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monsterstalker/Assets/Scripts/PersistentData.cs
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2018-04-12 03:01:15 +10:00

9 lines
225 B
C#

using System.Collections.Generic;
public static class PersistentData {
public static int timer;
public static int score;
public static int clicks;
public static HashSet<string> monsterNames = new HashSet<string>();
}