Compare commits
37 Commits
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| 0b631e006c |
+7
-1
@@ -1,3 +1,9 @@
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|||||||
[submodule "bin"]
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[submodule "bin"]
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||||||
path = bin
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path = bin
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||||||
url = https://github.com/Ratstail91/Tortuga.git
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url = https://github.com/krgamestudios/bin.git
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||||||
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[submodule "TurtleGUI"]
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||||||
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path = TurtleGUI
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url = https://github.com/krgamestudios/TurtleGUI.git
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||||||
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[submodule "TurtleMap"]
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||||||
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path = TurtleMap
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||||||
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url = https://github.com/krgamestudios/TurtleMap.git
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||||||
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|||||||
@@ -9,6 +9,12 @@ This game is inspired by classic 2D RPGs (Final Fantasy, The Legend of Zelda), a
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|||||||
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
|
* The most recent stable build for Windows can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-win.rar).
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||||||
* The most recent stable build for Linux can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
|
* The most recent stable build for Linux can be found [here](https://dl.dropboxusercontent.com/u/46669050/Tortuga-linux.tar).
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||||||
|
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||||||
|
## Patreon
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||||||
|
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||||||
|
If you would like to support the development of Tortuga, please consider becoming a patron below.
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||||||
|
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||||||
|
* [My Patreon Page](https://patreon.com/user?u=2811779)
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||||||
|
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||||||
## Documentation
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## Documentation
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||||||
|
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||||||
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
|
* [Tortuga Wiki](https://github.com/Ratstail91/Tortuga/wiki) - Full documentation (incomplete)
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||||||
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|||||||
Submodule
+1
Submodule TurtleGUI added at 13e810df0a
Submodule
+1
Submodule TurtleMap added at d6672e59d0
+1
-1
Submodule bin updated: c653980193...08e1382e66
@@ -103,3 +103,7 @@ void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
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void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
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void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
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//EMPTY
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//EMPTY
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||||||
}
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}
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||||||
|
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||||||
|
void BaseScene::TextInput(SDL_TextInputEvent const& event) {
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|
//EMPTY
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||||||
|
}
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@@ -47,8 +47,9 @@ public:
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virtual void MouseWheel(SDL_MouseWheelEvent const& event);
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virtual void MouseWheel(SDL_MouseWheelEvent const& event);
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virtual void KeyDown(SDL_KeyboardEvent const& event);
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virtual void KeyDown(SDL_KeyboardEvent const& event);
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||||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
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virtual void KeyUp(SDL_KeyboardEvent const& event);
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virtual void TextInput(SDL_TextInputEvent const& event);
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||||||
|
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||||||
//TODO: (9) joystick and controller events
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//TODO: joystick and controller events
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||||||
|
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protected:
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protected:
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//control
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//control
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||||||
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|||||||
@@ -188,6 +188,12 @@ void ClientApplication::Init(int argc, char* argv[]) {
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DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
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DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
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||||||
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
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DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
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||||||
|
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||||||
|
//-------------------------
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||||||
|
//BUGFIX
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||||||
|
//-------------------------
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||||||
|
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||||||
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SDL_StopTextInput();
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||||||
|
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||||||
//-------------------------
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//-------------------------
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||||||
//finalize the startup
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//finalize the startup
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||||||
//-------------------------
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//-------------------------
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||||||
@@ -298,6 +304,10 @@ void ClientApplication::ProcessEvents() {
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activeScene->KeyUp(event.key);
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activeScene->KeyUp(event.key);
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||||||
break;
|
break;
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||||||
|
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||||||
|
case SDL_TEXTINPUT:
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||||||
|
activeScene->TextInput(event.text);
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||||||
|
break;
|
||||||
|
|
||||||
//TODO: (9) joystick and controller events
|
//TODO: (9) joystick and controller events
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||||||
|
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||||||
//window events are handled internally
|
//window events are handled internally
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||||||
|
|||||||
@@ -1,5 +1,5 @@
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|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/utilities
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INCLUDES+=. .. ../../common/global_defines ../../common/utilities ../../TurtleGUI
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||||||
LIBS+=
|
LIBS+=
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||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
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||||||
|
|
||||||
|
|||||||
+2
-2
@@ -1,9 +1,9 @@
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|||||||
#include directories
|
#include directories
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INCLUDES+=. entities scenes ../common/debugging ../common/gameplay ../common/graphics ../common/map ../common/network ../common/network/packet_types ../common/ui ../common/utilities
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INCLUDES+=. entities scenes ../common/debugging ../common/global_defines ../common/network ../common/network/packet_types ../common/utilities ../TurtleGUI ../TurtleMap
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|
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#libraries
|
#libraries
|
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#the order of the $(LIBS) is important, at least for MinGW
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
LIBS+=client.a ../common/libcommon.a -lSDL2_net
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LIBS+=client.a ../libcommon.a ../libturtlegui.a ../libturtlemap.a -lSDL2_net
|
||||||
ifeq ($(OS),Windows_NT)
|
ifeq ($(OS),Windows_NT)
|
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LIBS+=-lwsock32 -liphlpapi -lmingw32
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
endif
|
endif
|
||||||
|
|||||||
@@ -68,6 +68,26 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
|
|||||||
backButton.SetX(50);
|
backButton.SetX(50);
|
||||||
backButton.SetY(90);
|
backButton.SetY(90);
|
||||||
|
|
||||||
|
//setup the text fields
|
||||||
|
username.SetText(GetRenderer(), font, WHITE, config["client.username"]);
|
||||||
|
password.SetText(GetRenderer(), font, WHITE, config["client.password"]);
|
||||||
|
handle.SetText(GetRenderer(), font, WHITE, config["client.handle"]);
|
||||||
|
avatar.SetText(GetRenderer(), font, WHITE, config["client.avatar"]);
|
||||||
|
|
||||||
|
username.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||||
|
password.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||||
|
handle.SetBounds(BoundingBox{0, 0, 300, 20});
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|
avatar.SetBounds(BoundingBox{0, 0, 300, 20});
|
||||||
|
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||||||
|
username.SetX(50);
|
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|
username.SetY(110);
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||||||
|
password.SetX(50);
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||||||
|
password.SetY(130);
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||||||
|
handle.SetX(50);
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||||||
|
handle.SetY(150);
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|
avatar.SetX(50);
|
||||||
|
avatar.SetY(170);
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||||||
|
|
||||||
//pseudo-list selection
|
//pseudo-list selection
|
||||||
//TODO: move this into the UI library?
|
//TODO: move this into the UI library?
|
||||||
boundingBox = {300, 50, 200, 12};
|
boundingBox = {300, 50, 200, 12};
|
||||||
@@ -115,6 +135,11 @@ void LobbyMenu::RenderFrame(SDL_Renderer* renderer) {
|
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joinButton.DrawTo(renderer);
|
joinButton.DrawTo(renderer);
|
||||||
backButton.DrawTo(renderer);
|
backButton.DrawTo(renderer);
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||||||
|
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||||||
|
username.DrawTo(renderer);
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||||||
|
password.DrawTo(renderer);
|
||||||
|
handle.DrawTo(renderer);
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||||||
|
avatar.DrawTo(renderer);
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||||||
|
|
||||||
//TODO: (3) draw headers for the server list
|
//TODO: (3) draw headers for the server list
|
||||||
//TODO: (3) ping/delay displayed in the server list
|
//TODO: (3) ping/delay displayed in the server list
|
||||||
for (int i = 0; i < serverVector.size(); i++) {
|
for (int i = 0; i < serverVector.size(); i++) {
|
||||||
@@ -148,6 +173,35 @@ void LobbyMenu::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|||||||
searchButton.MouseButtonDown(event);
|
searchButton.MouseButtonDown(event);
|
||||||
joinButton.MouseButtonDown(event);
|
joinButton.MouseButtonDown(event);
|
||||||
backButton.MouseButtonDown(event);
|
backButton.MouseButtonDown(event);
|
||||||
|
|
||||||
|
if (username.MouseButtonDown(event)) {
|
||||||
|
//GUI trick
|
||||||
|
if (!username.GetText().compare(config["client.username"])) {
|
||||||
|
username.SetText(GetRenderer(), font, WHITE, "");
|
||||||
|
}
|
||||||
|
SDL_StartTextInput();
|
||||||
|
}
|
||||||
|
if (password.MouseButtonDown(event)) {
|
||||||
|
//GUI trick
|
||||||
|
if (!password.GetText().compare(config["client.password"])) {
|
||||||
|
password.SetText(GetRenderer(), font, WHITE, "");
|
||||||
|
}
|
||||||
|
SDL_StartTextInput();
|
||||||
|
}
|
||||||
|
if (handle.MouseButtonDown(event)) {
|
||||||
|
//GUI trick
|
||||||
|
if (!handle.GetText().compare(config["client.handle"])) {
|
||||||
|
handle.SetText(GetRenderer(), font, WHITE, "");
|
||||||
|
}
|
||||||
|
SDL_StartTextInput();
|
||||||
|
}
|
||||||
|
if (avatar.MouseButtonDown(event)) {
|
||||||
|
//GUI trick
|
||||||
|
if (!avatar.GetText().compare(config["client.avatar"])) {
|
||||||
|
avatar.SetText(GetRenderer(), font, WHITE, "");
|
||||||
|
}
|
||||||
|
SDL_StartTextInput();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
void LobbyMenu::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
||||||
@@ -182,6 +236,22 @@ void LobbyMenu::KeyDown(SDL_KeyboardEvent const& event) {
|
|||||||
case SDLK_ESCAPE:
|
case SDLK_ESCAPE:
|
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SetSceneSignal(SceneSignal::MAINMENU);
|
SetSceneSignal(SceneSignal::MAINMENU);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case SDLK_BACKSPACE:
|
||||||
|
//easier than mucking about with SDL_TextEditEvent
|
||||||
|
if (username.GetFocus()) {
|
||||||
|
username.PopChars(GetRenderer(), font, WHITE, 1);
|
||||||
|
}
|
||||||
|
if (password.GetFocus()) {
|
||||||
|
password.PopChars(GetRenderer(), font, WHITE, 1);
|
||||||
|
}
|
||||||
|
if (handle.GetFocus()) {
|
||||||
