78 lines
2.4 KiB
C++
78 lines
2.4 KiB
C++
/* Copyright: (c) Kayne Ruse 2013
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*/
|
|
#ifndef VECTOR2_HPP_
|
|
#define VECTOR2_HPP_
|
|
|
|
#include <stdexcept>
|
|
#include <cmath>
|
|
|
|
class Vector2 {
|
|
public:
|
|
double x = 0, y = 0;
|
|
Vector2() = default;
|
|
Vector2(double i, double j) {
|
|
x = i; y = j;
|
|
}
|
|
double Length() const {
|
|
return sqrt(x*x+y*y);
|
|
}
|
|
double SquaredLength() const {
|
|
return x*x+y*y;
|
|
}
|
|
|
|
double operator[](size_t i) {
|
|
if (i >= 2)
|
|
throw(std::runtime_error("Out of range"));
|
|
return *(&x+i);
|
|
}
|
|
|
|
//Arithmetic operators
|
|
Vector2 operator+(Vector2 v) const { return Vector2(x + v.x, y + v.y); }
|
|
Vector2 operator-(Vector2 v) const { return Vector2(x - v.x, y - v.y); }
|
|
Vector2 operator*(Vector2 v) const { return Vector2(x * v.x, y * v.y); }
|
|
Vector2 operator*(double d) const { return Vector2(x * d, y * d); }
|
|
|
|
Vector2 operator/(Vector2 v) {
|
|
if (!v.x || !v.y)
|
|
throw(std::runtime_error("Divide by zero"));
|
|
return Vector2(x / v.x, y / v.y);
|
|
}
|
|
Vector2 operator/(double d) {
|
|
if (!d)
|
|
throw(std::runtime_error("Divide by zero"));
|
|
return Vector2(x / d, y / d);
|
|
}
|
|
|
|
bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
|
|
bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
|
|
|
|
//templates
|
|
template<typename T> Vector2 operator+=(T t) { return *this = *this + t; }
|
|
template<typename T> Vector2 operator-=(T t) { return *this = *this - t; }
|
|
template<typename T> Vector2 operator*=(T t) { return *this = *this * t; }
|
|
template<typename T> Vector2 operator/=(T t) { return *this = *this / t; }
|
|
template<typename T> bool operator==(T t) { return (x == t && y == t); }
|
|
template<typename T> bool operator!=(T t) { return (x != t || y != t); }
|
|
};
|
|
|
|
#endif
|