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Kayne Ruse 027d0125ef Boilerplate, boilerplate, boilerplate!!!
I've created a project for client & editor programs, by simply copying one
to the other. Right now, the client still has the editor scene, but I'll
switch that out soon.

I've also added a license header to the server's source. I don't remember
what else I did, but at this point it should theoretically build out of
the box.
2013-08-29 21:17:43 +10:00
S
Description
An archive of my first massive project, scuttled after three years with zero progress. The failure of this game was the direct cause of severe suicidal depression, that I nonetheless survived and recovered from. I bare my scars with pride, so it's here for all to see.
48 MiB
Languages
C++ 93.7%
Lua 3.3%
Makefile 3%