFIX: macros are not functions /*!
TOY_API bool Toy_private_isTruthy(Toy_Literal x); ## Defined Functions
TOY_API Toy_Literal Toy_private_toStringLiteral(Toy_RefString* ptr); !*/
TOY_API Toy_Literal Toy_private_toIdentifierLiteral(Toy_RefString* ptr);
TOY_API Toy_Literal* Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype);
//utils /*!
### void Toy_freeLiteral(Toy_Literal literal)
This function frees the given literal's memory. Any internal pointers are now invalid.
This function should be called on EVERY literal when it is no longer needed, regardless of type.
!*/
TOY_API void Toy_freeLiteral(Toy_Literal literal);
/*!
### Toy_Literal Toy_copyLiteral(Toy_Literal original)
This function returns a copy of the given literal. Literals should never be copied without this function, as it handles a lot of internal memory allocations.
!*/
TOY_API Toy_Literal Toy_copyLiteral(Toy_Literal original); TOY_API Toy_Literal Toy_copyLiteral(Toy_Literal original);
/*!
### bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs)
This checks to see if two given literals are equal.
When an integer and a float are compared, the integer is cooerced into a float for the duration of the call.
Arrays or dictionaries are equal only if their keys and values all equal. Likewise, types only equal if all subtypes are equal, in order.
Functions and opaques are never equal to anything, while values with the type `TOY_LITERAL_ANY` are always equal.
!*/
TOY_API bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs); TOY_API bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs);
/*!
### int Toy_hashLiteral(Toy_Literal lit)
This finds the hash of a literal, for various purposes. Different hashing algorithms are used for different types, and some types can't be hashed at all.
types that can't be hashed are
* all kinds of functions
* type
* opaque
* any
In the case of identifiers, their hashes are precomputed on creation and are stored within the literal.
!*/
TOY_API int Toy_hashLiteral(Toy_Literal lit); TOY_API int Toy_hashLiteral(Toy_Literal lit);
/*!
### void Toy_printLiteral(Toy_Literal literal)
This wraps a call to `Toy_printLiteralCustom`, with a printf-stdout wrapper as `printFn`.
!*/
TOY_API void Toy_printLiteral(Toy_Literal literal); TOY_API void Toy_printLiteral(Toy_Literal literal);
TOY_API void Toy_printLiteralCustom(Toy_Literal literal, void (printFn)(const char*));
/*!
### void Toy_printLiteralCustom(Toy_Literal literal, PrintFn printFn)
This function passes the string representation of `literal` to `printFn`.
This function is not thread safe - due to the loopy and recursive nature of printing compound values, this function uses some globally persistent variables.
!*/
TOY_API void Toy_printLiteralCustom(Toy_Literal literal, Toy_PrintFn);
/*!
### bool Toy_private_isTruthy(Toy_Literal x)
Utilized by the `TOY_IS_TRUTHY` macro.
Private functions are not intended for general use.
!*/
TOY_API bool Toy_private_isTruthy(Toy_Literal x);
/*!
### bool Toy_private_toIdentifierLiteral(Toy_RefString* ptr)
Utilized by the `TOY_TO_IDENTIFIER_LITERAL` macro.
Private functions are not intended for general use.
!*/
TOY_API Toy_Literal Toy_private_toIdentifierLiteral(Toy_RefString* ptr);
/*!
### bool Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype)
Utilized by the `TOY_TYPE_PUSH_SUBTYPE` macro.
Private functions are not intended for general use.
!*/
TOY_API Toy_Literal* Toy_private_typePushSubtype(Toy_Literal* lit, Toy_Literal subtype);
+5 -3
View File
@@ -18,8 +18,10 @@ void Toy_freeLiteralArray(Toy_LiteralArray* array) {
Toy_freeLiteral(array->literals[i]); Toy_freeLiteral(array->literals[i]);
} }
TOY_FREE_ARRAY(Toy_Literal, array->literals, array->capacity); if (array->capacity > 0) {
Toy_initLiteralArray(array); TOY_FREE_ARRAY(Toy_Literal, array->literals, array->capacity);
Toy_initLiteralArray(array);
}
} }
int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal) { int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal) {
@@ -50,7 +52,7 @@ Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array) {
} }
//find a literal in the array that matches the "literal" argument //find a literal in the array that matches the "literal" argument
int Toy_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal) { int Toy_private_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal) {
for (int i = 0; i < array->count; i++) { for (int i = 0; i < array->count; i++) {
//not the same type //not the same type
if (array->literals[i].type != literal.type) { if (array->literals[i].type != literal.type) {
+63 -1
View File
@@ -1,5 +1,13 @@
#pragma once #pragma once
/*!
# literal_array.h
This header defines the array structure, which manages a series of `Toy_Literal` instances in sequential memory. The array does not take ownership of given literals, instead it makes an internal copy.
The array type is one of two fundemental data structures used throughout Toy - the other is the dictionary.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_literal.h" #include "toy_literal.h"
@@ -10,11 +18,65 @@ typedef struct Toy_LiteralArray {
int count; int count;
} Toy_LiteralArray; } Toy_LiteralArray;
/*!
## Defined Functions
!*/
/*
### void Toy_initLiteralArray(Toy_LiteralArray* array)
This function initializes a `Toy_LiteralArray` pointed to by `array`.
*/
TOY_API void Toy_initLiteralArray(Toy_LiteralArray* array); TOY_API void Toy_initLiteralArray(Toy_LiteralArray* array);
/*!
### void Toy_freeLiteralArray(Toy_LiteralArray* array)
This function frees a `Toy_LiteralArray` pointed to by `array`. Every literal within is passed to `Toy_freeLiteral()` before its memory is released.
!*/
TOY_API void Toy_freeLiteralArray(Toy_LiteralArray* array); TOY_API void Toy_freeLiteralArray(Toy_LiteralArray* array);
/*!
### int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal)
This function adds a new `literal` to the end of the `array`, growing the array's internal buffer if needed.
This function returns the index of the inserted value.
!*/
TOY_API int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal); TOY_API int Toy_pushLiteralArray(Toy_LiteralArray* array, Toy_Literal literal);
/*!
### Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array)
This function removes the literal at the end of the `array`, and returns it.
!*/
TOY_API Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array); TOY_API Toy_Literal Toy_popLiteralArray(Toy_LiteralArray* array);
/*!
### bool Toy_setLiteralArray(Toy_LiteralArray* array, Toy_Literal index, Toy_Literal value)
This function frees the literal at the position represented by the integer literal `index`, and stores `value` in its place.
This function returns true on success, otherwise it returns false.
!*/
TOY_API bool Toy_setLiteralArray(Toy_LiteralArray* array, Toy_Literal index, Toy_Literal value); TOY_API bool Toy_setLiteralArray(Toy_LiteralArray* array, Toy_Literal index, Toy_Literal value);
/*!
### Toy_Literal Toy_getLiteralArray(Toy_LiteralArray* array, Toy_Literal index)
This function returns the literal at the position represented by the integer literal `index`, or returns a null literal if none is found.
If `index` is not an integer literal or is out of bounds, this function returns a null literal.
!*/
TOY_API Toy_Literal Toy_getLiteralArray(Toy_LiteralArray* array, Toy_Literal index); TOY_API Toy_Literal Toy_getLiteralArray(Toy_LiteralArray* array, Toy_Literal index);
int Toy_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal); /*!
### int Toy_private_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal)
This function scans through the array, and returns the index of the first element that matches the given `literal`, otherwise it returns -1.
Private functions are not intended for general use.
!*/
int Toy_private_findLiteralIndex(Toy_LiteralArray* array, Toy_Literal literal);
//TODO: add a function to get the capacity & count
+41 -29
View File
@@ -7,7 +7,7 @@
#include <stdio.h> #include <stdio.h>
//util functions //util functions
static void setEntryValues(Toy_private_entry* entry, Toy_Literal key, Toy_Literal value) { static void setEntryValues(Toy_private_dictionary_entry* entry, Toy_Literal key, Toy_Literal value) {
//much simpler now //much simpler now
Toy_freeLiteral(entry->key); Toy_freeLiteral(entry->key);
entry->key = Toy_copyLiteral(key); entry->key = Toy_copyLiteral(key);
@@ -16,17 +16,23 @@ static void setEntryValues(Toy_private_entry* entry, Toy_Literal key, Toy_Litera
entry->value = Toy_copyLiteral(value); entry->value = Toy_copyLiteral(value);
} }
static Toy_private_entry* getEntryArray(Toy_private_entry* array, int capacity, Toy_Literal key, unsigned int hash, bool mustExist) { static Toy_private_dictionary_entry* getEntryArray(Toy_private_dictionary_entry* array, int capacity, Toy_Literal key, unsigned int hash, bool mustExist) {
if (!capacity) {
return NULL;
}
//find "key", starting at index //find "key", starting at index
unsigned int index = hash % capacity; int index = hash % capacity;
unsigned int start = index; int start = index;
//increment once, so it can't equal start //increment once, so it can't equal start
index = (index + 1) % capacity; if (++index >= capacity) {
index = 0;
}
//literal probing and collision checking //literal probing and collision checking
while (index != start) { //WARNING: this is the only function allowed to retrieve an entry from the array while (index != start) { //WARNING: this is the only function allowed to retrieve an entry from the array
Toy_private_entry* entry = &array[index]; Toy_private_dictionary_entry* entry = &array[index];
if (TOY_IS_NULL(entry->key)) { //if key is empty, it's either empty or tombstone if (TOY_IS_NULL(entry->key)) { //if key is empty, it's either empty or tombstone
if (TOY_IS_NULL(entry->value) && !mustExist) { if (TOY_IS_NULL(entry->value) && !mustExist) {
@@ -40,15 +46,18 @@ static Toy_private_entry* getEntryArray(Toy_private_entry* array, int capacity,
} }
} }
index = (index + 1) % capacity; if (++index >= capacity) {
index = 0;
}
//index = (index + 1) % capacity;
} }
return NULL; return NULL;
} }
static void adjustEntryCapacity(Toy_private_entry** dictionaryHandle, int oldCapacity, int capacity) { static void adjustEntryCapacity(Toy_private_dictionary_entry** dictionaryHandle, int oldCapacity, int capacity) {
//new entry space //new entry space
Toy_private_entry* newEntries = TOY_ALLOCATE(Toy_private_entry, capacity); Toy_private_dictionary_entry* newEntries = TOY_ALLOCATE(Toy_private_dictionary_entry, capacity);
for (int i = 0; i < capacity; i++) { for (int i = 0; i < capacity; i++) {
newEntries[i].key = TOY_TO_NULL_LITERAL; newEntries[i].key = TOY_TO_NULL_LITERAL;
@@ -62,19 +71,21 @@ static void adjustEntryCapacity(Toy_private_entry** dictionaryHandle, int oldCap
} }
//place the key and value in the new array (reusing string memory) //place the key and value in the new array (reusing string memory)
Toy_private_entry* entry = getEntryArray(newEntries, capacity, TOY_TO_NULL_LITERAL, Toy_hashLiteral((*dictionaryHandle)[i].key), false); Toy_private_dictionary_entry* entry = getEntryArray(newEntries, capacity, TOY_TO_NULL_LITERAL, Toy_hashLiteral((*dictionaryHandle)[i].key), false);
entry->key = (*dictionaryHandle)[i].key; entry->key = (*dictionaryHandle)[i].key;
entry->value = (*dictionaryHandle)[i].value; entry->value = (*dictionaryHandle)[i].value;
} }
//clear the old array //clear the old array
TOY_FREE_ARRAY(Toy_private_entry, *dictionaryHandle, oldCapacity); if (oldCapacity > 0) {
TOY_FREE_ARRAY(Toy_private_dictionary_entry, *dictionaryHandle, oldCapacity);
}
*dictionaryHandle = newEntries; *dictionaryHandle = newEntries;
} }
static bool setEntryArray(Toy_private_entry** dictionaryHandle, int* capacityPtr, int contains, Toy_Literal key, Toy_Literal value, int hash) { static bool setEntryArray(Toy_private_dictionary_entry** dictionaryHandle, int* capacityPtr, int contains, Toy_Literal key, Toy_Literal value, int hash) {
//expand array if needed //expand array if needed
if (contains + 1 > *capacityPtr * TOY_DICTIONARY_MAX_LOAD) { if (contains + 1 > *capacityPtr * TOY_DICTIONARY_MAX_LOAD) {
int oldCapacity = *capacityPtr; int oldCapacity = *capacityPtr;
@@ -82,7 +93,7 @@ static bool setEntryArray(Toy_private_entry** dictionaryHandle, int* capacityPtr
adjustEntryCapacity(dictionaryHandle, oldCapacity, *capacityPtr); //custom rather than automatic reallocation adjustEntryCapacity(dictionaryHandle, oldCapacity, *capacityPtr); //custom rather than automatic reallocation
} }
Toy_private_entry* entry = getEntryArray(*dictionaryHandle, *capacityPtr, key, hash, false); Toy_private_dictionary_entry* entry = getEntryArray(*dictionaryHandle, *capacityPtr, key, hash, false);
//true = contains increase //true = contains increase
if (TOY_IS_NULL(entry->key)) { if (TOY_IS_NULL(entry->key)) {
@@ -97,14 +108,14 @@ static bool setEntryArray(Toy_private_entry** dictionaryHandle, int* capacityPtr
return false; return false;
} }
static void freeEntry(Toy_private_entry* entry) { static void freeEntry(Toy_private_dictionary_entry* entry) {
Toy_freeLiteral(entry->key); Toy_freeLiteral(entry->key);
Toy_freeLiteral(entry->value); Toy_freeLiteral(entry->value);
entry->key = TOY_TO_NULL_LITERAL; entry->key = TOY_TO_NULL_LITERAL;
entry->value = TOY_TO_NULL_LITERAL; entry->value = TOY_TO_NULL_LITERAL;
} }
static void freeEntryArray(Toy_private_entry* array, int capacity) { static void freeEntryArray(Toy_private_dictionary_entry* array, int capacity) {
if (array == NULL) { if (array == NULL) {
return; return;
} }
@@ -115,23 +126,24 @@ static void freeEntryArray(Toy_private_entry* array, int capacity) {
} }
} }
TOY_FREE_ARRAY(Toy_private_entry, array, capacity); TOY_FREE_ARRAY(Toy_private_dictionary_entry, array, capacity);
} }
//exposed functions //exposed functions
void Toy_initLiteralDictionary(Toy_LiteralDictionary* dictionary) { void Toy_initLiteralDictionary(Toy_LiteralDictionary* dictionary) {
//HACK: because modulo by 0 is undefined, set the capacity to a non-zero value (and allocate the arrays)
dictionary->entries = NULL; dictionary->entries = NULL;
dictionary->capacity = TOY_GROW_CAPACITY(0); dictionary->capacity = 0;
dictionary->contains = 0; dictionary->contains = 0;
dictionary->count = 0; dictionary->count = 0;
adjustEntryCapacity(&dictionary->entries, 0, dictionary->capacity); dictionary->capacity = 0;
} }
void Toy_freeLiteralDictionary(Toy_LiteralDictionary* dictionary) { void Toy_freeLiteralDictionary(Toy_LiteralDictionary* dictionary) {
freeEntryArray(dictionary->entries, dictionary->capacity); if (dictionary->capacity > 0) {
dictionary->capacity = 0; freeEntryArray(dictionary->entries, dictionary->capacity);
dictionary->contains = 0; dictionary->capacity = 0;
dictionary->contains = 0;
}
} }
void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key, Toy_Literal value) { void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key, Toy_Literal value) {
@@ -141,7 +153,7 @@ void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key
} }
//BUGFIX: Can't hash a function //BUGFIX: Can't hash a function
if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key)) { if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key) || TOY_IS_FUNCTION_HOOK(key)) {
fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (set)\n" TOY_CC_RESET); fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (set)\n" TOY_CC_RESET);
return; return;
} }
@@ -166,7 +178,7 @@ Toy_Literal Toy_getLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Lite
} }
//BUGFIX: Can't hash a function //BUGFIX: Can't hash a function
if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key)) { if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key) || TOY_IS_FUNCTION_HOOK(key)) {
fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (get)\n" TOY_CC_RESET); fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (get)\n" TOY_CC_RESET);
return TOY_TO_NULL_LITERAL; return TOY_TO_NULL_LITERAL;
} }
@@ -176,7 +188,7 @@ Toy_Literal Toy_getLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Lite
return TOY_TO_NULL_LITERAL; return TOY_TO_NULL_LITERAL;
} }
Toy_private_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), true); Toy_private_dictionary_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), true);
if (entry != NULL) { if (entry != NULL) {
return Toy_copyLiteral(entry->value); return Toy_copyLiteral(entry->value);
@@ -193,7 +205,7 @@ void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal
} }
//BUGFIX: Can't hash a function //BUGFIX: Can't hash a function
if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key)) { if (TOY_IS_FUNCTION(key) || TOY_IS_FUNCTION_NATIVE(key) || TOY_IS_FUNCTION_HOOK(key)) {
fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (remove)\n" TOY_CC_RESET); fprintf(stderr, TOY_CC_ERROR "Dictionaries can't have function keys (remove)\n" TOY_CC_RESET);
return; return;
} }
@@ -203,7 +215,7 @@ void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal
return; return;
} }
Toy_private_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), true); Toy_private_dictionary_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), true);
if (entry != NULL) { if (entry != NULL) {
freeEntry(entry); freeEntry(entry);
@@ -214,6 +226,6 @@ void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal
bool Toy_existsLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key) { bool Toy_existsLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key) {
//null & not tombstoned //null & not tombstoned
Toy_private_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), false); Toy_private_dictionary_entry* entry = getEntryArray(dictionary->entries, dictionary->capacity, key, Toy_hashLiteral(key), false);
return !(TOY_IS_NULL(entry->key) && TOY_IS_NULL(entry->value)); return entry != NULL && !(TOY_IS_NULL(entry->key) && TOY_IS_NULL(entry->value));
} }
+70 -3
View File
@@ -1,29 +1,96 @@
#pragma once #pragma once
/*!
