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Tortuga/client/entities/local_character.cpp
T
2014-12-27 20:27:24 +11:00

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2.4 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "local_character.hpp"
bool LocalCharacter::ProcessCollisions(std::list<BoundingBox>& boxList) {
if (CheckCollisionSimple(boxList, origin + motion)) {
Vector2 velocity;
velocity.x = CorrectVelocityX(boxList, motion.x);
velocity.y = CorrectVelocityY(boxList, motion.y);
origin += velocity;
return true;
}
else {
origin += motion;
return false;
}
}
bool LocalCharacter::CheckCollisionSimple(std::list<BoundingBox>& boxList, Vector2 newPos) {
for (auto& it : boxList) {
if (it.CheckOverlap(bounds + newPos)) {
return true;
}
}
return false;
}
double LocalCharacter::CorrectVelocityX(std::list<BoundingBox>& boxList, double velocityX) {
double ret = velocityX;
for (auto& it : boxList) {
if (it.CheckOverlap(bounds + origin + Vector2(velocityX, 0) )) {
if (velocityX > 0) {
ret = std::min(ret, it.x - (origin.x + bounds.x + bounds.w -1));
ret = std::min(ret, 0.0);
}
else if (velocityX < 0) {
ret = std::max(ret, (it.x + it.w) - (origin.x + bounds.x));
ret = std::max(ret, 0.0);
}
}
}
return ret;
}
double LocalCharacter::CorrectVelocityY(std::list<BoundingBox>& boxList, double velocityY) {
double ret = velocityY;
for (auto& it : boxList) {
if (it.CheckOverlap(bounds + origin + Vector2(0, velocityY) )) {
if (velocityY > 0) {
ret = std::min(ret, it.y - (origin.y + bounds.y + bounds.h -1));
ret = std::min(ret, 0.0);
}
else if (velocityY < 0) {
ret = std::max(ret, (it.y + it.h) - (origin.y + bounds.y));
ret = std::max(ret, 0.0);
}
}
}
return ret;
}