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BUGFIX: Integer and float comparisons always return true
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@@ -5,8 +5,8 @@
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#include <stdint.h>
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#define TOY_VERSION_MAJOR 1
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#define TOY_VERSION_MINOR 0
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#define TOY_VERSION_PATCH 1
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#define TOY_VERSION_MINOR 1
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#define TOY_VERSION_PATCH 0
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#define TOY_VERSION_BUILD __DATE__ " " __TIME__
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//platform/compiler-specific instructions
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@@ -241,10 +241,10 @@ bool Toy_literalsAreEqual(Toy_Literal lhs, Toy_Literal rhs) {
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// ints and floats are compatible
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if ((TOY_IS_INTEGER(lhs) || TOY_IS_FLOAT(lhs)) && (TOY_IS_INTEGER(rhs) || TOY_IS_FLOAT(rhs))) {
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if (TOY_IS_INTEGER(lhs)) {
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return TOY_AS_INTEGER(lhs) + TOY_AS_FLOAT(rhs);
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return TOY_AS_INTEGER(lhs) == TOY_AS_FLOAT(rhs);
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}
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else {
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return TOY_AS_FLOAT(lhs) + TOY_AS_INTEGER(rhs);
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return TOY_AS_FLOAT(lhs) == TOY_AS_INTEGER(rhs);
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}
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}
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