Tweaked max fall speed

This commit is contained in:
2026-02-25 18:30:15 +11:00
parent d23d4ba305
commit 81fd71d52e
2 changed files with 14 additions and 4 deletions

View File

@@ -14,7 +14,7 @@ var just_bounced: bool = false #allow max bounce height (i.e. ignore jump input)
#limits
const MAX_MOVE_SPEED: int = 300
const MAX_FALL_SPEED: int = 500
const MAX_FALL_SPEED: int = 800
#game-feel
var buffer_grounded: int = 0
@@ -70,6 +70,7 @@ func _physics_process(_delta) -> void:
#do the thing
move_and_slide()
print(velocity.y)
#animation stuff
func _on_animation_finished() -> void:

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