# toy_literal_dictionary.h
This header defines the dictionary structure (as well as the private entry structure), which manages a series of `Toy_Literal` instances stored in a key-value hash map. The dictionary does not take ownership of given literals, instead it makes an internal copy.
The dictionary type is one of two fundemental data structures used throughout Toy - the other is the array.
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_literal.h" #include "toy_literal.h"
/*!
## Defined Macros
!*/
/*!
### TOY_DICTIONARY_MAX_LOAD
If the contents of a dictionary exceeds this percentage of it's capacity, then a new buffer is created, the old contents are copied over one-by-one, and the original buffer is freed.
Since this process can be memory and time intensive, a configurable macro is used to allow for fine-grained control across the lang.
The current default value is `0.75`, representing 75% capacity.
!*/
//TODO: benchmark this //TODO: benchmark this
#define TOY_DICTIONARY_MAX_LOAD 0.75 #define TOY_DICTIONARY_MAX_LOAD 0.75
typedef struct Toy_private_entry { typedef struct Toy_private_dictionary_entry {
Toy_Literal key; Toy_Literal key;
Toy_Literal value; Toy_Literal value;
} Toy_private_entry; } Toy_private_dictionary_entry;
typedef struct Toy_LiteralDictionary { typedef struct Toy_LiteralDictionary {
Toy_private_entry* entries; Toy_private_dictionary_entry* entries;
int capacity; int capacity;
int count; int count;
int contains; //count + tombstones, for internal use int contains; //count + tombstones, for internal use
} Toy_LiteralDictionary; } Toy_LiteralDictionary;
/*!
## Defined Functions
!*/
/*!
### void Toy_initLiteralDictionary(Toy_LiteralDictionary* dictionary)
This function initializes the `Toy_LiteralDictionary` pointed to by `dictionary`.
!*/
TOY_API void Toy_initLiteralDictionary(Toy_LiteralDictionary* dictionary); TOY_API void Toy_initLiteralDictionary(Toy_LiteralDictionary* dictionary);
/*!
### void Toy_freeLiteralDictionary(Toy_LiteralDictionary* dictionary)
This function frees a `Toy_LiteralDictionary` pointed to by `dictionary`. Every literal within is passed to `Toy_freeLiteral()` before its memory is released.
!*/
TOY_API void Toy_freeLiteralDictionary(Toy_LiteralDictionary* dictionary); TOY_API void Toy_freeLiteralDictionary(Toy_LiteralDictionary* dictionary);
/*!
### void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key, Toy_Literal value)
This function inserts the given key-value pair of literals into `dictionary`, creating it if it doesn't exist, or freeing and overwriting it if `key` is already present. This function may also expand the memory buffer if needed.
When expanding the memory buffer, a full copy of the existing dictionary's contents is created - this can be memory intensive.
Literal functions and opaques cannot be used as keys.
!*/
TOY_API void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key, Toy_Literal value); TOY_API void Toy_setLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key, Toy_Literal value);
/*!
### Toy_Literal Toy_getLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key)
This function returns the value of the literal within `dictionary` identified by `key`, or a null literal if it doesn't exist.
Literal functions and opaques cannot be used as keys.
!*/
TOY_API Toy_Literal Toy_getLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key); TOY_API Toy_Literal Toy_getLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key);
/*!
### void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key)
This function removes the key-value pair of literals from `dictionary` identified by `key`, if it exists.
Literal functions and opaques cannot be used as keys.
!*/
TOY_API void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key); TOY_API void Toy_removeLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key);
/*!
### bool Toy_existsLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key)
This function returns true if the key-value pair identified by `key` exists within `dictionary`, otherwise it returns false.
!*/
TOY_API bool Toy_existsLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key); TOY_API bool Toy_existsLiteralDictionary(Toy_LiteralDictionary* dictionary, Toy_Literal key);
+7 -6
View File
@@ -1,5 +1,6 @@
#include "toy_memory.h" #include "toy_memory.h"
#include "toy_refstring.h" #include "toy_refstring.h"
#include "toy_reffunction.h"
#include "toy_console_colors.h" #include "toy_console_colors.h"
@@ -8,14 +9,13 @@
//default allocator //default allocator
void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize) { void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize) {
if (newSize == 0 && oldSize == 0) { //causes issues, so just skip out with a NO-OP (DISABLED for performance reasons)
//causes issues, so just skip out with a NO-OP // if (newSize == 0 && oldSize == 0) {
return NULL; // return NULL;
} // }
if (newSize == 0) { if (newSize == 0) {
free(pointer); free(pointer);
return NULL; return NULL;
} }
@@ -23,7 +23,7 @@ void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t n
if (mem == NULL) { if (mem == NULL) {
fprintf(stderr, TOY_CC_ERROR "[internal] Memory allocation error (requested %d, replacing %d)\n" TOY_CC_RESET, (int)newSize, (int)oldSize); fprintf(stderr, TOY_CC_ERROR "[internal] Memory allocation error (requested %d, replacing %d)\n" TOY_CC_RESET, (int)newSize, (int)oldSize);
exit(-1); return NULL;
} }
return mem; return mem;
@@ -50,4 +50,5 @@ void Toy_setMemoryAllocator(Toy_MemoryAllocatorFn fn) {
allocator = fn; allocator = fn;
Toy_setRefStringAllocatorFn(fn); Toy_setRefStringAllocatorFn(fn);
Toy_setRefFunctionAllocatorFn(fn);
} }
+104 -10
View File
@@ -1,18 +1,112 @@
#pragma once #pragma once
/*!
# toy_memory.h
This header defines all of the memory management utilities. Any and all heap-based memory management goes through these utilities.
A default memory allocator function is used internally, but it can be overwritten for diagnostic and platform related purposes.
!*/
#include "toy_common.h" #include "toy_common.h"
#define TOY_ALLOCATE(type, count) ((type*)Toy_reallocate(NULL, 0, sizeof(type) * (count))) /*!
#define TOY_FREE(type, pointer) Toy_reallocate(pointer, sizeof(type), 0) ## Defined Macros
#define TOY_GROW_CAPACITY(capacity) ((capacity) < 8 ? 8 : (capacity) * 2) !*/
#define TOY_GROW_CAPACITY_FAST(capacity) ((capacity) < 32 ? 32 : (capacity) * 2)
#define TOY_GROW_ARRAY(type, pointer, oldCount, count) (type*)Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), sizeof(type) * (count))
#define TOY_SHRINK_ARRAY(type, pointer, oldCount, count) (type*)Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), sizeof(type) * (count))
#define TOY_FREE_ARRAY(type, pointer, oldCount) Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), 0)
//implementation details /*!
### TOY_GROW_CAPACITY(capacity)
This macro calculates, in place, what size of memory should be allocated based on the previous size.
!*/
#define TOY_GROW_CAPACITY(capacity) ((capacity) < 8 ? 8 : (capacity) * 2)
/*!
### TOY_GROW_CAPACITY_FAST(capacity)
This macro calculates, in place, what size of memory should be allocated based on the previous size. It grows faster than `TOY_GROW_CAPACITY`.
!*/
#define TOY_GROW_CAPACITY_FAST(capacity) ((capacity) < 32 ? 32 : (capacity) * 2)
/*
### TOY_ALLOCATE(type, count)
This macro wraps `Toy_reallocate()`, which itself calls the allocator function. `type` is the type that will be allocated, and `count` is the number which will be needed (usually calculated with `TOY_GROW_CAPACITY`).
This returns a pointer of `type`.
*/
#define TOY_ALLOCATE(type, count) ((type*)Toy_reallocate(NULL, 0, sizeof(type) * (count)))
/*!
### TOY_FREE(type, pointer)
This macro wraps `Toy_reallocate()`, which itself calls the allocator function. `type` is the type that will be freed, and `pointer` is to what is being freed. This should only be used when a single element has been allocated, as opposed to an array.
!*/
#define TOY_FREE(type, pointer) Toy_reallocate(pointer, sizeof(type), 0)
/*!
### TOY_FREE_ARRAY(type, pointer, oldCount)
This macro wraps `Toy_reallocate()`, which itself calls the allocator function. `type` is the type that will be freed, `pointer` is a reference to what is being freed, and `oldCount` is the size of the array being freed. This should only be used when an array has been allocated, as opposed to a single element.
!*/
#define TOY_FREE_ARRAY(type, pointer, oldCount) Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), 0)
/*!
### TOY_GROW_ARRAY(type, pointer, oldCount, count)
This macro wraps `Toy_reallocate()`, which itself calls the allocator function. `type` is the type that is being operated on, `pointer` is what is being resized, `oldCount` is the previous size of the array and `count` is the new size of the array (usually calculated with `TOY_GROW_CAPACITY`).
This returns a pointer of `type`.
!*/
#define TOY_GROW_ARRAY(type, pointer, oldCount, count) (type*)Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), sizeof(type) * (count))
/*!
### TOY_SHRINK_ARRAY(type, pointer, oldCount, count)
This macro wraps `Toy_reallocate()`, which itself calls the allocator function. `type` is the type that is being operated on, `pointer` is what is being resized, `oldCount` is the previous size of the array and `count` is the new size of the array.
This returns a pointer of `type`.
!*/
#define TOY_SHRINK_ARRAY(type, pointer, oldCount, count) (type*)Toy_reallocate((type*)pointer, sizeof(type) * (oldCount), sizeof(type) * (count))
/*!
## Defined Interfaces
!*/
/*!
### typedef void* (*Toy_MemoryAllocatorFn)(void* pointer, size_t oldSize, size_t newSize)
This function interface is used for defining any memory allocator functions.
Any and all memory allocator functions should:
* Take a `pointer` to a previously allocated block of memory, or `NULL`
* Take the `oldSize`, which is the previous size of the `pointer` allocated, in bytes (`oldSize` can be 0)
* Take the `newSize`, which is the new size of the buffer to be allocaated, in bytes (`newSize` can be 0)
* Return the newly allocated buffer, or `NULL` if `newSize` is zero
* Return `NULL` on error
!*/
typedef void* (*Toy_MemoryAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
/*!
