This repository has been archived on 2026-04-30. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
Tortuga/server/rooms/room_api.cpp
T
2015-02-18 00:07:38 +11:00

109 lines
3.3 KiB
C++

/* Copyright: (c) Kayne Ruse 2013-2015
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "room_api.hpp"
#include "room_data.hpp"
static int setRoomName(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
room->SetName(lua_tostring(L, 2));
return 0;
}
static int getRoomName(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushstring(L, room->GetName().c_str());
return 1;
}
static int setTilesetName(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
room->SetTileset(lua_tostring(L, 2));
return 0;
}
static int getTilesetName(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushstring(L, room->GetTileset().c_str());
return 1;
}
static int getPager(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(room->GetPager()) );
return 1;
}
static int getMonsterMgr(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(room->GetMonsterMgr()) );
return 1;
}
static int getWaypointMgr(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, reinterpret_cast<void*>(room->GetWaypointMgr()) );
return 1;
}
//TODO: character list
static int setOnTick(lua_State* L) {
RoomData* room = reinterpret_cast<RoomData*>(lua_touserdata(L, 1));
luaL_unref(L, LUA_REGISTRYINDEX, room->GetTickReference());
room->SetTickReference(luaL_ref(L, LUA_REGISTRYINDEX));
return 0;
}
static int initialize(lua_State* L) {
RoomData* room = static_cast<RoomData*>(lua_touserdata(L, 1));
//set the refs of these parameters (backwards, since it pops from the top of the stack)
room->GetPager()->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
room->GetPager()->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
room->GetPager()->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
room->GetPager()->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
//more parameters can be added here later
return 0;
}
static const luaL_Reg roomLib[] = {
{"SetName", setRoomName},
{"GetName", getRoomName},
{"SetTileset", setTilesetName},
{"GetTileset", getTilesetName},
{"GetPager",getPager},
{"GetMonsterMgr",getMonsterMgr},
{"GetWaypointMgr",getWaypointMgr},
{"SetOnTick", setOnTick},
{"Initialize", initialize},
{nullptr, nullptr}
};
LUAMOD_API int openRoomAPI(lua_State* L) {
luaL_newlib(L, roomLib);
return 1;
}