mirror of
https://github.com/krgamestudios/Toy.git
synced 2026-04-15 14:54:07 +10:00
Dummied out lib timer
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@@ -23,6 +23,8 @@ Special thanks to http://craftinginterpreters.com/ for their fantastic book that
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For Windows(mingw32 & cygwin), Linux and MacOS, simply run `make` in the root directory.
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For Windows(MSVC), project files are included.
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Note: MacOS is not officially supported (no machines for testing), but we'll do our best!
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## Tools
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@@ -71,7 +71,7 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IgnoreImportLibrary>false</IgnoreImportLibrary>
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<OutDir>$(SolutionDir)bin\$(Configuration)</OutDir>
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<OutDir>$(SolutionDir)out\$(Configuration)</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@@ -105,7 +105,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Link>
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<AdditionalDependencies>Toy.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(SolutionDir)bin\$(Configuration)</AdditionalLibraryDirectories>
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<AdditionalLibraryDirectories>$(SolutionDir)out\$(Configuration)</AdditionalLibraryDirectories>
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>C:\Users\kayne\Desktop\Toy\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@@ -116,7 +116,6 @@
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<ClCompile Include="repl\lib_compound.c" />
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<ClCompile Include="repl\lib_runner.c" />
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<ClCompile Include="repl\lib_standard.c" />
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<ClCompile Include="repl\lib_timer.c" />
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<ClCompile Include="repl\repl_main.c" />
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<ClCompile Include="repl\repl_tools.c" />
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</ItemGroup>
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@@ -125,7 +124,6 @@
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<ClInclude Include="repl\lib_compound.h" />
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<ClInclude Include="repl\lib_runner.h" />
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<ClInclude Include="repl\lib_standard.h" />
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<ClInclude Include="repl\lib_timer.h" />
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<ClInclude Include="repl\repl_tools.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@@ -70,7 +70,7 @@
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)bin\$(Configuration)</OutDir>
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<OutDir>$(SolutionDir)out\$(Configuration)</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@@ -2,8 +2,8 @@
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#include "lib_about.h"
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#include "lib_compound.h"
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#include "lib_standard.h"
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#include "lib_timer.h"
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#include "lib_runner.h"
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// #include "lib_timer.h"
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#include "toy_console_colors.h"
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@@ -32,8 +32,8 @@ void repl() {
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Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
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Toy_injectNativeHook(&interpreter, "compound", Toy_hookCompound);
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Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
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Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
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// Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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for(;;) {
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printf("> ");
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@@ -2,8 +2,8 @@
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#include "lib_about.h"
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#include "lib_compound.h"
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#include "lib_standard.h"
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#include "lib_timer.h"
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#include "lib_runner.h"
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// #include "lib_timer.h"
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#include "toy_console_colors.h"
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@@ -115,8 +115,8 @@ void Toy_runBinary(const unsigned char* tb, size_t size) {
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Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
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Toy_injectNativeHook(&interpreter, "compound", Toy_hookCompound);
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Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
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Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
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// Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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Toy_runInterpreter(&interpreter, tb, (int)size);
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Toy_freeInterpreter(&interpreter);
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@@ -9,12 +9,12 @@
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#define TOY_VERSION_PATCH 3
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#define TOY_VERSION_BUILD __DATE__ " " __TIME__
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//platform-specific specifications
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//platform/compiler-specific specifications
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#if defined(__linux__)
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#define TOY_API extern
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#elif defined(_WIN32) || defined(_MSC_VER)
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#elif defined(_MSC_VER)
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#ifndef TOY_EXPORT
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#define TOY_API __declspec(dllimport)
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@@ -22,7 +22,12 @@
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#define TOY_API __declspec(dllexport)
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#endif
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#elif defined(__MINGW32__)
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#define TOY_API extern
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#else
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#define TOY_API extern
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#endif
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@@ -1,40 +0,0 @@
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//test this logic for memory leaks
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{
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import compound;
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import timer;
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fn start(k, v) {
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return startTimer();
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}
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fn check(k, v) {
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var l = v.stopTimer();
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print l.timerToString();
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l.destroyTimer();
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return v;
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}
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fn destroy(k, v) {
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v.destroyTimer();
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}
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var arr = [1];
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arr
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.map(start)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(check)
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.map(destroy)
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;
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}
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print "All good";
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@@ -17,7 +17,7 @@
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#include "../repl/lib_compound.h"
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#include "../repl/lib_runner.h"
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#include "../repl/lib_standard.h"
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#include "../repl/lib_timer.h"
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// #include "../repl/lib_timer.h"
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//supress the print output
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static void noPrintFn(const char* output) {
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@@ -66,7 +66,7 @@ void runBinaryQuietly(const unsigned char* tb, size_t size) {
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Toy_injectNativeHook(&interpreter, "about", Toy_hookAbout);
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Toy_injectNativeHook(&interpreter, "compound", Toy_hookCompound);
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Toy_injectNativeHook(&interpreter, "standard", Toy_hookStandard);
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Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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// Toy_injectNativeHook(&interpreter, "timer", Toy_hookTimer);
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Toy_injectNativeHook(&interpreter, "runner", Toy_hookRunner);
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Toy_runInterpreter(&interpreter, tb, size);
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@@ -99,7 +99,7 @@ int main() {
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{"compound.toy", "compound", Toy_hookCompound},
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{"runner.toy", "runner", Toy_hookRunner},
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{"standard.toy", "standard", Toy_hookStandard},
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{"timer.toy", "timer", Toy_hookTimer},
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// {"timer.toy", "timer", Toy_hookTimer},
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{NULL, NULL, NULL}
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};
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