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https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
The following structures are now more independant: - Toy_Array - Toy_Stack - Toy_Bucket - Toy_String I reworked a lot of the memory allocation, so now there are more direct calls to malloc() or realloc(), rather than relying on the macros from toy_memory.h. I've also split toy_memory into proper array and bucket files, because it makes more sense this way, rather than having them both jammed into one file. This means the eventual hashtable structure can also stand on its own. Toy_Array is a new wrapper around raw array pointers, and all of the structures have their metadata embedded into their allocated memory now, using variable length array members. A lot of 'capacity' and 'count' variables were changed to 'size_t' types, but this doesn't seem to be a problem anywhere. If the workflow fails, then I'll leave it for tonight - I'm too tired, and I don't want to overdo myself.
372 lines
9.9 KiB
C
372 lines
9.9 KiB
C
#include "toy_routine.h"
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#include "toy_console_colors.h"
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#include "toy_opcodes.h"
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#include "toy_value.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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//utils
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static void expand(void** handle, size_t* capacity, size_t* count, size_t amount) {
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if ((*count) + amount > (*capacity)) {
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while ((*count) + amount > (*capacity)) {
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(*capacity) = (*capacity) < 8 ? 8 : (*capacity) * 2;
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}
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(*handle) = realloc((*handle), (*capacity));
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if ((*handle) == NULL) {
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fprintf(stderr, TOY_CC_ERROR "ERROR: Failed to allocate a 'Toy_Routine' of %d capacity\n" TOY_CC_RESET, (int)(*capacity));
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exit(1);
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}
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}
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}
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static void emitByte(void** handle, size_t* capacity, size_t* count, unsigned char byte) {
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expand(handle, capacity, count, 1);
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((unsigned char*)(*handle))[(*count)++] = byte;
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}
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static void emitInt(void** handle, size_t* capacity, size_t* count, size_t bytes) {
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char* ptr = (char*)&bytes;
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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}
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static void emitFloat(void** handle, size_t* capacity, size_t* count, float bytes) {
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char* ptr = (char*)&bytes;
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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emitByte(handle, capacity, count, *(ptr++));
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}
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//write instructions based on the AST types
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#define EMIT_BYTE(rt, byte) \
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emitByte((void**)(&((*rt)->code)), &((*rt)->codeCapacity), &((*rt)->codeCount), byte);
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#define EMIT_INT(rt, code, byte) \
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emitInt((void**)(&((*rt)->code)), &((*rt)->codeCapacity), &((*rt)->codeCount), byte);
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#define EMIT_FLOAT(rt, code, byte) \
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emitFloat((void**)(&((*rt)->code)), &((*rt)->codeCapacity), &((*rt)->codeCount), byte);
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static void writeRoutineCode(Toy_Routine** rt, Toy_Ast* ast); //forward declare for recursion
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static void writeInstructionValue(Toy_Routine** rt, Toy_AstValue ast) {
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//TODO: store more complex values in the data code
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EMIT_BYTE(rt, TOY_OPCODE_READ);
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EMIT_BYTE(rt, ast.value.type);
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//emit the raw value based on the type
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if (TOY_VALUE_IS_NULL(ast.value)) {
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//NOTHING - null's type data is enough
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//BUGFIX: 4-byte alignment
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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}
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else if (TOY_VALUE_IS_BOOLEAN(ast.value)) {
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EMIT_BYTE(rt, TOY_VALUE_AS_BOOLEAN(ast.value));
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//BUGFIX: 4-byte alignment
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EMIT_BYTE(rt, 0);
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}
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else if (TOY_VALUE_IS_INTEGER(ast.value)) {
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//BUGFIX: 4-byte alignment
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_INT(rt, code, TOY_VALUE_AS_INTEGER(ast.value));
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}
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else if (TOY_VALUE_IS_FLOAT(ast.value)) {
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//BUGFIX: 4-byte alignment
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_FLOAT(rt, code, TOY_VALUE_AS_FLOAT(ast.value));
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}
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else {
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST type found: Unknown value type\n" TOY_CC_RESET);
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exit(-1);
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}
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}
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static void writeInstructionUnary(Toy_Routine** rt, Toy_AstUnary ast) {
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//working with a stack means the child gets placed first
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writeRoutineCode(rt, ast.child);
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if (ast.flag == TOY_AST_FLAG_NEGATE) {
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EMIT_BYTE(rt, TOY_OPCODE_NEGATE);
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//BUGFIX: 4-byte alignment
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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}
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else {
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST unary flag found\n" TOY_CC_RESET);
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exit(-1);
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}
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}
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static void writeInstructionBinary(Toy_Routine** rt, Toy_AstBinary ast) {
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//left, then right, then the binary's operation
