094efad728
This mostly just reimplements the best parts of the discarded branch: > discard-encapsulated-packets There may still be some work needed.
65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "serial_utility.hpp"
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//packet types
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#include "character_packet.hpp"
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#include "client_packet.hpp"
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#include "region_packet.hpp"
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#include "server_packet.hpp"
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#include <cstring>
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//raw memory copy
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void serialCopy(void** buffer, void* data, int size) {
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memcpy(*buffer, data, size);
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*buffer = static_cast<char*>(*buffer) + size;
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}
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void deserialCopy(void** buffer, void* data, int size) {
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memcpy(data, *buffer, size);
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*buffer = static_cast<char*>(*buffer) + size;
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}
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//simple type functions
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void serializeType(SerialPacketBase* packet, void* buffer) {
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serialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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}
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void deserializeType(SerialPacketBase* packet, void* buffer) {
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deserialCopy(&buffer, &packet->type, sizeof(SerialPacketType));
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}
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//main switch functions
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void serializePacket(SerialPacketBase* packet, void* buffer) {
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switch(packet->type) {
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//TODO: implement the switch statement
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}
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}
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void deserializePacket(SerialPacketBase* packet, void* buffer) {
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//find the type, so that you can actually deserialize the packet!
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deserializeType(packet, buffer);
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switch(packet->type) {
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//TODO: implement the switch statement
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}
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} |