Expanded network protocol, read more
Not really doing much, just busywork with the server's handlers. I've tweaked the TODO tags as well.
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@@ -71,7 +71,7 @@ int unloadRoom(lua_State* L) {
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}
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int getRoom(lua_State* L) {
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//TODO: integer vs name for getRoom()
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//integer vs name for getRoom()
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RoomManager& roomMgr = RoomManager::GetSingleton();
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RoomData* room = nullptr;
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