Removed the UID counters from the data containers
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@@ -27,14 +27,6 @@
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#include <iostream>
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#include <string>
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//-------------------------
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//Define the various UIDs
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//-------------------------
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int ClientData::uidCounter = 0;
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int CombatData::uidCounter = 0;
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int EnemyData::uidCounter = 0;
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//-------------------------
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//Define the public members
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//-------------------------
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