|
handle.PopChars(GetRenderer(), font, WHITE, 1);
|
||||||
|
}
|
||||||
|
if (avatar.GetFocus()) {
|
||||||
|
avatar.PopChars(GetRenderer(), font, WHITE, 1);
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -189,6 +259,21 @@ void LobbyMenu::KeyUp(SDL_KeyboardEvent const& event) {
|
|||||||
//
|
//
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LobbyMenu::TextInput(SDL_TextInputEvent const& event) {
|
||||||
|
if (username.GetFocus()) {
|
||||||
|
username.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||||
|
}
|
||||||
|
if (password.GetFocus()) {
|
||||||
|
password.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||||
|
}
|
||||||
|
if (handle.GetFocus()) {
|
||||||
|
handle.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||||
|
}
|
||||||
|
if (avatar.GetFocus()) {
|
||||||
|
avatar.PushText(GetRenderer(), font, WHITE, std::string(event.text));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//Network handlers
|
//Network handlers
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -278,11 +363,19 @@ void LobbyMenu::HandleLoginResponse(ClientPacket* const argPacket) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
void LobbyMenu::HandleJoinRejection(TextPacket* const argPacket) {
|
||||||
//TODO: (9) LobbyMenu::HandleJoinRejection()
|
//NOTE: NEVER HAPPENS
|
||||||
|
throw(std::runtime_error("HandleJoinRejection"));
|
||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
||||||
//TODO: (9) LobbyMenu::HandleLoginRejection
|
config["client.disconnectMessage"] = std::string() + "Join request rejected: " + argPacket->text;
|
||||||
|
SetSceneSignal(SceneSignal::DISCONNECTEDSCREEN);
|
||||||
|
|
||||||
|
//avoid crashes from the heartbeat system
|
||||||
|
ClientPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||||
|
newPacket.clientIndex = clientIndex;
|
||||||
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||||
}
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
@@ -290,9 +383,11 @@ void LobbyMenu::HandleLoginRejection(TextPacket* const argPacket) {
|
|||||||
//-------------------------
|
//-------------------------
|
||||||
|
|
||||||
void LobbyMenu::SendBroadcastRequest() {
|
void LobbyMenu::SendBroadcastRequest() {
|
||||||
//broadcast to the network, or a specific server
|
//broadcast to the home server, and to the LAN
|
||||||
ClientPacket packet;
|
ClientPacket packet;
|
||||||
|
|
||||||
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
packet.type = SerialPacketType::BROADCAST_REQUEST;
|
||||||
|
network.SendTo(config["server.home"].c_str(), config.Int("server.port"), &packet);
|
||||||
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
network.SendTo(config["server.host"].c_str(), config.Int("server.port"), &packet);
|
||||||
|
|
||||||
//reset the server list
|
//reset the server list
|
||||||
@@ -301,6 +396,7 @@ void LobbyMenu::SendBroadcastRequest() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LobbyMenu::SendJoinRequest() {
|
void LobbyMenu::SendJoinRequest() {
|
||||||
|
//BUG: 101 received in LobbyMenu on failed join
|
||||||
//pack the packet
|
//pack the packet
|
||||||
ClientPacket packet;
|
ClientPacket packet;
|
||||||
packet.type = SerialPacketType::JOIN_REQUEST;
|
packet.type = SerialPacketType::JOIN_REQUEST;
|
||||||
@@ -316,7 +412,13 @@ void LobbyMenu::SendLoginRequest() {
|
|||||||
ClientPacket packet;
|
ClientPacket packet;
|
||||||
packet.type = SerialPacketType::LOGIN_REQUEST;
|
packet.type = SerialPacketType::LOGIN_REQUEST;
|
||||||
packet.clientIndex = clientIndex;
|
packet.clientIndex = clientIndex;
|
||||||
strncpy(packet.username, config["client.username"].c_str(), PACKET_STRING_SIZE+1);
|
strncpy(packet.username, username.GetText().c_str(), PACKET_STRING_SIZE+1);
|
||||||
|
|
||||||
network.SendTo(Channels::SERVER, &packet);
|
network.SendTo(Channels::SERVER, &packet);
|
||||||
|
|
||||||
|
//TODO: remove
|
||||||
|
config["client.username"] = username.GetText();
|
||||||
|
config["client.password"] = password.GetText();
|
||||||
|
config["client.handle"] = handle.GetText();
|
||||||
|
config["client.avatar"] = avatar.GetText();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -25,6 +25,7 @@
|
|||||||
#include "image.hpp"
|
#include "image.hpp"
|
||||||
#include "button.hpp"
|
#include "button.hpp"
|
||||||
#include "bounding_box.hpp"
|
#include "bounding_box.hpp"
|
||||||
|
#include "text_field.hpp"
|
||||||
#include "text_line.hpp"
|
#include "text_line.hpp"
|
||||||
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
#include "SDL2/SDL_ttf.h"
|
||||||
@@ -61,6 +62,7 @@ protected:
|
|||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
void KeyDown(SDL_KeyboardEvent const& event) override;
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
void KeyUp(SDL_KeyboardEvent const& event) override;
|
||||||
|
void TextInput(SDL_TextInputEvent const& event) override;
|
||||||
|
|
||||||
//Network handlers
|
//Network handlers
|
||||||
void HandlePacket(SerialPacket* const);
|
void HandlePacket(SerialPacket* const);
|
||||||
@@ -102,6 +104,10 @@ protected:
|
|||||||
Button searchButton;
|
Button searchButton;
|
||||||
Button joinButton;
|
Button joinButton;
|
||||||
Button backButton;
|
Button backButton;
|
||||||
|
TextField username;
|
||||||
|
TextField password;
|
||||||
|
TextField handle;
|
||||||
|
TextField avatar;
|
||||||
|
|
||||||
std::vector<ServerInfo> serverVector;
|
std::vector<ServerInfo> serverVector;
|
||||||
ServerInfo* selection = nullptr;
|
ServerInfo* selection = nullptr;
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../client_utilities ../entities ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/network/packet_types ../../common/ui ../../common/utilities
|
INCLUDES+=. .. ../entities ../../common/debugging ../../common/global_defines ../../common/network ../../common/network/packet_types ../../common/utilities ../../TurtleGUI ../../TurtleMap
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
+17
-2
@@ -154,7 +154,7 @@ void World::Update() {
|
|||||||
throw(e);
|
throw(e);
|
||||||
}
|
}
|
||||||
catch(std::exception& e) {
|
catch(std::exception& e) {
|
||||||
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
std::cerr << "HandlePacket Error (" << (int)(reinterpret_cast<SerialPacket*>(packetBuffer)->type) << "): " << e.what() << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
//free the buffer
|
//free the buffer
|
||||||
@@ -458,6 +458,10 @@ void World::HandlePacket(SerialPacket* const argPacket) {
|
|||||||
hCharacterMovement(static_cast<CharacterPacket*>(argPacket));
|
hCharacterMovement(static_cast<CharacterPacket*>(argPacket));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case SerialPacketType::CHARACTER_REJECTION:
|
||||||
|
hCharacterRejection(static_cast<TextPacket*>(argPacket));
|
||||||
|
break;
|
||||||
|
|
||||||
//creature management
|
//creature management
|
||||||
case SerialPacketType::CREATURE_UPDATE:
|
case SerialPacketType::CREATURE_UPDATE:
|
||||||
hCreatureUpdate(static_cast<CreaturePacket*>(argPacket));
|
hCreatureUpdate(static_cast<CreaturePacket*>(argPacket));
|
||||||
@@ -507,7 +511,6 @@ void World::HandlePacket(SerialPacket* const argPacket) {
|
|||||||
|
|
||||||
//general rejection messages
|
//general rejection messages
|
||||||
case SerialPacketType::REGION_REJECTION:
|
case SerialPacketType::REGION_REJECTION:
|
||||||
case SerialPacketType::CHARACTER_REJECTION:
|
|
||||||
case SerialPacketType::QUERY_REJECTION:
|
case SerialPacketType::QUERY_REJECTION:
|
||||||
throw(fatal_error(static_cast<TextPacket*>(argPacket)->text));
|
throw(fatal_error(static_cast<TextPacket*>(argPacket)->text));
|
||||||
break;
|
break;
|
||||||
@@ -810,6 +813,18 @@ void World::hCharacterMovement(CharacterPacket* const argPacket) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void World::hCharacterRejection(TextPacket* const argPacket) {
|
||||||
|
//NOTE: simply crap out
|
||||||
|
config["client.disconnectMessage"] = std::string() + "Character rejected: " + argPacket->text;
|
||||||
|
SetSceneSignal(SceneSignal::DISCONNECTEDSCREEN);
|
||||||
|
|
||||||
|
//avoid crashes from the heartbeat system
|
||||||
|
ClientPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::DISCONNECT_REQUEST;
|
||||||
|
newPacket.clientIndex = clientIndex;
|
||||||
|
network.SendTo(argPacket->srcAddress, &newPacket);
|
||||||
|
}
|
||||||
|
|
||||||
//-------------------------
|
//-------------------------
|
||||||
//creature management
|
//creature management
|
||||||
//-------------------------
|
//-------------------------
|
||||||
|
|||||||
@@ -102,6 +102,7 @@ private:
|
|||||||
void hCharacterUnload(CharacterPacket* const);
|
void hCharacterUnload(CharacterPacket* const);
|
||||||
void hQueryCharacterExists(CharacterPacket* const);
|
void hQueryCharacterExists(CharacterPacket* const);
|
||||||
void hCharacterMovement(CharacterPacket* const);
|
void hCharacterMovement(CharacterPacket* const);
|
||||||
|
void hCharacterRejection(TextPacket* const);
|
||||||
|
|
||||||
//creature management
|
//creature management
|
||||||
void hCreatureUpdate(CreaturePacket* const);
|
void hCreatureUpdate(CreaturePacket* const);
|
||||||
|
|||||||
@@ -1,29 +0,0 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
|
||||||
LIBS+=
|
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
$(MAKE) -C packet_types
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
@@ -1,188 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "application.hpp"
|
|
||||||
|
|
||||||
#include <chrono>
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void Application::Init(int argc, char* argv[]) {
|
|
||||||
//create and check the window
|
|
||||||
window = SDL_CreateWindow(
|
|
||||||
"Example Caption",
|
|
||||||
SDL_WINDOWPOS_UNDEFINED,
|
|
||||||
SDL_WINDOWPOS_UNDEFINED,
|
|
||||||
screenWidth,
|
|
||||||
screenHeight,
|
|
||||||
SDL_WINDOW_RESIZABLE);
|
|
||||||
|
|
||||||
if (!window) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to create the window: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//create and check the renderer
|
|
||||||
renderer = SDL_CreateRenderer(window, -1, 0);
|
|
||||||
|
|
||||||
if (!renderer) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to create the renderer: " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//screen scaling
|
|
||||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "best");
|
|
||||||
SDL_RenderSetLogicalSize(renderer, screenWidth, screenHeight);
|
|
||||||
|
|
||||||
//set the hook for the renderer
|
|
||||||
BaseScene::SetRenderer(renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::Proc() {
|
|
||||||
//load the first scene
|
|
||||||
ProcessSceneSignal(SceneSignal::FIRST);
|
|
||||||
|
|
||||||
//fixed frame rate
|
|
||||||
typedef std::chrono::steady_clock Clock;
|
|
||||||
|
|
||||||
Clock::time_point simTime = Clock::now();
|
|
||||||
Clock::time_point realTime;
|
|
||||||
constexpr std::chrono::duration<int, std::milli> frameDelay(16); //~60FPS
|
|
||||||
|
|
||||||
//the game loop continues until the scenes signal QUIT
|
|
||||||
while(activeScene->GetSceneSignal() != SceneSignal::QUIT) {
|
|
||||||
//switch scenes if necessary
|
|
||||||
if(activeScene->GetSceneSignal() != SceneSignal::CONTINUE) {
|
|
||||||
ProcessSceneSignal(activeScene->GetSceneSignal());
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
//update the current time
|
|
||||||
realTime = Clock::now();
|
|
||||||
|
|
||||||
//simulate the game or give the machine a break
|
|
||||||
if (simTime < realTime) {
|
|
||||||
while(simTime < realTime) {
|
|
||||||
//call the user defined functions
|
|
||||||
activeScene->FrameStart();
|
|
||||||
ProcessEvents();
|
|
||||||
activeScene->Update();
|
|
||||||
activeScene->FrameEnd();
|
|
||||||
|
|
||||||
//step to the next frame
|
|
||||||
simTime += frameDelay;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
SDL_Delay(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_RenderClear(renderer);
|
|
||||||
activeScene->RenderFrame(renderer);
|
|
||||||
SDL_RenderPresent(renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
//cleanup
|
|
||||||
ClearScene();
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::Quit() {
|
|
||||||
//clean up after the program
|
|
||||||
BaseScene::SetRenderer(nullptr);
|
|
||||||
SDL_DestroyRenderer(renderer);
|
|
||||||
SDL_DestroyWindow(window);
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//Scene management
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void Application::ProcessEvents() {
|
|
||||||
SDL_Event event;
|
|
||||||
while(SDL_PollEvent(&event)) {
|
|
||||||
switch(event.type) {
|
|
||||||
case SDL_QUIT:
|
|
||||||
activeScene->QuitEvent();
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEMOTION:
|
|
||||||
activeScene->MouseMotion(event.motion);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
|
||||||
activeScene->MouseButtonDown(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEBUTTONUP:
|
|
||||||
activeScene->MouseButtonUp(event.button);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_MOUSEWHEEL:
|
|
||||||
activeScene->MouseWheel(event.wheel);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYDOWN:
|
|
||||||
activeScene->KeyDown(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case SDL_KEYUP:
|
|
||||||
activeScene->KeyUp(event.key);
|
|
||||||
break;
|
|
||||||
|
|
||||||
//TODO: joystick and controller events
|
|
||||||
|
|
||||||
//window events are handled internally
|
|
||||||
case SDL_WINDOWEVENT:
|
|
||||||
switch(event.window.event) {
|
|
||||||
case SDL_WINDOWEVENT_RESIZED:
|
|
||||||
SDL_RenderSetLogicalSize(renderer, event.window.data1, event.window.data2);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add the custom scene headers here
|
|
||||||
#include "example_scene.hpp"
|
|
||||||
|
|
||||||
void Application::ProcessSceneSignal(SceneSignal signal) {
|
|
||||||
ClearScene();
|
|
||||||
|
|
||||||
switch(signal) {
|
|
||||||
case SceneSignal::FIRST:
|
|
||||||
case SceneSignal::EXAMPLE_SCENE:
|
|
||||||
activeScene = new ExampleScene();
|
|
||||||
break;
|
|
||||||
default: {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to recognize the scene signal: " << signal;
|
|
||||||
throw(std::logic_error(msg.str()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Application::ClearScene() {
|
|
||||||
delete activeScene;
|
|
||||||
activeScene = nullptr;
|
|
||||||
}
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
#include "scene_signal.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
|
|
||||||
//TODO: do something with these
|
|
||||||
constexpr int screenWidth = 800;
|
|
||||||
constexpr int screenHeight = 600;
|
|
||||||
|
|
||||||
//DOCS: The Application class handles scene switching, utilizing only one window
|
|
||||||
class Application {
|
|
||||||
public:
|
|
||||||
Application() = default;
|
|
||||||
~Application() = default;
|
|
||||||
|
|
||||||
void Init(int argc, char* argv[]);
|
|
||||||
void Proc();
|
|
||||||
void Quit();
|
|
||||||
|
|
||||||
private:
|
|
||||||
//scene management
|
|
||||||
void ProcessEvents();
|
|
||||||
void ProcessSceneSignal(SceneSignal);
|
|
||||||
void ClearScene();
|
|
||||||
|
|
||||||
BaseScene* activeScene = nullptr;
|
|
||||||
|
|
||||||
//TODO: build a "window" class?
