f13e8479e4
I've added a simple edge-smoothing function to debug island's generator. It doesn't handle all edge cases (pun intended), but the proof of concept is sound. I just wish I could release this... I've also added exception checks to region.cpp
19 lines
521 B
Lua
19 lines
521 B
Lua
print("Lua script check")
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mapMaker = require("map_maker")
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mapSaver = require("map_saver")
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roomSystem = require("room_system")
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local function dumpTable(t)
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print(t)
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for k, v in pairs(t) do
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print("",k,v)
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end
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end
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--NOTE: room 0 is the first that the client asks for, therefore it must exist
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local overworld, uid = roomSystem.RoomManager.CreateRoom("overworld", "overworld.bmp")
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roomSystem.Room.Initialize(overworld, mapSaver.Load, mapSaver.Save, mapMaker.DebugIsland, mapSaver.Save)
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print("Finished the lua script")
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