Tweaked casualty count

This commit is contained in:
2019-06-16 09:08:44 +10:00
parent c85f9a55a1
commit 000c90444d
+2 -2
View File
@@ -1,4 +1,4 @@
//environment variables
https://10minutemail.net///environment variables
require('dotenv').config();
//libraries
@@ -233,7 +233,7 @@ const runCombatTick = (connection) => {
//determine the spoils and casualties
let spoilsGold = Math.floor(results[0].gold * (victor === 'attacker' ? 0.1 : 0.02));
let attackerCasualties = Math.floor((pendingCombat.attackingUnits >= 10 ? pendingCombat.attackingUnits : 0) * (victor === 'attacker' ? Math.random() / 5 : Math.random() / 2));
let attackerCasualties = Math.floor((pendingCombat.attackingUnits >= 10 ? pendingCombat.attackingUnits : 0) * (victor === 'attacker' ? 0 : Math.random() / 5));
//capture the flag logic
captureTheFlag(connection, pendingCombat.attackerId, pendingCombat.defenderId, victor !== 'attacker', (flagCaptured) => {