This repository has been archived on 2026-04-30. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
Tortuga/server/room_api.cpp
T
2014-06-10 01:46:42 +10:00

63 lines
1.9 KiB
C++

/* Copyright: (c) Kayne Ruse 2014
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "room_api.hpp"
#include "room_manager.hpp"
#include "room_data.hpp"
static int getType(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushinteger(L, static_cast<int>(room->type));
return 1;
}
//TODO: parameters
static int getRegionPager(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(&room->pager));
return 1;
}
//RoomManager only
static int getRoom(lua_State* L) {
//get the room manager
lua_pushstring(L, ROOM_MANAGER_PSEUDOINDEX);
lua_gettable(L, LUA_REGISTRYINDEX);
RoomManager* roomMgr = reinterpret_cast<RoomManager*>(lua_touserdata(L, -1));
//push the room and return it
lua_pushlightuserdata(L, reinterpret_cast<void*>( roomMgr->GetRoom(lua_tointeger(L, -2)) ));
return 1;
}
static const luaL_Reg roomlib[] = {
{"gettype",getType},
{"getregionpager",getRegionPager},
{"getroom",getRoom},
{nullptr, nullptr}
};
LUAMOD_API int luaopen_roomapi(lua_State* L) {
luaL_newlib(L, roomlib);
return 1;
}