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writeRoutineCode(rt, ast.left);
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writeRoutineCode(rt, ast.right);
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if (ast.flag == TOY_AST_FLAG_ADD) {
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EMIT_BYTE(rt, TOY_OPCODE_ADD);
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}
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else if (ast.flag == TOY_AST_FLAG_SUBTRACT) {
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EMIT_BYTE(rt, TOY_OPCODE_SUBTRACT);
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}
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else if (ast.flag == TOY_AST_FLAG_MULTIPLY) {
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EMIT_BYTE(rt, TOY_OPCODE_MULTIPLY);
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}
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else if (ast.flag == TOY_AST_FLAG_DIVIDE) {
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EMIT_BYTE(rt, TOY_OPCODE_DIVIDE);
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}
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else if (ast.flag == TOY_AST_FLAG_MODULO) {
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EMIT_BYTE(rt, TOY_OPCODE_MODULO);
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}
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// else if (ast.flag == TOY_AST_FLAG_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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// else if (ast.flag == TOY_AST_FLAG_ADD_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_ADD);
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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// else if (ast.flag == TOY_AST_FLAG_SUBTRACT_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_SUBTRACT);
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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// else if (ast.flag == TOY_AST_FLAG_MULTIPLY_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_MULTIPLY);
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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// else if (ast.flag == TOY_AST_FLAG_DIVIDE_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_DIVIDE);
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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// else if (ast.flag == TOY_AST_FLAG_MODULO_ASSIGN) {
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// EMIT_BYTE(rt, TOY_OPCODE_MODULO);
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// EMIT_BYTE(rt, TOY_OPCODE_ASSIGN);
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// //TODO: emit the env symbol to store TOP(S) within
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// }
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else if (ast.flag == TOY_AST_FLAG_COMPARE_EQUAL) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_EQUAL);
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}
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else if (ast.flag == TOY_AST_FLAG_COMPARE_NOT) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_EQUAL);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, TOY_OPCODE_NEGATE); //TODO: squeeze these into one word
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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return;
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}
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else if (ast.flag == TOY_AST_FLAG_COMPARE_LESS) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_LESS);
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}
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else if (ast.flag == TOY_AST_FLAG_COMPARE_LESS_EQUAL) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_LESS_EQUAL);
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}
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else if (ast.flag == TOY_AST_FLAG_COMPARE_GREATER) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_GREATER);
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}
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else if (ast.flag == TOY_AST_FLAG_COMPARE_GREATER_EQUAL) {
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EMIT_BYTE(rt, TOY_OPCODE_COMPARE_GREATER_EQUAL);
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}
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else if (ast.flag == TOY_AST_FLAG_AND) {
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EMIT_BYTE(rt, TOY_OPCODE_AND);
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}
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else if (ast.flag == TOY_AST_FLAG_OR) {
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EMIT_BYTE(rt, TOY_OPCODE_OR);
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}
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else {
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST binary flag found\n" TOY_CC_RESET);
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exit(-1);
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}
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//BUGFIX: 4-byte alignment (covers most cases)
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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EMIT_BYTE(rt, 0);
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}
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//routine structure
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// static void writeRoutineParam(Toy_Routine* rt) {
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// //
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// }
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static void writeRoutineCode(Toy_Routine** rt, Toy_Ast* ast) {
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if (ast == NULL) {
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return;
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}
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//determine how to write each instruction based on the Ast
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switch(ast->type) {
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case TOY_AST_BLOCK:
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writeRoutineCode(rt, ast->block.child);
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writeRoutineCode(rt, ast->block.next);
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break;
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case TOY_AST_VALUE:
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writeInstructionValue(rt, ast->value);
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break;
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case TOY_AST_UNARY:
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writeInstructionUnary(rt, ast->unary);
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break;
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case TOY_AST_BINARY:
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writeInstructionBinary(rt, ast->binary);
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break;
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//other disallowed instructions
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case TOY_AST_GROUP:
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST type found: Group shouldn't be used\n" TOY_CC_RESET);
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exit(-1);
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break;
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case TOY_AST_PASS:
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//NOTE: this should be disallowed, but for now it's required for testing
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// fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST type found: Unknown pass\n" TOY_CC_RESET);
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// exit(-1);
