Moved server_util.cpp methods; created server_character_methods.cpp
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+12
-13
@@ -249,9 +249,9 @@ void ServerApplication::HandlePacket(SerialPacket* const argPacket) {
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break;
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//server commands
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case SerialPacketType::DISCONNECT_FORCED:
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// case SerialPacketType::DISCONNECT_FORCED:
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// HandleDisconnectForced(static_cast<ClientPacket*>(argPacket));
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break;
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// break;
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case SerialPacketType::SHUTDOWN_REQUEST:
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HandleShutdownRequest(static_cast<ClientPacket*>(argPacket));
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break;
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@@ -278,6 +278,16 @@ void ServerApplication::HandlePacket(SerialPacket* const argPacket) {
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HandleCharacterUnload(static_cast<CharacterPacket*>(argPacket));
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break;
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//character movement
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case SerialPacketType::CHARACTER_SET_ROOM:
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HandleCharacterSetRoom(static_cast<CharacterPacket*>(argPacket));
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break;
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case SerialPacketType::CHARACTER_SET_ORIGIN:
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HandleCharacterSetOrigin(static_cast<CharacterPacket*>(argPacket));
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break;
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case SerialPacketType::CHARACTER_SET_MOTION:
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HandleCharacterSetMotion(static_cast<CharacterPacket*>(argPacket));
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break;
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/*
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case SerialPacketType::QUERY_CHARACTER_STATS:
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// HandleCharacterStatsRequest(static_cast<RegionPacket*>(argPacket));
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@@ -289,17 +299,6 @@ void ServerApplication::HandlePacket(SerialPacket* const argPacket) {
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// HandleCharacterStatsRequest(static_cast<RegionPacket*>(argPacket));
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break;
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//character movement
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case SerialPacketType::CHARACTER_SET_ROOM:
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// HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
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break;
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case SerialPacketType::CHARACTER_SET_ORIGIN:
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// HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
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break;
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case SerialPacketType::CHARACTER_SET_MOTION:
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// HandleCharacterUpdate(static_cast<CharacterPacket*>(argPacket));
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break;
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//enemy management
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//TODO: enemy management
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