Commit Graph

5 Commits

Author SHA1 Message Date
Kayne Ruse 3d6509b5a5 Client builds & runs, can't test the gameplay without the server
SDL_ttf is now being initialized, and all usages of fonts are now checked for nullptr.
A bug where the renderer's logical size was not properly set has been fixed.
The FPS counter is disabled for now.
2015-08-20 20:45:13 +10:00
Kayne Ruse edcb6f05ce Implemented trigger creation & deletion via lua
Triggers now have handles for simple understanding, but there's nothing
preventing multiple triggers from sharing the same name.
2015-03-02 01:00:58 +11:00
Kayne Ruse c45bda645b Switched TODO: empty to TODO: *function name* 2015-02-27 03:27:37 +11:00
Kayne Ruse 87af4f1a1e Comment tweaks, updated network version 2015-02-14 23:54:18 +11:00
Kayne Ruse 18b144fa46 Updated client, read more
It seems like the project as a whole is fairly stable now. I'm prepping to
merge this into master, despite the lack of monsters ATM. Hopefully this
break hasn't affected the stability too much.
2015-02-14 23:39:56 +11:00