curses-and-blessings/notes-and-comments.txt

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Fate stones? d20 jewels!
My D&D group uses 3 plastic gems/stones to represent inspiration, and they're quite liberal with it.
Today, following lady luck's "fuck you", I realized it created an awesome story....
So what if there was an artifact called "fate stones"?
You could essentially "consume" one to try and twist fate in your favour, by buying a reroll?
The trick is, these are in-game artifacts, and need to be found.
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Retaliate against attacks
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altitude sickness environmental effects
A lack of food needs to have an impact
Bigger bags?
Ranking system for guild members?
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## Random Word Salad for inspiration:
double attack
cleave
dodge roll
Ecosystems Anatomy Botany Zoology Geology Willpower Cooking
Bartering Rumors Inspiration Deception Persuasion Intuition
Humanity -> inhuman actions
Fear? -> I like this idea
Hiding a relic you're not supposed to have?
Adrenaline Junkie -> boosts from fear?
Medicine
Cartographer
Art
survival skills
Forgetful
allergies
paranoid
partially blind or deaf
cowardly / brave
Camping
crude, rough, normal, fine, master (item/equipment ranks?)
grade 4, grade 3, grade 2, grade 1, special grade, aubade
> rolling a number, adding something like "luck", idk, and divide by 10. That would give you a number of rolls on a loot table.
Possible Missions:
- Retrieve artifacts, bring them to the guild
- Take missions, like cartography tasks, biological surveys, etc.
- Cook, food hunter
- Bodyguard
- Lead, command, encyclopedic memory?
I need to fix the README.md