1.4 KiB
1.4 KiB
| 1 | Card Name | Cost | Type | Effect / Reminder Text | Power | Durability |
|---|---|---|---|---|---|---|
| 2 | Nuclear Blast | Singleton Command | Destroy all units (Mechas and Towers). Each player discards their hand. Put the top 5 cards of your deck into your graveyard. | |||
| 3 | Preplanning | Singleton Command | Search you deck for 3 Towers, and place them on the battlefield. You can't play Towers for the rest of the game. | |||
| 4 | Rigged to Blow | Command | Attach this Command to one target Mecha you control in your entry zone. When that unit is destroyed, deal 2 damage to the Mecha that attacked it. | |||
| 5 | Interdiction | Command | Cancel any one card. (When a player plays a card, you may play this card to prevent it's effects, and that card is discarded.) | |||
| 6 | Salvage | Command | Sacrifice a Mecha you control. If you do, draw cards equal to it's durability. | |||
| 7 | Drill Mole | 2 | Mecha | This Mecha can't be attacked by units that cost more than 2. | 3 | 2 |
| 8 | Bear, The Unbreakable | Pilot | When a Mecha piloted by Bear, The Unbreakable is destroyed, return it to your hand. | +0 | +2 | |
| 9 | Demolisher | 1 | Mecha | This Mecha may attack your own units. This Mecha can't attack your opponents. When this Mecha destroys a unit, it gains 1 durability. This Mecha's power is equal to it's durability. | 0 | 1 |
| 10 | Donna, The Swift | Pilot | A Mecha piloted by Donna, The Swift has Speed 2. That Mecha can't move in any direction more than once per turn. | +1 | +0 |