|
|
||||||
SDL_Window* window = nullptr;
|
|
||||||
SDL_Renderer* renderer = nullptr;
|
|
||||||
};
|
|
||||||
@@ -1,105 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
SDL_Renderer* BaseScene::rendererHandle = nullptr;
|
|
||||||
|
|
||||||
BaseScene::BaseScene() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
BaseScene::~BaseScene() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::SetRenderer(SDL_Renderer* r) {
|
|
||||||
rendererHandle = r;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Renderer* BaseScene::GetRenderer() {
|
|
||||||
return rendererHandle;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::SetSceneSignal(SceneSignal signal) {
|
|
||||||
sceneSignal = signal;
|
|
||||||
}
|
|
||||||
|
|
||||||
SceneSignal BaseScene::GetSceneSignal() {
|
|
||||||
return sceneSignal;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//frame phases
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::FrameStart() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::Update() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::FrameEnd() {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//input events
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void BaseScene::QuitEvent() {
|
|
||||||
sceneSignal = SceneSignal::QUIT;
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
//preference as a default
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void BaseScene::KeyUp(SDL_KeyboardEvent const& event) {
|
|
||||||
//EMPTY
|
|
||||||
}
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "scene_signal.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
|
|
||||||
class BaseScene {
|
|
||||||
public:
|
|
||||||
BaseScene();
|
|
||||||
virtual ~BaseScene();
|
|
||||||
|
|
||||||
virtual void RenderFrame(SDL_Renderer*);
|
|
||||||
static void SetRenderer(SDL_Renderer*);
|
|
||||||
SceneSignal GetSceneSignal();
|
|
||||||
|
|
||||||
//frame phases
|
|
||||||
virtual void FrameStart();
|
|
||||||
virtual void Update();
|
|
||||||
virtual void FrameEnd();
|
|
||||||
|
|
||||||
//input events
|
|
||||||
virtual void QuitEvent();
|
|
||||||
virtual void MouseMotion(SDL_MouseMotionEvent const& event);
|
|
||||||
virtual void MouseButtonDown(SDL_MouseButtonEvent const& event);
|
|
||||||
virtual void MouseButtonUp(SDL_MouseButtonEvent const& event);
|
|
||||||
virtual void MouseWheel(SDL_MouseWheelEvent const& event);
|
|
||||||
virtual void KeyDown(SDL_KeyboardEvent const& event);
|
|
||||||
virtual void KeyUp(SDL_KeyboardEvent const& event);
|
|
||||||
|
|
||||||
//TODO: joystick and controller events
|
|
||||||
|
|
||||||
protected:
|
|
||||||
//control
|
|
||||||
static SDL_Renderer* GetRenderer();
|
|
||||||
void SetSceneSignal(SceneSignal);
|
|
||||||
|
|
||||||
private:
|
|
||||||
static SDL_Renderer* rendererHandle;
|
|
||||||
SceneSignal sceneSignal = SceneSignal::CONTINUE;
|
|
||||||
};
|
|
||||||
@@ -1,83 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "example_scene.hpp"
|
|
||||||
|
|
||||||
ExampleScene::ExampleScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
ExampleScene::~ExampleScene() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//frame phases
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void ExampleScene::FrameStart() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::Update() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::FrameEnd() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::RenderFrame(SDL_Renderer* renderer) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
//-------------------------
|
|
||||||
//input events
|
|
||||||
//-------------------------
|
|
||||||
|
|
||||||
void ExampleScene::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::MouseWheel(SDL_MouseWheelEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::KeyDown(SDL_KeyboardEvent const& event) {
|
|
||||||
//preference as a default
|
|
||||||
switch(event.keysym.sym) {
|
|
||||||
case SDLK_ESCAPE:
|
|
||||||
QuitEvent();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ExampleScene::KeyUp(SDL_KeyboardEvent const& event) {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "base_scene.hpp"
|
|
||||||
|
|
||||||
class ExampleScene : public BaseScene {
|
|
||||||
public:
|
|
||||||
ExampleScene();
|
|
||||||
~ExampleScene();
|
|
||||||
|
|
||||||
void RenderFrame(SDL_Renderer* renderer) override;
|
|
||||||
|
|
||||||
private:
|
|
||||||
//frame phases
|
|
||||||
void FrameStart() override;
|
|
||||||
void Update() override;
|
|
||||||
void FrameEnd() override;
|
|
||||||
|
|
||||||
//input events
|
|
||||||
void MouseMotion(SDL_MouseMotionEvent const& event) override;
|
|
||||||
void MouseButtonDown(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseButtonUp(SDL_MouseButtonEvent const& event) override;
|
|
||||||
void MouseWheel(SDL_MouseWheelEvent const& event) override;
|
|
||||||
void KeyDown(SDL_KeyboardEvent const& event) override;
|
|
||||||
void KeyUp(SDL_KeyboardEvent const& event) override;
|
|
||||||
};
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "application.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
|
|
||||||
#include <iostream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
|
||||||
std::cout << "Beginning " << argv[0] << std::endl;
|
|
||||||
try {
|
|
||||||
Application app;
|
|
||||||
app.Init(argc, argv);
|
|
||||||
app.Proc();
|
|
||||||
app.Quit();
|
|
||||||
}
|
|
||||||
catch(std::exception& e) {
|
|
||||||
std::cerr << "Fatal Error: " << e.what() << std::endl;
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
std::cout << "Clean exit from " << argv[0] << std::endl;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
@@ -1,56 +0,0 @@
|
|||||||
#include directories
|
|
||||||
INCLUDES+=.
|
|
||||||
|
|
||||||
#libraries
|
|
||||||
#the order of the $(LIBS) is important, at least for MinGW
|
|
||||||
LIBS+=
|
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
LIBS+=-lmingw32
|
|
||||||
endif
|
|
||||||
LIBS+=-lSDL2main -lSDL2
|
|
||||||
|
|
||||||
#flags
|
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
|
||||||
ifeq ($(shell uname), Linux)
|
|
||||||
#read data about the current install
|
|
||||||
CXXFLAGS+=$(shell sdl-config --cflags --static-libs)
|
|
||||||
endif
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
|
|
||||||
#output
|
|
||||||
OUTDIR=out
|
|
||||||
OUT=$(addprefix $(OUTDIR)/,scenes)
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
|
|
||||||
clean:
|
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
$(RM) *.o *.a *.exe
|
|
||||||
else ifeq ($(shell uname), Linux)
|
|
||||||
find . -type f -name '*.o' -exec rm -f -r -v {} \;
|
|
||||||
find . -type f -name '*.a' -exec rm -f -r -v {} \;
|
|
||||||
rm -f -v $(OUT)
|
|
||||||
endif
|
|
||||||
|
|
||||||
rebuild: clean all
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
enum SceneSignal {
|
|
||||||
//reserved members for internal use
|
|
||||||
QUIT = -1,
|
|
||||||
CONTINUE = 0,
|
|
||||||
FIRST = 1,
|
|
||||||
|
|
||||||
//custom scenes
|
|
||||||
EXAMPLE_SCENE
|
|
||||||
};
|
|
||||||
@@ -1,167 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "button.hpp"
|
|
||||||
|
|
||||||
#include "render_text_texture.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
void Button::DrawTo(SDL_Renderer* renderer) {
|
|
||||||
image.SetClipY(image.GetClipH() * state);
|
|
||||||
image.DrawTo(renderer, posX, posY);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Button::SetBackgroundTexture(SDL_Renderer* renderer, SDL_Texture* texture) {
|
|
||||||
//copy the given texture
|
|
||||||
image.Free();
|
|
||||||
|
|
||||||
//a null texture can simply free the image
|
|
||||||
if (!texture) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//get the w & h, & create
|
|
||||||
int w = 0, h = 0;
|
|
||||||
SDL_QueryTexture(texture, nullptr, nullptr, &w, &h);
|
|
||||||
image.Create(renderer, w, h);
|
|
||||||
|
|
||||||
//copy
|
|
||||||
SDL_SetRenderTarget(renderer, image.GetTexture());
|
|
||||||
SDL_RenderCopy(renderer, texture, nullptr, nullptr);
|
|
||||||
SDL_SetRenderTarget(renderer, nullptr);
|
|
||||||
|
|
||||||
//prune
|
|
||||||
image.SetClipH(image.GetClipH() / 3);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Button::SetText(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string s) {
|
|
||||||
//convert to texture
|
|
||||||
SDL_Texture* text = renderTextTexture(renderer, font, color, s);
|
|
||||||
|
|
||||||
//get the dimensions & rects
|
|
||||||
int x, y, w, h;
|
|
||||||
SDL_QueryTexture(text, nullptr, nullptr, &w, &h);
|
|
||||||
x = (image.GetClipW() - w) / 2;
|
|
||||||
y = (image.GetClipH() - h) / 2;
|
|
||||||
SDL_Rect src = {0, 0, w, h};
|
|
||||||
SDL_Rect dst;
|
|
||||||
|
|
||||||
//draw the text to the background
|
|
||||||
SDL_SetRenderTarget(renderer, image.GetTexture());
|
|
||||||
|
|
||||||
for (int i = 0; i < 3; i++) {
|
|
||||||
dst = {x, y + image.GetClipH() * i, w, h};
|
|
||||||
SDL_RenderCopy(renderer, text, &src, &dst);
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_SetRenderTarget(renderer, nullptr);
|
|
||||||
|
|
||||||
//free the texture
|
|
||||||
SDL_DestroyTexture(text);
|
|
||||||
}
|
|
||||||
|
|
||||||
Button::State Button::MouseMotion(SDL_MouseMotionEvent const& event) {
|
|
||||||
//if out of bounds, exit
|
|
||||||
if (!CheckBounds(event.x, event.y)) {
|
|
||||||
return state = State::IDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
//if in bounds, check button
|
|
||||||
if (event.state & SDL_BUTTON_LMASK && state == State::PRESSED) {
|
|
||||||
//stay pressed
|
|
||||||
// state = State::PRESSED;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
state = State::HOVER;
|
|
||||||
}
|
|
||||||
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
Button::State Button::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
//if out of bounds, exit
|
|
||||||
if (!CheckBounds(event.x, event.y)) {
|
|
||||||
return state = State::IDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
//if in bounds, check button
|
|
||||||
if (event.button == SDL_BUTTON_LEFT) {
|
|
||||||
return state = State::PRESSED;
|
|
||||||
}
|
|
||||||
|
|
||||||
//NOTE: if not left button down, ignore
|
|
||||||
return State::HOVER;
|
|
||||||
}
|
|
||||||
|
|
||||||
Button::State Button::MouseButtonUp(SDL_MouseButtonEvent const& event) {
|
|
||||||
//if out of bounds, exit
|
|
||||||
if (!CheckBounds(event.x, event.y)) {
|
|
||||||
return state = State::IDLE;
|
|
||||||
}
|
|
||||||
|
|
||||||
//if not left button up, ignore
|
|
||||||
if (event.button != SDL_BUTTON_LEFT) {
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
//if in bounds and left button up, send release signal
|
|
||||||
if (state == State::PRESSED) {
|
|
||||||
state = State::HOVER;
|
|
||||||
return State::RELEASED;
|
|
||||||
}
|
|
||||||
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Button::SetState(State s) {
|
|
||||||
state = s;
|
|
||||||
}
|
|
||||||
|
|
||||||
Button::State Button::GetState() {
|
|
||||||
return state;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Button::SetX(int i) {
|
|
||||||
return posX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Button::SetY(int i) {
|
|
||||||
return posY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Button::GetX() const {
|
|
||||||
return posX;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Button::GetY() const {
|
|
||||||
return posY;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Button::CheckBounds(int x, int y) {
|
|
||||||
//return if true (x, y) is within bounds, otherwise return false
|
|
||||||
return !(
|
|
||||||
x < posX ||
|
|
||||||
y < posY ||
|
|
||||||
x > posX + image.GetClipW() ||
|
|
||||||
y > posY + image.GetClipH()
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "image.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class Button {
|
|
||||||
public:
|
|
||||||
enum State {
|
|
||||||
IDLE = 0, HOVER = 1, PRESSED = 2, RELEASED = 3
|
|
||||||
};
|
|
||||||
|
|
||||||
//methods
|
|
||||||
Button() = default;
|
|
||||||
~Button() = default;
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer*);
|
|
||||||
|
|
||||||
//setup
|
|
||||||
void SetBackgroundTexture(SDL_Renderer*, SDL_Texture*);
|
|
||||||
void SetText(SDL_Renderer*, TTF_Font*, SDL_Color, std::string);
|
|
||||||
|
|
||||||
//capture input
|
|
||||||
State MouseMotion(SDL_MouseMotionEvent const&);
|
|
||||||
State MouseButtonDown(SDL_MouseButtonEvent const&);
|
|
||||||
State MouseButtonUp(SDL_MouseButtonEvent const&);
|
|
||||||
|
|
||||||
//states
|
|
||||||
void SetState(State); //TODO: idle, busy or disabled
|
|
||||||
State GetState();
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
int SetX(int x);
|
|
||||||
int SetY(int y);
|
|
||||||
int GetX() const;
|
|
||||||
int GetY() const;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
bool CheckBounds(int x, int y);
|
|
||||||
|
|
||||||
Image image;
|
|
||||||
State state = State::IDLE;
|
|
||||||
int posX = 0, posY = 0;
|
|
||||||
};
|
|
||||||
@@ -1,211 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "image.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL_image.h"
|
|
||||||
|
|
||||||
#include <sstream>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
Image& Image::operator=(Image const& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Copy the other Image's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Image& Image::operator=(Image&& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Steal the other Image's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = rhs.local;
|
|
||||||
|
|
||||||
rhs.texture = nullptr;
|
|
||||||
rhs.clip = {0, 0, 0, 0};
|
|
||||||
rhs.local = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* Image::Load(SDL_Renderer* renderer, std::string fname) {
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//load the file into a surface
|
|
||||||
SDL_Surface* surface = IMG_Load(fname.c_str());
|
|
||||||
if (!surface) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to load an image file: " << fname;
|
|
||||||
msg << "; " << IMG_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//create a texture from this surface
|
|
||||||
texture = SDL_CreateTextureFromSurface(renderer, surface);
|
|
||||||
if (!texture) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to convert a newly loaded image file: " << fname;
|
|
||||||
msg << "; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
clip.x = 0;
|
|
||||||
clip.y = 0;
|
|
||||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to record metadata for a newly loaded image file: " << fname;
|
|
||||||
msg << "; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
local = true;
|
|
||||||
|
|
||||||
//free the surface & return
|
|
||||||
SDL_FreeSurface(surface);
