This is incomplete on it's own, but used as part of the whole map system,
it should work well. This class keeps track of various, seemingly
unrelated states, which are used as part of the larger map system.
Also, fixed Region's members being public.
lsqlite3.c looked like a good idea for connnecting SQL and lua, but I
couldn't get it to work and rather than struggle on this, I'll write my
own library later on.
I've created a project for client & editor programs, by simply copying one
to the other. Right now, the client still has the editor scene, but I'll
switch that out soon.
I've also added a license header to the server's source. I don't remember
what else I did, but at this point it should theoretically build out of
the box.