RoomData now has monsterMgr and waypointMgr members, so that it can
compare it's characters to the monster & waypoints, etc.
RoomManager has been updated. It now has a database reference, which is
passed to the monsterMgr of new rooms. The room API also has functions
which expose these managers to lua.
ManagerInterface is a server-side pure abstract class; all of it's methods
are defined as pure virtual methods, and as such should be defined in the
derived classes. It works correctly along side the Singleton class, but
does not implement it directly as originally planned. It should also
support variadic parameters, which still need testing.
I've implemented ManagerInterface in RoomManager, but I've also disabled a
number of the RoomManager's features, including the lua interface. The
project as a whole should build, but it won't run correctly. The variadic
parameters will be tested using the other managers.
It feels good just playing around instead of pushing forward all the time.