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* Image::Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank) {
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//make the texture
|
|
||||||
texture = SDL_CreateTexture(renderer,
|
|
||||||
SDL_PIXELFORMAT_RGBA8888,
|
|
||||||
SDL_TEXTUREACCESS_TARGET,
|
|
||||||
w, h);
|
|
||||||
|
|
||||||
//check
|
|
||||||
if (!texture) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to create a texture; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
clip.x = 0;
|
|
||||||
clip.y = 0;
|
|
||||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to record metadata for a newly created image";
|
|
||||||
msg << "; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
local = true;
|
|
||||||
|
|
||||||
//blank (black) texture
|
|
||||||
SDL_SetRenderTarget(renderer, texture);
|
|
||||||
SDL_SetRenderDrawColor(renderer, blank.r, blank.g, blank.b, blank.a);
|
|
||||||
SDL_RenderFillRect(renderer, nullptr);
|
|
||||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
|
||||||
SDL_SetRenderTarget(renderer, nullptr);
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* Image::CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr) {
|
|
||||||
Free();
|
|
||||||
int w = 0, h = 0;
|
|
||||||
|
|
||||||
//get the info
|
|
||||||
SDL_QueryTexture(ptr, nullptr, nullptr, &w, &h);
|
|
||||||
|
|
||||||
//create a texture of (w, h) size (also sets the metadata)
|
|
||||||
Create(renderer, w, h);
|
|
||||||
|
|
||||||
//copy the argument texture to the local texture
|
|
||||||
SDL_SetRenderTarget(renderer, texture);
|
|
||||||
SDL_RenderCopy(renderer, ptr, nullptr, nullptr);
|
|
||||||
SDL_SetRenderTarget(renderer, nullptr);
|
|
||||||
|
|
||||||
//return the local texture
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* Image::SetTexture(SDL_Texture* ptr) {
|
|
||||||
Free();
|
|
||||||
|
|
||||||
texture = ptr;
|
|
||||||
|
|
||||||
//set the metadata
|
|
||||||
clip.x = 0;
|
|
||||||
clip.y = 0;
|
|
||||||
if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to record metadata for a newly set image";
|
|
||||||
msg << "; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
local = false;
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* Image::GetTexture() const {
|
|
||||||
return texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Image::Free() {
|
|
||||||
if (local) {
|
|
||||||
SDL_DestroyTexture(texture);
|
|
||||||
local = false;
|
|
||||||
}
|
|
||||||
texture = nullptr;
|
|
||||||
clip = {0, 0, 0, 0};
|
|
||||||
}
|
|
||||||
|
|
||||||
void Image::DrawTo(SDL_Renderer* const renderer, Sint16 x, Sint16 y, double scaleX, double scaleY) {
|
|
||||||
if (!texture) {
|
|
||||||
throw(std::logic_error("No image texture to draw"));
|
|
||||||
}
|
|
||||||
SDL_Rect sclip = clip;
|
|
||||||
SDL_Rect dclip = {x, y, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
|
||||||
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Image::SetAlpha(Uint8 a) {
|
|
||||||
if (SDL_SetTextureAlphaMod(texture, a)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to set alpha; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
Uint8 Image::GetAlpha() {
|
|
||||||
Uint8 ret = 0;
|
|
||||||
if (SDL_GetTextureAlphaMod(texture, &ret)) {
|
|
||||||
std::ostringstream msg;
|
|
||||||
msg << "Failed to get alpha; " << SDL_GetError();
|
|
||||||
throw(std::runtime_error(msg.str()));
|
|
||||||
}
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class Image {
|
|
||||||
public:
|
|
||||||
Image() = default;
|
|
||||||
Image(Image const& rhs) { *this = rhs; }
|
|
||||||
Image(Image&& rhs) { *this = std::move(rhs); }
|
|
||||||
Image(SDL_Renderer* r, std::string fname) { Load(r, fname); }
|
|
||||||
Image(SDL_Renderer* r, Uint16 w, Uint16 h) { Create(r, w, h); }
|
|
||||||
Image(SDL_Texture* p) { SetTexture(p); }
|
|
||||||
virtual ~Image() { Free(); }
|
|
||||||
|
|
||||||
Image& operator=(Image const&);
|
|
||||||
Image& operator=(Image&&);
|
|
||||||
|
|
||||||
SDL_Texture* Load(SDL_Renderer* renderer, std::string fname);
|
|
||||||
SDL_Texture* Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank = {0, 0, 0, 255});
|
|
||||||
SDL_Texture* CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr);
|
|
||||||
SDL_Texture* SetTexture(SDL_Texture*);
|
|
||||||
SDL_Texture* GetTexture() const;
|
|
||||||
virtual void Free();
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
|
|
||||||
|
|
||||||
void SetAlpha(Uint8 a);
|
|
||||||
Uint8 GetAlpha();
|
|
||||||
|
|
||||||
//Clip handlers
|
|
||||||
SDL_Rect SetClip(SDL_Rect r) { return clip = r; }
|
|
||||||
SDL_Rect GetClip() const { return clip; }
|
|
||||||
|
|
||||||
Sint16 SetClipX(Sint16 x) { return clip.x = x; }
|
|
||||||
Sint16 SetClipY(Sint16 y) { return clip.y = y; }
|
|
||||||
Uint16 SetClipW(Uint16 w) { return clip.w = w; }
|
|
||||||
Uint16 SetClipH(Uint16 h) { return clip.h = h; }
|
|
||||||
|
|
||||||
Sint16 GetClipX() const { return clip.x; }
|
|
||||||
Sint16 GetClipY() const { return clip.y; }
|
|
||||||
Uint16 GetClipW() const { return clip.w; }
|
|
||||||
Uint16 GetClipH() const { return clip.h; }
|
|
||||||
|
|
||||||
bool GetLocal() const { return local; }
|
|
||||||
|
|
||||||
protected:
|
|
||||||
SDL_Texture* texture = nullptr;
|
|
||||||
SDL_Rect clip = {0, 0, 0, 0};
|
|
||||||
bool local = false;
|
|
||||||
};
|
|
||||||
@@ -1,28 +0,0 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=. ../utilities
|
|
||||||
LIBS+=
|
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
SDL_Texture* renderTextTexture(SDL_Renderer*, TTF_Font*, SDL_Color color, std::string);
|
|
||||||
@@ -1,75 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "text_box.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
TextBox::TextBox() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
TextBox::~TextBox() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextBox::DrawTo(SDL_Renderer* renderer) {
|
|
||||||
int renderY = posY;
|
|
||||||
for (std::list<TextLine>::iterator it = lineList.begin(); it != lineList.end(); it++) {
|
|
||||||
it->SetX(posX);
|
|
||||||
it->SetY(renderY);
|
|
||||||
it->DrawTo(renderer);
|
|
||||||
renderY += it->GetPointHeight();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextBox::PushLine(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string str) {
|
|
||||||
lineList.emplace_back(renderer, font, color, str, 0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextBox::PopLine(int num) {
|
|
||||||
//prevent underflow
|
|
||||||
num < lineList.size() ? num : lineList.size();
|
|
||||||
|
|
||||||
for (int i = 0; i < num; ++i) {
|
|
||||||
lineList.pop_front();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextBox::ClearLines() {
|
|
||||||
lineList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextBox::SetX(int i) {
|
|
||||||
return posX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextBox::SetY(int i) {
|
|
||||||
return posY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextBox::GetX() const {
|
|
||||||
return posX;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextBox::GetY() const {
|
|
||||||
return posY;
|
|
||||||
}
|
|
||||||
@@ -1,51 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "text_line.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
#include <list>
|
|
||||||
|
|
||||||
class TextBox {
|
|
||||||
public:
|
|
||||||
TextBox();
|
|
||||||
~TextBox();
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer*);
|
|
||||||
|
|
||||||
void PushLine(SDL_Renderer*, TTF_Font*, SDL_Color color, std::string);
|
|
||||||
void PopLine(int num = 1);
|
|
||||||
void ClearLines();
|
|
||||||
|
|
||||||
int SetX(int i);
|
|
||||||
int SetY(int i);
|
|
||||||
int GetX() const;
|
|
||||||
int GetY() const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::list<TextLine> lineList;
|
|
||||||
int posX = 0, posY = 0;
|
|
||||||
};
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "text_field.hpp"
|
|
||||||
|
|
||||||
#include "render_text_texture.hpp"
|
|
||||||
|
|
||||||
TextField::TextField() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
TextField::~TextField() {
|
|
||||||
SDL_DestroyTexture(texture);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextField::DrawTo(SDL_Renderer* renderer) {
|
|
||||||
if (!texture) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
SDL_Rect dclip = {posX, posY, 0, 0};
|
|
||||||
SDL_QueryTexture(texture, nullptr, nullptr, &dclip.w, &dclip.h);
|
|
||||||
SDL_RenderCopy(renderer, texture, nullptr, &dclip);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string TextField::PushText(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string s) {
|
|
||||||
text += s;
|
|
||||||
return SetText(renderer, font, color, text);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string TextField::SetText(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string s) {
|
|
||||||
text = s;
|
|
||||||
SDL_DestroyTexture(texture);
|
|
||||||
if (text.size()) {
|
|
||||||
texture = renderTextTexture(renderer, font, color, text);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
texture = nullptr;
|
|
||||||
}
|
|
||||||
return text;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string TextField::PopChars(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, int i) {
|
|
||||||
if (text.size() > 0) {
|
|
||||||
text.erase(text.size() - i);
|
|
||||||
}
|
|
||||||
return SetText(renderer, font, color, text);
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string TextField::GetText() {
|
|
||||||
return text;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TextField::MouseButtonDown(SDL_MouseButtonEvent const& event) {
|
|
||||||
BoundingBox cursorBox = {event.x, event.y, 0, 0};
|
|
||||||
BoundingBox fieldBox = bounds;
|
|
||||||
fieldBox.x += posX;
|
|
||||||
fieldBox.y += posY;
|
|
||||||
return focus = fieldBox.CheckOverlap(cursorBox);
|
|
||||||
}
|
|
||||||
|
|
||||||
BoundingBox TextField::SetBounds(BoundingBox b) {
|
|
||||||
return bounds = b;
|
|
||||||
}
|
|
||||||
|
|
||||||
BoundingBox TextField::GetBounds() {
|
|
||||||
return bounds;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TextField::SetFocus(bool b) {
|
|
||||||
return focus = b;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool TextField::GetFocus() {
|
|
||||||
return focus;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextField::SetX(int i) {
|
|
||||||
return posX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextField::SetY(int i) {
|
|
||||||
return posY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextField::GetX() const {
|
|
||||||
return posX;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextField::GetY() const {
|
|
||||||
return posY;
|
|
||||||
}
|
|
||||||
@@ -1,65 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "bounding_box.hpp"
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class TextField {
|
|
||||||
public:
|
|
||||||
TextField();
|
|
||||||
~TextField();
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer*);
|
|
||||||
|
|
||||||
//input
|
|
||||||
std::string PushText(SDL_Renderer*, TTF_Font*, SDL_Color color, std::string);
|
|
||||||
std::string SetText(SDL_Renderer*, TTF_Font*, SDL_Color color, std::string);
|
|
||||||
std::string PopChars(SDL_Renderer*, TTF_Font*, SDL_Color color, int i);
|
|
||||||
|
|
||||||
std::string GetText();
|
|
||||||
|
|
||||||
bool MouseButtonDown(SDL_MouseButtonEvent const& event);
|
|
||||||
|
|
||||||
BoundingBox SetBounds(BoundingBox b);
|
|
||||||
BoundingBox GetBounds();
|
|
||||||
|
|
||||||
bool SetFocus(bool b);
|
|
||||||
bool GetFocus();
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
int SetX(int i);
|
|
||||||
int SetY(int i);
|
|
||||||
int GetX() const;
|
|
||||||
int GetY() const;
|
|
||||||
|
|
||||||
private:
|
|
||||||
SDL_Texture* texture = nullptr;
|
|
||||||
std::string text;
|
|
||||||
BoundingBox bounds;
|
|
||||||
bool focus = false;
|
|
||||||
int posX = 0, posY = 0;
|
|
||||||
};
|
|
||||||
@@ -1,78 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "text_line.hpp"
|
|
||||||
|
|
||||||
#include "render_text_texture.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
TextLine::TextLine() {
|
|
||||||
//
|
|
||||||
}
|
|
||||||
|
|
||||||
TextLine::TextLine(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string str, int x, int y) {
|
|
||||||
SetText(renderer, font, color, str);
|
|
||||||
posX = x;
|
|
||||||
posY = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
TextLine::~TextLine() {
|
|
||||||
ClearText();
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextLine::DrawTo(SDL_Renderer* renderer) {
|
|
||||||
SDL_Rect dclip = {posX, posY, 0, 0};
|
|
||||||
SDL_QueryTexture(texture, nullptr, nullptr, &dclip.w, &dclip.h);
|
|
||||||
SDL_RenderCopy(renderer, texture, nullptr, &dclip);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextLine::SetText(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string str) {
|
|
||||||
//just use the above global function
|
|
||||||
SDL_DestroyTexture(texture);
|
|
||||||
texture = renderTextTexture(renderer, font, color, str);
|
|
||||||
pointHeight = TTF_FontHeight(font);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextLine::ClearText() {
|
|
||||||
SDL_DestroyTexture(texture);
|
|
||||||
pointHeight = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextLine::SetX(int i) {
|
|
||||||
return posX = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextLine::SetY(int i) {
|
|
||||||
return posY = i;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextLine::GetX() const {
|
|
||||||
return posX;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextLine::GetY() const {
|
|
||||||
return posY;
|
|
||||||
}
|
|
||||||
|
|
||||||
int TextLine::GetPointHeight() {
|
|
||||||
return pointHeight;
|
|
||||||
}
|
|
||||||
@@ -1,53 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "SDL2/SDL.h"
|
|
||||||
#include "SDL2/SDL_ttf.h"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class TextLine {
|
|
||||||
public:
|
|
||||||
TextLine();
|
|
||||||
TextLine(SDL_Renderer*, TTF_Font*, SDL_Color, std::string, int x, int y);
|
|
||||||
virtual ~TextLine();
|
|
||||||
|
|
||||||
void DrawTo(SDL_Renderer*);
|
|
||||||
|
|
||||||
void SetText(SDL_Renderer*, TTF_Font*, SDL_Color, std::string);
|
|
||||||
void ClearText();
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
int SetX(int i);
|
|
||||||
int SetY(int i);
|
|
||||||
int GetX() const;
|
|
||||||
int GetY() const;
|
|
||||||
|
|
||||||
//utility
|
|
||||||
int GetPointHeight();
|
|
||||||
|
|
||||||
protected:
|
|
||||||
SDL_Texture* texture = nullptr;
|
|
||||||
int posX = 0, posY = 0;
|
|
||||||
int pointHeight = 0; //internal use for TextBox
|
|
||||||
};
|
|
||||||
+2
-4
@@ -1,12 +1,10 @@
|
|||||||
#output
|
#output
|
||||||
export OUTDIR=..
|
export OUTDIR=../..