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break;
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//meta instructions are disallowed
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case TOY_AST_ERROR:
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST type found: Unknown error\n" TOY_CC_RESET);
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exit(-1);
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break;
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case TOY_AST_END:
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fprintf(stderr, TOY_CC_ERROR "ERROR: Invalid AST type found: Unknown end\n" TOY_CC_RESET);
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exit(-1);
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break;
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}
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}
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// static void writeRoutineJumps(Toy_Routine* rt) {
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// //
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// }
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// static void writeRoutineData(Toy_Routine* rt) {
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// //
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// }
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static void* writeRoutine(Toy_Routine* rt, Toy_Ast* ast) {
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//build the routine's parts
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//TODO: param
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//code
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writeRoutineCode(&rt, ast);
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EMIT_BYTE(&rt, TOY_OPCODE_RETURN); //temp terminator
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EMIT_BYTE(&rt, 0); //BUGFIX: 4-byte alignment
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EMIT_BYTE(&rt, 0);
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EMIT_BYTE(&rt, 0);
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//TODO: jumps
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//TODO: data
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//write the header and combine the parts
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void* buffer = NULL;
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size_t capacity = 0, count = 0;
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// int paramAddr = 0, codeAddr = 0, jumpsAddr = 0, dataAddr = 0, subsAddr = 0;
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int codeAddr = 0;
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emitInt(&buffer, &capacity, &count, 0); //total size (overwritten later)
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emitInt(&buffer, &capacity, &count, rt->paramCount); //param count
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emitInt(&buffer, &capacity, &count, rt->jumpsCount); //jumps count
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emitInt(&buffer, &capacity, &count, rt->dataCount); //data count
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emitInt(&buffer, &capacity, &count, rt->subsCount); //routine count
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//generate blank spaces, cache their positions in the []Addr variables
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if (rt->paramCount > 0) {
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// paramAddr = count;
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emitInt((void**)&buffer, &capacity, &count, 0); //params
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}
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if (rt->codeCount > 0) {
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codeAddr = count;
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emitInt((void**)&buffer, &capacity, &count, 0); //code
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}
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if (rt->jumpsCount > 0) {
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// jumpsAddr = count;
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emitInt((void**)&buffer, &capacity, &count, 0); //jumps
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}
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if (rt->dataCount > 0) {
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// dataAddr = count;
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emitInt((void**)&buffer, &capacity, &count, 0); //data
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}
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if (rt->subsCount > 0) {
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// subsAddr = count;
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emitInt((void**)&buffer, &capacity, &count, 0); //subs
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}
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//append various parts to the buffer TODO: add the rest
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if (rt->codeCount > 0) {
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expand(&buffer, &capacity, &count, rt->codeCount);
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memcpy((buffer + count), rt->code, rt->codeCount);
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*((int*)(buffer + codeAddr)) = count;
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count += rt->codeCount;
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}
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//finally, record the total size within the header, and return the result
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*((int*)buffer) = count;
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return buffer;
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}
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//exposed functions
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void* Toy_compileRoutine(Toy_Ast* ast) {
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//setup
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Toy_Routine rt;
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rt.param = NULL;
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rt.paramCapacity = 0;
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rt.paramCount = 0;
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rt.code = NULL;
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rt.codeCapacity = 0;
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rt.codeCount = 0;
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rt.jumps = NULL;
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rt.jumpsCapacity = 0;
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rt.jumpsCount = 0;
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rt.data = NULL;
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rt.dataCapacity = 0;
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rt.dataCount = 0;
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rt.subs = NULL;
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rt.subsCapacity = 0;
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rt.subsCount = 0;
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//build
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void * buffer = writeRoutine(&rt, ast);
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//cleanup the temp object
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free(rt.param);
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free(rt.code);
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free(rt.jumps);
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free(rt.data);
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free(rt.subs);
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return buffer;
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}
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