## Defined Functions
!*/
/*!
### TOY_API void* Toy_reallocate(void* pointer, size_t oldSize, size_t newSize)
This function shouldn't be called directly. Instead, use one of the given macros.
This function wraps a call to the internal assigned memory allocator.
!*/
TOY_API void* Toy_reallocate(void* pointer, size_t oldSize, size_t newSize); TOY_API void* Toy_reallocate(void* pointer, size_t oldSize, size_t newSize);
//assign the memory allocator /*!
typedef void* (*Toy_MemoryAllocatorFn)(void* pointer, size_t oldSize, size_t newSize); ### void Toy_setMemoryAllocator(Toy_MemoryAllocatorFn)
This function sets the memory allocator, replacing the default memory allocator.
This function also overwrites any given refstring and reffunction memory allocators, see [toy_refstring.h](toy_refstring_h.md).
!*/
TOY_API void Toy_setMemoryAllocator(Toy_MemoryAllocatorFn); TOY_API void Toy_setMemoryAllocator(Toy_MemoryAllocatorFn);
+9 -2
View File
@@ -3,6 +3,9 @@
typedef enum Toy_Opcode { typedef enum Toy_Opcode {
TOY_OP_EOF, TOY_OP_EOF,
//do nothing
TOY_OP_PASS,
//basic statements //basic statements
TOY_OP_ASSERT, TOY_OP_ASSERT,
TOY_OP_PRINT, TOY_OP_PRINT,
@@ -26,8 +29,8 @@ typedef enum Toy_Opcode {
TOY_OP_SCOPE_BEGIN, TOY_OP_SCOPE_BEGIN,
TOY_OP_SCOPE_END, TOY_OP_SCOPE_END,
TOY_OP_TYPE_DECL, //declare a type to be used (as a literal) TOY_OP_TYPE_DECL_removed,
TOY_OP_TYPE_DECL_LONG, //declare a type to be used (as a long literal) TOY_OP_TYPE_DECL_LONG_removed,
TOY_OP_VAR_DECL, //declare a variable to be used (as a literal) TOY_OP_VAR_DECL, //declare a variable to be used (as a literal)
TOY_OP_VAR_DECL_LONG, //declare a variable to be used (as a long literal) TOY_OP_VAR_DECL_LONG, //declare a variable to be used (as a long literal)
@@ -83,5 +86,9 @@ typedef enum Toy_Opcode {
TOY_OP_FN_END, //different from SECTION_END TOY_OP_FN_END, //different from SECTION_END
TOY_OP_SECTION_END = 255, TOY_OP_SECTION_END = 255,
//TODO: add more //TODO: add more
//prefix & postfix signals (used internally)
TOY_OP_PREFIX,
TOY_OP_POSTFIX,
} Toy_Opcode; } Toy_Opcode;
+146 -43
View File
@@ -32,7 +32,7 @@ static void error(Toy_Parser* parser, Toy_Token token, const char* message) {
static void advance(Toy_Parser* parser) { static void advance(Toy_Parser* parser) {
parser->previous = parser->current; parser->previous = parser->current;
parser->current = Toy_scanLexer(parser->lexer); parser->current = Toy_private_scanLexer(parser->lexer);
if (parser->current.type == TOY_TOKEN_ERROR) { if (parser->current.type == TOY_TOKEN_ERROR) {
error(parser, parser->current, "Toy_Lexer error"); error(parser, parser->current, "Toy_Lexer error");
@@ -119,6 +119,7 @@ ParseRule parseRules[];
static void declaration(Toy_Parser* parser, Toy_ASTNode** nodeHandle); static void declaration(Toy_Parser* parser, Toy_ASTNode** nodeHandle);
static void parsePrecedence(Toy_Parser* parser, Toy_ASTNode** nodeHandle, PrecedenceRule rule); static void parsePrecedence(Toy_Parser* parser, Toy_ASTNode** nodeHandle, PrecedenceRule rule);
static Toy_Literal readTypeToLiteral(Toy_Parser* parser); static Toy_Literal readTypeToLiteral(Toy_Parser* parser);
static void varDecl(Toy_Parser* parser, Toy_ASTNode** nodeHandle);
//TODO: resolve the messy order of these //TODO: resolve the messy order of these
//the expression rules //the expression rules
@@ -140,7 +141,7 @@ static Toy_Opcode asType(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
static Toy_Opcode typeOf(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode typeOf(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
Toy_ASTNode* rhs = NULL; Toy_ASTNode* rhs = NULL;
parsePrecedence(parser, &rhs, PREC_TERNARY); parsePrecedence(parser, &rhs, PREC_CALL);
Toy_emitASTNodeUnary(nodeHandle, TOY_OP_TYPE_OF, rhs); Toy_emitASTNodeUnary(nodeHandle, TOY_OP_TYPE_OF, rhs);
return TOY_OP_EOF; return TOY_OP_EOF;
} }
@@ -167,6 +168,10 @@ static Toy_Opcode compound(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
consume(parser, TOY_TOKEN_COMMA, "Expected ',' in array or dictionary"); consume(parser, TOY_TOKEN_COMMA, "Expected ',' in array or dictionary");
} }
if (match(parser, TOY_TOKEN_BRACKET_RIGHT)) { //allow for trailing commas
break;
}
iterations++; iterations++;
Toy_ASTNode* left = NULL; Toy_ASTNode* left = NULL;
@@ -334,6 +339,28 @@ static Toy_Opcode grouping(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
} }
} }
static Toy_Opcode circuit(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
advance(parser);
//handle short-circuitable operators - && ||
switch (parser->previous.type) {
case TOY_TOKEN_AND_AND: {
parsePrecedence(parser, nodeHandle, PREC_AND + 1);
return TOY_OP_AND;
}
case TOY_TOKEN_OR_OR: {
parsePrecedence(parser, nodeHandle, PREC_OR + 1);
return TOY_OP_OR;
}
default: {
error(parser, parser->previous, "Unexpected token passed to grouping precedence rule");
return TOY_OP_EOF;
}
}
}
static Toy_Opcode binary(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode binary(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
advance(parser); advance(parser);
@@ -341,102 +368,92 @@ static Toy_Opcode binary(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
switch(parser->previous.type) { switch(parser->previous.type) {
//arithmetic //arithmetic
case TOY_TOKEN_PLUS: { case TOY_TOKEN_PLUS: {
parsePrecedence(parser, nodeHandle, PREC_TERM); parsePrecedence(parser, nodeHandle, PREC_TERM + 1);
return TOY_OP_ADDITION; return TOY_OP_ADDITION;
} }
case TOY_TOKEN_MINUS: { case TOY_TOKEN_MINUS: {
parsePrecedence(parser, nodeHandle, PREC_TERM); parsePrecedence(parser, nodeHandle, PREC_TERM + 1);
return TOY_OP_SUBTRACTION; return TOY_OP_SUBTRACTION;
} }
case TOY_TOKEN_MULTIPLY: { case TOY_TOKEN_MULTIPLY: {
parsePrecedence(parser, nodeHandle, PREC_FACTOR); parsePrecedence(parser, nodeHandle, PREC_FACTOR + 1);
return TOY_OP_MULTIPLICATION; return TOY_OP_MULTIPLICATION;
} }
case TOY_TOKEN_DIVIDE: { case TOY_TOKEN_DIVIDE: {
parsePrecedence(parser, nodeHandle, PREC_FACTOR); parsePrecedence(parser, nodeHandle, PREC_FACTOR + 1);
return TOY_OP_DIVISION; return TOY_OP_DIVISION;
} }
case TOY_TOKEN_MODULO: { case TOY_TOKEN_MODULO: {
parsePrecedence(parser, nodeHandle, PREC_FACTOR); parsePrecedence(parser, nodeHandle, PREC_FACTOR + 1);
return TOY_OP_MODULO; return TOY_OP_MODULO;
} }
//assignment //assignment
case TOY_TOKEN_ASSIGN: { case TOY_TOKEN_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_ASSIGN; return TOY_OP_VAR_ASSIGN;
} }
case TOY_TOKEN_PLUS_ASSIGN: { case TOY_TOKEN_PLUS_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_ADDITION_ASSIGN; return TOY_OP_VAR_ADDITION_ASSIGN;
} }
case TOY_TOKEN_MINUS_ASSIGN: { case TOY_TOKEN_MINUS_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_SUBTRACTION_ASSIGN; return TOY_OP_VAR_SUBTRACTION_ASSIGN;
} }
case TOY_TOKEN_MULTIPLY_ASSIGN: { case TOY_TOKEN_MULTIPLY_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_MULTIPLICATION_ASSIGN; return TOY_OP_VAR_MULTIPLICATION_ASSIGN;
} }
case TOY_TOKEN_DIVIDE_ASSIGN: { case TOY_TOKEN_DIVIDE_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_DIVISION_ASSIGN; return TOY_OP_VAR_DIVISION_ASSIGN;
} }
case TOY_TOKEN_MODULO_ASSIGN: { case TOY_TOKEN_MODULO_ASSIGN: {
parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT); parsePrecedence(parser, nodeHandle, PREC_ASSIGNMENT + 1);
return TOY_OP_VAR_MODULO_ASSIGN; return TOY_OP_VAR_MODULO_ASSIGN;
} }
//comparison //comparison
case TOY_TOKEN_EQUAL: { case TOY_TOKEN_EQUAL: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_EQUAL; return TOY_OP_COMPARE_EQUAL;
} }
case TOY_TOKEN_NOT_EQUAL: { case TOY_TOKEN_NOT_EQUAL: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_NOT_EQUAL; return TOY_OP_COMPARE_NOT_EQUAL;
} }
case TOY_TOKEN_LESS: { case TOY_TOKEN_LESS: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_LESS; return TOY_OP_COMPARE_LESS;
} }
case TOY_TOKEN_LESS_EQUAL: { case TOY_TOKEN_LESS_EQUAL: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_LESS_EQUAL; return TOY_OP_COMPARE_LESS_EQUAL;
} }
case TOY_TOKEN_GREATER: { case TOY_TOKEN_GREATER: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_GREATER; return TOY_OP_COMPARE_GREATER;
} }
case TOY_TOKEN_GREATER_EQUAL: { case TOY_TOKEN_GREATER_EQUAL: {
parsePrecedence(parser, nodeHandle, PREC_COMPARISON); parsePrecedence(parser, nodeHandle, PREC_COMPARISON + 1);
return TOY_OP_COMPARE_GREATER_EQUAL; return TOY_OP_COMPARE_GREATER_EQUAL;
} }
case TOY_TOKEN_AND: {
parsePrecedence(parser, nodeHandle, PREC_AND);
return TOY_OP_AND;
}
case TOY_TOKEN_OR: {
parsePrecedence(parser, nodeHandle, PREC_OR);
return TOY_OP_OR;
}
default: default:
error(parser, parser->previous, "Unexpected token passed to binary precedence rule"); error(parser, parser->previous, "Unexpected token passed to binary precedence rule");
return TOY_OP_EOF; return TOY_OP_EOF;
@@ -627,6 +644,14 @@ static Toy_Opcode castingPrefix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
} }
break; break;
//BUGFIX: handle this here, and not in castingPrefix, so "any" can be recognized as a type properly
case TOY_TOKEN_ANY: {
Toy_Literal literal = TOY_TO_TYPE_LITERAL(TOY_LITERAL_ANY, false);
Toy_emitASTNodeLiteral(nodeHandle, literal);
Toy_freeLiteral(literal);
}
break;
default: default:
error(parser, parser->previous, "Unexpected token passed to casting precedence rule"); error(parser, parser->previous, "Unexpected token passed to casting precedence rule");
return TOY_OP_EOF; return TOY_OP_EOF;
@@ -658,7 +683,7 @@ static Toy_Opcode castingInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
break; break;
case TOY_TOKEN_LITERAL_STRING: case TOY_TOKEN_LITERAL_STRING:
atomic(parser, nodeHandle); string(parser, nodeHandle);
break; break;
default: default:
@@ -684,7 +709,7 @@ static Toy_Opcode incrementPrefix(Toy_Parser* parser, Toy_ASTNode** nodeHandle)
Toy_freeASTNode(tmpNode); Toy_freeASTNode(tmpNode);
return TOY_OP_EOF; return TOY_OP_PREFIX;
} }
static Toy_Opcode incrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode incrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
@@ -701,7 +726,7 @@ static Toy_Opcode incrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
Toy_freeASTNode(tmpNode); Toy_freeASTNode(tmpNode);
return TOY_OP_EOF; return TOY_OP_POSTFIX;
} }
static Toy_Opcode decrementPrefix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode decrementPrefix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
@@ -718,7 +743,7 @@ static Toy_Opcode decrementPrefix(Toy_Parser* parser, Toy_ASTNode** nodeHandle)
Toy_freeASTNode(tmpNode); Toy_freeASTNode(tmpNode);
return TOY_OP_EOF; return TOY_OP_PREFIX;
} }
static Toy_Opcode decrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode decrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
@@ -735,10 +760,18 @@ static Toy_Opcode decrementInfix(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
Toy_freeASTNode(tmpNode); Toy_freeASTNode(tmpNode);
return TOY_OP_EOF; return TOY_OP_POSTFIX;
} }
static Toy_Opcode fnCall(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { static Toy_Opcode fnCall(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
//wait - is the previous token a type? this should be casting instead
if (parser->previous.type >= TOY_TOKEN_NULL && parser->previous.type <= TOY_TOKEN_ANY) {
//casting value
parsePrecedence(parser, nodeHandle, PREC_CALL);
return TOY_OP_TYPE_CAST; //opcode value
}
advance(parser); //skip the left paren advance(parser); //skip the left paren
//binary() is an infix rule - so only get the RHS of the operator //binary() is an infix rule - so only get the RHS of the operator
@@ -810,13 +843,20 @@ static Toy_Opcode indexAccess(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { //
//eat the first //eat the first