|
||||||
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
export OUT=$(addprefix $(OUTDIR)/,libcommon.a)
|
||||||
|
|
||||||
all: $(OUTDIR)
|
all: $(OUTDIR)
|
||||||
$(MAKE) -C debugging
|
$(MAKE) -C debugging
|
||||||
$(MAKE) -C gameplay
|
$(MAKE) -C global_defines
|
||||||
$(MAKE) -C graphics
|
|
||||||
$(MAKE) -C map
|
|
||||||
$(MAKE) -C network
|
$(MAKE) -C network
|
||||||
$(MAKE) -C utilities
|
$(MAKE) -C utilities
|
||||||
|
|
||||||
|
|||||||
@@ -1,28 +0,0 @@
|
|||||||
#config
|
|
||||||
INCLUDES+=. ../graphics
|
|
||||||
LIBS+=
|
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
|
||||||
|
|
||||||
#source
|
|
||||||
CXXSRC=$(wildcard *.cpp)
|
|
||||||
|
|
||||||
#objects
|
|
||||||
OBJDIR=obj
|
|
||||||
OBJ+=$(addprefix $(OBJDIR)/,$(CXXSRC:.cpp=.o))
|
|
||||||
|
|
||||||
#targets
|
|
||||||
all: $(OBJ) $(OUT)
|
|
||||||
ar -crs $(OUT) $(OBJ)
|
|
||||||
|
|
||||||
$(OBJ): | $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUT): | $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR):
|
|
||||||
mkdir $(OBJDIR)
|
|
||||||
|
|
||||||
$(OUTDIR):
|
|
||||||
mkdir $(OUTDIR)
|
|
||||||
|
|
||||||
$(OBJDIR)/%.o: %.cpp
|
|
||||||
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
|
||||||
@@ -1,82 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
#include <cmath>
|
|
||||||
#include <cstring>
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
int snapToBase(int base, int x) {
|
|
||||||
return floor((double)x / base) * base;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region::Region(int argX, int argY): x(argX), y(argY) {
|
|
||||||
if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) {
|
|
||||||
throw(std::invalid_argument("Region location is off grid"));
|
|
||||||
}
|
|
||||||
memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
|
||||||
}
|
|
||||||
|
|
||||||
Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) {
|
|
||||||
memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t));
|
|
||||||
solid = rhs.solid;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region::type_t Region::SetTile(int x, int y, int z, type_t v) {
|
|
||||||
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
|
||||||
throw(std::out_of_range("Region::SetTile() argument out of range"));
|
|
||||||
}
|
|
||||||
return tiles[x][y][z] = v;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region::type_t Region::GetTile(int x, int y, int z) const {
|
|
||||||
if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) {
|
|
||||||
throw(std::out_of_range("Region::GetTile() argument out of range"));
|
|
||||||
}
|
|
||||||
return tiles[x][y][z];
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Region::SetSolid(int x, int y, bool b) {
|
|
||||||
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
|
||||||
throw(std::out_of_range("Region::SetSolid() argument out of range"));
|
|
||||||
}
|
|
||||||
return solid[x * REGION_WIDTH + y] = b;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Region::GetSolid(int x, int y) const {
|
|
||||||
if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) {
|
|
||||||
throw(std::out_of_range("Region::GetSolid() argument out of range"));
|
|
||||||
}
|
|
||||||
return solid[x * REGION_WIDTH + y];
|
|
||||||
}
|
|
||||||
|
|
||||||
int Region::GetX() const {
|
|
||||||
return x;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Region::GetY() const {
|
|
||||||
return y;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* Region::GetSolidBitset() {
|
|
||||||
return &solid;
|
|
||||||
}
|
|
||||||
@@ -1,62 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <bitset>
|
|
||||||
|
|
||||||
//the region's storage format
|
|
||||||
constexpr int REGION_WIDTH = 20;
|
|
||||||
constexpr int REGION_HEIGHT = 20;
|
|
||||||
constexpr int REGION_DEPTH = 3;
|
|
||||||
|
|
||||||
//utility function
|
|
||||||
int snapToBase(int base, int x);
|
|
||||||
|
|
||||||
class Region {
|
|
||||||
public:
|
|
||||||
typedef unsigned char type_t;
|
|
||||||
|
|
||||||
Region() = delete;
|
|
||||||
Region(int x, int y);
|
|
||||||
Region(Region const&);
|
|
||||||
~Region() = default;
|
|
||||||
|
|
||||||
type_t SetTile(int x, int y, int z, type_t v);
|
|
||||||
type_t GetTile(int x, int y, int z) const;
|
|
||||||
|
|
||||||
bool SetSolid(int x, int y, bool b);
|
|
||||||
bool GetSolid(int x, int y) const;
|
|
||||||
|
|
||||||
//accessors
|
|
||||||
int GetX() const;
|
|
||||||
int GetY() const;
|
|
||||||
|
|
||||||
std::bitset<REGION_WIDTH*REGION_HEIGHT>* GetSolidBitset();
|
|
||||||
private:
|
|
||||||
friend class TileSheet;
|
|
||||||
|
|
||||||
const int x;
|
|
||||||
const int y;
|
|
||||||
|
|
||||||
type_t tiles[REGION_WIDTH][REGION_HEIGHT][REGION_DEPTH];
|
|
||||||
std::bitset<REGION_WIDTH*REGION_HEIGHT> solid;
|
|
||||||
};
|
|
||||||
@@ -1,99 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region_api.hpp"
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
static int setTile(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
int ret = region->SetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1, lua_tointeger(L, 5));
|
|
||||||
lua_pushinteger(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getTile(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
int ret = region->GetTile(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_tointeger(L, 4)-1);
|
|
||||||
lua_pushinteger(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setSolid(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
bool ret = region->SetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1, lua_toboolean(L, 4));
|
|
||||||
lua_pushboolean(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getSolid(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
bool ret = region->GetSolid(lua_tointeger(L, 2)-1, lua_tointeger(L, 3)-1);
|
|
||||||
lua_pushboolean(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getX(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
lua_pushinteger(L, region->GetX());
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getY(lua_State* L) {
|
|
||||||
Region* region = reinterpret_cast<Region*>(lua_touserdata(L, 1));
|
|
||||||
lua_pushinteger(L, region->GetY());
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getWidth(lua_State* L) {
|
|
||||||
lua_pushinteger(L, REGION_WIDTH);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getHeight(lua_State* L) {
|
|
||||||
lua_pushinteger(L, REGION_HEIGHT);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getDepth(lua_State* L) {
|
|
||||||
lua_pushinteger(L, REGION_DEPTH);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const luaL_Reg regionLib[] = {
|
|
||||||
{"SetTile",setTile},
|
|
||||||
{"GetTile",getTile},
|
|
||||||
{"SetSolid",setSolid},
|
|
||||||
{"GetSolid",getSolid},
|
|
||||||
{"GetX",getX},
|
|
||||||
{"GetY",getY},
|
|
||||||
|
|
||||||
//the global macros
|
|
||||||
{"GetWidth",getWidth},
|
|
||||||
{"GetHeight",getHeight},
|
|
||||||
{"GetDepth",getDepth},
|
|
||||||
{nullptr, nullptr}
|
|
||||||
};
|
|
||||||
|
|
||||||
LUAMOD_API int openRegionAPI(lua_State* L) {
|
|
||||||
luaL_newlib(L, regionLib);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
@@ -1,172 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region_pager_api.hpp"
|
|
||||||
|
|
||||||
#include "region_pager_lua.hpp"
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
//DOCS: These glue functions simply wrap RegionPagerLua's methods
|
|
||||||
//NOTE: zero indexing is used here, but not in the region API
|
|
||||||
|
|
||||||
static int setTile(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
int ret = pager->SetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4), lua_tointeger(L, 5));
|
|
||||||
lua_pushinteger(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getTile(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
int ret = pager->GetTile(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_tointeger(L, 4));
|
|
||||||
lua_pushinteger(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setSolid(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
bool ret = pager->SetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3), lua_toboolean(L, 4));
|
|
||||||
lua_pushboolean(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getSolid(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
bool ret = pager->GetSolid(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
|
||||||
lua_pushboolean(L, ret);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int getRegion(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
Region* region = pager->GetRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
|
||||||
lua_pushlightuserdata(L, region);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int loadRegion(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
Region* region = pager->LoadRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
|
||||||
lua_pushlightuserdata(L, region);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int saveRegion(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
Region* region = pager->SaveRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
|
||||||
lua_pushlightuserdata(L, region);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int createRegion(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
Region* region = pager->CreateRegion(lua_tointeger(L, 2), lua_tointeger(L, 3));
|
|
||||||
lua_pushlightuserdata(L, region);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int unloadRegion(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
|
|
||||||
//two argument types: coords & the region itself
|
|
||||||
switch(lua_type(L, 2)) {
|
|
||||||
case LUA_TNUMBER:
|
|
||||||
pager->UnloadIf([&](Region const& region) -> bool {
|
|
||||||
int x = lua_tointeger(L, 2);
|
|
||||||
int y = lua_tointeger(L, 3);
|
|
||||||
return region.GetX() == x && region.GetY() == y;
|
|
||||||
});
|
|
||||||
break;
|
|
||||||
case LUA_TLIGHTUSERDATA:
|
|
||||||
pager->UnloadIf([&](Region const& region) -> bool {
|
|
||||||
return (®ion) == lua_touserdata(L, 2);
|
|
||||||
});
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setOnLoad(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetLoadReference());
|
|
||||||
pager->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setOnSave(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetSaveReference());
|
|
||||||
pager->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setOnCreate(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetCreateReference());
|
|
||||||
pager->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int setOnUnload(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = reinterpret_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, pager->GetUnloadReference());
|
|
||||||
pager->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//debugging
|
|
||||||
static int containerSize(lua_State* L) {
|
|
||||||
RegionPagerLua* pager = static_cast<RegionPagerLua*>(lua_touserdata(L, 1));
|
|
||||||
lua_pushinteger(L, pager->GetContainer()->size());
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const luaL_Reg regionPagerLib[] = {
|
|
||||||
//curry
|
|
||||||
{"SetTile", setTile},
|
|
||||||
{"GetTile", getTile},
|
|
||||||
{"SetSolid", setSolid},
|
|
||||||
{"GetSolid", getSolid},
|
|
||||||
|
|
||||||
//access and control
|
|
||||||
{"GetRegion", getRegion},
|
|
||||||
{"LoadRegion", loadRegion},
|
|
||||||
{"SaveRegion", saveRegion},
|
|
||||||
{"CreateRegion", createRegion},
|
|
||||||
{"UnloadRegion", unloadRegion},
|
|
||||||
|
|
||||||
//triggers
|
|
||||||
{"SetOnLoad",setOnLoad},
|
|
||||||
{"SetOnSave",setOnSave},
|
|
||||||
{"SetOnCreate",setOnCreate},
|
|
||||||
{"SetOnUnload",setOnUnload},
|
|
||||||
|
|
||||||
//debugging
|
|
||||||
{"ContainerSize", containerSize},
|
|
||||||
|
|
||||||
//sentinel
|
|
||||||
{nullptr, nullptr}
|
|
||||||
};
|
|
||||||
|
|
||||||
LUAMOD_API int openRegionPagerAPI(lua_State* L) {
|
|
||||||
luaL_newlib(L, regionPagerLib);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "lua.hpp"
|
|
||||||
|
|
||||||
#define TORTUGA_REGION_PAGER_API "region_pager"
|
|
||||||
LUAMOD_API int openRegionPagerAPI(lua_State* L);
|
|
||||||
@@ -1,106 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region_pager_base.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <algorithm>
|
|
||||||
|
|
||||||
RegionPagerBase::~RegionPagerBase() {
|
|
||||||
UnloadAll();
|
|
||||||
};
|
|
||||||
|
|
||||||
Region::type_t RegionPagerBase::SetTile(int x, int y, int z, Region::type_t v) {
|
|
||||||
Region* ptr = GetRegion(x, y);
|
|
||||||
return ptr->SetTile(x - ptr->GetX(), y - ptr->GetY(), z, v);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Bug Origin?
|
|
||||||
Region::type_t RegionPagerBase::GetTile(int x, int y, int z) {
|
|
||||||
Region* ptr = GetRegion(x, y);
|
|
||||||
return ptr->GetTile(x - ptr->GetX(), y - ptr->GetY(), z);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool RegionPagerBase::SetSolid(int x, int y, int b) {
|
|
||||||
Region* ptr = GetRegion(x, y);
|
|
||||||
return ptr->SetSolid(x - ptr->GetX(), y - ptr->GetY(), b);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool RegionPagerBase::GetSolid(int x, int y) {
|
|
||||||
Region* ptr = GetRegion(x, y);
|
|
||||||
return ptr->GetSolid(x - ptr->GetX(), y - ptr->GetY());
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::GetRegion(int x, int y) {
|
|
||||||
x = snapToBase(REGION_WIDTH, x);
|
|
||||||
y = snapToBase(REGION_HEIGHT, y);
|
|
||||||
|
|
||||||
//get the region by various means
|
|
||||||
Region* ptr = nullptr;
|
|
||||||
ptr = FindRegion(x, y);
|
|
||||||
if (ptr) return ptr;
|
|
||||||
ptr = LoadRegion(x, y);
|
|
||||||
if (ptr) return ptr;
|
|
||||||
return CreateRegion(x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::FindRegion(int x, int y) {
|
|
||||||
//find the region
|
|
||||||
std::list<Region>::iterator it = find_if(regionList.begin(), regionList.end(), [x, y](Region& region) -> bool {
|
|
||||||
return region.GetX() == x && region.GetY() == y;
|
|
||||||
});
|
|
||||||
return it != regionList.end() ? &(*it) : nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::PushRegion(Region* const ptr) {
|
|
||||||
regionList.push_front(*ptr);
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::LoadRegion(int x, int y) {
|
|
||||||
//EMPTY, intended for override
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::SaveRegion(int x, int y) {
|
|
||||||
//EMPTY, intended for override
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
Region* RegionPagerBase::CreateRegion(int x, int y) {
|
|
||||||
if (FindRegion(x, y)) {
|
|
||||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
|
||||||
}
|
|
||||||
regionList.emplace_front(x, y);
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPagerBase::UnloadIf(std::function<bool(Region const&)> fn) {
|
|
||||||
regionList.remove_if(fn);
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPagerBase::UnloadAll() {
|
|
||||||
regionList.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
std::list<Region>* RegionPagerBase::GetContainer() {
|
|
||||||
return ®ionList;
|
|
||||||
}
|
|
||||||
@@ -1,58 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
#include <functional>
|
|
||||||
#include <list>
|
|
||||||
|
|
||||||
class RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPagerBase() = default;
|
|
||||||
virtual ~RegionPagerBase();
|
|
||||||
|
|
||||||
//tile manipulation
|
|
||||||
virtual Region::type_t SetTile(int x, int y, int z, Region::type_t v);
|
|
||||||
virtual Region::type_t GetTile(int x, int y, int z);
|
|
||||||
|
|
||||||
//solid manipulation
|
|
||||||
virtual bool SetSolid(int x, int y, int b);
|
|
||||||
virtual bool GetSolid(int x, int y);
|
|
||||||
|
|
||||||
//region manipulation
|
|
||||||
virtual Region* GetRegion(int x, int y);
|
|
||||||
virtual Region* FindRegion(int x, int y);
|
|
||||||
virtual Region* PushRegion(Region* const);
|
|
||||||
|
|
||||||
virtual Region* LoadRegion(int x, int y);
|
|
||||||
virtual Region* SaveRegion(int x, int y);
|
|
||||||
virtual Region* CreateRegion(int x, int y);
|
|
||||||
|
|
||||||
virtual void UnloadIf(std::function<bool(Region const&)> fn);
|
|
||||||
virtual void UnloadAll();
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
std::list<Region>* GetContainer();
|
|
||||||
protected:
|
|
||||||
std::list<Region> regionList;
|
|
||||||
};
|
|
||||||
@@ -1,208 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "region_pager_lua.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
RegionPagerLua::~RegionPagerLua() {
|
|
||||||
//unload all regions
|
|
||||||
UnloadAll();
|
|
||||||
//clear any stored functions
|
|
||||||
luaL_unref(lua, LUA_REGISTRYINDEX, loadRef);
|
|
||||||
luaL_unref(lua, LUA_REGISTRYINDEX, saveRef);
|
|
||||||
luaL_unref(lua, LUA_REGISTRYINDEX, createRef);
|
|
||||||
luaL_unref(lua, LUA_REGISTRYINDEX, unloadRef);
|
|
||||||
}
|
|
||||||
|
|
||||||
//return the loaded region, or nullptr on failure
|
|
||||||
Region* RegionPagerLua::LoadRegion(int x, int y) {
|
|
||||||
//get the pager's function from the registry
|
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, loadRef);
|
|
||||||
|
|
||||||
//check if this function is available
|
|
||||||
if (lua_isnil(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//signal that there is no load function
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
//something to work on
|
|
||||||
Region tmpRegion(x, y);
|
|
||||||
lua_pushlightuserdata(lua, &tmpRegion);
|
|
||||||
|
|
||||||
//call the funtion, 1 arg, 1 return
|
|
||||||
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
|
||||||
}
|
|
||||||
|
|
||||||
//check the return value, success or failure
|
|
||||||
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//push and return the loaded region
|
|
||||||
regionList.push_front(tmpRegion);
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//signal a failure
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//NOTE: this return value seems strange; could replace it with a boolean
|
|
||||||
//return the saved region, or nullptr on failure
|
|
||||||
Region* RegionPagerLua::SaveRegion(int x, int y) {
|
|
||||||
//get the pager's function from the registry
|
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, saveRef);
|
|
||||||
|
|
||||||
//check if this function is available
|
|
||||||
if (lua_isnil(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//signal that the region wasn't saved
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
//find the specified region
|
|
||||||
Region* ptr = FindRegion(x, y);
|
|
||||||
if (!ptr) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//signal that there is no save function
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
lua_pushlightuserdata(lua, ptr);
|
|
||||||
|
|
||||||
//call the function, 1 arg, 1 return
|
|
||||||
if (lua_pcall(lua, 1, 1, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
|
||||||
}
|
|
||||||
|
|
||||||
//check the return value, success or failure
|
|
||||||
if (lua_isboolean(lua, -1) && lua_toboolean(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//return the specified region that was saved
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//signal a failure
|
|
||||||
return nullptr;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//DOCS: since this method is the last ditch call from GetRegion, it must return a valid region object, even if the create function hasn't been set.
