Removed some debugging code
This commit is contained in:
@@ -241,12 +241,6 @@ void World::KeyDown(SDL_KeyboardEvent const& event) {
|
|||||||
//TODO: (3) the escape key should actually control menus and stuff
|
//TODO: (3) the escape key should actually control menus and stuff
|
||||||
SendLogoutRequest();
|
SendLogoutRequest();
|
||||||
return;
|
return;
|
||||||
|
|
||||||
case SDLK_SPACE:
|
|
||||||
//DEBUG: testing bug #45
|
|
||||||
//reset the map
|
|
||||||
regionPager.UnloadAll();
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//character movement
|
//character movement
|
||||||
|
|||||||
+1
-1
Submodule common updated: a083cce5da...e7d3205a96
Reference in New Issue
Block a user