Compare commits

...

6 Commits

Author SHA1 Message Date
Kayne Ruse 29a09cf71f Discarding: pointers to object to push/pop was a bad idea 2015-01-02 07:18:21 +11:00
Kayne Ruse e4d7ece99c Merge branch 'bugfix-lambda' into multiple-rooms
Conflicts:
	server/server_methods.cpp
2015-01-02 07:10:29 +11:00
Kayne Ruse b2452fb6fe Committing incomplete work; need to fix an urgent bug 2015-01-02 06:57:20 +11:00
Kayne Ruse 4579f9f388 Don't code while drunk; it never ends well 2015-01-01 12:53:32 +11:00
Kayne Ruse b4b7c0d877 Pop & Push don't work like they should 2015-01-01 03:37:13 +11:00
Kayne Ruse ebd8e54725 Added PushEntity() & PopEntity() to RoomManager
Calling them from server_character_methods.cpp.
2015-01-01 02:51:04 +11:00
9 changed files with 107 additions and 3 deletions
+8
View File
@@ -36,4 +36,12 @@ function mapMaker.debugIsland(region)
end
end
function mapMaker.dirtLand(region)
for i = 1, mapSystem.Region.GetWidth(region) do
for j = 1, mapSystem.Region.GetHeight(region) do
mapSystem.Region.SetTile(region, i, j, 1, mapMaker.dirt)
end
end
end
return mapMaker
+4
View File
@@ -22,6 +22,10 @@ mapSystem.RegionPager.SetOnSave(roomSystem.Room.GetPager(overworld), mapSaver.Sa
mapSystem.RegionPager.SetOnCreate(roomSystem.Room.GetPager(overworld), mapMaker.debugIsland)
mapSystem.RegionPager.SetOnUnload(roomSystem.Room.GetPager(overworld), mapSaver.Save)
--Dirt Land
local dirtLand = roomSystem.RoomManager.CreateRoom("dirt land", "overworld.bmp")
roomSystem.Room.Initialize(dirtLand, mapSaver.Load, mapSaver.Save, mapMaker.dirtLand, mapSaver.Save)
print("Finished the lua script")
--[[
+24
View File
@@ -30,9 +30,33 @@
#include <string>
#include <cmath>
#include <iostream>
class CharacterData: public Entity {
public:
CharacterData() = default;
CharacterData(CharacterData const& rhs) {
std::cerr << "Character copy detected" << std::endl;
owner = rhs.owner;
handle = rhs.handle;
avatar = rhs.avatar;
//entity stuff
roomIndex = rhs.roomIndex;
origin = rhs.origin;
motion = rhs.motion;
}
CharacterData(CharacterData&& rhs) {
std::cerr << "Character move detected" << std::endl;
owner = rhs.owner;
handle = rhs.handle;
avatar = rhs.avatar;
//entity stuff
roomIndex = rhs.roomIndex;
origin = rhs.origin;
motion = rhs.motion;
}
~CharacterData() = default;
//accessors and mutators
+1 -1
View File
@@ -253,7 +253,7 @@ CharacterData* CharacterManager::Get(int uid) {
return nullptr;
}
return &it->second;
return &(it->second);
}
int CharacterManager::GetLoadedCount() {
-2
View File
@@ -56,8 +56,6 @@ static int getPager(lua_State* L) {
static int initialize(lua_State* L) {
//set the members of the given room
RoomData* room = static_cast<RoomData*>(lua_touserdata(L, 1));
room->SetName(lua_tostring(L, 2));
room->SetTileset(lua_tostring(L, 3));
//set the refs of these parameters (backwards, since it pops from the top of the stack)
room->GetPager()->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
+45
View File
@@ -24,6 +24,10 @@
#include "room_api.hpp"
#include <stdexcept>
#include <sstream>
//debug
#include <iostream>
//-------------------------
//public access methods
@@ -41,6 +45,47 @@ int RoomManager::Create(std::string roomName, std::string tileset) {
return counter++;
}
void RoomManager::PushEntity(Entity const* entity) {
if (!entity) {
throw(std::runtime_error("Failed to push null entity"));
}
std::map<int, RoomData>::iterator it = elementMap.find(entity->GetRoomIndex());
if (it == elementMap.end()) {
std::ostringstream msg;
// msg << "Failed to push entity; Room index not found: " << entity->GetRoomIndex() << std::endl;
throw(std::runtime_error(msg.str()));
}
it->second.entityList.push_back(const_cast<Entity*>(entity));
std::cout << "\troom[" << it->first << "].entityList.size(): " << it->second.entityList.size() << std::endl;