if (!match(parser, TOY_TOKEN_COLON)) { if (!match(parser, TOY_TOKEN_COLON)) {
Toy_freeASTNode(first); Toy_freeASTNode(first);
first = NULL;
parsePrecedence(parser, &first, PREC_TERNARY); parsePrecedence(parser, &first, PREC_TERNARY);
match(parser, TOY_TOKEN_COLON); match(parser, TOY_TOKEN_COLON);
readFirst = true; readFirst = true;
} }
if (match(parser, TOY_TOKEN_BRACKET_RIGHT)) { if (!first) {
Toy_freeASTNode(first);
Toy_freeASTNode(second);
Toy_freeASTNode(third);
return TOY_OP_EOF;
}
if (match(parser, TOY_TOKEN_BRACKET_RIGHT)) {
if (readFirst) { if (readFirst) {
Toy_freeASTNode(second); Toy_freeASTNode(second);
second = NULL; second = NULL;
@@ -832,10 +872,18 @@ static Toy_Opcode indexAccess(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { //
//eat the second //eat the second
if (!match(parser, TOY_TOKEN_COLON)) { if (!match(parser, TOY_TOKEN_COLON)) {
Toy_freeASTNode(second); Toy_freeASTNode(second);
second = NULL;
parsePrecedence(parser, &second, PREC_TERNARY); parsePrecedence(parser, &second, PREC_TERNARY);
match(parser, TOY_TOKEN_COLON); match(parser, TOY_TOKEN_COLON);
} }
if (!second) {
Toy_freeASTNode(first);
Toy_freeASTNode(second);
Toy_freeASTNode(third);
return TOY_OP_EOF;
}
if (match(parser, TOY_TOKEN_BRACKET_RIGHT)) { if (match(parser, TOY_TOKEN_BRACKET_RIGHT)) {
Toy_freeASTNode(third); Toy_freeASTNode(third);
third = NULL; third = NULL;
@@ -845,7 +893,16 @@ static Toy_Opcode indexAccess(Toy_Parser* parser, Toy_ASTNode** nodeHandle) { //
//eat the third //eat the third
Toy_freeASTNode(third); Toy_freeASTNode(third);
third = NULL;
parsePrecedence(parser, &third, PREC_TERNARY); parsePrecedence(parser, &third, PREC_TERNARY);
if (!third) {
Toy_freeASTNode(first);
Toy_freeASTNode(second);
Toy_freeASTNode(third);
return TOY_OP_EOF;
}
Toy_emitASTNodeIndex(nodeHandle, first, second, third); Toy_emitASTNodeIndex(nodeHandle, first, second, third);
consume(parser, TOY_TOKEN_BRACKET_RIGHT, "Expected ']' in index notation"); consume(parser, TOY_TOKEN_BRACKET_RIGHT, "Expected ']' in index notation");
@@ -894,7 +951,7 @@ ParseRule parseRules[] = { //must match the token types
{NULL, NULL, PREC_NONE},// TOKEN_DICTIONARY, {NULL, NULL, PREC_NONE},// TOKEN_DICTIONARY,
{NULL, NULL, PREC_NONE},// TOKEN_FUNCTION, {NULL, NULL, PREC_NONE},// TOKEN_FUNCTION,
{NULL, NULL, PREC_NONE},// TOKEN_OPAQUE, {NULL, NULL, PREC_NONE},// TOKEN_OPAQUE,
{NULL, NULL, PREC_NONE},// TOKEN_ANY, {castingPrefix, NULL, PREC_CALL},// TOKEN_ANY,
//keywords and reserved words //keywords and reserved words
{NULL, NULL, PREC_NONE},// TOKEN_AS, {NULL, NULL, PREC_NONE},// TOKEN_AS,
@@ -957,8 +1014,8 @@ ParseRule parseRules[] = { //must match the token types
{NULL, binary, PREC_COMPARISON},// TOKEN_GREATER, {NULL, binary, PREC_COMPARISON},// TOKEN_GREATER,
{NULL, binary, PREC_COMPARISON},// TOKEN_LESS_EQUAL, {NULL, binary, PREC_COMPARISON},// TOKEN_LESS_EQUAL,
{NULL, binary, PREC_COMPARISON},// TOKEN_GREATER_EQUAL, {NULL, binary, PREC_COMPARISON},// TOKEN_GREATER_EQUAL,
{NULL, binary, PREC_AND},// TOKEN_AND, {NULL, circuit, PREC_AND},// TOKEN_AND,
{NULL, binary, PREC_OR},// TOKEN_OR, {NULL, circuit, PREC_OR},// TOKEN_OR,
//other operators //other operators
{NULL, question, PREC_TERNARY}, //TOKEN_QUESTION, {NULL, question, PREC_TERNARY}, //TOKEN_QUESTION,
@@ -1233,6 +1290,23 @@ static void parsePrecedence(Toy_Parser* parser, Toy_ASTNode** nodeHandle, Preced
continue; continue;
} }
//BUGFIX: keep going, don't skip out on a postfix
if (opcode == TOY_OP_PREFIX || opcode == TOY_OP_POSTFIX) {
Toy_freeASTNode(*nodeHandle);
*nodeHandle = rhsNode;
continue;
}
if (opcode == TOY_OP_AND) {
Toy_emitASTNodeAnd(nodeHandle, rhsNode);
continue;
}
if (opcode == TOY_OP_OR) {
Toy_emitASTNodeOr(nodeHandle, rhsNode);
continue;
}
Toy_emitASTNodeBinary(nodeHandle, rhsNode, opcode); Toy_emitASTNodeBinary(nodeHandle, rhsNode, opcode);
//optimise away the constants //optimise away the constants
@@ -1350,13 +1424,42 @@ static void forStmt(Toy_Parser* parser, Toy_ASTNode** nodeHandle) {
//read the clauses //read the clauses
consume(parser, TOY_TOKEN_PAREN_LEFT, "Expected '(' at beginning of for clause"); consume(parser, TOY_TOKEN_PAREN_LEFT, "Expected '(' at beginning of for clause");
declaration(parser, &preClause); //allow defining variables in the pre-clause //check the pre-clause
if (parser->current.type != TOY_TOKEN_SEMICOLON) {
//allow defining variables in the pre-clause
if (match(parser, TOY_TOKEN_VAR)) {
varDecl(parser, &preClause);
}
else {
parsePrecedence(parser, &preClause, PREC_ASSIGNMENT);
}
}
else {
consume(parser, TOY_TOKEN_SEMICOLON, "Expected ';' after empty declaration of for clause");
Toy_emitASTNodePass(&preClause);
}
parsePrecedence(parser, &condition, PREC_TERNARY); //check the condition clause
consume(parser, TOY_TOKEN_SEMICOLON, "Expected ';' after condition of for clause"); if (parser->current.type != TOY_TOKEN_SEMICOLON) {
parsePrecedence(parser, &condition, PREC_TERNARY);
consume(parser, TOY_TOKEN_SEMICOLON, "Expected ';' after condition of for clause");
}
else {
consume(parser, TOY_TOKEN_SEMICOLON, "Expected ';' after empty condition of for clause");
//empty clause defaults to forever
Toy_Literal f = TOY_TO_BOOLEAN_LITERAL(true);
Toy_emitASTNodeLiteral(&condition, f);
}
parsePrecedence(parser, &postClause, PREC_ASSIGNMENT); //check the postfix clause
consume(parser, TOY_TOKEN_PAREN_RIGHT, "Expected ')' at end of for clause"); if (parser->current.type != TOY_TOKEN_PAREN_RIGHT) {
parsePrecedence(parser, &postClause, PREC_ASSIGNMENT);
consume(parser, TOY_TOKEN_PAREN_RIGHT, "Expected ')' at end of for clause");
}
else {
consume(parser, TOY_TOKEN_PAREN_RIGHT, "Expected ')' after empty increment of for clause");
Toy_emitASTNodePass(&postClause);
}
//read the path //read the path
declaration(parser, &thenPath); declaration(parser, &thenPath);
+84 -1
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@@ -1,10 +1,62 @@
#pragma once #pragma once
/*!
# toy_parser.h
This header defines the parser structure which, after being initialized with a lexer produces a series of abstract syntax trees to be passed to the compiler. The following is a utility function provided by [repl_tools.h](repl_tools_h.md), demonstrating how to use the parser.
```c
//generate bytecode from a given string
const unsigned char* Toy_compileString(const char* source, size_t* size) {
//declare the relevant instances
Toy_Lexer lexer;
Toy_Parser parser;
Toy_Compiler compiler;
//initialize each of them
Toy_initLexer(&lexer, source);
Toy_initParser(&parser, &lexer);
Toy_initCompiler(&compiler);
//when the parser returns NULL, it is finished
Toy_ASTNode* node = Toy_scanParser(&parser);
while(node != NULL) {
//if the parser returns an error node, clean up and exit gracefully
if (node->type == TOY_AST_NODE_ERROR) {
Toy_freeASTNode(node);
Toy_freeCompiler(&compiler);
Toy_freeParser(&parser);
//no need to clean the lexer
return NULL;
}
//write the node to the compiler
Toy_writeCompiler(&compiler, node);
Toy_freeASTNode(node);
//grab the next node
node = Toy_scanParser(&parser);
}
//get the bytecode to be returned
const unsigned char* tb = Toy_collateCompiler(&compiler, size);
//cleanup
Toy_freeCompiler(&compiler);
Toy_freeParser(&parser);
//no need to clean the lexer
//finally
return tb;
}
```
!*/
#include "toy_common.h" #include "toy_common.h"
#include "toy_lexer.h" #include "toy_lexer.h"
#include "toy_ast_node.h" #include "toy_ast_node.h"
//DOCS: parsers are bound to a lexer, and turn the outputted tokens into AST nodes //Parsers are bound to a lexer, and turn the outputted tokens into AST nodes
typedef struct { typedef struct {
Toy_Lexer* lexer; Toy_Lexer* lexer;
bool error; //I've had an error bool error; //I've had an error
@@ -15,6 +67,37 @@ typedef struct {
Toy_Token previous; Toy_Token previous;
} Toy_Parser; } Toy_Parser;
/*!
## Defined Functions
!*/
/*!
### void Toy_initParser(Toy_Parser* parser, Toy_Lexer* lexer)
This function initializes a `Toy_Parser`, binding the given `Toy_Lexer` to it.
!*/
TOY_API void Toy_initParser(Toy_Parser* parser, Toy_Lexer* lexer); TOY_API void Toy_initParser(Toy_Parser* parser, Toy_Lexer* lexer);
/*!
### void Toy_freeParser(Toy_Parser* parser)
This function frees a `Toy_Parser` once its task is completed.
!*/
TOY_API void Toy_freeParser(Toy_Parser* parser); TOY_API void Toy_freeParser(Toy_Parser* parser);
/*!
### Toy_ASTNode* Toy_scanParser(Toy_Parser* parser)
This function returns an abstract syntax tree representing part of the program, or an error node. The abstract syntax tree must be passed to `Toy_writeCompiler()` and/or `Toy_freeASTNode()`.
This function should be called repeatedly until it returns `NULL`, indicating the end of the program.
!*/
TOY_API Toy_ASTNode* Toy_scanParser(Toy_Parser* parser); TOY_API Toy_ASTNode* Toy_scanParser(Toy_Parser* parser);
/*!
### void Toy_freeASTNode(Toy_ASTNode* node)
This function cleans up any valid instance of `Toy_ASTNode` pointer passed to it. It is most commonly used to clean up the values returned by `Toy_scanParser`, after they have been passsed to `Toy_writeCompiler`, or when the node is an error node.
Note: this function is *actually* defined in toy_ast_node.h, but documented here, because this is where it matters most.
!*/
+55
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@@ -0,0 +1,55 @@
#include "toy_reffunction.h"
#include <string.h>
//memory allocation
extern void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize);
static Toy_RefFunctionAllocatorFn allocate = Toy_private_defaultMemoryAllocator;
void Toy_setRefFunctionAllocatorFn(Toy_RefFunctionAllocatorFn allocator) {
allocate = allocator;
}
//API
Toy_RefFunction* Toy_createRefFunction(const void* data, size_t length) {
//allocate the memory area (including metadata space)
Toy_RefFunction* refFunction = allocate(NULL, 0, sizeof(size_t) + sizeof(int) + sizeof(char) * length);
if (refFunction == NULL) {
return NULL;
}
//set the data
refFunction->refCount = 1;
refFunction->length = length;
memcpy(refFunction->data, data, refFunction->length);
return refFunction;
}
void Toy_deleteRefFunction(Toy_RefFunction* refFunction) {
//decrement, then check
refFunction->refCount--;
if (refFunction->refCount <= 0) {
allocate(refFunction, sizeof(size_t) + sizeof(int) + sizeof(char) * (refFunction->length + 1), 0);
}
}
int Toy_countRefFunction(Toy_RefFunction* refFunction) {
return refFunction->refCount;
}
size_t Toy_lengthRefFunction(Toy_RefFunction* refFunction) {
return refFunction->length;
}
Toy_RefFunction* Toy_copyRefFunction(Toy_RefFunction* refFunction) {
//Cheaty McCheater Face
refFunction->refCount++;
return refFunction;
}
Toy_RefFunction* Toy_deepCopyRefFunction(Toy_RefFunction* refFunction) {
//create a new function, with a new refCount
return Toy_createRefFunction(refFunction->data, refFunction->length);
}
+88
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@@ -0,0 +1,88 @@
#pragma once
/*!
# toy_reffunction.h
This header defines the Toy_RefFunction structure, as well as all of the related utilities.
See [Toy_RefString](toy_refstring_h.md) for more information about the reference pattern.
This module reserves the right to instead preform a deep copy when it sees fit (this is for future debugging purposes).
!*/
#include "toy_common.h"
//the RefFunction structure
typedef struct Toy_RefFunction {
size_t length;
int refCount;
unsigned char data[];
} Toy_RefFunction;
/*!
## Defined Interfaces
!*/
/*!
### typedef void* (*Toy_RefFunctionAllocatorFn)(void* pointer, size_t oldSize, size_t newSize)
This interface conforms to Toy's memory API, and generally shouldn't be used without a good reason.
!*/
typedef void* (*Toy_RefFunctionAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
/*!
