110 cards

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Card Name;Cost;Type;Effect / Reminder Text;Power;Durability
Bug Swarm;3;Mecha;This Mecha's power is equal to the number of Mechas you control.;0;1
Signal Booster;2;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). The cost of adjacent Mechas is decreased by 1 (a bandwidth cost can't be less than 0).;1;1
Lazer Shark;4;Mecha;Armour 1 (This unit enters the battlefield with one Armour counter. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter). Range 3 (This unit may attack any target within three spaces). This Mecha may not attack and move in the same turn.;1;1
Raining Cats And Dogs;;Command;Search you deck for a card with the word "Cat" in it's name. Then, search your deck for a card with the word "Dog" in it's name. Put those cards into your hand, then shuffle your deck.;;
Pack Cat;3;Mecha;This Mecha gains +1 power for each other Mecha that you control with the word "Pack" in it's name.;1;3
Pack Dog;3;Mecha;This Mecha gains +1 power for each other Mecha that you control with the word "Pack" in it's name.;1;3
What A Load;;Command;Search your deck for two cards with the word "Bull" in their names. Put those cards into your hand, then shuffle your deck.;;
Running Of The Bulls;;Command;Deal damage to one target Mecha equal to the total power of all Mechas that you control with the word "Bull" in their names.;;
Electric Eel;2;Mecha;Other Mechas with the word "Eel" in their names that you control have +1 power.;1;1
Slippery Eel;2;Mecha;When this Mecha enters the battlefield, other Mechas with the word "Eel" in their names that you control gain +1 durability.;1;1
Drone Nest;;Tower;Provides 1u (1 unit of bandwidth. Play only one Tower card each turn). When this Tower takes damage, search your deck for a Mecha with the word "Drone" in it's name, and play it in your entry zone. Then, shuffle your deck. Mechas you control with the word "Drone" in their name gain +1 power.;;2
Orbiter;1;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). This Mecha can only attack units with Flight.;1;2
Gambit;;Command;Each player discards a card, then draws a card.;;
Gamble;;Command;Each player discards a card from their hand. Then, choose a player at random. That player draws a card for each card discarded this turn.;;
Shiftformers, Mechas In Disguise;4;Mecha;Destroy this Mecha: place a Mecha from you hand that costs three or less on this Mecha's space.;1;2
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Admiral Grace;;Pilot;Piloted Mechas you control gain +1 power.;+0;+0
Ada, The Ingenious;;Pilot;A Mecha piloted by Ada, The Ingenious can't be targeted by your opponents.;+0;+2
Sky Whale;6;Singleton Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). Armour 2 (This unit enters the battlefield with two Armour counters. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter).;4;4
Drone Swarm;3;Mecha;This Mecha's power is equal to the number of Mechas you control with the word "Drone" in their names.;0;1
Signal Booster;2;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). The cost of adjacent Mechas is decreased by 1 (a bandwidth cost can't be less than 0).;1;1
Lazer Cannon;4;Mecha;Armour 1 (This unit enters the battlefield with one Armour counter. If it would take damage while it has any Armour counters, prevent that damage and remove an Armour counter). Range 3 (This unit may attack any target within three spaces). This Mecha may not attack and move in the same turn.;1;1
Raining Cats And Dogs;;Command;Search you deck for a card with the word "Cat" in it's name. Then, search your deck for a card with the word "Dog" in it's name. Put those cards into your hand, then shuffle your deck.;;
Pack Cat;1;Mecha;This Mecha gains +1 power for each other Mecha that you control with the word "Pack" in it's name.;1;1
Pack Dog;3;Mecha;This Mecha gains +1 power for each other Mecha that you control with the word "Pack" in it's name.;1;3
Pack Wolf;5;Mecha;This Mecha gains +1 power for each other Mecha that you control with the word "Pack" in it's name.;1;5
Electric Eel;2;Mecha;Other Mechas with the word "Eel" in their names that you control have +1 power.;1;1
Slippery Eel;2;Mecha;When this Mecha enters the battlefield, other Mechas with the word "Eel" in their names that you control gain +1 durability.;1;1
Drone Nest;;Tower;Provides 1u (1 unit of bandwidth. Play only one Tower card each turn). When this Tower takes damage, search your deck for a Mecha with the word "Drone" in it's name, and play it in your entry zone. Then, shuffle your deck. Mechas you control with the word "Drone" in their name gain +1 power.;;2
Orbiter;1;Mecha;Flight (This unit can't be attacked except by units with Flight or Reach). This Mecha can only attack units with Flight.;1;2
Gambit;;Command;Each player discards a card, then draws a card.;;
Gamble;;Command;Each player discards a card from their hand. Then, choose a player at random. That player draws a card for each card discarded this turn.;;
Shiftformers, Mechas In Disguise;4;Mecha;Destroy this Mecha: place a Mecha from you hand that costs three or less on this Mecha's space.;1;2
Golden Key;;Command;Attach this Command to a Mecha you control in your entry zone. That Mecha loses all abilities, it's cost becomes 0, and it's name becomes "Wind-Up X", where "X"is it's base name.;;
Turn The Key;;Command;All Mechas you control with the word "Wind-Up" in their name gain +1 power, and cost 1 less (costs can't be less than 0).;;
Thunder Eel;4;Mecha;This Mecha may attack twice per turn.;2;2
Spinning Top;3;Mecha;When this Mecha moves, shuffle all player's decks.;3;3
Dig For Answers;;Command;Draw three cards, then put two cards from your hand on top of your library.;;
Camouflage;;Command;Attach this Command to one target Mecha you control in your entry zone, then choose a name of a Mecha on the battlefield. The target Mecha's name becomes the name of your choice as long as this Command is attached.;;
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