Kayne Ruse
68ec7323a3
I can't progress until I add the address information to the Packet struct
2013-06-17 17:51:26 +10:00
Kayne Ruse
d83a536f35
Added debug output
2013-06-17 15:57:12 +10:00
Kayne Ruse
685ca94335
This has the odd quirk related to networkQueue()
2013-06-17 15:15:27 +10:00
Kayne Ruse
3d92fb77b3
Server is multithreaded, but no connection is visible
...
UDPNetworkUtility and ConfigUtility are now using the ServiceLocator
pattern in the server, and networkQueue() is running in a separate thread
in the server. However, there seems to be a problem somewhere, since the
broadcast request & response are not producing any visible output.
2013-06-17 10:03:12 +10:00
Kayne Ruse
419c9d8765
Moved the common directory into the libs directory
2013-06-16 13:59:11 +10:00
Kayne Ruse
a0fa874a29
The server list is being populated from the network
2013-06-13 12:55:26 +10:00
Kayne Ruse
843053d307
Implemented the server list box, still messy
2013-06-13 12:26:27 +10:00
Kayne Ruse
37a9e4268b
Imported the rsc directory from prototype-1
2013-06-12 05:23:06 +10:00
Kayne Ruse
dfe0b4985a
Modified build requirements
...
SDL_net needs to be _installed_ to the computer, rather than simply linked to.
This source distribution should be enough for that.
2013-06-12 04:37:01 +10:00
Kayne Ruse
7ca7f7f015
Added broadcast handling
2013-06-10 18:06:24 +10:00
Kayne Ruse
c21a95f3e9
working on the server's skeleton, still slow going
2013-06-10 17:23:26 +10:00
Kayne Ruse
0a48131de4
Added common and test directories
2013-06-09 17:06:32 +10:00
Kayne Ruse
253e9ec8fc
Created server shell
2013-06-08 01:52:19 +10:00