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Tortuga/client/surface_manager.h
T
2013-04-29 17:25:56 +10:00

27 lines
588 B
C++

#ifndef SURFACEMANAGER_H_
#define SURFACEMANAGER_H_
#include "SDL/SDL.h"
#include <map>
#include <string>
class SurfaceManager {
public:
SurfaceManager();
~SurfaceManager();
SDL_Surface* Load(std::string key, std::string fname);
SDL_Surface* Reload(std::string key, std::string fname);
SDL_Surface* Get(std::string key);
SDL_Surface* Set(std::string key, SDL_Surface* ptr);
void Free(std::string key);
void FreeAll();
private:
SDL_Surface* LoadSurface(std::string key, std::string fname);
typedef std::map<std::string, SDL_Surface*> mapType;
mapType surfaceMap;
};
#endif