|
|
||||||
//return a new region, throwing an error on failure
|
|
||||||
Region* RegionPagerLua::CreateRegion(int x, int y) {
|
|
||||||
if (FindRegion(x, y)) {
|
|
||||||
throw(std::logic_error("Cannot overwrite an existing region"));
|
|
||||||
}
|
|
||||||
|
|
||||||
//get the pager's function from the registry
|
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
|
|
||||||
|
|
||||||
//check if this function is available
|
|
||||||
if (lua_isnil(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//return an empty region object
|
|
||||||
regionList.emplace_front(x, y);
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
//something to work on
|
|
||||||
Region tmpRegion(x, y);
|
|
||||||
lua_pushlightuserdata(lua, &tmpRegion);
|
|
||||||
|
|
||||||
//call the function, 1 arg, 0 return
|
|
||||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
|
||||||
}
|
|
||||||
|
|
||||||
//return the new region
|
|
||||||
regionList.push_front(tmpRegion);
|
|
||||||
return ®ionList.front();
|
|
||||||
}
|
|
||||||
|
|
||||||
//no return
|
|
||||||
void RegionPagerLua::UnloadIf(std::function<bool(Region const&)> fn) {
|
|
||||||
//get the pager's function from the registry
|
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
|
||||||
|
|
||||||
//check if this function is available
|
|
||||||
if (lua_isnil(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//remove the regions anyway
|
|
||||||
regionList.remove_if(fn);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//run each region through this lambda
|
|
||||||
regionList.remove_if([&](Region& region) -> bool {
|
|
||||||
if (fn(region)) {
|
|
||||||
|
|
||||||
//push a copy of the function onto the stack with the region
|
|
||||||
lua_pushvalue(lua, -1);
|
|
||||||
lua_pushlightuserdata(lua, static_cast<void*>(®ion));
|
|
||||||
|
|
||||||
//call the function, 1 arg, 0 return
|
|
||||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
|
||||||
}
|
|
||||||
|
|
||||||
//signal to the container
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//signal to the container
|
|
||||||
return false;
|
|
||||||
});
|
|
||||||
|
|
||||||
//pop the base copy of the function
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegionPagerLua::UnloadAll() {
|
|
||||||
//get the pager's function from the registry
|
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
|
|
||||||
|
|
||||||
//check if this function is available
|
|
||||||
if (lua_isnil(lua, -1)) {
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
//remove the regions anyway
|
|
||||||
regionList.clear();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& it : regionList) {
|
|
||||||
//push a copy of the function onto the stack with the region
|
|
||||||
lua_pushvalue(lua, -1);
|
|
||||||
lua_pushlightuserdata(lua, &it);
|
|
||||||
|
|
||||||
//call the function, 1 arg, 0 return
|
|
||||||
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
|
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//pop the base copy of the function
|
|
||||||
lua_pop(lua, 1);
|
|
||||||
|
|
||||||
//remove from memory
|
|
||||||
regionList.clear();
|
|
||||||
}
|
|
||||||
@@ -1,68 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "region_pager_base.hpp"
|
|
||||||
|
|
||||||
#include "lua.hpp"
|
|
||||||
|
|
||||||
#include <functional>
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
//DOCS: set the lua hook before use
|
|
||||||
|
|
||||||
class RegionPagerLua : public RegionPagerBase {
|
|
||||||
public:
|
|
||||||
RegionPagerLua() = default;
|
|
||||||
~RegionPagerLua();
|
|
||||||
|
|
||||||
//region manipulation
|
|
||||||
Region* LoadRegion(int x, int y) override;
|
|
||||||
Region* SaveRegion(int x, int y) override;
|
|
||||||
Region* CreateRegion(int x, int y) override;
|
|
||||||
|
|
||||||
void UnloadIf(std::function<bool(Region const&)> fn) override;
|
|
||||||
void UnloadAll() override;
|
|
||||||
|
|
||||||
//accessors & mutators
|
|
||||||
lua_State* SetLuaState(lua_State* L) { return lua = L; }
|
|
||||||
lua_State* GetLuaState() { return lua; }
|
|
||||||
|
|
||||||
//utilities for the API
|
|
||||||
int SetLoadReference(int i) { return loadRef = i; }
|
|
||||||
int SetSaveReference(int i) { return saveRef = i; }
|
|
||||||
int SetCreateReference(int i) { return createRef = i; }
|
|
||||||
int SetUnloadReference(int i) { return unloadRef = i; }
|
|
||||||
|
|
||||||
int GetLoadReference() { return loadRef; }
|
|
||||||
int GetSaveReference() { return saveRef; }
|
|
||||||
int GetCreateReference() { return createRef; }
|
|
||||||
int GetUnloadReference() { return unloadRef; }
|
|
||||||
|
|
||||||
protected:
|
|
||||||
lua_State* lua = nullptr;
|
|
||||||
|
|
||||||
int loadRef = LUA_NOREF;
|
|
||||||
int saveRef = LUA_NOREF;
|
|
||||||
int createRef = LUA_NOREF;
|
|
||||||
int unloadRef = LUA_NOREF;
|
|
||||||
};
|
|
||||||
@@ -1,124 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#include "tile_sheet.hpp"
|
|
||||||
|
|
||||||
#include <stdexcept>
|
|
||||||
|
|
||||||
TileSheet& TileSheet::operator=(TileSheet const& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Copy the other TileSheet's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = false;
|
|
||||||
countX = rhs.countX;
|
|
||||||
countY = rhs.countY;
|
|
||||||
}
|
|
||||||
|
|
||||||
TileSheet& TileSheet::operator=(TileSheet&& rhs) {
|
|
||||||
//don't screw yourself
|
|
||||||
if (this == &rhs) {
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
Free();
|
|
||||||
|
|
||||||
//Copy the other TileSheet's stuff
|
|
||||||
texture = rhs.texture;
|
|
||||||
clip = rhs.clip;
|
|
||||||
local = false;
|
|
||||||
countX = rhs.countX;
|
|
||||||
countY = rhs.countY;
|
|
||||||
|
|
||||||
rhs.texture = nullptr;
|
|
||||||
rhs.clip = {0, 0, 0, 0};
|
|
||||||
rhs.local = false;
|
|
||||||
rhs.countX = 0;
|
|
||||||
rhs.countY = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::Load(SDL_Renderer* renderer, std::string fname, int tileWidth, int tileHeight) {
|
|
||||||
Image::Load(renderer, fname);
|
|
||||||
countX = clip.w / tileWidth;
|
|
||||||
countY = clip.h / tileHeight;
|
|
||||||
clip.w = tileWidth;
|
|
||||||
clip.h = tileHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
SDL_Texture* TileSheet::SetTexture(SDL_Texture* ptr, int tileWidth, int tileHeight) {
|
|
||||||
Image::SetTexture(ptr);
|
|
||||||
countX = clip.w / tileWidth;
|
|
||||||
countY = clip.h / tileHeight;
|
|
||||||
clip.w = tileWidth;
|
|
||||||
clip.h = tileHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::Free() {
|
|
||||||
Image::Free();
|
|
||||||
countX = countY = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX, double scaleY) {
|
|
||||||
//TODO: (2) empty
|
|
||||||
}
|
|
||||||
|
|
||||||
void TileSheet::DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX, double scaleY) {
|
|
||||||
//NOTE: TileSheet is a friend class of Region
|
|
||||||
//reimplementing DrawTo() to improve performance (less indirection)
|
|
||||||
if (!texture) {
|
|
||||||
throw(std::logic_error("No image texture to draw"));
|
|
||||||
}
|
|
||||||
|
|
||||||
//the local variables
|
|
||||||
SDL_Rect sclip = {0, 0, clip.w, clip.h};
|
|
||||||
SDL_Rect dclip = {0, 0, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
|
|
||||||
Region::type_t tile = 0;
|
|
||||||
|
|
||||||
//for each tile
|
|
||||||
for (register int i = 0; i < REGION_WIDTH; ++i) {
|
|
||||||
for (register int j = 0; j < REGION_HEIGHT; ++j) {
|
|
||||||
for (register int k = 0; k < REGION_DEPTH; ++k) {
|
|
||||||
//get the value to skip expensive lookups
|
|
||||||
tile = region->tiles[i][j][k];
|
|
||||||
|
|
||||||
//0 is invisible
|
|
||||||
if (tile == 0) continue;
|
|
||||||
|
|
||||||
//set the sclip
|
|
||||||
sclip.x = (tile-1) % countX * clip.h;
|
|
||||||
sclip.y = (tile-1) / countX * clip.w;
|
|
||||||
|
|
||||||
//set the dclip
|
|
||||||
dclip.x = ((region->x + i) * clip.w - camX) * scaleX;
|
|
||||||
dclip.y = ((region->y + j) * clip.h - camY) * scaleY;
|
|
||||||
|
|
||||||
//draw
|
|
||||||
SDL_RenderCopy(renderer, texture, &sclip, &dclip);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,67 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include "region.hpp"
|
|
||||||
|
|
||||||
#include "image.hpp"
|
|
||||||
|
|
||||||
#include <string>
|
|
||||||
|
|
||||||
class TileSheet : public Image {
|
|
||||||
public:
|
|
||||||
TileSheet() = default;
|
|
||||||
TileSheet(TileSheet const& rhs) { *this = rhs; }
|
|
||||||
TileSheet(TileSheet&& rhs) { *this = std::move(rhs); }
|
|
||||||
TileSheet(SDL_Renderer* r, std::string fn, int tw, int th) { Load(r, fn, tw, th); }
|
|
||||||
TileSheet(SDL_Texture* p, int tw, int th) { SetTexture(p, tw, th); }
|
|
||||||
~TileSheet() = default;
|
|
||||||
|
|
||||||
TileSheet& operator=(TileSheet const&);
|
|
||||||
TileSheet& operator=(TileSheet&&);
|
|
||||||
|
|
||||||
void Load(SDL_Renderer*, std::string fname, int tileWidth, int tileHeight);
|
|
||||||
SDL_Texture* SetTexture(SDL_Texture*, int tileWidth, int tileHeight);
|
|
||||||
void Free() override;
|
|
||||||
|
|
||||||
void DrawLayerTo(SDL_Renderer* const renderer, Region* const region, int layer, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
|
||||||
void DrawRegionTo(SDL_Renderer* const renderer, Region* const region, int camX, int camY, double scaleX = 1.0, double scaleY = 1.0);
|
|
||||||
|
|
||||||
//accessors
|
|
||||||
//DOCS: Reuse Image::clip for tile sizes
|
|
||||||
int GetCountX() { return countX; }
|
|
||||||
int GetCountY() { return countY; }
|
|
||||||
int GetTileW() { return clip.w; }
|
|
||||||
int GetTileH() { return clip.h; }
|
|
||||||
|
|
||||||
protected:
|
|
||||||
int countX = 0, countY = 0;
|
|
||||||
|
|
||||||
using Image::Load;
|
|
||||||
using Image::Create;
|
|
||||||
using Image::SetTexture;
|
|
||||||
using Image::SetClip;
|
|
||||||
using Image::SetClipX;
|
|
||||||
using Image::SetClipY;
|
|
||||||
using Image::SetClipW;
|
|
||||||
using Image::SetClipH;
|
|
||||||
};
|
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. packet_types ../gameplay ../map ../utilities
|
INCLUDES+=. packet_types ../global_defines ../utilities ../../TurtleGUI ../../TurtleMap
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../../gameplay ../../map ../../utilities
|
INCLUDES+=. .. ../../global_defines ../../utilities ../../../TurtleGUI ../../../TurtleMap
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -34,7 +34,7 @@
|
|||||||
typedef SerialPacketBase SerialPacket;
|
typedef SerialPacketBase SerialPacket;
|
||||||
|
|
||||||
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
//DOCS: NETWORK_VERSION is used to discern compatible servers and clients
|
||||||
constexpr int NETWORK_VERSION = 20160825;
|
constexpr int NETWORK_VERSION = 20161209;
|
||||||
|
|
||||||
union MaxPacket {
|
union MaxPacket {
|
||||||
BarrierPacket a;
|
BarrierPacket a;
|
||||||
|
|||||||
@@ -1,75 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <algorithm>
|
|
||||||
|
|
||||||
class BoundingBox {
|
|
||||||
public:
|
|
||||||
//This is explicitly a POD
|
|
||||||
int x, y;
|
|
||||||
int w, h;
|
|
||||||
|
|
||||||
BoundingBox() = default;
|
|
||||||
BoundingBox(int i, int j): x(i), y(j), w(0), h(0) {};
|
|
||||||
BoundingBox(int i, int j, int k, int l): x(i), y(j), w(k), h(l) {};
|
|
||||||
~BoundingBox() = default;
|
|
||||||
BoundingBox& operator=(BoundingBox const&) = default;
|
|
||||||
|
|
||||||
int Size() {
|
|
||||||
return std::max(w*h,0);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CheckOverlap(BoundingBox rhs) {
|
|
||||||
return !(
|
|
||||||
x >= rhs.x + rhs.w ||
|
|
||||||
y >= rhs.y + rhs.h ||
|
|
||||||
rhs.x >= x + w ||
|
|
||||||
rhs.y >= y + h);
|
|
||||||
}
|
|
||||||
|
|
||||||
BoundingBox CalcOverlap(BoundingBox rhs) {
|
|
||||||
if (!CheckOverlap(rhs)) {
|
|
||||||
return {0, 0, 0, 0};
|
|
||||||
}
|
|
||||||
BoundingBox ret;
|
|
||||||
ret.x = std::max(x, rhs.x);
|
|
||||||
ret.y = std::max(y, rhs.y);
|
|
||||||
ret.w = std::min(x+w, rhs.x+rhs.w) - ret.x;
|
|
||||||
ret.h = std::min(y+h, rhs.y+rhs.h) - ret.y;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
//This is explicitly a POD
|
|
||||||
static_assert(std::is_pod<BoundingBox>::value, "BoundingBox is not a POD");
|
|
||||||
|
|
||||||
#include "vector2.hpp"
|
|
||||||
|
|
||||||
//operators
|
|
||||||
inline BoundingBox operator+(BoundingBox b, Vector2 v) {
|
|
||||||
return {b.x + (int)v.x, b.y + (int)v.y, b.w, b.h};
|
|
||||||
}
|
|
||||||
inline BoundingBox operator+(Vector2 v, BoundingBox b) {
|
|
||||||
return b + v;
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -19,28 +19,42 @@
|
|||||||
* 3. This notice may not be removed or altered from any source
|
* 3. This notice may not be removed or altered from any source
|
||||||
* distribution.
