I added reference values in 62ca7a1fb7,
but forgot to mention it. I'm now using references to assign to the
internals of an array, no matter how many levels deep it is.
I had intended to solve the Advent of Code puzzles in Toy, but they
don't work without arrays. I wasn't able to enable arrays in time, so
I need to focus on doing things correctly.
The most immediate tasks are marked with 'URGENT', and a lot of tests
need writing.
I've also added some support for compiler errors in general, but these
will get expanded on later.
I've also quickly added a valgrind option to the tests and found a few
leaks. I'll deal with these later.
Summary of changes:
* Clarified the lifetime of the bytecode in memory
* Erroneous routines exit without compiling
* Empty VMs don't run
* Added a check for malformed assignments
* Renamed "routine" to "module" within the VM
* VM no longer tries to free the bytecode - must be done manually
* Started experimenting with valgrind, not yet ready
The assert keyword works, but I want to add a cmd option to suppress or
disable the errors.
The tests need some serious TLC. I know that, but I'm kicking it down
the road for now.
I was coding earlier this week, but my brain was so foggy I ended up not
knowing what I was doing. After a few days break, I've cleaned up the
mess, which took hours.
Changes:
* Variables can be assigned
* Added new value types as placeholders
* Added 'compare' and 'assign' to the AST
* Added duplicate opcode
* Added functions to copy and free values
* Max name length is 255 chars
* Compound assigns are squeezed into one word
To be completed:
* Tests for this commit's changes
* Compound assignments
* Variable access
Strings, due to their potentially large size, are stored outside of a
routine's code section, in the data section. To access the correct
string, you must read the jump index, then the real address from the
jump table - and extra layer of indirection will result in more flexible
data down the road, I hope.
Other changes include:
* Added string concat operator ..
* Added TOY_STRING_MAX_LENGTH
* Strings can't be created or concatenated longer than the max length
* The parser will display a warning if the bucket is too small for a
string at max length, but it will continue
* Added TOY_BUCKET_IDEAL to correspend with max string length
* The bucket now allocates an address that is 4-byte aligned
* Fixed missing entries in the parser rule table
* Corrected some failing TOY_BITNESS tests
The following structures are now more independant:
- Toy_Array
- Toy_Stack
- Toy_Bucket
- Toy_String
I reworked a lot of the memory allocation, so now there are more direct
calls to malloc() or realloc(), rather than relying on the macros from
toy_memory.h.
I've also split toy_memory into proper array and bucket files, because
it makes more sense this way, rather than having them both jammed into
one file. This means the eventual hashtable structure can also stand on
its own.
Toy_Array is a new wrapper around raw array pointers, and all of the
structures have their metadata embedded into their allocated memory now,
using variable length array members.
A lot of 'capacity' and 'count' variables were changed to 'size_t'
types, but this doesn't seem to be a problem anywhere.
If the workflow fails, then I'll leave it for tonight - I'm too tired,
and I don't want to overdo myself.
I've expanded support to three major platforms:
- linux
- windows
- macos
The CI now runs the test suites for all of these, both under normal
conditions and under GDB (except for macos, which lacks GDB support).
TOY_BITNESS specifies the bit-width of the current platform, either 32
or 64. A value of -1 means the bit-width could not be determined. Some
tests will be disabled if the appropriate bit-width can't be determined,
and a warning is printed to stderr.
TOY_API has been tweaked, and is now dependant on different
preprocessor flags. It is defined as 'extern' on all supported
platforms except windows, which instead specifies DLL support. It
defaults to 'extern' if the platform can't be determined.
commit d0350998ecc80b8925a1962ceb2ab400da50be9d
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sun Sep 22 09:55:42 2024 +1000
Expanded GDB tests using matrix strategy
commit dc2addacc52830227ddcd0f35997c0e1668b579c
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sun Sep 22 09:05:42 2024 +1000
Reserved the yield keyword
commit f485c380f74a49092e0c5a41e599fbb06dbce235
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 15:17:11 2024 +1000
Potential segfault fix
commit d8b19d21c92133feb071e631009a3cf99df0f068
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 14:25:47 2024 +1000
Added testing on windows under GDB, read more
I'm hunting a segfault that only appears on windows, but I lack a
windows machine, so github's runners are all I have right now.
commit 8606db541fb5cbe91b16a39e9815fe4a27ba0c8a
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 13:12:02 2024 +1000
DLL import/export macros tweaked for windows
TOY_EXPORT for making a DLL
TOY_IMPORT for using a DLL
Defaults to 'extern' if neither option is present
commit a6929666401953a5b3a93dfe83c9398e012beefc
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 12:52:06 2024 +1000
Investigating bitness issue on windows
commit 8f615f735868a316e8d5a6a77ed899e72fd537f8
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 12:32:55 2024 +1000
Adjusting bitness tests in test_ast.c
commit 61694f2183ac84ee7c53c855f2f6aa29f360f16c
Author: Kayne Ruse <kayneruse@gmail.com>
Date: Sat Sep 21 11:46:59 2024 +1000
Added experimental macOS CI job
* expand() will only touch the memory once
* fixed missing if-else cascade at toy_routine.c:90
* unary negate will not optimise numbers unless the '-' character is immediately prior
* fixed broken test for unary negation of groups
The tests are failing in a strange way, with the error message 'corrupted top size'. I don't know what it means, and it seems to be caused by a call to printf() within 'test_bytecode.c'. I need a break, as this is making me dizzy.