From c6bc8c24fb6a64df4267b3ee673b9abf1d777a30 Mon Sep 17 00:00:00 2001 From: Kayne Ruse Date: Mon, 24 Aug 2015 14:40:33 +1000 Subject: [PATCH] Removed some debugging code --- client/gameplay_scenes/world_logic.cpp | 6 ------ common | 2 +- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/client/gameplay_scenes/world_logic.cpp b/client/gameplay_scenes/world_logic.cpp index 05b7789..b09597f 100644 --- a/client/gameplay_scenes/world_logic.cpp +++ b/client/gameplay_scenes/world_logic.cpp @@ -241,12 +241,6 @@ void World::KeyDown(SDL_KeyboardEvent const& event) { //TODO: (3) the escape key should actually control menus and stuff SendLogoutRequest(); return; - - case SDLK_SPACE: - //DEBUG: testing bug #45 - //reset the map - regionPager.UnloadAll(); - return; } //character movement diff --git a/common b/common index a083cce..e7d3205 160000 --- a/common +++ b/common @@ -1 +1 @@ -Subproject commit a083cce5da91dd48ad4670108c0139894b0a823b +Subproject commit e7d3205a966e6a6d5370755cead42068aeda2143