|
* distribution.
|
||||||
*/
|
*/
|
||||||
#include "render_text_texture.hpp"
|
#include "file_hash.hpp"
|
||||||
|
|
||||||
#include <stdexcept>
|
#include <fstream>
|
||||||
|
|
||||||
SDL_Texture* renderTextTexture(SDL_Renderer* renderer, TTF_Font* font, SDL_Color color, std::string str) {
|
//hash a byte array into a 32-bit integer
|
||||||
//make the surface (from SDL_ttf)
|
unsigned fnv_hash_1a_32(void *key, int len) {
|
||||||
SDL_Surface* surface = TTF_RenderText_Solid(font, str.c_str(), color);
|
unsigned char *p = static_cast<unsigned char*>(key);
|
||||||
if (!surface) {
|
unsigned h = 0x811c9dc5;
|
||||||
throw(std::runtime_error("Failed to create a TTF surface"));
|
for (int i = 0; i < len; i++) {
|
||||||
|
h = ( h ^ p[i] ) * 0x01000193;
|
||||||
|
}
|
||||||
|
return h;
|
||||||
}
|
}
|
||||||
|
|
||||||
//convert to texture
|
int getFileHash(std::string fname) {
|
||||||
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
|
std::ifstream is(fname, std::ios::in | std::ios::binary);
|
||||||
|
|
||||||
|
//if the file doesn't exist, return a hash of -1
|
||||||
|
if (!is.is_open()) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
//get the file size
|
||||||
|
is.seekg(0, std::ios_base::end);
|
||||||
|
int size = is.tellg();
|
||||||
|
is.seekg(0);
|
||||||
|
|
||||||
|
//create a buffer of that size
|
||||||
|
char buffer[size];
|
||||||
|
|
||||||
|
//load the data
|
||||||
|
is.read(buffer, size);
|
||||||
|
|
||||||
//cleanup
|
//cleanup
|
||||||
SDL_FreeSurface(surface);
|
is.close();
|
||||||
|
|
||||||
//check
|
//finally, return the hash value
|
||||||
if (!texture) {
|
return fnv_hash_1a_32(buffer, size);
|
||||||
throw(std::runtime_error("Failed to create a TTF texture"));
|
|
||||||
}
|
|
||||||
|
|
||||||
//NOTE: free the texture yourself
|
|
||||||
return texture;
|
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
/* Copyright: (c) Kayne Ruse 2016
|
||||||
*
|
*
|
||||||
* This software is provided 'as-is', without any express or implied
|
* This software is provided 'as-is', without any express or implied
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
@@ -21,7 +21,6 @@
|
|||||||
*/
|
*/
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "lua.hpp"
|
#include <string>
|
||||||
|
|
||||||
#define TORTUGA_REGION_API "region"
|
int getFileHash(std::string fname);
|
||||||
LUAMOD_API int openRegionAPI(lua_State* L);
|
|
||||||
@@ -1,111 +0,0 @@
|
|||||||
/* Copyright: (c) Kayne Ruse 2013-2016
|
|
||||||
*
|
|
||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would be
|
|
||||||
* appreciated but is not required.
|
|
||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
|
||||||
* misrepresented as being the original software.
|
|
||||||
*
|
|
||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
|
||||||
*/
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <stdexcept>
|
|
||||||
#include <cmath>
|
|
||||||
|
|
||||||
class Vector2 {
|
|
||||||
public:
|
|
||||||
double x, y;
|
|
||||||
|
|
||||||
Vector2() = default;
|
|
||||||
Vector2(double i, double j): x(i), y(j) {};
|
|
||||||
~Vector2() = default;
|
|
||||||
Vector2& operator=(Vector2 const&) = default;
|
|
||||||
|
|
||||||
double Length() const {
|
|
||||||
return sqrt(x*x+y*y);
|
|
||||||
}
|
|
||||||
double SquaredLength() const {
|
|
||||||
return x*x+y*y;
|
|
||||||
}
|
|
||||||
void Normalize() {
|
|
||||||
double l = Length();
|
|
||||||
if (l == 0)
|
|
||||||
throw(std::domain_error("Divide by zero"));
|
|
||||||
x /= l;
|
|
||||||
y /= l;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Arithmetic operators
|
|
||||||
Vector2 operator+(Vector2 v) const {
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x + v.x;
|
|
||||||
ret.y = y + v.y;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
Vector2 operator-(Vector2 v) const {
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x - v.x;
|
|
||||||
ret.y = y - v.y;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
Vector2 operator*(Vector2 v) const {
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x * v.x;
|
|
||||||
ret.y = y * v.y;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
Vector2 operator*(double d) const {
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x * d;
|
|
||||||
ret.y = y * d;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector2 operator/(Vector2 v) {
|
|
||||||
if (!v.x || !v.y)
|
|
||||||
throw(std::domain_error("Divide by zero"));
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x / v.x;
|
|
||||||
ret.y = y / v.y;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
Vector2 operator/(double d) {
|
|
||||||
if (!d)
|
|
||||||
throw(std::domain_error("Divide by zero"));
|
|
||||||
Vector2 ret;
|
|
||||||
ret.x = x / d;
|
|
||||||
ret.y = y / d;
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
|
|
||||||
//unary operators
|
|
||||||
Vector2 operator-() { return {-x, -y}; }
|
|
||||||
|
|
||||||
//comparison operators
|
|
||||||
bool operator==(Vector2 v) { return (x == v.x && y == v.y); }
|
|
||||||
bool operator!=(Vector2 v) { return (x != v.x || y != v.y); }
|
|
||||||
|
|
||||||
//member templates (curry the above operators)
|
|
||||||
template<typename T> Vector2 operator+=(T t) { return *this = *this + t; }
|
|
||||||
template<typename T> Vector2 operator-=(T t) { return *this = *this - t; }
|
|
||||||
template<typename T> Vector2 operator*=(T t) { return *this = *this * t; }
|
|
||||||
template<typename T> Vector2 operator/=(T t) { return *this = *this / t; }
|
|
||||||
template<typename T> bool operator==(T t) { return (x == t && y == t); }
|
|
||||||
template<typename T> bool operator!=(T t) { return (x != t || y != t); }
|
|
||||||
};
|
|
||||||
|
|
||||||
//This is explicitly a POD
|
|
||||||
static_assert(std::is_pod<Vector2>::value, "Vector2 is not a POD");
|
|
||||||
+18
-14
@@ -15,21 +15,25 @@ Instructions For Setup
|
|||||||
-------------------------
|
-------------------------
|
||||||
|
|
||||||
1. To create a server, simply run server.exe
|
1. To create a server, simply run server.exe
|
||||||
(a public server is provided by default)
|
(a public server "Island Home" is provided by default)
|
||||||
2. To join a server, your player information must be input into rsc/config.cfg
|
2. To play, run client.exe
|
||||||
(NOTE: This process will be streamlined later)
|
3. Your unique information should be inputted into the lobby screen, replacing
|
||||||
3. To change the config settings, open rsc/config.cfg
|
the default values.
|
||||||
4. These settings must be unique for each player:
|
4. There are currently two options for avatars:
|
||||||
|
|
||||||
* client.username
|
* character1.png #male
|
||||||
* client.handle
|
* character2.png #female
|
||||||
|
|
||||||
5. There are currently two options for 'client.avatar':
|
5. Select a server, and click join.
|
||||||
|
|
||||||
|
-------------------------
|
||||||
|
Linux Users
|
||||||
|
-------------------------
|
||||||
|
|
||||||
|
Before running this on linux, you may need to run the following commands:
|
||||||
|
|
||||||
|
sudo apt-get install libsdl2-net-2.0-0
|
||||||
|
sudo apt-get install libsdl2-image-2.0-0
|
||||||
|
sudo apt-get install libsdl2-ttf-2.0-0
|
||||||
|
|
||||||
* client.avatar = character1.png #male
|
|
||||||
* client.avatar = character2.png #female
|
|
||||||
|
|
||||||
6. When you've correctly set these values, run client.exe, and select 'Start'
|
|
||||||
from the main menu; this displays the list of available servers.