## Defined Functions
!*/
/*!
### void Toy_setRefFunctionAllocatorFn(Toy_RefFunctionAllocatorFn)
This function conforms to and is invoked by Toy's memory API, and generally shouldn't be used without a good reason.
!*/
TOY_API void Toy_setRefFunctionAllocatorFn(Toy_RefFunctionAllocatorFn);
/*!
### Toy_RefFunction* Toy_createRefFunction(const void* data, size_t length)
This function returns a new `Toy_RefFunction`, containing a copy of `data`, or `NULL` on error.
This function also sets the returned `refFunction`'s reference counter to 1.
!*/
TOY_API Toy_RefFunction* Toy_createRefFunction(const void* data, size_t length);
/*!
### void Toy_deleteRefFunction(Toy_RefFunction* refFunction)
This function reduces the `refFunction`'s reference counter by 1 and, if it reaches 0, frees the memory.
!*/
TOY_API void Toy_deleteRefFunction(Toy_RefFunction* refFunction);
/*!
### int Toy_countRefFunction(Toy_RefFunction* refFunction)
This function returns the total number of references to `refFunction`, for debugging.
!*/
TOY_API int Toy_countRefFunction(Toy_RefFunction* refFunction);
/*!
### size_t Toy_lengthRefFunction(Toy_RefFunction* refFunction)
This function returns the length of the underlying bytecode of `refFunction`.
!*/
TOY_API size_t Toy_lengthRefFunction(Toy_RefFunction* refFunction);
/*!
### Toy_RefFunction* Toy_copyRefFunction(Toy_RefFunction* refFunction)
This function increases the reference counter of `refFunction` by 1, before returning the given pointer.
This function reserves the right to create a deep copy where needed.
!*/
TOY_API Toy_RefFunction* Toy_copyRefFunction(Toy_RefFunction* refFunction);
/*!
### Toy_RefFunction* Toy_deepCopyRefFunction(Toy_RefFunction* refFunction)
This function behaves identically to `Toy_copyRefFunction`, except that it explicitly forces a deep copy of the internal memory. Using this function should be done carefully, as it incurs a performance penalty that negates the benefit of this module.
!*/
TOY_API Toy_RefFunction* Toy_deepCopyRefFunction(Toy_RefFunction* refFunction);
-2
View File
@@ -1,7 +1,5 @@
#include "toy_refstring.h" #include "toy_refstring.h"
#include <string.h>
//memory allocation //memory allocation
extern void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize); extern void* Toy_private_defaultMemoryAllocator(void* pointer, size_t oldSize, size_t newSize);
static Toy_RefStringAllocatorFn allocate = Toy_private_defaultMemoryAllocator; static Toy_RefStringAllocatorFn allocate = Toy_private_defaultMemoryAllocator;
+102 -6
View File
@@ -1,13 +1,23 @@
#pragma once #pragma once
#include <stdbool.h> /*!
#include <stddef.h> # toy_refstring.h
This header defines the structure `Toy_RefString`, as well as all of the related utilities.
[refstring](https://github.com/Ratstail91/refstring) is a stand-alone utility written to reduce the amount of memory manipulation used within Toy. It was independantly written and tested, before being incorporated into Toy proper. As such it has it's own memory management API, which by default is tied into Toy's [core memory API](toy_memory_h.md).
Instances of `Toy_RefString` are reference counted - that is, rather than copying an existing string in memory, a pointer to the refstring is returned, and the internal reference counter is increased by 1. When the pointer is no longer needed, `Toy_DeleteRefString` can be called; this will decrement the internal reference counter by 1, and only free it when it reaches 0. This has multiple benefits, when used correctly:
* Reduced memory usage
* Faster program execution
This module reserves the right to instead preform a deep copy when it sees fit (this is for future debugging purposes).
!*/
#include "toy_common.h" #include "toy_common.h"
//memory allocation hook #include <string.h>
typedef void* (*Toy_RefStringAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
void Toy_setRefStringAllocatorFn(Toy_RefStringAllocatorFn);
//the RefString structure //the RefString structure
typedef struct Toy_RefString { typedef struct Toy_RefString {
@@ -16,14 +26,100 @@ typedef struct Toy_RefString {
char data[]; char data[];
} Toy_RefString; } Toy_RefString;
//API /*!
## Defined Interfaces
!*/
/*!
### typedef void* (*Toy_RefStringAllocatorFn)(void* pointer, size_t oldSize, size_t newSize)
This interface conforms to Toy's memory API, and generally shouldn't be used without a good reason.
!*/
typedef void* (*Toy_RefStringAllocatorFn)(void* pointer, size_t oldSize, size_t newSize);
/*!
## Defined Functions
!*/
/*!
### void Toy_setRefStringAllocatorFn(Toy_RefStringAllocatorFn)
This function conforms to and is invoked by Toy's memory API, and generally shouldn't be used without a good reason.
!*/
TOY_API void Toy_setRefStringAllocatorFn(Toy_RefStringAllocatorFn);
/*!
### Toy_RefString* Toy_createRefString(const char* cstring)
This function wraps `Toy_CreateRefStringLength`, by determining the length of the given `cstring` and passing it to the other function.
!*/
TOY_API Toy_RefString* Toy_createRefString(const char* cstring); TOY_API Toy_RefString* Toy_createRefString(const char* cstring);
/*!
### Toy_RefString* Toy_createRefStringLength(const char* cstring, size_t length)
This function returns a new `Toy_RefString`, containing a copy of `cstring`, or `NULL` on error.
This function also sets the returned refstring's reference counter to 1.
!*/
TOY_API Toy_RefString* Toy_createRefStringLength(const char* cstring, size_t length); TOY_API Toy_RefString* Toy_createRefStringLength(const char* cstring, size_t length);
/*!
### void Toy_deleteRefString(Toy_RefString* refString)
This function reduces the `refString`'s reference counter by 1 and, if it reaches 0, frees the memory.
!*/
TOY_API void Toy_deleteRefString(Toy_RefString* refString); TOY_API void Toy_deleteRefString(Toy_RefString* refString);
/*!
### int Toy_countRefString(Toy_RefString* refString)
This function returns the total number of references to `refString`, for debugging.
!*/
TOY_API int Toy_countRefString(Toy_RefString* refString); TOY_API int Toy_countRefString(Toy_RefString* refString);
/*!
### size_t Toy_lengthRefString(Toy_RefString* refString)
This function returns the length of the underlying cstring of `refString`.
!*/
TOY_API size_t Toy_lengthRefString(Toy_RefString* refString); TOY_API size_t Toy_lengthRefString(Toy_RefString* refString);
/*!
### Toy_RefString* Toy_copyRefString(Toy_RefString* refString)
This function increases the reference counter of `refString` by 1, before returning the given pointer.
This function reserves the right to create a deep copy where needed.
!*/
TOY_API Toy_RefString* Toy_copyRefString(Toy_RefString* refString); TOY_API Toy_RefString* Toy_copyRefString(Toy_RefString* refString);
/*!
### Toy_RefString* Toy_deepCopyRefString(Toy_RefString* refString)
This function behaves identically to `Toy_copyRefString`, except that it explicitly forces a deep copy of the internal memory. Using this function should be done carefully, as it incurs a performance penalty that negates the benefit of this module.
!*/
TOY_API Toy_RefString* Toy_deepCopyRefString(Toy_RefString* refString); TOY_API Toy_RefString* Toy_deepCopyRefString(Toy_RefString* refString);
/*!
### const char* Toy_toCString(Toy_RefString* refString)
This function exposes the interal cstring of `refString`. Only use this function when dealing with external APIs.
!*/
TOY_API const char* Toy_toCString(Toy_RefString* refString); TOY_API const char* Toy_toCString(Toy_RefString* refString);
/*!
### bool Toy_equalsRefString(Toy_RefString* lhs, Toy_RefString* rhs)
This function returns true when the two refstrings are either the same refstring, or contain the same value. Otherwise it returns false.
!*/
TOY_API bool Toy_equalsRefString(Toy_RefString* lhs, Toy_RefString* rhs); TOY_API bool Toy_equalsRefString(Toy_RefString* lhs, Toy_RefString* rhs);
/*!
### bool Toy_equalsRefStringCString(Toy_RefString* lhs, char* cstring)
This function returns true when the `refString` contains the same value as the `cstring`. Otherwise it returns false.
!*/
TOY_API bool Toy_equalsRefStringCString(Toy_RefString* lhs, char* cstring); TOY_API bool Toy_equalsRefStringCString(Toy_RefString* lhs, char* cstring);
//TODO: merge refstring memory
+65 -63
View File
@@ -4,21 +4,19 @@
//run up the ancestor chain, freeing anything with 0 references left //run up the ancestor chain, freeing anything with 0 references left
static void freeAncestorChain(Toy_Scope* scope) { static void freeAncestorChain(Toy_Scope* scope) {
scope->references--; while (scope != NULL) {
Toy_Scope* next = scope->ancestor;
//free scope chain scope->references--;
if (scope->ancestor != NULL) {
freeAncestorChain(scope->ancestor); if (scope->references <= 0) {
Toy_freeLiteralDictionary(&scope->variables);
Toy_freeLiteralDictionary(&scope->types);
TOY_FREE(Toy_Scope, scope);
}
scope = next;
} }
if (scope->references > 0) {
return;
}
Toy_freeLiteralDictionary(&scope->variables);
Toy_freeLiteralDictionary(&scope->types);
TOY_FREE(Toy_Scope, scope);
} }
//return false if invalid type //return false if invalid type
@@ -126,7 +124,7 @@ static bool checkType(Toy_Literal typeLiteral, Toy_Literal original, Toy_Literal
} }
//find the internal child of original that matches this child of value //find the internal child of original that matches this child of value
Toy_private_entry* ptr = NULL; Toy_private_dictionary_entry* ptr = NULL;
for (int j = 0; j < TOY_AS_DICTIONARY(original)->capacity; j++) { for (int j = 0; j < TOY_AS_DICTIONARY(original)->capacity; j++) {
if (Toy_literalsAreEqual(TOY_AS_DICTIONARY(original)->entries[j].key, TOY_AS_DICTIONARY(value)->entries[i].key)) { if (Toy_literalsAreEqual(TOY_AS_DICTIONARY(original)->entries[j].key, TOY_AS_DICTIONARY(value)->entries[i].key)) {
@@ -159,6 +157,10 @@ static bool checkType(Toy_Literal typeLiteral, Toy_Literal original, Toy_Literal
return false; return false;
} }
if (TOY_AS_TYPE(typeLiteral).typeOf == TOY_LITERAL_OPAQUE && !TOY_IS_OPAQUE(value)) {
return false;
}
return true; return true;
} }
@@ -185,7 +187,7 @@ Toy_Scope* Toy_popScope(Toy_Scope* scope) {
Toy_Scope* ret = scope->ancestor; Toy_Scope* ret = scope->ancestor;
//BUGFIX: when freeing a scope, free the function's scopes manually //BUGFIX: when freeing a scope, free the functions' scopes manually - I *think* this is related to the closure hack-in
for (int i = 0; i < scope->variables.capacity; i++) { for (int i = 0; i < scope->variables.capacity; i++) {
//handle keys, just in case //handle keys, just in case
if (TOY_IS_FUNCTION(scope->variables.entries[i].key)) { if (TOY_IS_FUNCTION(scope->variables.entries[i].key)) {
@@ -205,6 +207,10 @@ Toy_Scope* Toy_popScope(Toy_Scope* scope) {
} }
Toy_Scope* Toy_copyScope(Toy_Scope* original) { Toy_Scope* Toy_copyScope(Toy_Scope* original) {
if (original == NULL) {
return NULL;
}
Toy_Scope* scope = TOY_ALLOCATE(Toy_Scope, 1); Toy_Scope* scope = TOY_ALLOCATE(Toy_Scope, 1);
scope->ancestor = original->ancestor; scope->ancestor = original->ancestor;
Toy_initLiteralDictionary(&scope->variables); Toy_initLiteralDictionary(&scope->variables);
@@ -250,75 +256,71 @@ bool Toy_declareScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal typ
return true; return true;
} }
bool Toy_isDelcaredScopeVariable(Toy_Scope* scope, Toy_Literal key) { bool Toy_isDeclaredScopeVariable(Toy_Scope* scope, Toy_Literal key) {
if (scope == NULL) { while (scope != NULL) {
return false; if (Toy_existsLiteralDictionary(&scope->variables, key)) {
return true;
}
scope = scope->ancestor;
} }
//if it's not in this scope, keep searching up the chain return false;
if (!Toy_existsLiteralDictionary(&scope->variables, key)) {
return Toy_isDelcaredScopeVariable(scope->ancestor, key);
}
return true;
} }
//return false if undefined, or can't be assigned //return false if undefined, or can't be assigned
bool Toy_setScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal value, bool constCheck) { bool Toy_setScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal value, bool constCheck) {
//dead end while (scope != NULL) {
if (scope == NULL) { //if it's not in this scope, keep searching up the chain
return false; if (!Toy_existsLiteralDictionary(&scope->variables, key)) {
} scope = scope->ancestor;
continue;
}
//if it's not in this scope, keep searching up the chain //type checking
if (!Toy_existsLiteralDictionary(&scope->variables, key)) { Toy_Literal typeLiteral = Toy_getLiteralDictionary(&scope->types, key);
return Toy_setScopeVariable(scope->ancestor, key, value, constCheck); Toy_Literal original = Toy_getLiteralDictionary(&scope->variables, key);
}
//type checking if (!checkType(typeLiteral, original, value, constCheck)) {
Toy_Literal typeLiteral = Toy_getLiteralDictionary(&scope->types, key); Toy_freeLiteral(typeLiteral);
Toy_Literal original = Toy_getLiteralDictionary(&scope->variables, key); Toy_freeLiteral(original);
return false;
}
//actually assign
Toy_setLiteralDictionary(&scope->variables, key, value); //key & value are copied here
if (!checkType(typeLiteral, original, value, constCheck)) {
Toy_freeLiteral(typeLiteral); Toy_freeLiteral(typeLiteral);
Toy_freeLiteral(original); Toy_freeLiteral(original);
return false;
return true;
} }
//actually assign return false;
Toy_setLiteralDictionary(&scope->variables, key, value);
Toy_freeLiteral(typeLiteral);
Toy_freeLiteral(original);
return true;
} }
bool Toy_getScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal* valueHandle) { bool Toy_getScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal* valueHandle) {
//dead end //optimized to reduce call stack
if (scope == NULL) { while (scope != NULL) {
return false; if (Toy_existsLiteralDictionary(&scope->variables, key)) {
*valueHandle = Toy_getLiteralDictionary(&scope->variables, key);
return true;
}
scope = scope->ancestor;
} }
//if it's not in this scope, keep searching up the chain return false;
if (!Toy_existsLiteralDictionary(&scope->variables, key)) {
return Toy_getScopeVariable(scope->ancestor, key, valueHandle);
}
*valueHandle = Toy_getLiteralDictionary(&scope->variables, key);
return true;
} }
Toy_Literal Toy_getScopeType(Toy_Scope* scope, Toy_Literal key) { Toy_Literal Toy_getScopeType(Toy_Scope* scope, Toy_Literal key) {
//dead end while (scope != NULL) {
if (scope == NULL) { if (Toy_existsLiteralDictionary(&scope->types, key)) {
return TOY_TO_NULL_LITERAL; return Toy_getLiteralDictionary(&scope->types, key);
}
scope = scope->ancestor;
} }
//if it's not in this scope, keep searching up the chain return TOY_TO_NULL_LITERAL;
if (!Toy_existsLiteralDictionary(&scope->types, key)) {
return Toy_getScopeType(scope->ancestor, key);
}
return Toy_getLiteralDictionary(&scope->types, key);
} }
+69 -4
View File
@@ -1,5 +1,16 @@
#pragma once #pragma once
/*!
