Expanded network protocol, read more
Not really doing much, just busywork with the server's handlers. I've tweaked the TODO tags as well.
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@@ -66,7 +66,6 @@ static int getWaypointMgr(lua_State* L) {
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}
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static int initialize(lua_State* L) {
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//TODO: This could fit into the room system's globals
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RoomData* room = static_cast<RoomData*>(lua_touserdata(L, 1));
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//set the refs of these parameters (backwards, since it pops from the top of the stack)
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