9b43b4641f
I'm salvaging the changes to AccountManager and CharacterManager that don't break the build too badly. This won't build, but it'll be easier to rectify. Also, I've reduced the length of the manager's method names, and renamed sql_utility.*pp to sql_tools.*pp
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "sql_tools.hpp"
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#include "utility.hpp"
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#include <stdexcept>
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#include <fstream>
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#include <cstdlib>
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int runSQLScript(sqlite3* db, std::string fname, int (*callback)(void*,int,char**,char**), void* argPtr) {
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//load the file into a string
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std::ifstream is(fname);
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if (!is.is_open()) {
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return -1;
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}
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std::string script;
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getline(is, script, '\0');
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is.close();
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//run the SQL loaded from the file
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char* errmsg = nullptr;
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int ret = sqlite3_exec(db, script.c_str(), callback, argPtr, &errmsg);
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if (ret != SQLITE_OK) {
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//handle any errors received from the SQL
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std::runtime_error e(std::string() + "SQL Script Error " + to_string_custom(ret) + ": " + errmsg);
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free(errmsg);
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throw(e);
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}
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return ret;
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} |