# toy_scope.h
This header defines the scope structure, which stores all of the variables used within a given block of code.
Scopes are arranged into a linked list of ancestors, each of which is reference counted. When a scope is popped off the end of the chain, every ancestor scope has it's reference counter reduced by 1 and, if any reach 0, they are freed.
This is also where Toy's type system lives.
!*/
#include "toy_literal.h"
#include "toy_literal_array.h" #include "toy_literal_array.h"
#include "toy_literal_dictionary.h" #include "toy_literal_dictionary.h"
@@ -10,16 +21,70 @@ typedef struct Toy_Scope {
int references; //how many scopes point here int references; //how many scopes point here
} Toy_Scope; } Toy_Scope;
/*!
## Defined Functions
!*/
/*!
### Toy_Scope* Toy_pushScope(Toy_Scope* scope)
This function creates a new `Toy_scope` with `scope` as it's ancestor, and returns it.
!*/
TOY_API Toy_Scope* Toy_pushScope(Toy_Scope* scope); TOY_API Toy_Scope* Toy_pushScope(Toy_Scope* scope);
/*!
### Toy_Scope* Toy_popScope(Toy_Scope* scope)
This function frees the given `scope`, and returns it's ancestor.
!*/
TOY_API Toy_Scope* Toy_popScope(Toy_Scope* scope); TOY_API Toy_Scope* Toy_popScope(Toy_Scope* scope);
/*!
### Toy_Scope* Toy_copyScope(Toy_Scope* original)
This function copies an existing scope, and returns the copy.
This copies the internal dictionaries, so it can be memory intensive.
!*/
TOY_API Toy_Scope* Toy_copyScope(Toy_Scope* original); TOY_API Toy_Scope* Toy_copyScope(Toy_Scope* original);
//returns false if error /*!
TOY_API bool Toy_declareScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal type); ### bool Toy_declareScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal type)
TOY_API bool Toy_isDelcaredScopeVariable(Toy_Scope* scope, Toy_Literal key);
//return false if undefined This function declares a new variable `key` within `scope`, giving it the type of `type`.
This function returns true on success, otherwise it returns failure (such as if the given key already exists).
!*/
TOY_API bool Toy_declareScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal type);
/*!
### bool Toy_isDeclaredScopeVariable(Toy_Scope* scope, Toy_Literal key)
This function checks to see if a given variable with the name `key` has been previously declared.
!*/
TOY_API bool Toy_isDeclaredScopeVariable(Toy_Scope* scope, Toy_Literal key);
/*!
### bool Toy_setScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal value, bool constCheck)
This function sets an existing variable named `key` to the value of `value`. This function fails if `constCheck` is true and the given key's type has the constaant flag set. It also fails if the given key doesn't exist.
This function returns true on success, otherwise it returns false.
!*/
TOY_API bool Toy_setScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal value, bool constCheck); TOY_API bool Toy_setScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal value, bool constCheck);
/*!
### bool Toy_getScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal* value)
This function sets the literal pointed to by `value` to equal the variable named `key`.
This function returns true on success, otherwise it returns false.
!*/
TOY_API bool Toy_getScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal* value); TOY_API bool Toy_getScopeVariable(Toy_Scope* scope, Toy_Literal key, Toy_Literal* value);
/*!
### Toy_Literal Toy_getScopeType(Toy_Scope* scope, Toy_Literal key)
This function returns a new `Toy_Literal` representing the type of the variable named `key`.
!*/
TOY_API Toy_Literal Toy_getScopeType(Toy_Scope* scope, Toy_Literal key); TOY_API Toy_Literal Toy_getScopeType(Toy_Scope* scope, Toy_Literal key);
+2 -2
View File
@@ -74,8 +74,8 @@ typedef enum Toy_TokenType {
TOY_TOKEN_GREATER, TOY_TOKEN_GREATER,
TOY_TOKEN_LESS_EQUAL, TOY_TOKEN_LESS_EQUAL,
TOY_TOKEN_GREATER_EQUAL, TOY_TOKEN_GREATER_EQUAL,
TOY_TOKEN_AND, TOY_TOKEN_AND_AND,
TOY_TOKEN_OR, TOY_TOKEN_OR_OR,
//other operators //other operators
TOY_TOKEN_QUESTION, TOY_TOKEN_QUESTION,
+3 -3
View File
@@ -2,9 +2,9 @@ CC=gcc
IDIR +=. ../source ../repl IDIR +=. ../source ../repl
CFLAGS +=$(addprefix -I,$(IDIR)) -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable CFLAGS +=$(addprefix -I,$(IDIR)) -g -Wall -W -Wno-unused-parameter -Wno-unused-function -Wno-unused-variable
LIBS += LIBS +=-lm
ODIR = obj ODIR = obj
TARGETS = $(wildcard ../source/*.c) $(wildcard ../repl/lib_*.c) ../repl/repl_tools.c TARGETS = $(wildcard ../source/*.c) $(wildcard ../repl/lib_*.c) ../repl/repl_tools.c ../repl/drive_system.c
TESTS = $(wildcard test_*.c) TESTS = $(wildcard test_*.c)
OBJ = $(addprefix $(ODIR)/,$(TARGETS:../source/%.c=%.o)) $(addprefix $(ODIR)/,$(TESTS:.c=.o)) OBJ = $(addprefix $(ODIR)/,$(TARGETS:../source/%.c=%.o)) $(addprefix $(ODIR)/,$(TESTS:.c=.o))
@@ -15,7 +15,7 @@ all: $(OBJ) $(TESTS:%.c=../$(TOY_OUTDIR)/%.exe)
../$(TOY_OUTDIR)/%.exe: $(ODIR)/%.o ../$(TOY_OUTDIR)/%.exe: $(ODIR)/%.o
@$(CC) -o $@ $< $(TARGETS:../source/%.c=$(ODIR)/%.o) $(CFLAGS) $(LIBS) @$(CC) -o $@ $< $(TARGETS:../source/%.c=$(ODIR)/%.o) $(CFLAGS) $(LIBS)
ifeq ($(shell uname)$(DISABLE_VALGRIND),Linux) ifeq ($(shell uname)$(DISABLE_VALGRIND),Linux)
valgrind --leak-check=full --track-origins=yes $@ valgrind --leak-check=full --track-origins=yes --show-leak-kinds=all $@
else else
$@ $@
endif endif
+7
View File
@@ -38,5 +38,12 @@ s += "bar";
assert s == "foobar", "string addition failed (wasn't sticky enough)"; assert s == "foobar", "string addition failed (wasn't sticky enough)";
//check order of operations
assert 30 / 3 * 2 == 20, "Order of operations failed (raw numbers)";
var x = 30;
var y = 3;
var z = 2;
assert x / y * z == 20, "Order of operations failed (variables)";
print "All good"; print "All good";
@@ -0,0 +1,7 @@
var s = "42";
var t = "69";
assert int (s + t) - 1 == 4268, "casting parentheses failed";
print "All good";
+16
View File
@@ -10,4 +10,20 @@
} }
//test function coercion
{
fn f(arg: float) {
assert typeof arg == float, "argument coercion failed";
}
f(42);
fn g(): float {
return 42;
}
assert typeof g() == float, "return coercion failed";
}
print "All good"; print "All good";
+3
View File
@@ -23,5 +23,8 @@ assert !false, "!false";
var c = false; var c = false;
assert !c, "!c"; assert !c, "!c";
//test multiple comparisons
assert 1 == 2 == false, "Left-accociative equality failed";
print "All good"; print "All good";
+17 -17
View File
@@ -2,11 +2,11 @@
var a = [1, 2, 3]; var a = [1, 2, 3];
var b = [4, 5, 6]; var b = [4, 5, 6];
assert _length(a) == _length(b), "a and b lengths are wrong"; assert length(a) == length(b), "a and b lengths are wrong";
var acc = 0; var acc = 0;
for (var i = 0; i < _length(a); i++) { for (var i = 0; i < length(a); i++) {
acc += _get(a, i) * _get(b, i); acc += get(a, i) * get(b, i);
} }
assert acc == 32, "dot product failed"; assert acc == 32, "dot product failed";
@@ -15,38 +15,38 @@ assert acc == 32, "dot product failed";
//assume the args are matrices //assume the args are matrices
fn matrix(first, second) { fn matrix(first, second) {
//get the matrix size //get the matrix size
var l1 = _length(first); //rows var l1 = length(first); //rows
var l2 = _length(_get(first, 0)); //cols var l2 = length(get(first, 0)); //cols
var l3 = _length(second); //rows var l3 = length(second); //rows
var l4 = _length(_get(second, 0)); //cols var l4 = length(get(second, 0)); //cols
//pre-allocate the matrix //pre-allocate the matrix
var row = []; var row = [];
for (var j = 0; j < l4; j++) { for (var j = 0; j < l4; j++) {
_push(row, 0); push(row, 0);
} }
var result = []; var result = [];
for (var i = 0; i < l1; i++) { for (var i = 0; i < l1; i++) {
_push(result, row); push(result, row);
} }
//assign the values //assign the values
for (var i = 0; i < _length(first); i++) { for (var i = 0; i < length(first); i++) {
//select each element of "first" //select each element of "first"
var firstElement = _get(first, i); var firstElement = get(first, i);
//for each element of second //for each element of second
for (var i2 = 0; i2 < _length(second); i2++) { for (var i2 = 0; i2 < length(second); i2++) {
for (var j2 = 0; j2 < _length(_get(second, 0)); j2++) { for (var j2 = 0; j2 < length(get(second, 0)); j2++) {
var val = _get(_get(first, i), i2) * _get(_get(second, i2), j2); var val = get(get(first, i), i2) * get(get(second, i2), j2);
//TODO: needs better notation than this tmpRow variable //TODO: needs better notation than this tmpRow variable
var tmpRow = _get(result, i); var tmpRow = get(result, i);
_set(tmpRow, j2, val); set(tmpRow, j2, val);
_set(result, i, tmpRow); set(result, i, tmpRow);
//result[ i ][ j2 ] += first[i][i2] * second[i2][j2] //result[ i ][ j2 ] += first[i][i2] * second[i2][j2]
} }
+1 -1
View File
@@ -9,7 +9,7 @@ It appears to be a compiler issue, see issue #38 for more info.
