Expanded network protocol, read more
Not really doing much, just busywork with the server's handlers. I've tweaked the TODO tags as well.
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@@ -110,5 +110,5 @@ void InWorld::HandleMonsterMovement(MonsterPacket* const argPacket) {
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}
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void InWorld::HandleMonsterAttack(MonsterPacket* const argPacket) {
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//TODO: HandleMonsterAttack
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//TODO: (1) HandleMonsterAttack
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}
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