Demonstration of Tile & Region classes
This commit is contained in:
@@ -0,0 +1,113 @@
|
||||
/* Copyright: (c) Kayne Ruse 2013
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose,
|
||||
* including commercial applications, and to alter it and redistribute it
|
||||
* freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not
|
||||
* claim that you wrote the original software. If you use this software
|
||||
* in a product, an acknowledgment in the product documentation would be
|
||||
* appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||
* misrepresented as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source
|
||||
* distribution.
|
||||
*/
|
||||
#include "region.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
#include <sstream>
|
||||
|
||||
static int snap(int base, int x) {
|
||||
if (x < 0) {
|
||||
x++;
|
||||
return x - x % base - base;
|
||||
}
|
||||
return x - x % base;
|
||||
}
|
||||
|
||||
Region::Region(int i, int j, int k, int l):
|
||||
x(i),
|
||||
y(j),
|
||||
width(k),
|
||||
height(l)
|
||||
{
|
||||
//make sure that the region's position lines up
|
||||
if (x != snap(width, x) || y != snap(height, y)) {
|
||||
std::ostringstream os;
|
||||
os << "Region is unaligned; x: " << x << ", y: " << y << ", width: " << width << ", height: " << height;
|
||||
throw(std::runtime_error(os.str()));
|
||||
}
|
||||
}
|
||||
|
||||
bool Region::NewTile(Tile const& tile) {
|
||||
if (!InBounds(tile.x, tile.y)) {
|
||||
throw(std::runtime_error("New tile location out of bounds"));
|
||||
}
|
||||
|
||||
bool ret = tiles.erase(tile);
|
||||
tiles.insert(tile);
|
||||
return ret;
|
||||
}
|
||||
|
||||
Tile Region::GetTile(int x, int y, int tw, int th, int minDepth) {
|
||||
/* This method is used to find a tile that covers (x, y).
|
||||
* This method returns the first tile above minDepth.
|
||||
* Since Region & Tile do not save the tile's size, tw & th are the size of the tiles.
|
||||
*/
|
||||
std::set<Tile>::iterator ptr = tiles.begin();
|
||||
while(ptr != tiles.end()) {
|
||||
//skip the tiles that are too deep
|
||||
if (ptr->depth >= minDepth) {
|
||||
break;
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
while(ptr != tiles.end()) {
|
||||
//find the first tile here
|
||||
if ((ptr->x <= x) && (ptr->y <= y) && (ptr->x + tw > x) && (ptr->y + th > y)) {
|
||||
break;
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
if (ptr != tiles.end()) {
|
||||
return *ptr;
|
||||
}
|
||||
return {0,0,0,-1};
|
||||
}
|
||||
|
||||
bool Region::DeleteTile(Tile const& tile) {
|
||||
if (!InBounds(tile.x, tile.y)) {
|
||||
throw(std::runtime_error("Deleted tile location out of bounds"));
|
||||
}
|
||||
return tiles.erase(tile);
|
||||
}
|
||||
|
||||
bool Region::InBounds(int x, int y) {
|
||||
return (x > this->x) && (y > this->y) && (x < this->x + this->width) && (y < this->y + this->height);
|
||||
}
|
||||
|
||||
bool operator<(Region const& lhs, Region const& rhs) {
|
||||
//sort by y -> x
|
||||
if (lhs.y == rhs.y) {
|
||||
return lhs.x < rhs.x;
|
||||
}
|
||||
return lhs.y < rhs.y;
|
||||
}
|
||||
|
||||
inline bool operator>(Region const& lhs, Region const& rhs) {
|
||||
//wrap the other operator
|
||||
return rhs < lhs;
|
||||
}
|
||||
|
||||
inline bool operator==(Region const& lhs, Region const& rhs) {
|
||||
//comparisons work on the location ONLY
|
||||
//this function is redundant as far as the std::set object is concerned
|
||||
return (lhs.x == rhs.x) && (lhs.y == rhs.y);
|
||||
}
|
||||
Reference in New Issue
Block a user