*/ */
fn _getValue(self) { fn getValue(self) {
return self; return self;
} }
+3 -3
View File
@@ -1,10 +1,10 @@
//test function chaining with the dot operator //test function chaining with the dot operator
fn _identity(self) { fn identity(self) {
return self; return self;
} }
fn _check(self) { fn check(self) {
assert self == 42, "dot chaining failed"; assert self == 42, "dot chaining failed";
return self; return self;
} }
@@ -20,7 +20,7 @@ val
//test the value is actually altered //test the value is actually altered
fn _increment(self) { fn increment(self) {
return self + 1; return self + 1;
} }
+23
View File
@@ -0,0 +1,23 @@
var days = [
"sunday",
"monday",
"tuesday",
"wednesday",
"thursday",
"friday",
"saturday"
];
var rng = 10; //for chosen at random
var index = rng % days.length();
assert index == 3, "dot modulo bugfix failed";
rng %= days.length();
assert rng == 3, "dot modulo assign bugfix failed";
print "All good";
+1 -1
View File
@@ -1,5 +1,5 @@
fn _add(self, inc) { fn add(self, inc) {
return self + inc; return self + inc;
} }
@@ -0,0 +1,30 @@
{
fn a() {
fn b() {
return 42;
}
return b;
}
assert a()() == 42, "function within function failed";
}
{
fn a() {
fn b() {
fn c() {
return 42;
}
return c;
}
return b;
}
assert a()()() == 42, "function within function within function failed";
}
print "All good";
+1 -1
View File
@@ -63,7 +63,7 @@ extra("one", "two", "three", "four", "five", "six", "seven");
//test underscore functions //test underscore functions
fn _example(self, a, b, c) { fn example(self, a, b, c) {
assert a == "a", "underscore failed (a)"; assert a == "a", "underscore failed (a)";
assert b == "b", "underscore failed (b)"; assert b == "b", "underscore failed (b)";
assert c == "c", "underscore failed (c)"; assert c == "c", "underscore failed (c)";
+11
View File
@@ -0,0 +1,11 @@
//test for casting + grouping, see #67
{
assert string(10 % 4) == "2", "basic group casting failed";
assert string 4 == "4", "normal casting failed";
assert typeof string(10 % 4) == string, "group casting type failed";
}
print "All good";
+15
View File
@@ -0,0 +1,15 @@
var a = 0;
if (a++ >= 1) {
assert false, "increment postfix bugfix failed (first check)";
}
if (a++ >= 1) {
}
assert a == 2, "increment postfix bugfix failed (second check)";
print "All good";
+10
View File
@@ -92,4 +92,14 @@
} }
//test deep-combine example
{
fn combine(a, b, c, d) {
return [[a, b], [c, d]];
}
assert combine(1, 2, 3, 4) == [[1, 2], [3, 4]], "deep-combine example failed";
}
print "All good"; print "All good";
@@ -0,0 +1,10 @@
var result; //result must exist to ensure assingment, rather than declaration is invoked by the comparison below
var lhs = [0];
var rhs = [0];
result = lhs[0] < rhs[0]; //make sure this doesn't invoke TOY_OP_INDEX_ASSIGN_INTERMEDIATE
print "All good";
@@ -0,0 +1,20 @@
fn max(lhs, rhs) {
if (lhs > rhs) {
return lhs;
}
else {
return rhs;
}
}
var array = [42];
var result = null;
//problematic line
result = max(0, array[0]);
assert result == 42, "Indexing in argument list failed";
print "All good";
+185
View File
@@ -0,0 +1,185 @@
import math;
// test pow
{
assert pow(5, 3) == 125, "pow(5, 3) failed";
assert pow(-5, 3) == -125, "pow(-5, 3) failed";
assert pow(-5.5, 3) == -166.375, "pow(-5.5, 3) failed";
assert pow(0, 1) == 0.0, "pow(0, 1) failed";
assert pow(-0.0, 1) == -0.0, "pow(0, 1) failed";
}
// test sqrt
{
assert sqrt(25) == 5, "sqrt(25) failed";
assert sqrt(256.0) == 16, "sqrt(256.0) failed";
assert checkIsNaN(sqrt(-256.0)), "sqrt(-256.0) failed";
assert sqrt(1) == 1, "sqrt(1) failed";
assert sqrt(0) == 0, "sqrt(0) failed";
}
// test cbrt
{
assert cbrt(64) == 4, "cbrt(64) failed";
assert cbrt(4096.0) == 16, "cbrt(4096.0) failed";
assert cbrt(-64) == -4, "cbrt(-64) failed";
assert cbrt(1) == 1, "cbrt(1) failed";
assert cbrt(0) == 0, "cbrt(0) failed";
}
// test hypot
{
assert hypot(3, 4) == 5, "hypot(3, 4) failed";
}
// test toRad
{
assert toRadians(0) == 0, "toRadians(0) failed";
assert toRadians(180) == PI, "toRadians(180) failed";
assert toRadians(360) == 2 * PI, "toRadians(360) failed";
}
// test toDeg
{
assert toDegrees(0) == 0, "toDegrees(0) failed";
assert toDegrees(PI) == 180, "toDegrees(PI) failed";
assert toDegrees(2 * PI) == 360, "toDegrees(2*PI) failed";
}
// test sin
{
assert epsilionCompare(sin(PI), 0), "sin(PI) failed";
assert epsilionCompare(sin(PI / 2), 1), "sin(PI/2) failed";
assert epsilionCompare(sin(0), 0), "sin(0) failed";
}
// test cos
{
assert epsilionCompare(cos(PI), -1), "cos(PI) failed";
assert epsilionCompare(cos(PI / 2), 0), "cos(PI/2) failed";
assert epsilionCompare(cos(0), 1), "cos(0) failed";
}
// test tan
{
assert epsilionCompare(tan(PI), 0), "tan(PI) failed";
assert epsilionCompare(tan(PI / 4), 1), "tan(PI/4) failed";
assert epsilionCompare(tan(0), 0), "tan(0) failed";
}
// test asin
{
assert epsilionCompare(asin(1), 1.570796), "asin(1) failed";
assert epsilionCompare(asin(-0.5), -0.523599), "asin(-0.5) failed";
assert epsilionCompare(asin(0), 0), "asin(0) failed";
}
// test acos
{
assert epsilionCompare(acos(1), 0), "acos(1) failed";
assert epsilionCompare(acos(0.5), 1.047198), "acos(0.5) failed";
assert epsilionCompare(acos(0), 1.570796), "acos(0) failed";
}
// test atan
{
assert epsilionCompare(atan(1), 0.785398), "acos(1) failed";
assert epsilionCompare(atan(INFINITY), 1.570796), "atan(INFINITY) failed";
assert epsilionCompare(atan(0), 0), "atan(0) failed";
}
// test atan2
{
assert epsilionCompare(atans(0, 0), 0), "atan2(0, 0) failed";
assert epsilionCompare(atans(7, 0), 1.570796), "atans(7, 0) failed";
}
// test sinh
{
assert epsilionCompare(sinh(1), 1.175201), "sinh(1) failed";
assert epsilionCompare(sinh(-1), -1.175201), "sinh(-1) failed";
assert epsilionCompare(sinh(0), 0), "sinh(0) failed";
}
// test cosh
{
assert epsilionCompare(cosh(1), 1.543081), "cosh(1) failed";
assert epsilionCompare(cosh(-1), 1.543081), "cosh(-1) failed";
assert epsilionCompare(cosh(0), 1), "cosh(0) failed";
}
// test tanh
{
assert epsilionCompare(tanh(1), 0.761594), "tanh(1) failed";
assert epsilionCompare(tanh(-1), -0.761594), "tanh(-1) failed";
assert epsilionCompare(tanh(0), 0), "tanh(0) failed";
}
// test asinh
{
assert epsilionCompare(asinh(1), 0.881374), "asinh(1) failed";
assert epsilionCompare(asinh(-1), -0.881374), "asinh(-1) failed";
assert epsilionCompare(asinh(0), 0), "asinh(0) failed";
}
// test acosh
{
assert epsilionCompare(acosh(1), 0), "acosh(1) failed";
assert checkIsNaN(acosh(-1)) == true, "acosh(-1) failed";
assert checkIsNaN(acosh(0)) == true, "acosh(0) failed";
}
// test atanh
{
assert checkIsInfinite(atanh(1)) == true, "atanh(1) failed";
assert checkIsInfinite(atanh(-1)) == true, "atanh(-1) failed";
assert epsilionCompare(atanh(0), 0), "atanh(0) failed";
}
// test checkIsNaN
{
assert checkIsNaN(NAN) == true, "checkIsNaN(NAN) failed";
assert checkIsNaN(INFINITY) == false, "checkIsNaN(INFINITY) failed";
assert checkIsNaN(0.0) == false, "checkIsNaN(0.0) failed";
assert checkIsNaN(INFINITY - INFINITY) == true, "checkIsNaN(INFINITY - INFINITY) failed";
}
// test checkIsFinite
{
assert checkIsFinite(NAN) == false, "checkIsFinite(NAN) failed";
assert checkIsFinite(INFINITY) == false, "checkIsFinite(INFINITY) failed";
assert checkIsFinite(0.0) == true, "checkIsFinite(0.0) failed";
assert checkIsFinite(1) == true, "checkIsFinite(1) failed";
}
// test checkIsInfinite
{
assert checkIsInfinite(NAN) == false, "checkIsInfinite(NAN) failed";
assert checkIsInfinite(INFINITY) == true, "checkIsInfinite(INFINITY) failed";
assert checkIsInfinite(0.0) == false, "checkIsInfinite(0.0) failed";
assert checkIsInfinite(1) == false, "checkIsInfinite(1) failed";
}
// test epsilionCompare
{
assert epsilionCompare(1, 1) == true, "epsilionCompare(1, 1) failed";
assert epsilionCompare(1, 1.000001) == true, "epsilionCompare(1, 1.000001) failed";
assert epsilionCompare(1, 1.001) == false, "epsilionCompare(1, 1.001) failed";
assert epsilionCompare(0, 0) == true, "epsilionCompare(0, 0) failed";
}
View File
+17
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@@ -0,0 +1,17 @@
import standard;
import random;
var generator: opaque = createRandomGenerator(clock().hash()); //create a new generator object, from a non-determinant source
var a: int = generator.generateRandomNumber();
var b: int = generator.generateRandomNumber();
var c: int = generator.generateRandomNumber();
generator.freeRandomGenerator();
assert a != b, "random a != random b failed";
assert a != c, "random a != random c failed";
assert b != c, "random b != random c failed";
print "All good";
Binary file not shown.
+151
View File
@@ -7,6 +7,157 @@ import standard;
} }
//test hash
{
assert typeof "Hello world".hash() == int, "typeof \"Hello world\".hash() failed";
assert "Hello world".hash() == 994097935, "\"Hello world\".hash() failed"; //NOTE: specific value based on algorithm
}
//test abs
{
assert abs(-5) == 5, "abs(-integer) failed";
assert abs(-5.5) == 5.5, "abs(-float) failed";
assert abs(5) == 5, "abs(+integer) failed";
assert abs(5.5) == 5.5, "abs(+float) failed";
var x = -5;
assert x.abs() == 5, "var.abs() failed";
}
//test ceil
{
assert ceil(4) == 4, "ceil(int) failed";
assert ceil(4.0) == 4, "ceil(float) failed";
assert ceil(4.1) == 5, "ceil() failed";
var x = 4.1;
assert x.ceil() == 5, "var.ceil() failed";
}
//test floor
{
assert floor(4) == 4, "floor(int) failed";
assert floor(4.0) == 4, "floor(float) failed";
assert floor(4.1) == 4, "floor() failed";
var x = 4.1;
assert x.floor() == 4, "var.floor() failed";
}
//test max
{
assert max(1, 2, 3) == 3, "max() failed";
var a = 1;
var b = 2;
var c = 3;
assert max(a, b, c) == 3, "var.max() failed";
assert max(1, 2, 3, 4, 5, 6, 7, 8, 9, 0) == 9, "max() with many args failed";
assert typeof max(1, 2, 3) == int, "typeof max() == int failed";
assert typeof max(1, 2, 3.4) == float, "typeof max() == float failed";
}
//test min
{
assert min(1, 2, 3) == 1, "min() failed";
var a = 1;
var b = 2;
var c = 3;
assert min(a, b, c) == 1, "var.min() failed";
assert min(1, 2, 3, 4, 5, 6, 7, 8, 9, 0) == 0, "min() with many args failed";
assert typeof min(1, 2, 3) == int, "typeof min() == int failed";
assert typeof min(1, 2, 3.4) == float, "typeof min() == float failed";
}
//test round
{
assert round(4) == 4, "round(int) failed";
assert round(4.0) == 4, "round(float) failed";
assert round(4.1) == 4, "round(less than half) failed";
assert round(4.9) == 5, "round(greater than half) failed";
assert round(4.5) == 5, "round(exactly half) failed";
var x = 4.1;
assert x.round() == 4, "var.round() failed";
assert typeof round(1.0) == int, "typeof round() == int failed";
}
//test sign
{
assert sign(4) == 1, "sign(int) failed";
assert sign(-4) == -1, "sign(-int) failed";
assert sign(4.1) == 1, "sign(float) failed";
assert sign(-4.1) == -1, "sign(-float) failed";
assert sign(0) == 1, "sign(0) failed";
var x = 4.1;
assert x.sign() == 1, "var.sign() failed";
assert typeof sign(1.0) == int, "typeof sign() == int failed";
}
//test normalize
{
assert normalize(4) == 1, "normalize(int) failed";
assert normalize(-4) == -1, "normalize(-int) failed";
assert normalize(4.1) == 1, "normalize(float) failed";
assert normalize(-4.1) == -1, "normalize(-float) failed";
assert normalize(0) == 0, "normalize(0) failed";
var x = 4.1;
assert x.normalize() == 1, "var.normalize() failed";
assert typeof normalize(1.0) == int, "typeof normalize() == int failed";
}
//test clamp
{
assert clamp(1, 0, 5) == 1, "clamp(1, 0, 5) failed";
assert clamp(0, 1, 5) == 1, "clamp(0, 1, 5) failed";
assert clamp(10, 1, 5) == 5, "clamp(10, 1, 5) failed";
assert clamp(1.0, 0.0, 5.0) == 1, "clamp(1.0, 0.0, 5.0) failed";
assert clamp(0.0, 1.0, 5.0) == 1, "clamp(0.0, 1.0, 5.0) failed";
assert clamp(10.0, 1.0, 5.0) == 5, "clamp(10.0, 1.0, 5.0) failed";
assert typeof clamp(10, 1, 5) == int, "typeof clamp(10, 1, 5) == int failed";
assert typeof clamp(10.0, 1, 5) == int, "typeof clamp(10.0, 1, 5) == int failed";
assert typeof clamp(10, 1, 5.0) == float, "typeof clamp(10, 1, 5.0) == float failed";
}
//test lerp
{
assert lerp(0, 10, 0.5) == 5, "lerp 50% failed";
assert lerp(0, 10, 1.5) == 15, "lerp 150% failed";
assert typeof lerp(0, 10, 0) == float, "typeof lerp result failed";
}
//test concat //test concat
{ {
//test array concat //test array concat
@@ -1,5 +1,5 @@
import about as about; import toy_version_info as toy_version_info;
import about; import toy_version_info;
assert author == "Kayne Ruse, KR Game Studios", "Author failed"; assert author == "Kayne Ruse, KR Game Studios", "Author failed";
@@ -0,0 +1 @@
"a"[--];
+39 -39
View File
@@ -3,41 +3,41 @@
//test arrays without types //test arrays without types
var array = []; var array = [];
assert _length(array) == 0, "_length failed with array"; assert length(array) == 0, "length failed with array";
_push(array, 1); push(array, 1);
_push(array, 2); push(array, 2);
_push(array, 3); push(array, 3);
_push(array, 4); push(array, 4);
_push(array, "foo"); push(array, "foo");
assert _length(array) == 5, "_push failed with array"; assert length(array) == 5, "push failed with array";
assert _pop(array) == "foo", "_pop failed with array"; assert pop(array) == "foo", "pop failed with array";
_set(array, 2, "bar"); set(array, 2, "bar");
assert array == [1, 2, "bar", 4], "_set failed with array"; assert array == [1, 2, "bar", 4], "set failed with array";
assert _get(array, 3) == 4, "_get failed with array"; assert get(array, 3) == 4, "get failed with array";
//test dictionaries without types //test dictionaries without types
var dict = [:]; var dict = [:];
_set(dict, "key", "value"); set(dict, "key", "value");
