Wrote a benchmark to test TOY_BUCKET_IDEAL sizes

This commit is contained in:
2024-12-18 00:40:17 +11:00
parent 04c799954c
commit 8b5cc3b493
3 changed files with 72 additions and 58 deletions

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@@ -1,60 +1,78 @@
#include "toy_table.h"
#include "toy.h"
#include <stdio.h>
#include <stdlib.h>
//utils
unsigned int hashUInt(unsigned int x) {
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = (x >> 16) ^ x;
return x;
//generate an immense series of Toy_String instances to fill the buckets, thrn compare the time taken for each possible vale of TOY_BUCKET_IDEAL
static unsigned int hash(unsigned int x) {
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x) * 0x45d9f3b;
x = ((x >> 16) ^ x);
return x;
}
void stress_inserts(unsigned int seed, unsigned int iterations, unsigned int limit) {
//randomly generate a series of key-value pairs (from a seed) and insert them
{
//setup
Toy_Table* table = Toy_allocateTable();
static unsigned int seed = 42;
for (unsigned int i = 0; i < iterations; i++) {
//next seed
seed = hashUInt(seed);
static unsigned int rng() {
return seed = hash(seed);
}
//don't exceed a certain number of entries
unsigned int masked = seed & (limit-1); //lol
#define MAX 9
const char* samples[] = { //9 entries
"the",
"quick",
"brown",
"fox",
"jumped",
"over",
"the",
"lazy",
"dog",
};
//actual values don't matter, as long as they can be recreated
Toy_Value key = TOY_VALUE_FROM_INTEGER(masked);
Toy_Value value = TOY_VALUE_FROM_INTEGER(masked);
void stress_fillBucket(Toy_Bucket** bucketHandle) {
for (unsigned int i = 0; i < 10000000; i++) {
//create some leaf and node strings
Toy_String* a = Toy_createString(bucketHandle, samples[rng() % MAX]);
Toy_String* b = Toy_createString(bucketHandle, samples[rng() % MAX]);
Toy_String* c = Toy_createString(bucketHandle, samples[rng() % MAX]);
Toy_String* d = Toy_createString(bucketHandle, samples[rng() % MAX]);
Toy_insertTable(&table, key, value);
}
Toy_String* l = Toy_concatStrings(bucketHandle, a, b);
Toy_String* r = Toy_concatStrings(bucketHandle, c, d);
Toy_concatStrings(bucketHandle, l, r);
//cleanup
Toy_freeTable(table);
// char* buffer = Toy_getStringRawBuffer(s);
// printf("%s\n", buffer);
// free(buffer);
}
}
int main(int argc, char* argv[]) {
if (argc != 3) {
printf("Usage: %s iterations limit\n", argv[0]);
return 0;
}
static unsigned long long int measureDepth(Toy_Bucket* bucket) {
return bucket == NULL ? 0 : 1 + measureDepth(bucket->next);
}
unsigned int iterations = 0;
unsigned int limit = 0;
static unsigned long long int measureCapacity(Toy_Bucket* bucket) {
return bucket == NULL ? 0 : bucket->capacity + measureCapacity(bucket->next);
}
sscanf(argv[1], "%u", &iterations);
sscanf(argv[2], "%u", &limit);
static unsigned long long int measureCount(Toy_Bucket* bucket) {
return bucket == NULL ? 0 : bucket->count + measureCount(bucket->next);
}
//limit to 16mb
if (limit * sizeof(Toy_TableEntry) > (1024 * 1024 * 16)) {
printf("Error: limit must be below %u for safety reasons\n", (1024 * 1024 * 16)/sizeof(Toy_TableEntry));
return 0;
}
int main() {
Toy_Bucket* bucket = Toy_allocateBucket(TOY_BUCKET_IDEAL);
//run the stress test
stress_inserts(42, iterations, limit);
stress_fillBucket(&bucket);
unsigned long long int depth = measureDepth(bucket);
unsigned long long int capacity = measureCapacity(bucket);
unsigned long long int count = measureCount(bucket);
printf(TOY_CC_FONT_RED TOY_CC_BACK_YELLOW "Result: %u: %llu, %llu, %llu" TOY_CC_RESET "\n", TOY_BUCKET_IDEAL, depth, capacity, count);
Toy_freeBucket(&bucket);
return 0;
}