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Tortuga/server/triggers/trigger_manager_api.cpp
T
Kayne Ruse edcb6f05ce Implemented trigger creation & deletion via lua
Triggers now have handles for simple understanding, but there's nothing
preventing multiple triggers from sharing the same name.
2015-03-02 01:00:58 +11:00

146 lines
3.6 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "trigger_manager_api.hpp"
#include "trigger_manager.hpp"
//TODO: (1) figure out a way to iterate through elements of managers from lua
static int create(lua_State* L) {
TriggerManager* mgr = static_cast<TriggerManager*>(lua_touserdata(L, 1));
//pad the stack with default parameters
if (lua_gettop(L) == 2) {
lua_pushnumber(L, 0.0); //vector.x
lua_pushnumber(L, 0.0); //vector.y
}
if (lua_gettop(L) == 4) {
lua_pushinteger(L, 0); //bounds.x
lua_pushinteger(L, 0); //bounds.y
lua_pushinteger(L, 0); //bounds.w
lua_pushinteger(L, 0); //bounds.h
}
//create the trigger
int index = mgr->Create(
lua_tostring(L, 2), //handle
{
lua_tonumber(L, 3), //vector.x
lua_tonumber(L, 4) //vector.y
},
{
lua_tointeger(L, 5), //bounds.x
lua_tointeger(L, 6), //bounds.y
lua_tointeger(L, 7), //bounds.w
lua_tointeger(L, 8) //bounds.h
});
//push to the scipts
lua_pushlightuserdata(L, static_cast<void*>(mgr->Get(index)) );
lua_pushinteger(L, index);
return 2;
}
static int unload(lua_State* L) {
TriggerManager* mgr = static_cast<TriggerManager*>(lua_touserdata(L, 1));
int count = 0; //the number removed
//based on the type
switch(lua_type(L, 2)) {
//unload this index
case LUA_TNUMBER:
mgr->UnloadIf([L, &count](std::pair<int, TriggerData const&> it) -> bool {
if (it.first == lua_tointeger(L, 2)) {
count++;
return true;
}
else {
return false;
}
});
break;
//unload this name
case LUA_TSTRING:
mgr->UnloadIf([L, &count](std::pair<int, TriggerData const&> it) -> bool {
if (it.second.GetHandle() == lua_tostring(L, 2)) {
count++;
return true;
}
else {
return false;
}
});
break;
}
//return the number removed
lua_pushinteger(L, count);
return 1;
}
static int getTrigger(lua_State* L) {
TriggerManager* mgr = static_cast<TriggerManager*>(lua_touserdata(L, 1));
TriggerData* triggerData = nullptr;
switch(lua_type(L, 2)) {
case LUA_TNUMBER:
triggerData = mgr->Get(lua_tointeger(L, 2));
break;
case LUA_TSTRING:
triggerData = mgr->Get(lua_tostring(L, 2));
break;
}
if (triggerData) {
lua_pushlightuserdata(L, static_cast<void*>(triggerData));
}
else {
lua_pushnil(L);
}
return 1;
}
static int forEach(lua_State* L) {
//TODO: (9) forEach()
}
static int getLoadedCount(lua_State* L) {
TriggerManager* mgr = static_cast<TriggerManager*>(lua_touserdata(L, 1));
lua_pushinteger(L, mgr->GetLoadedCount());
return 1;
}
static const luaL_Reg triggerManagerLib[] = {
{"Create",create},
{"Unload",unload},
{"GetTrigger",getTrigger},
{"GetCount",getLoadedCount},
{nullptr, nullptr}
};
LUAMOD_API int openTriggerManagerAPI(lua_State* L) {
luaL_newlib(L, triggerManagerLib);
return 1;
}