_set(dict, 1, 2); set(dict, 1, 2);
assert dict == ["key":"value", 1:2], "_set failed with dictionaries"; assert dict == ["key":"value", 1:2], "set failed with dictionaries";
assert _get(dict, "key") == "value", "_get failed with dictionaries"; assert get(dict, "key") == "value", "get failed with dictionaries";
//test _length //test length
assert _length(array) == 4 && _length(dict) == 2, "_length failed with array or dictionaries"; assert length(array) == 4 && length(dict) == 2, "length failed with array or dictionaries";
//test clear //test clear
_clear(array); clear(array);
_clear(dict); clear(dict);
assert _length(array) == 0 && _length(dict) == 0, "_clear failed with array or dictionaries"; assert length(array) == 0 && length(dict) == 0, "clear failed with array or dictionaries";
} }
@@ -45,46 +45,46 @@
//test arrays with types //test arrays with types
var array: [int] = []; var array: [int] = [];
assert _length(array) == 0, "_length failed with array (+ types)"; assert length(array) == 0, "length failed with array (+ types)";
_push(array, 1); push(array, 1);
_push(array, 2); push(array, 2);
_push(array, 3); push(array, 3);
_push(array, 4); push(array, 4);
_push(array, 10); push(array, 10);
assert _length(array) == 5, "_push or failed with array (+ types)"; assert length(array) == 5, "push or failed with array (+ types)";
assert _pop(array) == 10, "_pop failed with array (+ types)"; assert pop(array) == 10, "pop failed with array (+ types)";
_set(array, 2, 70); set(array, 2, 70);
assert array == [1, 2, 70, 4], "_set failed with array (+ types)"; assert array == [1, 2, 70, 4], "set failed with array (+ types)";
assert _get(array, 3) == 4, "_get failed with array (+ types)"; assert get(array, 3) == 4, "get failed with array (+ types)";
//test dictionaries with types //test dictionaries with types
var dict: [string : string] = [:]; var dict: [string : string] = [:];
_set(dict, "key", "value"); set(dict, "key", "value");
assert dict == ["key":"value"], "_set failed with dictionaries (+ types)"; assert dict == ["key":"value"], "set failed with dictionaries (+ types)";
assert _get(dict, "key") == "value", "_get failed with dictionaries (+ types)"; assert get(dict, "key") == "value", "get failed with dictionaries (+ types)";
//test length with types //test length with types
assert _length(array) == 4 && _length(dict) == 1, "_length failed with array or dictionaries (+ types)"; assert length(array) == 4 && length(dict) == 1, "length failed with array or dictionaries (+ types)";
//test clear with types //test clear with types
_clear(array); clear(array);
_clear(dict); clear(dict);
assert _length(array) == 0 && _length(dict) == 0, "_clear failed with array or dictionaries (+ types)"; assert length(array) == 0 && length(dict) == 0, "clear failed with array or dictionaries (+ types)";
} }
{ {
var str = "hello world"; var str = "hello world";
assert _length(str) == 11, "_length failed with string"; assert length(str) == 11, "length failed with string";
} }
+2 -2
View File
@@ -1,5 +1,5 @@
//polyfill the _insert function //polyfill the insert function
fn _insert(self, k, v) { fn insert(self, k, v) {
var tmp1 = v; var tmp1 = v;
var tmp2; var tmp2;
for (var i = k; i < self.length(); i++) { for (var i = k; i < self.length(); i++) {
+1 -1
View File
@@ -1,5 +1,5 @@
//polyfill the remove function //polyfill the remove function
fn _remove(self, k) { fn remove(self, k) {
var result = []; var result = [];
for (var i = 0; i <= k - 1; i++) { for (var i = 0; i <= k - 1; i++) {
+15 -6
View File
@@ -1,12 +1,21 @@
fn fib(n : int) { //memoize the fib function
if (n < 2) { var memo: [int : int] = [:];
return n;
}
return fib(n-1) + fib(n-2); fn fib(n : int) {
if (n < 2) {
return n;
}
var result = memo[n];
if (result == null) {
result = fib(n-1) + fib(n-2);
memo[n] = result;
}
return result;
} }
for (var i = 0; i < 20; i++) { for (var i = 0; i < 40; i++) {
var res = fib(i); var res = fib(i);
print string i + ": " + string res; print string i + ": " + string res;
} }
+14
View File
@@ -0,0 +1,14 @@
//These operators should short-circuit
assert (true && false) == false, "(true && false) == false failed";
assert (false && true) == false, "(false && true) == false failed";
assert (true || false) == true, "(true || false) == true failed";
assert (false || true) == true, "(false || true) == true failed";
//make sure the right value is being returned when chained
assert "a" && "b" && "c" == "c", "chained && failed";
assert "a" || "b" || "c" == "a", "chained || failed";
print "All good";
+8
View File
@@ -0,0 +1,8 @@
var array = [
1, 2, 3,
4, 5, 6,
7, 8, 9, //explicitly leave a trailing comma
];
print "All good";
+5
View File
@@ -22,4 +22,9 @@ var dict: complex = [
"third array": [7, 8, 9] "third array": [7, 8, 9]
]; ];
//check the any type is recognized as a type within an array
var a: [type] = [int, bool, any];
print "All good"; print "All good";
+26 -26
View File
@@ -20,14 +20,14 @@ static void noPrintFn(const char* output) {
} }
void error(char* msg) { void error(char* msg) {
printf("%s", msg); printf("%s\n", msg);
exit(-1); exit(-1);
} }
int main() { int main() {
{ {
size_t size = 0; size_t size = 0;
const char* source = Toy_readFile("scripts/call-from-host.toy", &size); const char* source = (const char*)Toy_readFile("scripts/call-from-host.toy", &size);
const unsigned char* tb = Toy_compileString(source, &size); const unsigned char* tb = Toy_compileString(source, &size);
free((void*)source); free((void*)source);
@@ -41,7 +41,7 @@ int main() {
//test answer //test answer
{ {
interpreter.printOutput("Testing answer\n"); interpreter.printOutput("Testing answer");
Toy_LiteralArray arguments; Toy_LiteralArray arguments;
Toy_initLiteralArray(&arguments); Toy_initLiteralArray(&arguments);
@@ -52,15 +52,15 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments has the wrong number of members\n"); error("Arguments has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns has the wrong number of members\n"); error("Returns has the wrong number of members");
} }
if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 42) { if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 42) {
error("Returned value is incorrect\n"); error("Returned value is incorrect");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
@@ -69,7 +69,7 @@ int main() {
//test identity //test identity
{ {
interpreter.printOutput("Testing identity\n"); interpreter.printOutput("Testing identity");
Toy_LiteralArray arguments; Toy_LiteralArray arguments;
Toy_initLiteralArray(&arguments); Toy_initLiteralArray(&arguments);
@@ -85,17 +85,17 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments has the wrong number of members\n"); error("Arguments has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns has the wrong number of members\n"); error("Returns has the wrong number of members");
} }
float epsilon = 0.1; //because floats are evil float epsilon = 0.1; //because floats are evil
if (!TOY_IS_FLOAT(returns.literals[0]) || fabs(TOY_AS_FLOAT(returns.literals[0]) - pi) > epsilon) { if (!TOY_IS_FLOAT(returns.literals[0]) || fabs(TOY_AS_FLOAT(returns.literals[0]) - pi) > epsilon) {
error("Returned value is incorrect\n"); error("Returned value is incorrect");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
@@ -104,7 +104,7 @@ int main() {
//test makeCounter (closures) //test makeCounter (closures)
{ {
interpreter.printOutput("Testing makeCounter (closures)\n"); interpreter.printOutput("Testing makeCounter (closures)");
Toy_LiteralArray arguments; Toy_LiteralArray arguments;
Toy_initLiteralArray(&arguments); Toy_initLiteralArray(&arguments);
@@ -115,11 +115,11 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments has the wrong number of members\n"); error("Arguments has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns has the wrong number of members\n"); error("Returns has the wrong number of members");
} }
//grab the resulting literal //grab the resulting literal
@@ -139,15 +139,15 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments (1) has the wrong number of members\n"); error("Arguments (1) has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns (1) has the wrong number of members\n"); error("Returns (1) has the wrong number of members");
} }
if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 1) { if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 1) {
error("Returned value (1) is incorrect\n"); error("Returned value (1) is incorrect");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
@@ -164,15 +164,15 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments (2) has the wrong number of members\n"); error("Arguments (2) has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns (2) has the wrong number of members\n"); error("Returns (2) has the wrong number of members");
} }
if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 2) { if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 2) {
error("Returned value (2) is incorrect\n"); error("Returned value (2) is incorrect");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
@@ -189,15 +189,15 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments (3) has the wrong number of members\n"); error("Arguments (3) has the wrong number of members");
} }
if (returns.count != 1) { if (returns.count != 1) {
error("Returns (3) has the wrong number of members\n"); error("Returns (3) has the wrong number of members");
} }
if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 3) { if (!TOY_IS_INTEGER(returns.literals[0]) || TOY_AS_INTEGER(returns.literals[0]) != 3) {
error("Returned value (3) is incorrect\n"); error("Returned value (3) is incorrect");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
@@ -209,7 +209,7 @@ int main() {
//test assertion failure //test assertion failure
{ {
interpreter.printOutput("Testing assertion failure\n"); interpreter.printOutput("Testing assertion failure");
Toy_setInterpreterAssert(&interpreter, noPrintFn); Toy_setInterpreterAssert(&interpreter, noPrintFn);
@@ -222,15 +222,15 @@ int main() {
//check the results //check the results
if (arguments.count != 0) { if (arguments.count != 0) {
error("Arguments has the wrong number of members\n"); error("Arguments has the wrong number of members");
} }
if (returns.count != 1 || !TOY_IS_NULL(returns.literals[0])) { if (returns.count != 1 || !TOY_IS_NULL(returns.literals[0])) {
error("Returns has the wrong number of members\n"); error("Returns has the wrong number of members");
} }
if (!ret) { if (!ret) {
error("Assertion gives the wrong return value\n"); error("Assertion gives the wrong return value");
} }
Toy_freeLiteralArray(&arguments); Toy_freeLiteralArray(&arguments);
+3 -3
View File
@@ -39,7 +39,7 @@ int main() {
Toy_writeCompiler(&compiler, node); Toy_writeCompiler(&compiler, node);
//collate //collate
int size = 0; size_t size = 0;
unsigned char* bytecode = Toy_collateCompiler(&compiler, &size); unsigned char* bytecode = Toy_collateCompiler(&compiler, &size);
//cleanup //cleanup
@@ -52,7 +52,7 @@ int main() {
{ {
//source //source
size_t sourceLength = 0; size_t sourceLength = 0;
const char* source = Toy_readFile("scripts/compiler_sample_code.toy", &sourceLength); const char* source = (const char*)Toy_readFile("scripts/compiler_sample_code.toy", &sourceLength);
//test basic compilation & collation //test basic compilation & collation
Toy_Lexer lexer; Toy_Lexer lexer;
@@ -78,7 +78,7 @@ int main() {
} }
//collate //collate
int size = 0; size_t size = 0;
unsigned char* bytecode = Toy_collateCompiler(&compiler, &size); unsigned char* bytecode = Toy_collateCompiler(&compiler, &size);
//cleanup //cleanup
+79
View File
@@ -0,0 +1,79 @@
#include "drive_system.h"
#include "toy_console_colors.h"
#include <stdio.h>
#include <string.h>
int main() {
{
//test init and quit
Toy_initDriveSystem();
Toy_freeDriveSystem();
}
{
//setup
Toy_initDriveSystem();
//test storing a value as a drive
Toy_setDrivePath("drive", "folder");
//cleanup
Toy_freeDriveSystem();
}
{
//setup
Toy_initDriveSystem();
//create a dummy interpreter (only needed for the error output function)
Toy_Interpreter interpreter;
Toy_initInterpreter(&interpreter);
//prerequisite
Toy_setDrivePath("drive", "path/to/drive");
//create the argument literal
Toy_Literal argumentLiteral = TOY_TO_STRING_LITERAL(Toy_createRefString("drive:/path/to/file"));
//test retrieving a relative path, as a literal, from the drive system
Toy_Literal resultLiteral = Toy_getDrivePathLiteral(&interpreter, &argumentLiteral);
//assert the correct value was returned
const char* cstring = Toy_toCString(TOY_AS_STRING(resultLiteral));
if (strcmp(cstring, "path/to/drive/path/to/file") != 0) {
fprintf(stderr, TOY_CC_ERROR "ERROR: Incorrect value retrieved from drive system: %s" TOY_CC_RESET, cstring);
return -1;
}
//cleanup
Toy_freeLiteral(argumentLiteral);
Toy_freeLiteral(resultLiteral);
Toy_freeInterpreter(&interpreter);
Toy_freeDriveSystem();
}
{
//setup
Toy_initDriveSystem();
//test storing enough drives to trigger internal dictionary expansion
Toy_setDrivePath("A", "folder");
Toy_setDrivePath("B", "folder");
Toy_setDrivePath("C", "folder");
Toy_setDrivePath("D", "folder");
Toy_setDrivePath("E", "folder");
Toy_setDrivePath("F", "folder");
Toy_setDrivePath("G", "folder");
Toy_setDrivePath("H", "folder");
Toy_setDrivePath("I", "folder");
Toy_setDrivePath("J", "folder");
//cleanup
Toy_freeDriveSystem();
}
printf(TOY_CC_NOTICE "All good\n" TOY_CC_RESET);
return 0;
}

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