std::cout << "\tEntity: " << int(entity) << "," << int(it->second.entityList.front()) << std::endl;
}
void RoomManager::PopEntity(Entity const* entity) {
if (!entity) {
throw(std::runtime_error("Failed to pop null entity"));
}
std::map<int, RoomData>::iterator it = elementMap.find(entity->GetRoomIndex());
if (it == elementMap.end()) {
std::ostringstream msg;
msg << "Failed to pop entity; Room index not found: " << entity->GetRoomIndex() << std::endl;
throw(std::runtime_error(msg.str()));
}
it->second.entityList.remove_if([entity](Entity* ptr) -> bool {
bool b = (entity == ptr);
std::cout << "\tmatch(" << int(ptr) << "," << int(entity) << "): " << b << std::endl;
return b;
});
std::cout << "\troom[" << it->first << "].entityList.size(): " << it->second.entityList.size() << std::endl;
}
void RoomManager::UnloadAll() {
elementMap.clear();
}
+4
View File
@@ -22,6 +22,7 @@
#ifndef ROOMMANAGER_HPP_
#define ROOMMANAGER_HPP_
#include "entity.hpp"
#include "room_data.hpp"
#include "singleton.hpp"
@@ -39,6 +40,9 @@ public:
//common public methods
int Create(std::string name, std::string tileset);
void PushEntity(Entity const* entity);
void PopEntity(Entity const* entity);
void UnloadAll();
void UnloadIf(std::function<bool(std::pair<const int, RoomData const&>)> fn);
+16
View File
@@ -45,6 +45,9 @@ void ServerApplication::HandleCharacterCreate(CharacterPacket* const argPacket)
return;
}
//push this character to the rooms
// roomMgr.PushEntity(static_cast<Entity*>(characterMgr.Get(characterIndex)));
//pump this character to all clients
CharacterPacket newPacket;
CopyCharacterToPacket(&newPacket, characterIndex);
@@ -87,6 +90,7 @@ void ServerApplication::HandleCharacterDelete(CharacterPacket* const argPacket)
}
//delete the character
// roomMgr.PopEntity(static_cast<Entity*>(characterMgr.Get(characterIndex)));
characterMgr.Delete(characterIndex);
//pump character delete
@@ -119,6 +123,10 @@ void ServerApplication::HandleCharacterLoad(CharacterPacket* const argPacket) {
return;
}
//push this character to the rooms
std::cout << "pushing index " << characterIndex << std::endl;
roomMgr.PushEntity(static_cast<Entity*>(characterMgr.Get(characterIndex)));
//pump this character to all clients
CharacterPacket newPacket;
CopyCharacterToPacket(&newPacket, characterIndex);
@@ -150,6 +158,8 @@ void ServerApplication::HandleCharacterUnload(CharacterPacket* const argPacket)
}
//unload the character
std::cout << "poping index " << argPacket->characterIndex << std::endl;
roomMgr.PopEntity(static_cast<Entity*>(characterData));
characterMgr.Unload(argPacket->characterIndex);
//pump character delete
@@ -190,11 +200,17 @@ void ServerApplication::HandleCharacterSetRoom(CharacterPacket* const argPacket)
return;
}
//pop from the rooms
roomMgr.PopEntity(static_cast<Entity*>(characterData));
//set the character's room, zero it's origin, zero it's motion
characterData->SetRoomIndex(argPacket->roomIndex);
characterData->SetOrigin({0, 0});
characterData->SetMotion({0, 0});
//push to the rooms
roomMgr.PushEntity(static_cast<Entity*>(characterData));
//update the clients
CharacterPacket newPacket;
CopyCharacterToPacket(&newPacket, argPacket->characterIndex);
+5
View File
@@ -143,12 +143,17 @@ void ServerApplication::FullAccountUnload(int index) {
}
void ServerApplication::FullCharacterUnload(int index) {
//BUG: #38 UnloadIf() lambas are taking COPIES of data structures, rather than the structures themselves
characterMgr.UnloadIf([&](std::pair<const int, CharacterData const&> character) -> bool {
//skip the wrong characters
if (character.first != index) {
return false;
}
//pop from the rooms
std::cout << "popping index " << index << std::endl;
roomMgr.PopEntity(reinterpret_cast<Entity const*>(&character.second));
//pump character unload
CharacterPacket newPacket;
newPacket.type = SerialPacketType::CHARACTER_DELETE;