2024-02-26 01:25:27 +11:00
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2024-03-04 22:18:48 +11:00
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Critical Chance choices (beginning of the session?)
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2024-02-26 01:25:27 +11:00
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18 -> 2x
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19 -> 3x
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2024-03-04 22:18:48 +11:00
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20 -> 4x, extra effect
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2024-02-26 01:25:27 +11:00
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2024-03-06 13:06:14 +11:00
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ability point feat purchasing (combat abilities)
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2024-02-26 01:25:27 +11:00
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-double attack?
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-cleave?
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-dodge roll
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2024-03-06 13:06:14 +11:00
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random ideas:
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2024-02-26 01:25:27 +11:00
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Ecosystems Anatomy Botany Zoology Geology Willpower Cooking
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Bartering Rumors Inspiration Deception Persuasion Intuition
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Humanity -> inhuman actions
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Fear?
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Hiding a relic you're not supposed to have?
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Adrenaline Junkie -> boosts from fear?
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Medicine
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Cartographer
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Art
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survival skills
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Forgetful
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allergies
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paranoid?
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partially blind or deaf?
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cowardly / brave
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Camping?
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fatigue impacting carrying space?
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2024-02-26 18:45:51 +11:00
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high rank players recovering low rank artifacts don't gain skill points
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2024-02-26 01:25:27 +11:00
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crude, rough, normal, fine, master (item/equipment ranks?)
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grade 4, grade 3, grade 2, grade 1, special grade, aubade
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2024-03-04 22:18:48 +11:00
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> rolling a number, adding something like "luck", idk, and divide by 10. That would give you a number of rolls on a loot table.
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Could you add new stats other than the base stats using skills?
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2024-02-26 01:25:27 +11:00
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------------------------------------------------------------------------------------
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Base Stats:
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- Health -> 0 is death
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- Stamina -> needed to move (and search for relics?), 0 means you need to rest
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2024-02-26 18:45:51 +11:00
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- Humanity -> making humane choices, impacts artefact behavior
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- Obsession -> impacts artefact behavior
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2024-02-26 01:25:27 +11:00
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Game Loop:
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2024-03-06 13:06:14 +11:00
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- retrieve relics, sell relics, gain skill points, 20 goto 10
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2024-02-26 01:25:27 +11:00
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finding a relic:
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- consumes a stamina point
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- roll on a chance table?
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Possible Missions:
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2024-02-26 18:45:51 +11:00
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- Retrieve artifacts, bring them to the surface
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2024-02-26 01:25:27 +11:00
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- Take missions, like cartography tasks, biological surveys, etc.
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- Cook, food hunter
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- Bodyguard
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- Lead, command, encyclopedic memory?
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how does the curse work?
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- drop humanity value
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- impact health and stamina
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- impact humanity and obsession at deeper layers
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triangular skill costs? (1, 3, 6, 10, 15, 21, 28, 36, 45, etc.)
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- start the game with 20 points?
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- choose up to 5 skills at the start?
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Inventory has 10 slots
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2024-02-26 18:45:51 +11:00
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- Both equipment and artifacts take up space in the bag
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2024-03-06 13:06:14 +11:00
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- Bulky items take up two slots, petty items take up none
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2024-02-26 18:45:51 +11:00
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- Can theoretically ditch equipment for valuable artifacts...
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2024-02-26 01:25:27 +11:00
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How does combat/skill checks work?
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- High lethality with permadeath?
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- Reward creativity (advantage/disadvantage?)
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- crit ranges
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- some skills/equipment grant additional options
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- "exert" - spend 1 stamina to reroll once, taking the new result
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