Kayne Ruse
4ae58550b5
Changed SetRoomIndex() to SetRoom()
2015-03-13 21:05:24 +11:00
Kayne Ruse
d82e3a8b79
Triggers now support exclusion lists
2015-03-13 20:43:47 +11:00
Kayne Ruse
954213f1ff
Minor tweak to hCharacterMovement()
2015-03-13 19:36:03 +11:00
Kayne Ruse
d2bb3575fc
Removed initial world query
...
The world is queried once the client has the player's character.
2015-03-13 19:12:34 +11:00
Kayne Ruse
4d71d4cc40
Room transitions are working smoothly, read more
...
Although the room transitions are working fairly well, it is still heavy
handed, and a number of optimizations can be done. On the whole, this
needs a review.
2015-03-09 23:26:37 +11:00
Kayne Ruse
81b3769188
Implemented networked room chainging function
2015-03-09 21:28:28 +11:00
Kayne Ruse
c3c6d42a80
Characters moving via scripts are pushed & popped from the rooms
...
The delete & create messages still need to be implemented.
2015-03-09 10:27:50 +11:00
Kayne Ruse
b273b4c04a
Added character API
2015-02-17 22:10:07 +11:00
Kayne Ruse
57c6f45c21
Added API placeholder files
2014-12-30 02:19:19 +11:00