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Tortuga/server/rooms/room_data.hpp
T
2015-02-17 21:03:30 +11:00

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1.8 KiB
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/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef ROOMDATA_HPP_
#define ROOMDATA_HPP_
#include "character_data.hpp"
#include "monster_manager.hpp"
#include "region_pager_lua.hpp"
#include "waypoint_manager.hpp"
#include "lua.hpp"
#include <list>
#include <string>
class RoomData {
public:
RoomData() = default;
~RoomData() = default;
//accessors and mutators
std::string SetName(std::string);
std::string GetName();
std::string SetTileset(std::string);
std::string GetTileset();
RegionPagerLua* GetPager();
MonsterManager* GetMonsterMgr();
WaypointManager* GetWaypointMgr();
std::list<CharacterData*>* GetCharacterList();
void RunFrame();
//TODO: triggers for unload, save, per-second, player enter, player exit, etc.
private:
friend class RoomManager;
//members
std::string roomName;
std::string tilesetName;
RegionPagerLua pager;
MonsterManager monsterMgr;
WaypointManager waypointMgr;
std::list<CharacterData*> characterList;
};
#endif