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Tortuga/server/mail_box.cpp
T
Kayne Ruse 027d0125ef Boilerplate, boilerplate, boilerplate!!!
I've created a project for client & editor programs, by simply copying one
to the other. Right now, the client still has the editor scene, but I'll
switch that out soon.

I've also added a license header to the server's source. I don't remember
what else I did, but at this point it should theoretically build out of
the box.
2013-08-29 21:17:43 +10:00

115 lines
2.4 KiB
C++

/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "mail_box.hpp"
#include <sstream>
#include <stdexcept>
MailBox::MailBox() {
if (!(inLock = SDL_CreateMutex())) {
std::ostringstream os;
os << "Failed to create a MailBox mutex; ";
os << SDL_GetError();
throw(std::runtime_error(os.str()));
}
if (!(outLock = SDL_CreateMutex())) {
SDL_DestroyMutex(inLock);
std::ostringstream os;
os << "Failed to create a MailBox mutex; ";
os << SDL_GetError();
throw(std::runtime_error(os.str()));
}
}
MailBox::~MailBox() {
SDL_DestroyMutex(inLock);
SDL_DestroyMutex(outLock);
}
std::string MailBox::PushIn(std::string msg) {
SDL_LockMutex(inLock);
input.push_back(msg);
SDL_UnlockMutex(inLock);
return msg;
}
std::string MailBox::PeekIn() {
std::string ret;
SDL_LockMutex(inLock);
if (input.size()) {
ret = input[0];
}
else {
ret = "";
}
SDL_UnlockMutex(inLock);
return ret;
}
std::string MailBox::PopIn() {
std::string ret;
SDL_LockMutex(inLock);
if (input.size()) {
ret = input[0];
input.pop_front();
}
else {
ret = "";
}
SDL_UnlockMutex(inLock);
return ret;
}
std::string MailBox::PushOut(std::string msg) {
SDL_LockMutex(outLock);
output.push_back(msg);
SDL_UnlockMutex(outLock);
return msg;
}
std::string MailBox::PeekOut() {
std::string ret;
SDL_LockMutex(outLock);
if (output.size()) {
ret = output[0];
}
else {
ret = "";
}
SDL_UnlockMutex(outLock);
return ret;
}
std::string MailBox::PopOut() {
std::string ret;
SDL_LockMutex(outLock);
if (output.size()) {
ret = output[0];
output.pop_front();
}
else {
ret = "";
}
SDL_UnlockMutex(outLock);
return ret;
}