Added floor, ceil and sqrt to the standard library

This commit is contained in:
2026-05-27 12:24:20 +10:00
parent 3e115095d6
commit b312c0d8a3
+92 -1
View File
@@ -7,6 +7,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
typedef struct CallbackPairs {
const char* name;
@@ -62,7 +63,7 @@ static void std_max(Toy_VM* vm, Toy_FunctionNative* self) {
//check types
if ((!TOY_VALUE_IS_INTEGER(first) && !TOY_VALUE_IS_FLOAT(first)) || (!TOY_VALUE_IS_INTEGER(second) && !TOY_VALUE_IS_FLOAT(second))) {
char buffer[256];
snprintf(buffer, 256, "Invalid types '%s' and '%s' found in 'min()'", Toy_getValueTypeAsCString(Toy_unwrapValue(first).type), Toy_getValueTypeAsCString(Toy_unwrapValue(second).type));
snprintf(buffer, 256, "Invalid types '%s' and '%s' found in 'max()'", Toy_getValueTypeAsCString(Toy_unwrapValue(first).type), Toy_getValueTypeAsCString(Toy_unwrapValue(second).type));
Toy_error(buffer);
Toy_freeValue(first);
@@ -90,6 +91,93 @@ static void std_max(Toy_VM* vm, Toy_FunctionNative* self) {
//NOTE: not freeing scalar values does work, but only in narrow cases
}
static void std_floor(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
Toy_Value value = Toy_popStack(&vm->stack);
if (!TOY_VALUE_IS_INTEGER(value) && !TOY_VALUE_IS_FLOAT(value)) {
char buffer[256];
snprintf(buffer, 256, "Invalid type '%s' found in 'floor()'", Toy_getValueTypeAsCString(Toy_unwrapValue(value).type));
Toy_error(buffer);
Toy_freeValue(value);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
//this only runs on floats, but converts them to integers
if (TOY_VALUE_IS_FLOAT(value)) {
double d = (double)TOY_VALUE_AS_FLOAT(value);
d = floor(d);
value = TOY_VALUE_FROM_INTEGER((int)d);
}
Toy_pushStack(&vm->stack, value);
}
static void std_ceil(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
Toy_Value value = Toy_popStack(&vm->stack);
if (!TOY_VALUE_IS_INTEGER(value) && !TOY_VALUE_IS_FLOAT(value)) {
char buffer[256];
snprintf(buffer, 256, "Invalid type '%s' found in 'ceil()'", Toy_getValueTypeAsCString(Toy_unwrapValue(value).type));
Toy_error(buffer);
Toy_freeValue(value);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
//this only runs on floats, but converts them to integers
if (TOY_VALUE_IS_FLOAT(value)) {
double d = (double)TOY_VALUE_AS_FLOAT(value);
d = ceil(d);
value = TOY_VALUE_FROM_INTEGER((int)d);
}
Toy_pushStack(&vm->stack, value);
}
static void std_sqrt(Toy_VM* vm, Toy_FunctionNative* self) {
(void)self;
Toy_Value value = Toy_popStack(&vm->stack);
if (!TOY_VALUE_IS_INTEGER(value) && !TOY_VALUE_IS_FLOAT(value)) {
char buffer[256];
snprintf(buffer, 256, "Invalid type '%s' found in 'sqrt()'", Toy_getValueTypeAsCString(Toy_unwrapValue(value).type));
Toy_error(buffer);
Toy_freeValue(value);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
double d = 0;
if (TOY_VALUE_IS_INTEGER(value)) d = (double)TOY_VALUE_AS_INTEGER(value);
else if (TOY_VALUE_IS_FLOAT(value)) d = (double)TOY_VALUE_AS_FLOAT(value);
//only works on non-negative values
if (d < 0) {
char buffer[256];
snprintf(buffer, 256, "Can't get the sqrt of a negative number (found '%g')", d);
Toy_error(buffer);
Toy_freeValue(value);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_NULL());
return;
}
//do the thing and push the result
d = sqrt(d);
Toy_pushStack(&vm->stack, TOY_VALUE_FROM_FLOAT((float)d));
}
static void next(Toy_VM* vm, Toy_FunctionNative* self) {
//used by 'std_range'
if (self->meta2 < self->meta1) {
@@ -130,6 +218,9 @@ static void std_range(Toy_VM* vm, Toy_FunctionNative* self) {
CallbackPairs callbackPairs[] = {
{"min", std_min},
{"max", std_max},
{"floor", std_floor},
{"ceil", std_ceil},
{"sqrt", std_sqrt},
{"range", std_range},
{NULL, NULL},