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Tortuga/editor/editor_scene.cpp
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/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "editor_scene.hpp"
#include "utility.hpp"
#include <cstdio>
#include <iostream>
#include <stdexcept>
using namespace std;
//-------------------------
//Public access members
//-------------------------
EditorScene::EditorScene() {
debugInfo.CreateSurface(256, 256);
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp");
buttonImage.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp");
buttonImage.SetClipH(buttonImage.GetClipH()/3);
menuBar.SetFont(&font);
menuBar.SetImage(&buttonImage);
menuBar.SetEntries({
{"File", "New", "Open", "Save", "Save As...", "Close", "Exit"},
{"Edit", "Set Tile", "Load Sheet", "Delete Sheet", "Metadata", "Run Script"},
{"Debugging", "Debug On", "Debug Off", "Toggle Debug"}
});
pager.SetOnNew([](Region* const ptr){
printf("New Region: %d, %d\n", ptr->GetX(), ptr->GetY());
});
pager.SetOnDelete([](Region* const ptr){
printf("Delete Region: %d, %d\n", ptr->GetX(), ptr->GetY());
});
//Set a resonable size for the regions
pager.SetWidth(32*4);
pager.SetHeight(32*4);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\grass.bmp", 32, 32);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\longgrass.bmp", 32, 32);
// loadGameMap("rsc\\maps\\mappy", &pager, &sheetList);
// saveGameMap("rsc\\maps\\foo", &pager, &sheetList);
// cout << "Region Width: " << pager.GetWidth() << endl;
// cout << "Region Height: " << pager.GetHeight() << endl;
// for (auto& it : sheetList) {
// cout << it.GetName() << ": " << it.GetBegin() << ", " << it.GetEnd() << endl;
// }
}
EditorScene::~EditorScene() {
//
}
//-------------------------
//Frame loop
//-------------------------
void EditorScene::FrameStart() {
//
}
void EditorScene::Update(double delta) {
pager.Prune(camera.x, camera.y, camera.x + GetScreen()->w, camera.y + GetScreen()->h);
}
void EditorScene::FrameEnd() {
//
}
void EditorScene::Render(SDL_Surface* const screen) {
//draw the map
pager.DrawTo(screen, &sheetMgr, camera.x, camera.y);
//draw a big bar across the top
buttonImage.SetClipY(0);
for (int i = 0; i < screen->w; i += buttonImage.GetClipW()) {
buttonImage.DrawTo(screen, i, 0);
}
//draw the menu bar
menuBar.DrawTo(screen);
//draw some debugging info
if (debugOpen) {
SDL_FillRect(debugInfo.GetSurface(), 0, 0);
DrawToDebugInfo(string("camera.x: ") + to_string_custom(camera.x), 0);
DrawToDebugInfo(string("camera.y: ") + to_string_custom(camera.y), 1);
debugInfo.DrawTo(screen, screen->w - debugInfo.GetClipW(), buttonImage.GetClipH());
}
}
void EditorScene::DrawToDebugInfo(std::string str, int line) {
//draw the debug info on the right
font.DrawStringTo(
str,
debugInfo.GetSurface(),
debugInfo.GetClipW() - str.size() * font.GetCharW(),
font.GetCharH() * line
);
}
//-------------------------
//Event handlers
//-------------------------
void EditorScene::MouseMotion(SDL_MouseMotionEvent const& motion) {
menuBar.MouseMotion(motion);
if (motion.state & SDL_BUTTON_RMASK) {
camera.x -= motion.xrel;
camera.y -= motion.yrel;
}
}
void EditorScene::MouseButtonDown(SDL_MouseButtonEvent const& button) {
menuBar.MouseButtonDown(button);
if (button.button == SDL_BUTTON_LEFT && button.y >= buttonImage.GetClipH()) {
Region* ptr = pager.GetRegion(
snapToBase(pager.GetWidth(), button.x + camera.x),
snapToBase(pager.GetHeight(), button.y + camera.y)
);
//TODO: find the tileset matching this value, and then use it's width & height for param 4 & 5
ptr->NewTileA({
snapToBase(32, button.x + camera.x), //x
snapToBase(32, button.y + camera.y), //y
0, //depth
32, //width (from tileset)
32, //height (from tileset)
0 //value
});
}
}
void EditorScene::MouseButtonUp(SDL_MouseButtonEvent const& button) {
int entry, drop;
menuBar.MouseButtonUp(button, &entry, &drop);
//manage input from the menu bar
switch(entry) {
case 0: //File
switch(drop) {
case 0:
//TODO: NEW
break;
case 1:
//TODO: OPEN
break;
case 2:
//TODO: SAVE
break;
case 3:
//TODO: SAVE AS
break;
case 4:
//TODO: CLOSE
break;
case 5: {
//Quit
SDL_Event e;
e.type = SDL_QUIT;
SDL_PushEvent(&e);
}
break;
}
break;
case 1: //Edit
switch(drop) {
case 0:
//TODO: SET TILE
break;
case 1:
//TODO: LOAD SHEET
break;
case 2:
//TODO: DELETE SHEET
break;
case 3:
//TODO: METADATA
break;
case 4:
//TODO: RUN SCRIPT
break;
}
break;
case 2: //Debug
switch(drop) {
case 0:
debugOpen = true;
break;
case 1:
debugOpen = false;
break;
case 2:
debugOpen = !debugOpen;
break;
}
break;
}
}
void EditorScene::KeyDown(SDL_KeyboardEvent const& key) {
switch(key.keysym.sym) {
case SDLK_ESCAPE:
QuitEvent();
break;
case SDLK_SPACE:
camera.x = 0;
camera.y = 0;
break;
case SDLK_TAB:
debugOpen = !debugOpen;
break;
}
}
void EditorScene::KeyUp(SDL_KeyboardEvent const& key) {
//
}