|
|
||||||
7. Select the name of a server (default is 'Public') and select 'Join'.
|
|
||||||
8. Welcome to Tortuga, enjoy your stay.
|
|
||||||
|
|||||||
@@ -7,7 +7,9 @@
|
|||||||
OUTDIR=out
|
OUTDIR=out
|
||||||
BINDIR=bin
|
BINDIR=bin
|
||||||
|
|
||||||
all: $(OUTDIR) binary
|
all: $(OUTDIR) dll
|
||||||
|
$(MAKE) -C TurtleGUI
|
||||||
|
$(MAKE) -C TurtleMap
|
||||||
$(MAKE) -C common
|
$(MAKE) -C common
|
||||||
$(MAKE) -C server
|
$(MAKE) -C server
|
||||||
$(MAKE) -C client
|
$(MAKE) -C client
|
||||||
@@ -15,7 +17,9 @@ all: $(OUTDIR) binary
|
|||||||
debug: export CXXFLAGS+=-g
|
debug: export CXXFLAGS+=-g
|
||||||
debug: clean all
|
debug: clean all
|
||||||
|
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
release: export CXXFLAGS+=-static-libgcc -static-libstdc++
|
release: export CXXFLAGS+=-static-libgcc -static-libstdc++
|
||||||
|
endif
|
||||||
release: clean all package
|
release: clean all package
|
||||||
|
|
||||||
#For use on my machine ONLY
|
#For use on my machine ONLY
|
||||||
@@ -27,7 +31,7 @@ else ifeq ($(shell uname), Linux)
|
|||||||
tar -C $(OUTDIR) -zcvf Tortuga-linux.tar client server ../rsc ../copyright.txt ../instructions.txt
|
tar -C $(OUTDIR) -zcvf Tortuga-linux.tar client server ../rsc ../copyright.txt ../instructions.txt
|
||||||
endif
|
endif
|
||||||
|
|
||||||
binary: $(OUTDIR)
|
dll: $(OUTDIR)
|
||||||
ifeq ($(OS),Windows_NT)
|
ifeq ($(OS),Windows_NT)
|
||||||
xcopy /Y $(BINDIR)\\*.dll $(OUTDIR)
|
xcopy /Y $(BINDIR)\\*.dll $(OUTDIR)
|
||||||
endif
|
endif
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
#TODO: (9) split this file in two, one for each program
|
#TODO: (9) split this file in two, one for each program
|
||||||
|
|
||||||
#server specific settings
|
#server specific settings
|
||||||
|
server.home = island.krgamestudios.com
|
||||||
server.host = 255.255.255.255
|
server.host = 255.255.255.255
|
||||||
server.port = 21795
|
server.port = 21795
|
||||||
server.name = local
|
server.name = local
|
||||||
@@ -14,6 +15,7 @@ server.dbname = database.db
|
|||||||
#client.screen.f = false #NOTE: fullscreen option is currently disabled
|
#client.screen.f = false #NOTE: fullscreen option is currently disabled
|
||||||
|
|
||||||
client.username = username
|
client.username = username
|
||||||
|
client.password = password
|
||||||
client.handle = handle
|
client.handle = handle
|
||||||
client.avatar = character2.png
|
client.avatar = character2.png
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
|
After Width: | Height: | Size: 39 KiB |
@@ -60,12 +60,16 @@ function doorUtility.CreateDoorPair(handle, roomOne, Xone, Yone, roomTwo, Xtwo,
|
|||||||
|
|
||||||
--move the character
|
--move the character
|
||||||
characterAPI.SetRoom(entity, roomTwo)
|
characterAPI.SetRoom(entity, roomTwo)
|
||||||
characterAPI.SetOrigin(entity, Xtwo, Ytwo-16)
|
characterAPI.SetOrigin(entity, Xtwo, Ytwo+16)
|
||||||
networkAPI.PumpCharacterUpdate(entity)
|
networkAPI.PumpCharacterUpdate(entity)
|
||||||
|
|
||||||
--disable the other trigger
|
--disable the other trigger
|
||||||
local triggerTwo = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomTwo), handle)
|
local triggerTwo = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomTwo), handle)
|
||||||
triggerAPI.PushExclusionEntity(triggerTwo, entity)
|
triggerAPI.PushExclusionEntity(triggerTwo, entity)
|
||||||
|
|
||||||
|
--bookkeeping: remove from the original trigger's exclusion list
|
||||||
|
local triggerOne = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomOne), handle)
|
||||||
|
triggerAPI.RemoveExclusionEntity(triggerOne, entity)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function scriptTwo(entity)
|
local function scriptTwo(entity)
|
||||||
@@ -73,12 +77,16 @@ function doorUtility.CreateDoorPair(handle, roomOne, Xone, Yone, roomTwo, Xtwo,
|
|||||||
|
|
||||||
--move the character
|
--move the character
|
||||||
characterAPI.SetRoom(entity, roomOne)
|
characterAPI.SetRoom(entity, roomOne)
|
||||||
characterAPI.SetOrigin(entity, Xone, Yone-16) --NOTE: the 16 pixel margin for presentation
|
characterAPI.SetOrigin(entity, Xone, Yone+16) --NOTE: +16 should prevent double collision issues
|
||||||
networkAPI.PumpCharacterUpdate(entity)
|
networkAPI.PumpCharacterUpdate(entity)
|
||||||
|
|
||||||
--disable the other trigger
|
--disable the other trigger
|
||||||
local triggerOne = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomOne), handle)
|
local triggerOne = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomOne), handle)
|
||||||
triggerAPI.PushExclusionEntity(triggerOne, entity)
|
triggerAPI.PushExclusionEntity(triggerOne, entity)
|
||||||
|
|
||||||
|
--bookkeeping: remove from the original trigger's exclusion list
|
||||||
|
local triggerTwo = triggerManagerAPI.FindTrigger(roomAPI.GetTriggerMgr(roomTwo), handle)
|
||||||
|
triggerAPI.RemoveExclusionEntity(triggerTwo, entity)
|
||||||
end
|
end
|
||||||
|
|
||||||
--create the triggers proper
|
--create the triggers proper
|
||||||
|
|||||||
@@ -62,6 +62,7 @@ int BarrierData::Update(lua_State* L) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ret += lua_tonumber(L, -1);
|
ret += lua_tonumber(L, -1);
|
||||||
|
lua_pop(L, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Entity::Update();
|
Entity::Update();
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/gameplay ../../common/utilities
|
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/gameplay ../../common/utilities
|
INCLUDES+=. .. ../characters ../creatures ../entities ../inventory ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../barriers ../battles ../creatures ../entities ../monsters ../inventory ../rooms ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
|
INCLUDES+=. .. ../barriers ../battles ../creatures ../entities ../monsters ../inventory ../rooms ../triggers ../../common/global_defines ../../common/network ../../common/network/packet_types ../../common/utilities ../../TurtleGUI ../../TurtleMap
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -43,6 +43,11 @@ std::list<int> ClientManager::CheckConnections() {
|
|||||||
for (auto& it : elementMap) {
|
for (auto& it : elementMap) {
|
||||||
if (it.second.GetAttempts() > 2) {
|
if (it.second.GetAttempts() > 2) {
|
||||||
returnList.push_back(it.first);
|
returnList.push_back(it.first);
|
||||||
|
|
||||||
|
//send the drop message
|
||||||
|
ServerPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::ADMIN_DISCONNECT_FORCED;
|
||||||
|
UDPNetworkUtility::GetSingleton().SendTo(it.second.GetAddress(), &newPacket);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -55,6 +55,7 @@ int CreatureData::Update(lua_State* L) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
ret += lua_tonumber(L, -1);
|
ret += lua_tonumber(L, -1);
|
||||||
|
lua_pop(L, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
Entity::Update();
|
Entity::Update();
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../entities ../../common/gameplay ../../common/utilities
|
INCLUDES+=. .. ../entities ../../common/global_defines ../../common/utilities ../../TurtleGUI
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. ../../common/utilities
|
INCLUDES+=. ../../common/utilities ../../TurtleGUI
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. ../../common/gameplay
|
INCLUDES+=. ../../common/global_defines
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
+2
-2
@@ -77,8 +77,8 @@ static const luaL_Reg preloadedlibs[] = {
|
|||||||
{TORTUGA_CREATURE_API, openCreatureAPI},
|
{TORTUGA_CREATURE_API, openCreatureAPI},
|
||||||
{TORTUGA_CREATURE_MANAGER_API, openCreatureManagerAPI},
|
{TORTUGA_CREATURE_MANAGER_API, openCreatureManagerAPI},
|
||||||
{TORTUGA_NETWORK_API, openNetworkAPI},
|
{TORTUGA_NETWORK_API, openNetworkAPI},
|
||||||
{TORTUGA_REGION_API, openRegionAPI},
|
{TURTLEMAP_REGION_API, openRegionAPI},
|
||||||
{TORTUGA_REGION_PAGER_API, openRegionPagerAPI},
|
{TURTLEMAP_REGION_PAGER_API, openRegionPagerAPI},
|
||||||
{TORTUGA_ROOM_API, openRoomAPI},
|
{TORTUGA_ROOM_API, openRoomAPI},
|
||||||
{TORTUGA_ROOM_MANAGER_API, openRoomManagerAPI},
|
{TORTUGA_ROOM_MANAGER_API, openRoomManagerAPI},
|
||||||
{TORTUGA_TRIGGER_API, openTriggerAPI},
|
{TORTUGA_TRIGGER_API, openTriggerAPI},
|
||||||
|
|||||||
+6
-4
@@ -1,16 +1,18 @@
|
|||||||
#include directories
|
#include directories
|
||||||
INCLUDES+=. accounts barriers battles characters clients creatures entities inventory rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
|
INCLUDES+=. accounts barriers battles characters clients creatures entities inventory rooms triggers ../common/debugging ../common/global_defines ../common/network ../common/network/packet_types ../common/utilities ../TurtleGUI ../TurtleMap
|
||||||
|
|
||||||
#libraries
|
#libraries
|
||||||
#the order of the $(LIBS) is important, at least for MinGW
|
#the order of the $(LIBS) is important, at least for MinGW
|
||||||
LIBS+=server.a ../common/libcommon.a -lSDL2_net
|
LIBS+=server.a ../libcommon.a ../libturtlegui.a ../libturtlemap.a -lSDL2_net
|
||||||
ifeq ($(OS),Windows_NT)
|
ifeq ($(OS),Windows_NT)
|
||||||
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
LIBS+=-lwsock32 -liphlpapi -lmingw32
|
||||||
endif
|
endif
|
||||||
LIBS+=-lSDL2main -lSDL2 -llua -lsqlite3
|
LIBS+=-lSDL2main -lSDL2 -lsqlite3
|
||||||
ifeq ($(shell uname), Linux)
|
ifeq ($(shell uname), Linux)
|
||||||
#I don't know what this does, but Ubuntu needs it (dynamic linking for lua)
|
#I don't know what this does, but Ubuntu needs it (dynamic linking for lua)
|
||||||
LIBS+=-ldl
|
LIBS+=/usr/local/lib/liblua.a -ldl
|
||||||
|
else
|
||||||
|
LIBS+=-llua
|
||||||
endif
|
endif
|
||||||
|
|
||||||
#flags
|
#flags
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../barriers ../battles ../characters ../creatures ../entities ../inventory ../monsters ../triggers ../../common/gameplay ../../common/map ../../common/network ../../common/network/packet_types ../../common/utilities
|
INCLUDES+=. .. ../barriers ../battles ../characters ../creatures ../entities ../inventory ../monsters ../triggers ../../common/global_defines ../../common/network ../../common/network/packet_types ../../common/utilities ../../TurtleGUI ../../TurtleMap
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -213,7 +213,7 @@ void RoomData::RunFrameCharacterBarrierCollisions() {
|
|||||||
|
|
||||||
|
|
||||||
//DEBUG: output barrierIndex, battleIndex
|
//DEBUG: output barrierIndex, battleIndex
|
||||||
std::cout << barrierIt.first << "\t" << barrierIt.second.GetBattleIndex() << std::endl;
|
// std::cout << barrierIt.first << "\t" << barrierIt.second.GetBattleIndex() << std::endl;
|
||||||
|
|
||||||
//Send the entry message to the client
|
//Send the entry message to the client
|
||||||
BarrierPacket newPacket;
|
BarrierPacket newPacket;
|
||||||
|
|||||||
@@ -22,6 +22,7 @@
|
|||||||
#include "server_application.hpp"
|
#include "server_application.hpp"
|
||||||
|
|
||||||
//utility functions
|
//utility functions
|
||||||
|
#include "file_hash.hpp"
|
||||||
#include "sql_tools.hpp"
|
#include "sql_tools.hpp"
|
||||||
|
|
||||||
//std & STL
|
//std & STL
|
||||||
@@ -181,7 +182,7 @@ void ServerApplication::Proc() {
|
|||||||
HandlePacket(packetBuffer);
|
HandlePacket(packetBuffer);
|
||||||
}
|
}
|
||||||
catch(std::exception& e) {
|
catch(std::exception& e) {
|
||||||
std::cerr << "HandlePacket Error: " << e.what() << std::endl;
|
std::cerr << "HandlePacket Error (" << (int)(packetBuffer->type) << "): " << e.what() << std::endl;
|
||||||
}
|
}
|
||||||
//reset the buffer
|
//reset the buffer
|
||||||
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
memset(packetBuffer, 0, MAX_PACKET_SIZE);
|
||||||
@@ -607,8 +608,25 @@ void ServerApplication::hQueryCharacterExists(CharacterPacket* const argPacket)
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ServerApplication::hCharacterCreate(CharacterPacket* const argPacket) {
|
void ServerApplication::hCharacterCreate(CharacterPacket* const argPacket) {
|
||||||
|
//check to see of the character's files are valid
|
||||||
|
if (getFileHash(config["dir.sprites"] + argPacket->avatar) == -1) {
|
||||||
|
//build the error message
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Character avatar is invalid on this server: " << argPacket->avatar;
|
||||||
|
|
||||||
|
//build & send the packet
|
||||||
|
TextPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_REJECTION;
|
||||||
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
||||||
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//create the character
|
||||||
int characterIndex = characterMgr.Create(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
int characterIndex = characterMgr.Create(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
||||||
|
|
||||||
|
//check to see of the character already exists
|
||||||
if (characterIndex < 0) {
|
if (characterIndex < 0) {
|
||||||
//build the error message
|
//build the error message
|
||||||
std::ostringstream msg;
|
std::ostringstream msg;
|
||||||
@@ -683,8 +701,25 @@ void ServerApplication::hCharacterDelete(CharacterPacket* const argPacket) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ServerApplication::hCharacterLoad(CharacterPacket* const argPacket) {
|
void ServerApplication::hCharacterLoad(CharacterPacket* const argPacket) {
|
||||||
|
//check to see of the character's files are valid
|
||||||
|
if (getFileHash(config["dir.sprites"] + argPacket->avatar) == -1) {
|
||||||
|
//build the error message
|
||||||
|
std::ostringstream msg;
|
||||||
|
msg << "Character avatar is invalid on this server: " << argPacket->avatar;
|
||||||
|
|
||||||
|
//build & send the packet
|
||||||
|
TextPacket newPacket;
|
||||||
|
newPacket.type = SerialPacketType::CHARACTER_REJECTION;
|
||||||
|
strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE);
|
||||||
|
network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//load the character
|
||||||
int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
int characterIndex = characterMgr.Load(argPacket->accountIndex, argPacket->handle, argPacket->avatar);
|
||||||
|
|
||||||
|
//check to see if the character is already loaded
|
||||||
if (characterIndex < 0) {
|
if (characterIndex < 0) {
|
||||||
//build the error message
|
//build the error message
|
||||||
std::ostringstream msg;
|
std::ostringstream msg;
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#config
|
#config
|
||||||
INCLUDES+=. .. ../entities ../../common/utilities
|
INCLUDES+=. .. ../entities ../../common/utilities ../../TurtleGUI
|
||||||
LIBS+=
|
LIBS+=
|
||||||
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
|
||||||
|
|
||||||
|
|||||||
@@ -50,6 +50,9 @@ void TriggerManager::Compare(std::stack<Entity*> entityStack) {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//push to the exclusion list
|
||||||
|
triggerPair.second.GetExclusionList()->push_back(entity);
|
||||||
|
|
||||||
//run the trigger script
|
//run the trigger script
|
||||||
lua_rawgeti(lua, LUA_REGISTRYINDEX, triggerPair.second.GetScriptReference());
|
lua_rawgeti(lua, LUA_REGISTRYINDEX, triggerPair.second.GetScriptReference());
|
||||||
lua_pushlightuserdata(lua, entity);
|
lua_pushlightuserdata(lua, entity);
|
||||||
@@ -58,13 +61,10 @@ void TriggerManager::Compare(std::stack<Entity*> entityStack) {
|
|||||||
//error
|
//error
|
||||||
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
|
||||||
}
|
}
|
||||||
|
|
||||||
//push to the exclusion list
|
|
||||||
triggerPair.second.GetExclusionList()->push_back(entity);
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
//remove members of the exclusion list
|
//remove members of the exclusion list
|
||||||
//NOTE: characters in different rooms won't be removed, but that shouldn't be a problem
|
//NOTE: characters in different rooms won't be removed, which does tend to be a problem
|
||||||
triggerPair.second.GetExclusionList()->remove_if([entity](Entity* ptr) -> bool {
|
triggerPair.second.GetExclusionList()->remove_if([entity](Entity* ptr) -> bool {
|
||||||
return entity == ptr;
|
return entity == ptr;
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -23,3 +23,4 @@ TODO: Add a screenshot of the game to README.md
|
|||||||
TODO: joystick/gamepad support
|
TODO: joystick/gamepad support
|
||||||
TODO: add the tilesheet to the map system
|
TODO: add the tilesheet to the map system
|
||||||
TODO: Better collision logic
|
TODO: Better collision logic
|
||||||
|
TODO: cleaner shutdowns
|
||||||
Reference in New Issue
Block a user