Refined culling logic, added periodic query

This commit is contained in:
2016-04-14 22:56:15 +10:00
parent f9a5f60969
commit cc6981e35f
4 changed files with 64 additions and 37 deletions
+21 -9
View File
@@ -22,7 +22,7 @@
#include "barrier_manager.hpp"
void BarrierManager::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
for (auto& it : barrierMap) {
for (auto& it : elementMap) {
it.second.DrawTo(dest, x, y);
}
}
@@ -47,26 +47,38 @@ void BarrierManager::UnloadTemplateImages() {
}
BaseBarrier* BarrierManager::Create(int index) {
barrierMap.emplace(index, BaseBarrier(baseImage, templateImages));
return &barrierMap[index];
elementMap.emplace(index, BaseBarrier(baseImage, templateImages));
return &elementMap[index];
}
void BarrierManager::Unload(int i) {
barrierMap.erase(i);
elementMap.erase(i);
}
void BarrierManager::UnloadAll() {
barrierMap.clear();
elementMap.clear();
}
void BarrierManager::UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn) {
std::map<int, BaseBarrier>::iterator it = elementMap.begin();
while (it != elementMap.end()) {
if (fn(*it)) {
it = elementMap.erase(it);
}
else {
++it;
}
}
}
int BarrierManager::Size() {
return barrierMap.size();
return elementMap.size();
}
BaseBarrier* BarrierManager::Find(int i) {
std::map<int, BaseBarrier>::iterator it = barrierMap.find(i);
std::map<int, BaseBarrier>::iterator it = elementMap.find(i);
if (it == barrierMap.end()) {
if (it == elementMap.end()) {
return nullptr;
}
@@ -74,7 +86,7 @@ BaseBarrier* BarrierManager::Find(int i) {
}
std::map<int, BaseBarrier>* BarrierManager::GetContainer() {
return &barrierMap;
return &elementMap;
}
std::map<std::string, Image>* BarrierManager::GetTemplateContainer() {
+2 -1
View File
@@ -42,6 +42,7 @@ public:
BaseBarrier* Create(int index);
void Unload(int i);
void UnloadAll();
void UnloadIf(std::function<bool(std::pair<const int, BaseBarrier const&>)> fn);
int Size();
@@ -52,5 +53,5 @@ public:
private:
Image baseImage;
std::map<std::string, Image> templateImages;
std::map<int, BaseBarrier> barrierMap;
std::map<int, BaseBarrier> elementMap;
};