131 lines
3.5 KiB
C++
131 lines
3.5 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2015
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would be
|
|
* appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
* misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*/
|
|
#include "disconnected_screen.hpp"
|
|
|
|
#include "channels.hpp"
|
|
#include "config_utility.hpp"
|
|
#include "udp_network_utility.hpp"
|
|
|
|
#include <sstream>
|
|
#include <stdexcept>
|
|
|
|
//-------------------------
|
|
//Public access members
|
|
//-------------------------
|
|
|
|
DisconnectedScreen::DisconnectedScreen() {
|
|
ConfigUtility& config = ConfigUtility::GetSingleton();
|
|
|
|
//setup the utility objects
|
|
//TODO: (1) resource tool, to prevent reloading like this
|
|
image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
|
|
font = TTF_OpenFont(config["client.font"].c_str(), 12);
|
|
|
|
//check that the font loaded
|
|
if (!font) {
|
|
std::ostringstream msg;
|
|
msg << "Failed to load a font file; " << SDL_GetError();
|
|
throw(std::runtime_error(msg.str()));
|
|
}
|
|
|
|
//setup the button
|
|
backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
|
|
backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
|
|
|
|
//set the button positions
|
|
backButton.SetX(50);
|
|
backButton.SetY(50);
|
|
|
|
//set the disconnection message text
|
|
textLine.SetText(GetRenderer(), font, config["client.disconnectMessage"], {255, 255, 255, 255});
|
|
|
|
//full reset
|
|
UDPNetworkUtility::GetSingleton().Unbind(Channels::SERVER);
|
|
|
|
//auto return
|
|
startTick = std::chrono::steady_clock::now();
|
|
}
|
|
|
|
DisconnectedScreen::~DisconnectedScreen() {
|
|
TTF_CloseFont(font);
|
|
}
|
|
|
|
//-------------------------
|
|
//Frame loop
|
|
//-------------------------
|
|
|
|
void DisconnectedScreen::FrameStart() {
|
|
//
|
|
}
|
|
|
|
void DisconnectedScreen::Update() {
|
|
if (std::chrono::steady_clock::now() - startTick > std::chrono::duration<int>(10)) {
|
|
SetSceneSignal(SceneSignal::MAINMENU);
|
|
}
|
|
|
|
//Eat incoming packets
|
|
while(UDPNetworkUtility::GetSingleton().Receive());
|
|
}
|
|
|
|
void DisconnectedScreen::FrameEnd() {
|
|
//
|
|
}
|
|
|
|
void DisconnectedScreen::RenderFrame(SDL_Renderer* renderer) {
|
|
backButton.DrawTo(renderer);
|
|
textLine.DrawTo(renderer, 50, 30);
|
|
}
|
|
|
|
//-------------------------
|
|
//Event handlers
|
|
//-------------------------
|
|
|
|
void DisconnectedScreen::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
backButton.MouseMotion(event);
|
|
}
|
|
|
|
void DisconnectedScreen::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
backButton.MouseButtonDown(event);
|
|
}
|
|
|
|
void DisconnectedScreen::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
if (backButton.MouseButtonUp(event) == Button::State::RELEASED) {
|
|
SetSceneSignal(SceneSignal::MAINMENU);
|
|
}
|
|
}
|
|
|
|
void DisconnectedScreen::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
//
|
|
}
|
|
|
|
void DisconnectedScreen::KeyDown(SDL_KeyboardEvent const& event) {
|
|
switch(event.keysym.sym) {
|
|
case SDLK_ESCAPE:
|
|
SetSceneSignal(SceneSignal::MAINMENU);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void DisconnectedScreen::KeyUp(SDL_KeyboardEvent const& event) {
|
|
//
|
|
}
|