51 lines
2.2 KiB
Markdown
51 lines
2.2 KiB
Markdown
_This project is currently in it's early prototype stage. You can see other
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versions in various branches, tagged as prototype-X._
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Tortuga is a 2D multiplayer role playing game set in a large archipelago
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occupied by warring pirate clans. The emphasis of this game is on multiplayer
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cooperation, competition, and server customization. The game runs on highly
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customizable server software that can support up to 150 simultaneous players or
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more. The player characters are tied to the server where they are created and
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are susceptible to permadeath: deletion of a character upon death.
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## Libraries
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* [SDL](http://www.libsdl.org/) - Simple DirectMedia Layer API
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* [SDL_net](http://www.libsdl.org/projects/SDL_net/) - SDL's networking
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extension, slightly modified. This must be installed first.
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* [Codebase](https://github.com/Ratstail91/Codebase) - generic reusable code
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modules
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## Instructions
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* This project uses C++11, which is available via GNU (or MinGW) 4.7, or Visual
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Studio 2012. Personally, I'm using MinGW 4.7.2.
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* I'm trying to keep this as IDE agnostic as possible, so if you use an IDE,
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please add it's files to .gitignore.
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* You can read more details on the GitHub wiki [here](https://github.com/Ratstail91/Tortuga/wiki).
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## Copyright
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The current version of Tortuga is released under the
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[zlib license](http://en.wikipedia.org/wiki/Zlib_License).
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Copyright (c) 2013 Kayne Ruse
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This software is provided 'as-is', without any express or implied warranty. In
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no event will the authors be held liable for any damages arising from the use
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of this software.
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Permission is granted to anyone to use this software for any purpose, including
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commercial applications, and to alter it and redistribute it freely, subject to
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the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be appreciated
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but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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