55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/* Copyright: (c) Kayne Ruse 2013-2015
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "monster_data.hpp"
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MonsterData::MonsterData(std::string _avatar, int _scriptRef):
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Entity("monster"),
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avatar(_avatar),
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scriptRef(_scriptRef)
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{
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//EMPTY
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}
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void MonsterData::Update() {
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Entity::Update();
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//TODO: (0) call the script reference
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}
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//-------------------------
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//accessors & mutators
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//-------------------------
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std::string MonsterData::SetAvatar(std::string s) {
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return avatar = s;
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}
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std::string MonsterData::GetAvatar() {
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return avatar;
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}
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int MonsterData::SetScriptReference(int i) {
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return scriptRef = i;
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}
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int MonsterData::GetScriptReference() {
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return scriptRef;
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} |